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44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
/****************************************************************************
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* Snes9x 1.51 Nintendo Wii/Gamecube Port
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*
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* Michniewski 2008
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*
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* gui.h
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***************************************************************************/
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#ifndef __GUI_H__
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#define __GUI_H__
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#include <gccore.h>
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struct sGui {
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void * texmem; // rgba8 - working draw area
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int currmenu;
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int prevmenu;
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u32 fontcolour;
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int screenheight;
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};
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extern struct sGui Gui;
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// Prototypes
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void gui_alphasetup ();
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void gui_makebg ();
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void Make_Texture_RGBA8 (void * dst_tex, void * src_data, int width, int height);
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void gui_drawbox (int x1, int y1, int width, int height, int r, int g, int b, int a);
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void gui_DrawText (int x, int y, const char *text);
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void gui_setfontcolour (int r, int g, int b, int a);
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void gui_DrawLine (int x1, int y1, int x2, int y2, int r, int g, int b, int a);
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void gui_clearscreen ();
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void gui_draw ();
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void gui_showscreen ();
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void gui_savescreen ();
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// external functions
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extern void setfontsize (int pixelsize);
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#endif
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