snes9xgx/source/ngc/filesel.h

53 lines
1.2 KiB
C

/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* softdev July 2006
* crunchy2 May 2007
* Michniewski 2008
* Tantric August 2008
*
* filesel.h
*
* Generic file routines - reading, writing, browsing
****************************************************************************/
#ifndef _NGCFILESEL_
#define _NGCFILESEL_
#include <unistd.h>
#include <gccore.h>
#define SAVEBUFFERSIZE (512 * 1024)
#define MAXJOLIET 255
#define MAXDISPLAY 50
typedef struct
{
u64 offset;
unsigned int length;
char flags;
char filename[MAXJOLIET + 1];
char displayname[MAXDISPLAY + 1];
} FILEENTRIES;
#define MAXFILES 2000 // Restrict to 2000 files per dir
extern FILEENTRIES filelist[MAXFILES];
extern unsigned char *savebuffer;
extern int offset;
extern int selection;
extern char rootdir[10];
extern char currentdir[MAXPATHLEN];
extern int maxfiles;
extern unsigned long SNESROMSize;
void AllocSaveBuffer();
void FreeSaveBuffer();
bool MakeFilePath(char filepath[], int type, int method);
int OpenROM (int method);
int autoLoadMethod();
int autoSaveMethod(bool silent);
int FileSortCallback(const void *f1, const void *f2);
void StripExt(char* returnstring, char * inputstring);
#endif