mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-28 05:24:21 +01:00
627 lines
18 KiB
C++
627 lines
18 KiB
C++
/**********************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
|
|
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
|
|
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
|
|
funkyass (funkyass@spam.shaw.ca),
|
|
Kris Bleakley (codeviolation@hotmail.com),
|
|
Nach (n-a-c-h@users.sourceforge.net), and
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
BS-X C emulator code
|
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
|
zones
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
|
Nach,
|
|
zsKnight (zsknight@zsnes.com)
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
|
Nach
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2006 _Demo_,
|
|
Andreas Naive (andreasnaive@gmail.com)
|
|
Gary Henderson,
|
|
Ivar (ivar@snes9x.com),
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora,
|
|
Nach,
|
|
neviksti (neviksti@hotmail.com)
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 John Weidman,
|
|
Kris Bleakley,
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
|
Matthew Kendora,
|
|
neviksti
|
|
|
|
|
|
DSP-3 emulator code
|
|
(c) Copyright 2003 - 2006 John Weidman,
|
|
Kris Bleakley,
|
|
Lancer,
|
|
z80 gaiden
|
|
|
|
DSP-4 emulator code
|
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Nach,
|
|
z80 gaiden
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight,
|
|
pagefault (pagefault@zsnes.com),
|
|
Kris Bleakley,
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight,
|
|
John Weidman,
|
|
Dark Force
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive,
|
|
John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001-2006 byuu,
|
|
John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 _Demo_,
|
|
pagefault,
|
|
zsKnight,
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar,
|
|
Gary Henderson,
|
|
John Weidman
|
|
|
|
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
|
(c) Copyright 1998 - 2003 Brad Martin
|
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
2xSaI filter
|
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
|
|
|
HQ2x filter
|
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
Snes9x homepage: http://www.snes9x.com
|
|
|
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
|
and source form, for non-commercial purposes, is hereby granted without
|
|
fee, providing that this license information and copyright notice appear
|
|
with all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software or it's derivatives.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes,
|
|
but is not limited to, charging money for Snes9x or software derived from
|
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
|
using Snes9x as a promotion for your commercial product.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
**********************************************************************************/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include <config.h>
|
|
#endif
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#ifdef HAVE_LIBPNG
|
|
#include <png.h>
|
|
#endif
|
|
|
|
#include "port.h"
|
|
#include "crosshairs.h"
|
|
|
|
static char *crosshairs[32]={
|
|
"` " /* Crosshair 0 (no image) */
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" ",
|
|
|
|
"` " /* Crosshair 1 (the classic small dot) */
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" #. "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" ",
|
|
|
|
"` " /* Crosshair 2 (a standard cross) */
|
|
" "
|
|
" "
|
|
" "
|
|
" .#. "
|
|
" .#. "
|
|
" ...#... "
|
|
" ####### "
|
|
" ...#... "
|
|
" .#. "
|
|
" .#. "
|
|
" "
|
|
" "
|
|
" "
|
|
" ",
|
|
|
|
"` .#. " /* Crosshair 3 (a standard cross) */
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
".......#......."
|
|
"###############"
|
|
".......#......."
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. ",
|
|
|
|
"` " /* Crosshair 4 (an X) */
|
|
" "
|
|
" "
|
|
" . . "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#.#. "
|
|
" .#. "
|
|
" .#.#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" . . "
|
|
" "
|
|
" "
|
|
" ",
|
|
|
|
"`. . " /* Crosshair 5 (an X) */
|
|
".#. .#."
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#.#. "
|
|
" .#. "
|
|
" .#.#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
".#. .#."
|
|
" . . ",
|
|
|
|
"` " /* Crosshair 6 (a combo) */
|
|
" "
|
|
" "
|
|
" "
|
|
" # . # "
|
|
" # . # "
|
|
" #.# "
|
|
" ...#... "
|
|
" #.# "
|
|
" # . # "
|
|
" # . # "
|
|
" "
|
|
" "
|
|
" "
|
|
" ",
|
|
|
|
"` . " /* Crosshair 7 (a combo) */
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" #.# "
|
|
".......#......."
|
|
" #.# "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" . ",
|
|
|
|
"` # " /* Crosshair 8 (a diamond cross) */
|
|
" #.# "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
"#......#......#"
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" #.# "
|
|
" # ",
|
|
|
|
"` ### " /* Crosshair 9 (a circle cross) */
|
|
" ## . ## "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
"# . #"
|
|
"#......#......#"
|
|
"# . #"
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" ## . ## "
|
|
" ### ",
|
|
|
|
"` .#. " /* Crosshair 10 (a square cross) */
|
|
" .#. "
|
|
" .#. "
|
|
" ....#.... "
|
|
" .#######. "
|
|
" .# #. "
|
|
"....# #...."
|
|
"##### #####"
|
|
"....# #...."
|
|
" .# #. "
|
|
" .#######. "
|
|
" ....#.... "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. ",
|
|
|
|
"` .#. " /* Crosshair 11 (an interrupted cross) */
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" "
|
|
"..... ....."
|
|
"##### #####"
|
|
"..... ....."
|
|
" "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. "
|
|
" .#. ",
|
|
|
|
"`. . " /* Crosshair 12 (an interrupted X) */
|
|
".#. .#."
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
" .#. .#. "
|
|
".#. .#."
|
|
" . . ",
|
|
|
|
"` . " /* Crosshair 13 (an interrupted combo) */
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" "
|
|
" "
|
|
"..... ....."
|
|
" "
|
|
" "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" # . # "
|
|
" . ",
|
|
|
|
"`#### #### " /* Crosshair 14 */
|
|
"#.... ....#"
|
|
"#. .#"
|
|
"#. .#"
|
|
"#. .#"
|
|
" # "
|
|
" # "
|
|
" ##### "
|
|
" # "
|
|
" # "
|
|
"#. .#"
|
|
"#. .#"
|
|
"#. .#"
|
|
"#.... ....#"
|
|
" #### #### ",
|
|
|
|
"` .# #. " /* Crosshair 15 */
|
|
" .# #. "
|
|
" .# #. "
|
|
"....# #...."
|
|
"##### #####"
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
" "
|
|
"##### #####"
|
|
"....# #...."
|
|
" .# #. "
|
|
" .# #. "
|
|
" .# #. ",
|
|
|
|
"` # " /* Crosshair 16 */
|
|
" # "
|
|
" # "
|
|
" ....#.... "
|
|
" . # . "
|
|
" . # . "
|
|
" . # . "
|
|
"###############"
|
|
" . # . "
|
|
" . # . "
|
|
" . # . "
|
|
" ....#.... "
|
|
" # "
|
|
" # "
|
|
" # ",
|
|
|
|
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
|
|
NULL, NULL, NULL
|
|
};
|
|
|
|
bool S9xLoadCrosshairFile(int idx, const char *filename){
|
|
int i, r;
|
|
char *s;
|
|
FILE *fp;
|
|
|
|
if(idx<1 || idx>31) return false;
|
|
if((s=(char *)calloc(15*15+1, sizeof(char)))==NULL){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: malloc error while reading ");
|
|
perror(filename);
|
|
return false;
|
|
}
|
|
|
|
if((fp=fopen(filename, "rb"))==NULL){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Couldn't open ");
|
|
perror(filename);
|
|
free(s);
|
|
return false;
|
|
}
|
|
|
|
i=fread(s, 1, 8, fp);
|
|
if(i!=8){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: File is too short!\n");
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
#ifdef HAVE_LIBPNG
|
|
png_structp png_ptr;
|
|
png_infop info_ptr;
|
|
|
|
if(!png_sig_cmp((png_byte *)s, 0, 8)){
|
|
png_ptr=png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
if (!png_ptr){
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
info_ptr=png_create_info_struct(png_ptr);
|
|
if(!info_ptr){
|
|
png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
|
|
png_init_io(png_ptr, fp);
|
|
png_set_sig_bytes(png_ptr, 8);
|
|
png_read_info(png_ptr, info_ptr);
|
|
|
|
png_uint_32 width, height;
|
|
int bit_depth, color_type;
|
|
|
|
png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, NULL, NULL, NULL);
|
|
if(color_type!=PNG_COLOR_TYPE_PALETTE){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Input PNG is not a palettized image!\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
if(bit_depth==16)
|
|
png_set_strip_16(png_ptr);
|
|
|
|
if(width!=15 || height!=15){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Expecting a 15x15 PNG\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
|
|
int num_palette=0, num_trans=0;
|
|
int fgcol=-1, bgcol=-1, transcol=-1;
|
|
png_color *pngpal;
|
|
png_byte *trans;
|
|
|
|
png_get_PLTE(png_ptr, info_ptr, &pngpal, &num_palette);
|
|
png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans, NULL);
|
|
|
|
if(num_palette!=3 || num_trans!=1){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Expecting a 3-color PNG with 1 trasnparent color\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
|
|
for(i=0; i<3; i++){
|
|
if(trans[0]==i){
|
|
transcol=i;
|
|
} else if(pngpal[i].red==0 && pngpal[i].green==0 && pngpal[i].blue==0){
|
|
bgcol=i;
|
|
} else if(pngpal[i].red==255 && pngpal[i].green==255 && pngpal[i].blue==255){
|
|
fgcol=i;
|
|
}
|
|
}
|
|
|
|
if(transcol<0 || fgcol<0 || bgcol<0){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: PNG must have 3 colors: white (fg), black (bg), and transparent.\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
|
|
png_set_packing(png_ptr);
|
|
png_read_update_info(png_ptr, info_ptr);
|
|
png_byte *row_pointer = new png_byte [png_get_rowbytes(png_ptr, info_ptr)];
|
|
|
|
for(r=0; r<15*15; r+=15){
|
|
png_read_row(png_ptr, row_pointer, NULL);
|
|
for(i=0; i<15; i++){
|
|
if(row_pointer[i]==transcol) s[r+i]=' ';
|
|
else if(row_pointer[i]==fgcol) s[r+i]='#';
|
|
else if(row_pointer[i]==bgcol) s[r+i]='.';
|
|
else {
|
|
fprintf(stderr, "S9xLoadCrosshairFile: WTF? This was supposed to be a 3-color PNG!\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
s[15*15]=0;
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
|
|
} else
|
|
#endif
|
|
{
|
|
i=fread(s+8, 1, 15-8, fp);
|
|
if(i!=15-8){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: File is too short!\n");
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
if(getc(fp)!='\n'){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Invalid file format!");
|
|
#ifndef HAVE_LIBPNG
|
|
fprintf(stderr, " (note: PNG support is not available)");
|
|
#endif
|
|
fprintf(stderr, "\n");
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
for(r=1; r<15; r++){
|
|
i=fread(s+r*15, 1, 15, fp);
|
|
if(i!=15){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: File is too short!");
|
|
#ifndef HAVE_LIBPNG
|
|
fprintf(stderr, " (note: PNG support is not available)");
|
|
#endif
|
|
fprintf(stderr, "\n");
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
if(getc(fp)!='\n'){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Invalid file format!");
|
|
#ifndef HAVE_LIBPNG
|
|
fprintf(stderr, " (note: PNG support is not available)");
|
|
#endif
|
|
fprintf(stderr, "\n");
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
}
|
|
for(i=0; i<15*15; i++){
|
|
if(s[i]!=' ' && s[i]!='#' && s[i]!='.'){
|
|
fprintf(stderr, "S9xLoadCrosshairFile: Invalid file format!");
|
|
#ifndef HAVE_LIBPNG
|
|
fprintf(stderr, " (note: PNG support is not available)");
|
|
#endif
|
|
fprintf(stderr, "\n");
|
|
free(s);
|
|
fclose(fp);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
fclose(fp);
|
|
|
|
if(crosshairs[idx]!=NULL && crosshairs[idx][0]!='`') free(crosshairs[idx]);
|
|
crosshairs[idx]=s;
|
|
return true;
|
|
}
|
|
|
|
const char *S9xGetCrosshair(int idx){
|
|
if(idx<0 || idx>31) return NULL;
|
|
return crosshairs[idx];
|
|
}
|