snes9xgx/source/ngc/audio.h

13 lines
312 B
C

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Audio
*
* Audio is fixed to 32Khz/16bit/Stereo
*
* softdev July 2006
****************************************************************************/
void InitGCAudio ();
void AudioStart ();