mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-27 03:31:50 +01:00
324 lines
9.4 KiB
C
324 lines
9.4 KiB
C
/***********************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
|
|
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
|
|
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
|
Kris Bleakley (codeviolation@hotmail.com)
|
|
|
|
(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
(c) Copyright 2006 - 2007 nitsuja
|
|
|
|
(c) Copyright 2009 - 2010 BearOso,
|
|
OV2
|
|
|
|
|
|
BS-X C emulator code
|
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
|
zones
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
|
Nach,
|
|
zsKnight (zsknight@zsnes.com)
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
|
Nach
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2006 _Demo_,
|
|
Andreas Naive (andreasnaive@gmail.com),
|
|
Gary Henderson,
|
|
Ivar (ivar@snes9x.com),
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora,
|
|
Nach,
|
|
neviksti (neviksti@hotmail.com)
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 John Weidman,
|
|
Kris Bleakley,
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
|
Matthew Kendora,
|
|
neviksti
|
|
|
|
DSP-3 emulator code
|
|
(c) Copyright 2003 - 2006 John Weidman,
|
|
Kris Bleakley,
|
|
Lancer,
|
|
z80 gaiden
|
|
|
|
DSP-4 emulator code
|
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Nach,
|
|
z80 gaiden
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight,
|
|
pagefault (pagefault@zsnes.com),
|
|
Kris Bleakley
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code used in 1.39-1.51
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight,
|
|
John Weidman,
|
|
Dark Force
|
|
|
|
SPC7110 and RTC C++ emulator code used in 1.52+
|
|
(c) Copyright 2009 byuu,
|
|
neviksti
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive,
|
|
John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001 - 2006 byuu,
|
|
John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 _Demo_,
|
|
pagefault,
|
|
zsKnight
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar,
|
|
Gary Henderson,
|
|
John Weidman
|
|
|
|
Sound emulator code used in 1.5-1.51
|
|
(c) Copyright 1998 - 2003 Brad Martin
|
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
|
|
|
Sound emulator code used in 1.52+
|
|
(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
2xSaI filter
|
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
|
|
|
HQ2x, HQ3x, HQ4x filters
|
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
|
|
|
NTSC filter
|
|
(c) Copyright 2006 - 2007 Shay Green
|
|
|
|
GTK+ GUI code
|
|
(c) Copyright 2004 - 2010 BearOso
|
|
|
|
Win32 GUI code
|
|
(c) Copyright 2003 - 2006 blip,
|
|
funkyass,
|
|
Matthew Kendora,
|
|
Nach,
|
|
nitsuja
|
|
(c) Copyright 2009 - 2010 OV2
|
|
|
|
Mac OS GUI code
|
|
(c) Copyright 1998 - 2001 John Stiles
|
|
(c) Copyright 2001 - 2010 zones
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
|
|
Snes9x homepage: http://www.snes9x.com/
|
|
|
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
|
and source form, for non-commercial purposes, is hereby granted without
|
|
fee, providing that this license information and copyright notice appear
|
|
with all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software or it's derivatives.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes,
|
|
but is not limited to, charging money for Snes9x or software derived from
|
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
|
using Snes9x as a promotion for your commercial product.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
***********************************************************************************/
|
|
|
|
|
|
#ifndef _SA1_H_
|
|
#define _SA1_H_
|
|
|
|
struct SSA1Registers
|
|
{
|
|
uint8 DB;
|
|
pair P;
|
|
pair A;
|
|
pair D;
|
|
pair S;
|
|
pair X;
|
|
pair Y;
|
|
PC_t PC;
|
|
};
|
|
|
|
struct SSA1
|
|
{
|
|
struct SOpcodes *S9xOpcodes;
|
|
uint8 *S9xOpLengths;
|
|
uint8 _Carry;
|
|
uint8 _Zero;
|
|
uint8 _Negative;
|
|
uint8 _Overflow;
|
|
bool8 CPUExecuting;
|
|
uint32 ShiftedPB;
|
|
uint32 ShiftedDB;
|
|
|
|
uint32 Flags;
|
|
uint8 *PCBase;
|
|
bool8 IRQActive;
|
|
bool8 Waiting;
|
|
bool8 WaitingForInterrupt;
|
|
uint32 WaitAddress;
|
|
uint32 WaitCounter;
|
|
uint32 PBPCAtOpcodeStart;
|
|
uint8 *WaitByteAddress1;
|
|
uint8 *WaitByteAddress2;
|
|
|
|
uint8 *Map[MEMMAP_NUM_BLOCKS];
|
|
uint8 *WriteMap[MEMMAP_NUM_BLOCKS];
|
|
uint8 *BWRAM;
|
|
|
|
bool8 Executing;
|
|
bool8 overflow;
|
|
bool8 in_char_dma;
|
|
int16 op1;
|
|
int16 op2;
|
|
int32 arithmetic_op;
|
|
int64 sum;
|
|
uint8 VirtualBitmapFormat;
|
|
uint8 variable_bit_pos;
|
|
};
|
|
|
|
#define SA1CheckCarry() (SA1._Carry)
|
|
#define SA1CheckZero() (SA1._Zero == 0)
|
|
#define SA1CheckIRQ() (SA1Registers.PL & IRQ)
|
|
#define SA1CheckDecimal() (SA1Registers.PL & Decimal)
|
|
#define SA1CheckIndex() (SA1Registers.PL & IndexFlag)
|
|
#define SA1CheckMemory() (SA1Registers.PL & MemoryFlag)
|
|
#define SA1CheckOverflow() (SA1._Overflow)
|
|
#define SA1CheckNegative() (SA1._Negative & 0x80)
|
|
#define SA1CheckEmulation() (SA1Registers.P.W & Emulation)
|
|
|
|
#define SA1SetFlags(f) (SA1Registers.P.W |= (f))
|
|
#define SA1ClearFlags(f) (SA1Registers.P.W &= ~(f))
|
|
#define SA1CheckFlag(f) (SA1Registers.PL & (f))
|
|
|
|
extern struct SSA1Registers SA1Registers;
|
|
extern struct SSA1 SA1;
|
|
extern uint8 SA1OpenBus;
|
|
extern struct SOpcodes S9xSA1OpcodesM1X1[256];
|
|
extern struct SOpcodes S9xSA1OpcodesM1X0[256];
|
|
extern struct SOpcodes S9xSA1OpcodesM0X1[256];
|
|
extern struct SOpcodes S9xSA1OpcodesM0X0[256];
|
|
extern uint8 S9xOpLengthsM1X1[256];
|
|
extern uint8 S9xOpLengthsM1X0[256];
|
|
extern uint8 S9xOpLengthsM0X1[256];
|
|
extern uint8 S9xOpLengthsM0X0[256];
|
|
|
|
uint8 S9xSA1GetByte (uint32);
|
|
void S9xSA1SetByte (uint8, uint32);
|
|
uint16 S9xSA1GetWord (uint32, enum s9xwrap_t w = WRAP_NONE);
|
|
void S9xSA1SetWord (uint16, uint32, enum s9xwrap_t w = WRAP_NONE, enum s9xwriteorder_t o = WRITE_01);
|
|
void S9xSA1SetPCBase (uint32);
|
|
uint8 S9xGetSA1 (uint32);
|
|
void S9xSetSA1 (uint8, uint32);
|
|
void S9xSA1Init (void);
|
|
void S9xSA1MainLoop (void);
|
|
void S9xSA1ExecuteDuringSleep (void);
|
|
void S9xSA1PostLoadState (void);
|
|
|
|
#define SNES_IRQ_SOURCE (1 << 7)
|
|
#define TIMER_IRQ_SOURCE (1 << 6)
|
|
#define DMA_IRQ_SOURCE (1 << 5)
|
|
|
|
static inline void S9xSA1UnpackStatus (void)
|
|
{
|
|
SA1._Zero = (SA1Registers.PL & Zero) == 0;
|
|
SA1._Negative = (SA1Registers.PL & Negative);
|
|
SA1._Carry = (SA1Registers.PL & Carry);
|
|
SA1._Overflow = (SA1Registers.PL & Overflow) >> 6;
|
|
}
|
|
|
|
static inline void S9xSA1PackStatus (void)
|
|
{
|
|
SA1Registers.PL &= ~(Zero | Negative | Carry | Overflow);
|
|
SA1Registers.PL |= SA1._Carry | ((SA1._Zero == 0) << 1) | (SA1._Negative & 0x80) | (SA1._Overflow << 6);
|
|
}
|
|
|
|
static inline void S9xSA1FixCycles (void)
|
|
{
|
|
if (SA1CheckEmulation())
|
|
{
|
|
SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
|
|
SA1.S9xOpLengths = S9xOpLengthsM1X1;
|
|
}
|
|
else
|
|
if (SA1CheckMemory())
|
|
{
|
|
if (SA1CheckIndex())
|
|
{
|
|
SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
|
|
SA1.S9xOpLengths = S9xOpLengthsM1X1;
|
|
}
|
|
else
|
|
{
|
|
SA1.S9xOpcodes = S9xSA1OpcodesM1X0;
|
|
SA1.S9xOpLengths = S9xOpLengthsM1X0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (SA1CheckIndex())
|
|
{
|
|
SA1.S9xOpcodes = S9xSA1OpcodesM0X1;
|
|
SA1.S9xOpLengths = S9xOpLengthsM0X1;
|
|
}
|
|
else
|
|
{
|
|
SA1.S9xOpcodes = S9xSA1OpcodesM0X0;
|
|
SA1.S9xOpLengths = S9xOpLengthsM0X0;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|