snes9xgx/source/snes9x/apu
saulfabreg Wii VC Project 42c1e491ed
Snes9x - Add new audio filters (CUBIC/SINC) from Snes9x 1.61 (niuus, Tanooki16) (#1014)
* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)

* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)

* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)

* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)
2022-06-03 13:51:07 -06:00
..
apu.cpp apu/dsp: Mark function-scope const arrays as static [jSTE0]] (#1012) 2022-06-03 13:50:48 -06:00
apu.h Snes9x - Add new audio filters (CUBIC/SINC) from Snes9x 1.61 (niuus, Tanooki16) (#1014) 2022-06-03 13:51:07 -06:00
blargg_common.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
blargg_config.h add new APU 2010-01-27 22:12:09 +00:00
blargg_endian.h silence a few warnings 2020-06-28 13:45:36 -06:00
blargg_source.h add new APU 2010-01-27 22:12:09 +00:00
license.txt sync with upstream 2010-10-03 20:13:53 +00:00
resampler.h Use C++ memory allocation. (#849) 2019-05-15 18:55:12 -06:00
SNES_SPC_misc.cpp revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SNES_SPC_state.cpp add new APU 2010-01-27 22:12:09 +00:00
SNES_SPC.cpp revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SNES_SPC.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_CPU.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_DSP.cpp Snes9x - Add new audio filters (CUBIC/SINC) from Snes9x 1.61 (niuus, Tanooki16) (#1014) 2022-06-03 13:51:07 -06:00
SPC_DSP.h Snes9x - Add the separate echo buffer option. (#836) 2019-04-10 12:21:57 -06:00
SPC_Filter.cpp add new APU 2010-01-27 22:12:09 +00:00
SPC_Filter.h add new APU 2010-01-27 22:12:09 +00:00