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https://github.com/dborth/snes9xgx.git
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09149db1b3
* Add support for Mayflash 2-port SNES USB adapter * Fix declaration * increase char buffer size for GetUSBControllerInfo
165 lines
3.2 KiB
C
165 lines
3.2 KiB
C
#ifdef HW_RVL
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#include <gccore.h>
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#define MAYFLASH_VID 0x0E8F
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#define MAYFLASH_PID 0x3013
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static bool setup = false;
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static bool replugRequired = false;
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static s32 deviceId = 0;
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static u8 endpoint = 0;
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static u8 bMaxPacketSize = 0;
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static u32 jpMayflash[2];
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static bool isMayflashGamepad(usb_device_entry dev)
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{
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return dev.vid == MAYFLASH_VID && dev.pid == MAYFLASH_PID;
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}
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static u8 getEndpoint(usb_devdesc devdesc)
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{
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if (devdesc.configurations == NULL || devdesc.configurations->interfaces == NULL ||
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devdesc.configurations->interfaces->endpoints == NULL)
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{
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return -1;
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}
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return devdesc.configurations->interfaces->endpoints->bEndpointAddress;
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}
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static int removal_cb(int result, void *usrdata)
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{
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s32 fd = (s32) usrdata;
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if (fd == deviceId)
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{
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deviceId = 0;
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}
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return 1;
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}
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static void open()
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{
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if (deviceId != 0)
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{
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return;
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}
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usb_device_entry dev_entry[8];
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u8 dev_count;
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if (USB_GetDeviceList(dev_entry, 8, USB_CLASS_HID, &dev_count) < 0)
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{
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return;
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}
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for (int i = 0; i < dev_count; ++i)
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{
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if (!isMayflashGamepad(dev_entry[i]))
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{
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continue;
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}
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s32 fd;
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if (USB_OpenDevice(dev_entry[i].device_id, dev_entry[i].vid, dev_entry[i].pid, &fd) < 0)
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{
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continue;
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}
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usb_devdesc devdesc;
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if (USB_GetDescriptors(fd, &devdesc) < 0)
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{
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// You have to replug the controller!
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replugRequired = true;
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USB_CloseDevice(&fd);
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break;
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}
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deviceId = fd;
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replugRequired = false;
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endpoint = getEndpoint(devdesc);
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bMaxPacketSize = devdesc.bMaxPacketSize0;
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USB_DeviceRemovalNotifyAsync(fd, &removal_cb, (void*) fd);
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break;
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}
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setup = true;
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}
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void Mayflash_ScanPads()
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{
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if (deviceId == 0)
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{
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return;
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}
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uint8_t ATTRIBUTE_ALIGN(32) buf[bMaxPacketSize];
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s32 res = USB_ReadIntrMsg(deviceId, endpoint, sizeof(buf), buf);
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if (res < 0)
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{
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return;
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}
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// buf[0] contains the port returned
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// you have to make 2 calls to get the status, even if you're only interested in one port
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// because it is not sure which port is returned first
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// 1 = Right port
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// 2 = Left port
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// Button layout
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// A=5,2F
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// B=5,4F
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// X=5,1F
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// Y=5,8F
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// Select=6,10
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// Start=6,20
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// Up=4,00
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// Right=3,FF
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// Left=3,00
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// Down=4,FF
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// L=6,04
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// R=6,08
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u32 jp = 0;
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jp |= (buf[4] == 0x00) ? PAD_BUTTON_UP : 0;
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jp |= (buf[4] == 0xFF) ? PAD_BUTTON_DOWN : 0;
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jp |= (buf[3] == 0x00) ? PAD_BUTTON_LEFT : 0;
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jp |= (buf[3] == 0xFF) ? PAD_BUTTON_RIGHT : 0;
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jp |= ((buf[5] & 0x2F) == 0x2F) ? PAD_BUTTON_A : 0;
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jp |= ((buf[5] & 0x4F) == 0x4F) ? PAD_BUTTON_B : 0;
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jp |= ((buf[5] & 0x1F) == 0x1F) ? PAD_BUTTON_X : 0;
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jp |= ((buf[5] & 0x8F) == 0x8F) ? PAD_BUTTON_Y : 0;
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jp |= ((buf[6] & 0x04) == 0x04) ? PAD_TRIGGER_L : 0;
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jp |= ((buf[6] & 0x08) == 0x08) ? PAD_TRIGGER_R : 0;
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jp |= ((buf[6] & 0x20) == 0x20) ? PAD_BUTTON_START : 0;
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jp |= ((buf[6] & 0x10) == 0x10) ? PAD_TRIGGER_Z : 0; // SNES select button maps to Z
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// Required, otherwise if the returned port isn't the one we are looking for, jp will be set to zero,
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// and held buttons are not possible
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jpMayflash[buf[0] - 1] = jp;
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}
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u32 Mayflash_ButtonsHeld(int chan)
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{
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if(!setup)
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{
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open();
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}
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if (deviceId == 0)
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{
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return 0;
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}
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return jpMayflash[chan];
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}
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char* Mayflash_Status()
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{
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open();
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if (replugRequired)
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return "please replug";
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return deviceId ? "connected" : "not found";
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}
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#endif
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