snes9xgx/source/ngc/sram.cpp

219 lines
4.8 KiB
C++

/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* crunchy2 April 2007-July 2007
* Michniewski 2008
* Tantric September 2008
*
* sram.cpp
*
* SRAM save/load/import/export handling
***************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include "snes9x.h"
#include "memmap.h"
#include "srtc.h"
#include "snes9xGX.h"
#include "images/saveicon.h"
#include "menudraw.h"
#include "fileop.h"
#include "input.h"
/****************************************************************************
* Prepare SRAM Save Data
*
* This sets up the savebuffer for saving in a format compatible with
* snes9x on other platforms.
***************************************************************************/
static int
preparesavedata (int method)
{
int offset = 0;
int size;
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
{
// Copy in save icon
memcpy (savebuffer, saveicon, sizeof(saveicon));
offset += sizeof (saveicon);
}
// Copy in the sramcomments
char sramcomment[2][32];
memset(sramcomment, 0, 64);
sprintf (sramcomment[0], "%s SRAM", APPNAME);
sprintf (sramcomment[1], Memory.ROMName);
memcpy (savebuffer + offset, sramcomment, 64);
offset += 64;
if(method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB)
{
// make it a 512 byte header so it is compatible with other platforms
if (offset <= 512)
offset = 512;
// header was longer than 512 bytes - hopefully this never happens!
else
return 0;
}
// Copy in the SRAM
size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
if (size > 0x20000)
size = 0x20000;
if (size != 0)
{
memcpy (savebuffer + offset, Memory.SRAM, size);
offset += size;
}
else
{
offset = 0;
}
return offset;
}
/****************************************************************************
* Decode Save Data
***************************************************************************/
static void
decodesavedata (int method, int readsize)
{
int offset = 0;
char sramsavecomment[32];
int size = Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0;
if (size > 0x20000)
size = 0x20000;
// memory card save
if(method == METHOD_MC_SLOTA || method == METHOD_MC_SLOTB)
offset = sizeof (saveicon); // skip save icon
// Check for sram comment
memcpy (sramsavecomment, savebuffer+offset, 32);
// version 0xx found!
if ( (strncmp (sramsavecomment, "Snes9x GX 0", 11) == 0) )
{
// adjust offset
if(method != METHOD_MC_SLOTA && method != METHOD_MC_SLOTB)
offset = 512; // skip entire 512 byte header
else
offset += 64; // skip savecomments
// import the SRAM
memcpy (Memory.SRAM, savebuffer + offset, size);
}
// check for SRAM from other version/platform of snes9x
else if ( readsize == size || readsize == size + SRTC_SRAM_PAD)
{
// SRAM data should be at the start of the file, just import it and
// ignore anything after the SRAM
memcpy (Memory.SRAM, savebuffer, size);
}
else if ( readsize == size + 512 )
{
// SRAM has a 512 byte header - remove it, then import the SRAM,
// ignoring anything after the SRAM
memcpy(Memory.SRAM, savebuffer+512, size);
}
else
{
WaitPrompt("Incompatible SRAM save!");
}
}
/****************************************************************************
* Load SRAM
***************************************************************************/
bool
LoadSRAM (int method, bool silent)
{
char filepath[1024];
int offset = 0;
if(method == METHOD_AUTO)
method = autoSaveMethod(silent); // we use 'Save' because SRAM needs R/W
if(!MakeFilePath(filepath, FILE_SRAM, method))
return false;
ShowAction ("Loading...");
AllocSaveBuffer();
offset = LoadFile(filepath, method, silent);
if (offset > 0)
{
decodesavedata (method, offset);
S9xSoftReset();
FreeSaveBuffer ();
return true;
}
else
{
FreeSaveBuffer ();
// if we reached here, nothing was done!
if(!silent)
WaitPrompt ("SRAM file not found");
return false;
}
}
/****************************************************************************
* Save SRAM
***************************************************************************/
bool
SaveSRAM (int method, bool silent)
{
bool retval = false;
char filepath[1024];
int datasize;
int offset = 0;
if(method == METHOD_AUTO)
method = autoSaveMethod(silent);
if(!MakeFilePath(filepath, FILE_SRAM, method))
return false;
ShowAction ("Saving...");
AllocSaveBuffer ();
datasize = preparesavedata (method);
if (datasize)
{
offset = SaveFile(filepath, datasize, method, silent);
if (offset > 0)
{
if ( !silent )
WaitPrompt("Save successful");
retval = true;
}
}
else
{
if(!silent)
WaitPrompt("No SRAM data to save!");
}
FreeSaveBuffer ();
return retval;
}