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20 lines
479 B
C
20 lines
479 B
C
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube Audio RAM
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*
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* softdev July 2006
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****************************************************************************/
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#ifndef _GCARAMI_
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#define _GCARAMI_
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#define AR_BACKDROP 0x8000
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#define AR_SNESROM 0x200000
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void ARAMPut (char *src, char *dst, int len);
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void ARAMFetch (char *dst, char *src, int len);
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void ARAMFetchSlow (char *dst, char *src, int len);
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#endif
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