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68 lines
1.4 KiB
C
68 lines
1.4 KiB
C
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube Port
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* softdev July 2006
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* crunchy2 May 2007-July 2007
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*
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* snes9xGX.h
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*
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* This file controls overall program flow. Most things start and end here!
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****************************************************************************/
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#ifndef _SNES9XGX_H_
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#define _SNES9XGX_H_
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#include <gccore.h>
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#include "snes9x.h"
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#define VERSIONNUM "005"
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#define VERSIONSTR "Snes9x GX 005"
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#define NOTSILENT 0
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#define SILENT 1
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enum {
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METHOD_AUTO,
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METHOD_SD,
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METHOD_USB,
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METHOD_DVD,
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METHOD_SMB,
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METHOD_MC_SLOTA,
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METHOD_MC_SLOTB
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};
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struct SGCSettings{
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int AutoLoad;
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int AutoSave;
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int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
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int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, SMB
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char LoadFolder[200]; // Path to game files
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char SaveFolder[200]; // Path to save files
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char CheatFolder[200]; // Path to cheat files
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char gcip[16];
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char gwip[16];
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char mask[16];
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char smbip[16];
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char smbuser[20];
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char smbpwd[20];
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char smbgcid[20];
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char smbsvid[20];
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char smbshare[20];
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int NGCZoom; // 0 - off, 1 - on
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int VerifySaves;
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int render; // 0 - original, 1 - no AA
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int Superscope;
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int Mouse;
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int Justifier;
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};
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START_EXTERN_C
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extern struct SGCSettings GCSettings;
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extern bool8 isWii;
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END_EXTERN_C
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#endif
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