snes9xgx/source/networkop.cpp
2011-02-04 04:42:15 +00:00

401 lines
8.5 KiB
C++

/****************************************************************************
* Snes9x Nintendo Wii/Gamecube Port
*
* Tantric 2008-2010
*
* networkop.cpp
*
* Network and SMB support routines
****************************************************************************/
#include <network.h>
#include <malloc.h>
#include <ogc/lwp_watchdog.h>
#include <smb.h>
#include <mxml.h>
#include "snes9xgx.h"
#include "menu.h"
#include "fileop.h"
#include "filebrowser.h"
#include "utils/http.h"
#include "utils/unzip/unzip.h"
#include "utils/unzip/miniunz.h"
static bool networkInit = false;
static bool networkShareInit = false;
char wiiIP[16] = { 0 };
#ifdef HW_RVL
static int netHalt = 0;
static bool updateChecked = false; // true if checked for app update
static char updateURL[128]; // URL of app update
bool updateFound = false; // true if an app update was found
/****************************************************************************
* UpdateCheck
* Checks for an update for the application
***************************************************************************/
void UpdateCheck()
{
// we only check for an update if we have internet + SD/USB
if(updateChecked || !networkInit)
return;
if(!isMounted[DEVICE_SD] && !isMounted[DEVICE_USB])
return;
updateChecked = true;
u8 tmpbuffer[256];
if (http_request("http://snes9x-gx.googlecode.com/svn/trunk/update.xml", NULL, tmpbuffer, 256, SILENT) <= 0)
return;
mxml_node_t *xml;
mxml_node_t *item;
xml = mxmlLoadString(NULL, (char *)tmpbuffer, MXML_TEXT_CALLBACK);
if(!xml)
return;
// check settings version
item = mxmlFindElement(xml, xml, "app", "version", NULL, MXML_DESCEND);
if(item) // a version entry exists
{
const char * version = mxmlElementGetAttr(item, "version");
if(version && strlen(version) == 5)
{
int verMajor = version[0] - '0';
int verMinor = version[2] - '0';
int verPoint = version[4] - '0';
int curMajor = APPVERSION[0] - '0';
int curMinor = APPVERSION[2] - '0';
int curPoint = APPVERSION[4] - '0';
// check that the versioning is valid and is a newer version
if((verMajor >= 0 && verMajor <= 9 &&
verMinor >= 0 && verMinor <= 9 &&
verPoint >= 0 && verPoint <= 9) &&
(verMajor > curMajor ||
(verMajor == curMajor && verMinor > curMinor) ||
(verMajor == curMajor && verMinor == curMinor && verPoint > curPoint)))
{
item = mxmlFindElement(xml, xml, "file", NULL, NULL, MXML_DESCEND);
if(item)
{
const char * tmp = mxmlElementGetAttr(item, "url");
if(tmp)
{
snprintf(updateURL, 128, "%s", tmp);
updateFound = true;
}
}
}
}
}
mxmlDelete(xml);
}
static bool unzipArchive(char * zipfilepath, char * unzipfolderpath)
{
unzFile uf = unzOpen(zipfilepath);
if (uf==NULL)
return false;
if(chdir(unzipfolderpath)) // can't access dir
{
makedir(unzipfolderpath); // attempt to make dir
if(chdir(unzipfolderpath)) // still can't access dir
return false;
}
extractZip(uf,0,1,0);
unzCloseCurrentFile(uf);
return true;
}
bool DownloadUpdate()
{
bool result = false;
if(updateURL[0] == 0 || appPath[0] == 0 || !ChangeInterface(appPath, NOTSILENT))
{
ErrorPrompt("Update failed!");
updateFound = false; // updating is finished (successful or not!)
return false;
}
// stop checking if devices were removed/inserted
// since we're saving a file
HaltDeviceThread();
int device;
FindDevice(appPath, &device);
char updateFile[50];
sprintf(updateFile, "%s%s Update.zip", pathPrefix[device], APPNAME);
FILE * hfile = fopen (updateFile, "wb");
if (hfile)
{
if(http_request(updateURL, hfile, NULL, (1024*1024*10), NOTSILENT) > 0)
{
fclose (hfile);
result = unzipArchive(updateFile, (char *)pathPrefix[device]);
}
else
{
fclose (hfile);
}
remove(updateFile); // delete update file
}
// go back to checking if devices were inserted/removed
ResumeDeviceThread();
if(result)
InfoPrompt("Update successful!");
else
ErrorPrompt("Update failed!");
updateFound = false; // updating is finished (successful or not!)
return result;
}
/****************************************************************************
* InitializeNetwork
* Initializes the Wii/GameCube network interface
***************************************************************************/
static lwp_t networkthread = LWP_THREAD_NULL;
static u8 netstack[8192] ATTRIBUTE_ALIGN (32);
static void * netcb (void *arg)
{
s32 res=-1;
int retry;
int wait;
static bool first=true;
while(netHalt != 2)
{
retry = 5;
while (retry>0 && (netHalt != 2))
{
if(!first)
{
bool reset=false;
int i;
for(i=0;i<500 && (netHalt != 2);i++) // 10 seconds to try to reset
{
res = net_get_status();
if(res != -EBUSY) // trying to init net so we can't kill the net
{
net_wc24cleanup(); //kill the net
reset=true;
break;
}
usleep(20000);
}
if(!reset)
{
retry--;
continue;
}
}
first=false;
net_deinit();
res = net_init_async(NULL, NULL);
if(res != 0)
{
sleep(1);
retry--;
continue;
}
res = net_get_status();
wait = 400; // only wait 10 sec
while (res == -EBUSY && wait > 0 && (netHalt != 2))
{
usleep(20000);
res = net_get_status();
wait--;
}
if(res==0) break;
retry--;
usleep(2000);
}
if (res == 0)
{
struct in_addr hostip;
hostip.s_addr = net_gethostip();
if (hostip.s_addr)
{
strcpy(wiiIP, inet_ntoa(hostip));
networkInit = true;
}
}
if(netHalt != 2) LWP_SuspendThread(networkthread);
}
return NULL;
}
/****************************************************************************
* StartNetworkThread
*
* Signals the network thread to resume, or creates a new thread
***************************************************************************/
void StartNetworkThread()
{
netHalt = 0;
if(networkthread == LWP_THREAD_NULL)
LWP_CreateThread(&networkthread, netcb, NULL, netstack, 8192, 40);
else
LWP_ResumeThread(networkthread);
}
/****************************************************************************
* StopNetworkThread
*
* Signals the network thread to stop
***************************************************************************/
void StopNetworkThread()
{
if(networkthread == LWP_THREAD_NULL)
return;
netHalt = 2;
if(LWP_ThreadIsSuspended(networkthread))
LWP_ResumeThread(networkthread);
// wait for thread to finish
LWP_JoinThread(networkthread, NULL);
networkthread = LWP_THREAD_NULL;
}
#endif
bool InitializeNetwork(bool silent)
{
#ifdef HW_RVL
StopNetworkThread();
if(networkInit && net_gethostip() > 0)
return true;
networkInit = false;
#else
if(networkInit)
return true;
#endif
int retry = 1;
while(retry)
{
ShowAction("Initializing network...");
#ifdef HW_RVL
u64 start = gettime();
StartNetworkThread();
while (!LWP_ThreadIsSuspended(networkthread))
{
usleep(50 * 1000);
if(diff_sec(start, gettime()) > 10) // wait for 10 seconds max for net init
break;
}
#else
networkInit = !(if_config(wiiIP, NULL, NULL, true) < 0);
#endif
CancelAction();
if(networkInit || silent)
break;
retry = ErrorPromptRetry("Unable to initialize network!");
if(networkInit && net_gethostip() > 0)
return true;
}
return networkInit;
}
void CloseShare()
{
if(networkShareInit)
smbClose("smb");
networkShareInit = false;
isMounted[DEVICE_SMB] = false;
}
/****************************************************************************
* Mount SMB Share
****************************************************************************/
bool
ConnectShare (bool silent)
{
if(!InitializeNetwork(silent))
return false;
if(networkShareInit)
return true;
int retry = 1;
int chkS = (strlen(GCSettings.smbshare) > 0) ? 0:1;
int chkI = (strlen(GCSettings.smbip) > 0) ? 0:1;
// check that all parameters have been set
if(chkS + chkI > 0)
{
if(!silent)
{
char msg[50];
char msg2[100];
if(chkS + chkI > 1) // more than one thing is wrong
sprintf(msg, "Check settings.xml.");
else if(chkS)
sprintf(msg, "Share name is blank.");
else if(chkI)
sprintf(msg, "Share IP is blank.");
sprintf(msg2, "Invalid network settings - %s", msg);
ErrorPrompt(msg2);
}
return false;
}
while(retry)
{
if(!silent)
ShowAction ("Connecting to network share...");
if(smbInit(GCSettings.smbuser, GCSettings.smbpwd, GCSettings.smbshare, GCSettings.smbip))
networkShareInit = true;
if(networkShareInit || silent)
break;
retry = ErrorPromptRetry("Failed to connect to network share.");
}
if(!silent)
CancelAction();
return networkShareInit;
}