mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-27 21:14:21 +01:00
1097 lines
28 KiB
C++
1097 lines
28 KiB
C++
/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2010 BearOso,
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OV2
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2010 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2010 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2010 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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uint8 SA1OpenBus;
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static void S9xSA1SetBWRAMMemMap (uint8);
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static void S9xSetSA1MemMap (uint32, uint8);
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static void S9xSA1CharConv2 (void);
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static void S9xSA1DMA (void);
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static void S9xSA1ReadVariableLengthData (bool8, bool8);
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void S9xSA1Init (void)
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{
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SA1.Cycles = 0;
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SA1.PrevCycles = 0;
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SA1.Flags = 0;
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SA1.WaitingForInterrupt = FALSE;
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memset(&Memory.FillRAM[0x2200], 0, 0x200);
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Memory.FillRAM[0x2200] = 0x20;
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Memory.FillRAM[0x2220] = 0x00;
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Memory.FillRAM[0x2221] = 0x01;
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Memory.FillRAM[0x2222] = 0x02;
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Memory.FillRAM[0x2223] = 0x03;
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Memory.FillRAM[0x2228] = 0x0f;
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SA1.in_char_dma = FALSE;
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SA1.TimerIRQLastState = FALSE;
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SA1.HTimerIRQPos = 0;
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SA1.VTimerIRQPos = 0;
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SA1.HCounter = 0;
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SA1.VCounter = 0;
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SA1.PrevHCounter = 0;
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SA1.arithmetic_op = 0;
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SA1.op1 = 0;
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SA1.op2 = 0;
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SA1.sum = 0;
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SA1.overflow = FALSE;
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SA1.VirtualBitmapFormat = 0;
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SA1.variable_bit_pos = 0;
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SA1Registers.PBPC = 0;
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SA1Registers.PB = 0;
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SA1Registers.PCw = 0;
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SA1Registers.D.W = 0;
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SA1Registers.DB = 0;
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SA1Registers.SH = 1;
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SA1Registers.SL = 0xFF;
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SA1Registers.XH = 0;
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SA1Registers.YH = 0;
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SA1Registers.P.W = 0;
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SA1.ShiftedPB = 0;
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SA1.ShiftedDB = 0;
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SA1SetFlags(MemoryFlag | IndexFlag | IRQ | Emulation);
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SA1ClearFlags(Decimal);
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SA1.MemSpeed = SLOW_ONE_CYCLE;
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SA1.MemSpeedx2 = SLOW_ONE_CYCLE * 2;
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SA1.S9xOpcodes = S9xSA1OpcodesM1X1;
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SA1.S9xOpLengths = S9xOpLengthsM1X1;
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S9xSA1SetPCBase(SA1Registers.PBPC);
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S9xSA1UnpackStatus();
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S9xSA1FixCycles();
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SA1.BWRAM = Memory.SRAM;
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CPU.IRQExternal = FALSE;
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}
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static void S9xSA1SetBWRAMMemMap (uint8 val)
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{
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if (val & 0x80)
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{
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for (int c = 0; c < 0x400; c += 16)
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{
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SA1.Map[c + 6] = SA1.Map[c + 0x806] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
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SA1.Map[c + 7] = SA1.Map[c + 0x807] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
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SA1.WriteMap[c + 6] = SA1.WriteMap[c + 0x806] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
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SA1.WriteMap[c + 7] = SA1.WriteMap[c + 0x807] = (uint8 *) CMemory::MAP_BWRAM_BITMAP2;
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}
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SA1.BWRAM = Memory.SRAM + (val & 0x7f) * 0x2000 / 4;
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}
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else
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{
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for (int c = 0; c < 0x400; c += 16)
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{
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SA1.Map[c + 6] = SA1.Map[c + 0x806] = (uint8 *) CMemory::MAP_BWRAM;
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SA1.Map[c + 7] = SA1.Map[c + 0x807] = (uint8 *) CMemory::MAP_BWRAM;
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SA1.WriteMap[c + 6] = SA1.WriteMap[c + 0x806] = (uint8 *) CMemory::MAP_BWRAM;
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SA1.WriteMap[c + 7] = SA1.WriteMap[c + 0x807] = (uint8 *) CMemory::MAP_BWRAM;
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}
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SA1.BWRAM = Memory.SRAM + (val & 7) * 0x2000;
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}
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}
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void S9xSA1PostLoadState (void)
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{
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SA1.ShiftedPB = (uint32) SA1Registers.PB << 16;
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SA1.ShiftedDB = (uint32) SA1Registers.DB << 16;
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S9xSA1SetPCBase(SA1Registers.PBPC);
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S9xSA1UnpackStatus();
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S9xSA1FixCycles();
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SA1.VirtualBitmapFormat = (Memory.FillRAM[0x223f] & 0x80) ? 2 : 4;
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Memory.BWRAM = Memory.SRAM + (Memory.FillRAM[0x2224] & 7) * 0x2000;
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S9xSA1SetBWRAMMemMap(Memory.FillRAM[0x2225]);
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}
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static void S9xSetSA1MemMap (uint32 which1, uint8 map)
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{
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int start = which1 * 0x100 + 0xc00;
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int start2 = which1 * 0x200;
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if (which1 >= 2)
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start2 += 0x400;
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for (int c = 0; c < 0x100; c += 16)
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{
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uint8 *block = &Memory.ROM[(map & 7) * 0x100000 + (c << 12)];
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for (int i = c; i < c + 16; i++)
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Memory.Map[start + i] = SA1.Map[start + i] = block;
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}
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for (int c = 0; c < 0x200; c += 16)
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{
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uint8 *block = &Memory.ROM[(map & 7) * 0x100000 + (c << 11) - 0x8000];
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for (int i = c + 8; i < c + 16; i++)
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Memory.Map[start2 + i] = SA1.Map[start2 + i] = block;
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}
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}
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uint8 S9xGetSA1 (uint32 address)
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{
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switch (address)
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{
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case 0x2300: // S-CPU flag
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return ((Memory.FillRAM[0x2209] & 0x5f) | (Memory.FillRAM[0x2300] & 0xa0));
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case 0x2301: // SA-1 flag
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return ((Memory.FillRAM[0x2200] & 0x0f) | (Memory.FillRAM[0x2301] & 0xf0));
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case 0x2302: // H counter (L)
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SA1.HTimerIRQPos = SA1.HCounter / ONE_DOT_CYCLE;
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SA1.VTimerIRQPos = SA1.VCounter;
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return ((uint8) SA1.HTimerIRQPos);
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case 0x2303: // H counter (H)
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return ((uint8) (SA1.HTimerIRQPos >> 8));
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case 0x2304: // V counter (L)
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return ((uint8) SA1.VTimerIRQPos);
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case 0x2305: // V counter (H)
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return ((uint8) (SA1.VTimerIRQPos >> 8));
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case 0x2306: // arithmetic result (LLL)
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return ((uint8) SA1.sum);
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case 0x2307: // arithmetic result (LLH)
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return ((uint8) (SA1.sum >> 8));
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case 0x2308: // arithmetic result (LHL)
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return ((uint8) (SA1.sum >> 16));
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case 0x2309: // arithmetic result (LLH)
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return ((uint8) (SA1.sum >> 24));
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case 0x230a: // arithmetic result (HLL)
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return ((uint8) (SA1.sum >> 32));
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case 0x230b: // arithmetic overflow
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return (SA1.overflow ? 0x80 : 0);
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case 0x230c: // variable-length data read port (L)
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return (Memory.FillRAM[0x230c]);
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case 0x230d: // variable-length data read port (H)
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{
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uint8 byte = Memory.FillRAM[0x230d];
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if (Memory.FillRAM[0x2258] & 0x80)
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S9xSA1ReadVariableLengthData(TRUE, FALSE);
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return (byte);
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}
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case 0x230e: // version code register
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return (0x01);
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default:
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break;
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}
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return (Memory.FillRAM[address]);
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}
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void S9xSetSA1 (uint8 byte, uint32 address)
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{
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switch (address)
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{
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case 0x2200: // SA-1 control
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#ifdef DEBUGGER
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if (byte & 0x60)
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printf("SA-1 sleep\n");
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#endif
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// SA-1 reset
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if (!(byte & 0x80) && (Memory.FillRAM[0x2200] & 0x20))
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{
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#ifdef DEBUGGER
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printf("SA-1 reset\n");
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#endif
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SA1Registers.PBPC = 0;
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SA1Registers.PB = 0;
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SA1Registers.PCw = Memory.FillRAM[0x2203] | (Memory.FillRAM[0x2204] << 8);
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S9xSA1SetPCBase(SA1Registers.PBPC);
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}
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// SA-1 IRQ control
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if (byte & 0x80)
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{
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Memory.FillRAM[0x2301] |= 0x80;
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if (Memory.FillRAM[0x220a] & 0x80)
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Memory.FillRAM[0x220b] &= ~0x80;
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}
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// SA-1 NMI control
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if (byte & 0x10)
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{
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Memory.FillRAM[0x2301] |= 0x10;
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if (Memory.FillRAM[0x220a] & 0x10)
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Memory.FillRAM[0x220b] &= ~0x10;
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}
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break;
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case 0x2201: // S-CPU interrupt enable
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// S-CPU IRQ enable
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if (((byte ^ Memory.FillRAM[0x2201]) & 0x80) && (Memory.FillRAM[0x2300] & byte & 0x80))
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{
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Memory.FillRAM[0x2202] &= ~0x80;
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CPU.IRQExternal = TRUE;
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}
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// S-CPU CHDMA IRQ enable
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if (((byte ^ Memory.FillRAM[0x2201]) & 0x20) && (Memory.FillRAM[0x2300] & byte & 0x20))
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{
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Memory.FillRAM[0x2202] &= ~0x20;
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CPU.IRQExternal = TRUE;
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}
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break;
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case 0x2202: // S-CPU interrupt clear
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// S-CPU IRQ clear
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if (byte & 0x80)
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Memory.FillRAM[0x2300] &= ~0x80;
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// S-CPU CHDMA IRQ clear
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if (byte & 0x20)
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Memory.FillRAM[0x2300] &= ~0x20;
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if (!(Memory.FillRAM[0x2300] & 0xa0))
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CPU.IRQExternal = FALSE;
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break;
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case 0x2203: // SA-1 reset vector (L)
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case 0x2204: // SA-1 reset vector (H)
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case 0x2205: // SA-1 NMI vector (L)
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case 0x2206: // SA-1 NMI vector (H)
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case 0x2207: // SA-1 IRQ vector (L)
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case 0x2208: // SA-1 IRQ vector (H)
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break;
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case 0x2209: // S-CPU control
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// 0x40: S-CPU IRQ overwrite
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// 0x20: S-CPU NMI overwrite
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// S-CPU IRQ control
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if (byte & 0x80)
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{
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Memory.FillRAM[0x2300] |= 0x80;
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if (Memory.FillRAM[0x2201] & 0x80)
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{
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Memory.FillRAM[0x2202] &= ~0x80;
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CPU.IRQExternal = TRUE;
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}
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}
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break;
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case 0x220a: // SA-1 interrupt enable
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// SA-1 IRQ enable
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if (((byte ^ Memory.FillRAM[0x220a]) & 0x80) && (Memory.FillRAM[0x2301] & byte & 0x80))
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Memory.FillRAM[0x220b] &= ~0x80;
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// SA-1 timer IRQ enable
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if (((byte ^ Memory.FillRAM[0x220a]) & 0x40) && (Memory.FillRAM[0x2301] & byte & 0x40))
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Memory.FillRAM[0x220b] &= ~0x40;
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// SA-1 DMA IRQ enable
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if (((byte ^ Memory.FillRAM[0x220a]) & 0x20) && (Memory.FillRAM[0x2301] & byte & 0x20))
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Memory.FillRAM[0x220b] &= ~0x20;
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// SA-1 NMI enable
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if (((byte ^ Memory.FillRAM[0x220a]) & 0x10) && (Memory.FillRAM[0x2301] & byte & 0x10))
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Memory.FillRAM[0x220b] &= ~0x10;
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break;
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case 0x220b: // SA-1 interrupt clear
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// SA-1 IRQ clear
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if (byte & 0x80)
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|
Memory.FillRAM[0x2301] &= ~0x80;
|
|
|
|
// SA-1 timer IRQ clear
|
|
if (byte & 0x40)
|
|
Memory.FillRAM[0x2301] &= ~0x40;
|
|
|
|
// SA-1 DMA IRQ clear
|
|
if (byte & 0x20)
|
|
Memory.FillRAM[0x2301] &= ~0x20;
|
|
|
|
// SA-1 NMI clear
|
|
if (byte & 0x10)
|
|
Memory.FillRAM[0x2301] &= ~0x10;
|
|
|
|
break;
|
|
|
|
case 0x220c: // S-CPU NMI vector (L)
|
|
case 0x220d: // S-CPU NMI vector (H)
|
|
case 0x220e: // S-CPU IRQ vector (L)
|
|
case 0x220f: // S-CPU IRQ vector (H)
|
|
break;
|
|
|
|
case 0x2210: // SA-1 timer control
|
|
// 0x80: mode (linear / HV)
|
|
// 0x02: V timer enable
|
|
// 0x01: H timer enable
|
|
#ifdef DEBUGGER
|
|
printf("SA-1 timer control write:%02x\n", byte);
|
|
#endif
|
|
break;
|
|
|
|
case 0x2211: // SA-1 timer reset
|
|
SA1.HCounter = 0;
|
|
SA1.VCounter = 0;
|
|
break;
|
|
|
|
case 0x2212: // SA-1 H-timer (L)
|
|
SA1.HTimerIRQPos = byte | (Memory.FillRAM[0x2213] << 8);
|
|
break;
|
|
|
|
case 0x2213: // SA-1 H-timer (H)
|
|
SA1.HTimerIRQPos = (byte << 8) | Memory.FillRAM[0x2212];
|
|
break;
|
|
|
|
case 0x2214: // SA-1 V-timer (L)
|
|
SA1.VTimerIRQPos = byte | (Memory.FillRAM[0x2215] << 8);
|
|
break;
|
|
|
|
case 0x2215: // SA-1 V-timer (H)
|
|
SA1.VTimerIRQPos = (byte << 8) | Memory.FillRAM[0x2214];
|
|
break;
|
|
|
|
case 0x2220: // MMC bank C
|
|
case 0x2221: // MMC bank D
|
|
case 0x2222: // MMC bank E
|
|
case 0x2223: // MMC bank F
|
|
S9xSetSA1MemMap(address - 0x2220, byte);
|
|
break;
|
|
|
|
case 0x2224: // S-CPU BW-RAM mapping
|
|
Memory.BWRAM = Memory.SRAM + (byte & 7) * 0x2000;
|
|
break;
|
|
|
|
case 0x2225: // SA-1 BW-RAM mapping
|
|
if (byte != Memory.FillRAM[0x2225])
|
|
S9xSA1SetBWRAMMemMap(byte);
|
|
|
|
break;
|
|
|
|
case 0x2226: // S-CPU BW-RAM write enable
|
|
case 0x2227: // SA-1 BW-RAM write enable
|
|
case 0x2228: // BW-RAM write-protected area
|
|
case 0x2229: // S-CPU I-RAM write protection
|
|
case 0x222a: // SA-1 I-RAM write protection
|
|
break;
|
|
|
|
case 0x2230: // DMA control
|
|
// 0x80: enable
|
|
// 0x40: priority (DMA / SA-1)
|
|
// 0x20: character conversion / normal
|
|
// 0x10: BW-RAM -> I-RAM / SA-1 -> I-RAM
|
|
// 0x04: destinatin (BW-RAM / I-RAM)
|
|
// 0x03: source
|
|
break;
|
|
|
|
case 0x2231: // character conversion DMA parameters
|
|
// 0x80: CHDEND (complete / incomplete)
|
|
// 0x03: color mode
|
|
// (byte >> 2) & 7: virtual VRAM width
|
|
if (byte & 0x80)
|
|
SA1.in_char_dma = FALSE;
|
|
|
|
break;
|
|
|
|
case 0x2232: // DMA source start address (LL)
|
|
case 0x2233: // DMA source start address (LH)
|
|
case 0x2234: // DMA source start address (HL)
|
|
break;
|
|
|
|
case 0x2235: // DMA destination start address (LL)
|
|
break;
|
|
|
|
case 0x2236: // DMA destination start address (LH)
|
|
Memory.FillRAM[0x2236] = byte;
|
|
|
|
if ((Memory.FillRAM[0x2230] & 0xa4) == 0x80) // Normal DMA to I-RAM
|
|
S9xSA1DMA();
|
|
else
|
|
if ((Memory.FillRAM[0x2230] & 0xb0) == 0xb0) // CC1
|
|
{
|
|
SA1.in_char_dma = TRUE;
|
|
|
|
Memory.FillRAM[0x2300] |= 0x20;
|
|
if (Memory.FillRAM[0x2201] & 0x20)
|
|
{
|
|
Memory.FillRAM[0x2202] &= ~0x20;
|
|
CPU.IRQExternal = TRUE;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2237: // DMA destination start address (HL)
|
|
Memory.FillRAM[0x2237] = byte;
|
|
|
|
if ((Memory.FillRAM[0x2230] & 0xa4) == 0x84) // Normal DMA to BW-RAM
|
|
S9xSA1DMA();
|
|
|
|
break;
|
|
|
|
case 0x2238: // DMA terminal counter (L)
|
|
case 0x2239: // DMA terminal counter (H)
|
|
break;
|
|
|
|
case 0x223f: // BW-RAM bitmap format
|
|
SA1.VirtualBitmapFormat = (byte & 0x80) ? 2 : 4;
|
|
break;
|
|
|
|
case 0x2240: // bitmap register 0
|
|
case 0x2241: // bitmap register 1
|
|
case 0x2242: // bitmap register 2
|
|
case 0x2243: // bitmap register 3
|
|
case 0x2244: // bitmap register 4
|
|
case 0x2245: // bitmap register 5
|
|
case 0x2246: // bitmap register 6
|
|
case 0x2247: // bitmap register 7
|
|
case 0x2248: // bitmap register 8
|
|
case 0x2249: // bitmap register 9
|
|
case 0x224a: // bitmap register A
|
|
case 0x224b: // bitmap register B
|
|
case 0x224c: // bitmap register C
|
|
case 0x224d: // bitmap register D
|
|
case 0x224e: // bitmap register E
|
|
break;
|
|
|
|
case 0x224f: // bitmap register F
|
|
Memory.FillRAM[0x224f] = byte;
|
|
|
|
if ((Memory.FillRAM[0x2230] & 0xb0) == 0xa0) // CC2
|
|
{
|
|
memmove(&Memory.ROM[CMemory::MAX_ROM_SIZE - 0x10000] + SA1.in_char_dma * 16, &Memory.FillRAM[0x2240], 16);
|
|
SA1.in_char_dma = (SA1.in_char_dma + 1) & 7;
|
|
if ((SA1.in_char_dma & 3) == 0)
|
|
S9xSA1CharConv2();
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2250: // arithmetic control
|
|
if (byte & 2)
|
|
SA1.sum = 0;
|
|
SA1.arithmetic_op = byte & 3;
|
|
break;
|
|
|
|
case 0x2251: // multiplicand / dividend (L)
|
|
SA1.op1 = (SA1.op1 & 0xff00) | byte;
|
|
break;
|
|
|
|
case 0x2252: // multiplicand / dividend (H)
|
|
SA1.op1 = (SA1.op1 & 0x00ff) | (byte << 8);
|
|
break;
|
|
|
|
case 0x2253: // multiplier / divisor (L)
|
|
SA1.op2 = (SA1.op2 & 0xff00) | byte;
|
|
break;
|
|
|
|
case 0x2254: // multiplier / divisor (H)
|
|
SA1.op2 = (SA1.op2 & 0x00ff) | (byte << 8);
|
|
|
|
switch (SA1.arithmetic_op)
|
|
{
|
|
case 0: // signed multiplication
|
|
SA1.sum = (int16) SA1.op1 * (int16) SA1.op2;
|
|
SA1.op2 = 0;
|
|
break;
|
|
|
|
case 1: // unsigned division
|
|
if (SA1.op2 == 0)
|
|
SA1.sum = 0;
|
|
else
|
|
{
|
|
int16 quotient = (int16) SA1.op1 / (uint16) SA1.op2;
|
|
uint16 remainder = (int16) SA1.op1 % (uint16) SA1.op2;
|
|
SA1.sum = (remainder << 16) | quotient;
|
|
}
|
|
|
|
SA1.op1 = 0;
|
|
SA1.op2 = 0;
|
|
break;
|
|
|
|
case 2: // cumulative sum
|
|
default:
|
|
SA1.sum += (int16) SA1.op1 * (int16) SA1.op2;
|
|
SA1.overflow = (SA1.sum >= (1ULL << 40));
|
|
SA1.sum &= (1ULL << 40) - 1;
|
|
SA1.op2 = 0;
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2258: // variable bit-field length / auto inc / start
|
|
Memory.FillRAM[0x2258] = byte;
|
|
S9xSA1ReadVariableLengthData(TRUE, FALSE);
|
|
return;
|
|
|
|
case 0x2259: // variable bit-field start address (LL)
|
|
case 0x225a: // variable bit-field start address (LH)
|
|
case 0x225b: // variable bit-field start address (HL)
|
|
Memory.FillRAM[address] = byte;
|
|
// XXX: ???
|
|
SA1.variable_bit_pos = 0;
|
|
S9xSA1ReadVariableLengthData(FALSE, TRUE);
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
if (address >= 0x2200 && address <= 0x22ff)
|
|
Memory.FillRAM[address] = byte;
|
|
}
|
|
|
|
static void S9xSA1CharConv2 (void)
|
|
{
|
|
uint32 dest = Memory.FillRAM[0x2235] | (Memory.FillRAM[0x2236] << 8);
|
|
uint32 offset = (SA1.in_char_dma & 7) ? 0 : 1;
|
|
int depth = (Memory.FillRAM[0x2231] & 3) == 0 ? 8 : (Memory.FillRAM[0x2231] & 3) == 1 ? 4 : 2;
|
|
int bytes_per_char = 8 * depth;
|
|
uint8 *p = &Memory.FillRAM[0x3000] + (dest & 0x7ff) + offset * bytes_per_char;
|
|
uint8 *q = &Memory.ROM[CMemory::MAX_ROM_SIZE - 0x10000] + offset * 64;
|
|
|
|
switch (depth)
|
|
{
|
|
case 2:
|
|
for (int l = 0; l < 8; l++, q += 8)
|
|
{
|
|
for (int b = 0; b < 8; b++)
|
|
{
|
|
uint8 r = *(q + b);
|
|
*(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
|
|
*(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
|
|
}
|
|
|
|
p += 2;
|
|
}
|
|
|
|
break;
|
|
|
|
case 4:
|
|
for (int l = 0; l < 8; l++, q += 8)
|
|
{
|
|
for (int b = 0; b < 8; b++)
|
|
{
|
|
uint8 r = *(q + b);
|
|
*(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
|
|
*(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
|
|
*(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
|
|
*(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
|
|
}
|
|
|
|
p += 2;
|
|
}
|
|
|
|
break;
|
|
|
|
case 8:
|
|
for (int l = 0; l < 8; l++, q += 8)
|
|
{
|
|
for (int b = 0; b < 8; b++)
|
|
{
|
|
uint8 r = *(q + b);
|
|
*(p + 0) = (*(p + 0) << 1) | ((r >> 0) & 1);
|
|
*(p + 1) = (*(p + 1) << 1) | ((r >> 1) & 1);
|
|
*(p + 16) = (*(p + 16) << 1) | ((r >> 2) & 1);
|
|
*(p + 17) = (*(p + 17) << 1) | ((r >> 3) & 1);
|
|
*(p + 32) = (*(p + 32) << 1) | ((r >> 4) & 1);
|
|
*(p + 33) = (*(p + 33) << 1) | ((r >> 5) & 1);
|
|
*(p + 48) = (*(p + 48) << 1) | ((r >> 6) & 1);
|
|
*(p + 49) = (*(p + 49) << 1) | ((r >> 7) & 1);
|
|
}
|
|
|
|
p += 2;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void S9xSA1DMA (void)
|
|
{
|
|
uint32 src = Memory.FillRAM[0x2232] | (Memory.FillRAM[0x2233] << 8) | (Memory.FillRAM[0x2234] << 16);
|
|
uint32 dst = Memory.FillRAM[0x2235] | (Memory.FillRAM[0x2236] << 8) | (Memory.FillRAM[0x2237] << 16);
|
|
uint32 len = Memory.FillRAM[0x2238] | (Memory.FillRAM[0x2239] << 8);
|
|
uint8 *s, *d;
|
|
|
|
switch (Memory.FillRAM[0x2230] & 3)
|
|
{
|
|
case 0: // ROM
|
|
s = SA1.Map[((src & 0xffffff) >> MEMMAP_SHIFT)];
|
|
if (s >= (uint8 *) CMemory::MAP_LAST)
|
|
s += (src & 0xffff);
|
|
else
|
|
s = Memory.ROM + (src & 0xffff);
|
|
break;
|
|
|
|
case 1: // BW-RAM
|
|
src &= Memory.SRAMMask;
|
|
len &= Memory.SRAMMask;
|
|
s = Memory.SRAM + src;
|
|
break;
|
|
|
|
default:
|
|
case 2:
|
|
src &= 0x3ff;
|
|
len &= 0x3ff;
|
|
s = &Memory.FillRAM[0x3000] + src;
|
|
break;
|
|
}
|
|
|
|
if (Memory.FillRAM[0x2230] & 4)
|
|
{
|
|
dst &= Memory.SRAMMask;
|
|
len &= Memory.SRAMMask;
|
|
d = Memory.SRAM + dst;
|
|
}
|
|
else
|
|
{
|
|
dst &= 0x3ff;
|
|
len &= 0x3ff;
|
|
d = &Memory.FillRAM[0x3000] + dst;
|
|
}
|
|
|
|
memmove(d, s, len);
|
|
|
|
// SA-1 DMA IRQ control
|
|
Memory.FillRAM[0x2301] |= 0x20;
|
|
if (Memory.FillRAM[0x220a] & 0x20)
|
|
Memory.FillRAM[0x220b] &= ~0x20;
|
|
}
|
|
|
|
static void S9xSA1ReadVariableLengthData (bool8 inc, bool8 no_shift)
|
|
{
|
|
uint32 addr = Memory.FillRAM[0x2259] | (Memory.FillRAM[0x225a] << 8) | (Memory.FillRAM[0x225b] << 16);
|
|
uint8 shift = Memory.FillRAM[0x2258] & 15;
|
|
|
|
if (no_shift)
|
|
shift = 0;
|
|
else
|
|
if (shift == 0)
|
|
shift = 16;
|
|
|
|
uint8 s = shift + SA1.variable_bit_pos;
|
|
|
|
if (s >= 16)
|
|
{
|
|
addr += (s >> 4) << 1;
|
|
s &= 15;
|
|
}
|
|
|
|
uint32 data = S9xSA1GetWord(addr) | (S9xSA1GetWord(addr + 2) << 16);
|
|
|
|
data >>= s;
|
|
Memory.FillRAM[0x230c] = (uint8) data;
|
|
Memory.FillRAM[0x230d] = (uint8) (data >> 8);
|
|
|
|
if (inc)
|
|
{
|
|
SA1.variable_bit_pos = (SA1.variable_bit_pos + shift) & 15;
|
|
Memory.FillRAM[0x2259] = (uint8) addr;
|
|
Memory.FillRAM[0x225a] = (uint8) (addr >> 8);
|
|
Memory.FillRAM[0x225b] = (uint8) (addr >> 16);
|
|
}
|
|
}
|
|
|
|
uint8 S9xSA1GetByte (uint32 address)
|
|
{
|
|
uint8 *GetAddress = SA1.Map[(address & 0xffffff) >> MEMMAP_SHIFT];
|
|
|
|
if (GetAddress >= (uint8 *) CMemory::MAP_LAST)
|
|
return (*(GetAddress + (address & 0xffff)));
|
|
|
|
switch ((pint) GetAddress)
|
|
{
|
|
case CMemory::MAP_PPU:
|
|
return (S9xGetSA1(address & 0xffff));
|
|
|
|
case CMemory::MAP_LOROM_SRAM:
|
|
case CMemory::MAP_SA1RAM:
|
|
return (*(Memory.SRAM + (address & 0xffff)));
|
|
|
|
case CMemory::MAP_BWRAM:
|
|
return (*(SA1.BWRAM + ((address & 0x7fff) - 0x6000)));
|
|
|
|
case CMemory::MAP_BWRAM_BITMAP:
|
|
address -= 0x600000;
|
|
if (SA1.VirtualBitmapFormat == 2)
|
|
return ((Memory.SRAM[(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
|
|
else
|
|
return ((Memory.SRAM[(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
|
|
|
|
case CMemory::MAP_BWRAM_BITMAP2:
|
|
address = (address & 0xffff) - 0x6000;
|
|
if (SA1.VirtualBitmapFormat == 2)
|
|
return ((SA1.BWRAM[(address >> 2) & 0xffff] >> ((address & 3) << 1)) & 3);
|
|
else
|
|
return ((SA1.BWRAM[(address >> 1) & 0xffff] >> ((address & 1) << 2)) & 15);
|
|
|
|
default:
|
|
return (SA1OpenBus);
|
|
}
|
|
}
|
|
|
|
uint16 S9xSA1GetWord (uint32 address, s9xwrap_t w)
|
|
{
|
|
PC_t a;
|
|
|
|
SA1OpenBus = S9xSA1GetByte(address);
|
|
|
|
switch (w)
|
|
{
|
|
case WRAP_PAGE:
|
|
a.xPBPC = address;
|
|
a.B.xPCl++;
|
|
return (SA1OpenBus | (S9xSA1GetByte(a.xPBPC) << 8));
|
|
|
|
case WRAP_BANK:
|
|
a.xPBPC = address;
|
|
a.W.xPC++;
|
|
return (SA1OpenBus | (S9xSA1GetByte(a.xPBPC) << 8));
|
|
|
|
case WRAP_NONE:
|
|
default:
|
|
return (SA1OpenBus | (S9xSA1GetByte(address + 1) << 8));
|
|
}
|
|
}
|
|
|
|
void S9xSA1SetByte (uint8 byte, uint32 address)
|
|
{
|
|
uint8 *SetAddress = SA1.WriteMap[(address & 0xffffff) >> MEMMAP_SHIFT];
|
|
|
|
if (SetAddress >= (uint8 *) CMemory::MAP_LAST)
|
|
{
|
|
*(SetAddress + (address & 0xffff)) = byte;
|
|
return;
|
|
}
|
|
|
|
switch ((pint) SetAddress)
|
|
{
|
|
case CMemory::MAP_PPU:
|
|
S9xSetSA1(byte, address & 0xffff);
|
|
return;
|
|
|
|
case CMemory::MAP_LOROM_SRAM:
|
|
case CMemory::MAP_SA1RAM:
|
|
*(Memory.SRAM + (address & 0xffff)) = byte;
|
|
return;
|
|
|
|
case CMemory::MAP_BWRAM:
|
|
*(SA1.BWRAM + ((address & 0x7fff) - 0x6000)) = byte;
|
|
return;
|
|
|
|
case CMemory::MAP_BWRAM_BITMAP:
|
|
address -= 0x600000;
|
|
if (SA1.VirtualBitmapFormat == 2)
|
|
{
|
|
uint8 *ptr = &Memory.SRAM[(address >> 2) & 0xffff];
|
|
*ptr &= ~(3 << ((address & 3) << 1));
|
|
*ptr |= (byte & 3) << ((address & 3) << 1);
|
|
}
|
|
else
|
|
{
|
|
uint8 *ptr = &Memory.SRAM[(address >> 1) & 0xffff];
|
|
*ptr &= ~(15 << ((address & 1) << 2));
|
|
*ptr |= (byte & 15) << ((address & 1) << 2);
|
|
}
|
|
|
|
return;
|
|
|
|
case CMemory::MAP_BWRAM_BITMAP2:
|
|
address = (address & 0xffff) - 0x6000;
|
|
if (SA1.VirtualBitmapFormat == 2)
|
|
{
|
|
uint8 *ptr = &SA1.BWRAM[(address >> 2) & 0xffff];
|
|
*ptr &= ~(3 << ((address & 3) << 1));
|
|
*ptr |= (byte & 3) << ((address & 3) << 1);
|
|
}
|
|
else
|
|
{
|
|
uint8 *ptr = &SA1.BWRAM[(address >> 1) & 0xffff];
|
|
*ptr &= ~(15 << ((address & 1) << 2));
|
|
*ptr |= (byte & 15) << ((address & 1) << 2);
|
|
}
|
|
|
|
return;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
void S9xSA1SetWord (uint16 Word, uint32 address, enum s9xwrap_t w, enum s9xwriteorder_t o)
|
|
{
|
|
PC_t a;
|
|
|
|
if (!o)
|
|
S9xSA1SetByte((uint8) Word, address);
|
|
|
|
switch (w)
|
|
{
|
|
case WRAP_PAGE:
|
|
a.xPBPC = address;
|
|
a.B.xPCl++;
|
|
S9xSA1SetByte(Word >> 8, a.xPBPC);
|
|
break;
|
|
|
|
case WRAP_BANK:
|
|
a.xPBPC = address;
|
|
a.W.xPC++;
|
|
S9xSA1SetByte(Word >> 8, a.xPBPC);
|
|
break;
|
|
|
|
case WRAP_NONE:
|
|
default:
|
|
S9xSA1SetByte(Word >> 8, address + 1);
|
|
break;
|
|
}
|
|
|
|
if (o)
|
|
S9xSA1SetByte((uint8) Word, address);
|
|
}
|
|
|
|
void S9xSA1SetPCBase (uint32 address)
|
|
{
|
|
SA1Registers.PBPC = address & 0xffffff;
|
|
SA1.ShiftedPB = address & 0xff0000;
|
|
|
|
// FIXME
|
|
SA1.MemSpeed = memory_speed(address);
|
|
SA1.MemSpeedx2 = SA1.MemSpeed << 1;
|
|
|
|
uint8 *GetAddress = SA1.Map[(address & 0xffffff) >> MEMMAP_SHIFT];
|
|
|
|
if (GetAddress >= (uint8 *) CMemory::MAP_LAST)
|
|
{
|
|
SA1.PCBase = GetAddress;
|
|
return;
|
|
}
|
|
|
|
switch ((pint) GetAddress)
|
|
{
|
|
case CMemory::MAP_LOROM_SRAM:
|
|
if ((Memory.SRAMMask & MEMMAP_MASK) != MEMMAP_MASK)
|
|
SA1.PCBase = NULL;
|
|
else
|
|
SA1.PCBase = (Memory.SRAM + ((((address & 0xff0000) >> 1) | (address & 0x7fff)) & Memory.SRAMMask)) - (address & 0xffff);
|
|
return;
|
|
|
|
case CMemory::MAP_HIROM_SRAM:
|
|
if ((Memory.SRAMMask & MEMMAP_MASK) != MEMMAP_MASK)
|
|
SA1.PCBase = NULL;
|
|
else
|
|
SA1.PCBase = (Memory.SRAM + (((address & 0x7fff) - 0x6000 + ((address & 0xf0000) >> 3)) & Memory.SRAMMask)) - (address & 0xffff);
|
|
return;
|
|
|
|
case CMemory::MAP_BWRAM:
|
|
SA1.PCBase = SA1.BWRAM - 0x6000 - (address & 0x8000);
|
|
return;
|
|
|
|
case CMemory::MAP_SA1RAM:
|
|
SA1.PCBase = Memory.SRAM;
|
|
return;
|
|
|
|
default:
|
|
SA1.PCBase = NULL;
|
|
return;
|
|
}
|
|
}
|