mirror of
https://github.com/dborth/snes9xgx.git
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2281 lines
58 KiB
C++
2281 lines
58 KiB
C++
/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2010 BearOso,
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OV2
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2010 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2010 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2010 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#include <assert.h>
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#include "snes9x.h"
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#include "memmap.h"
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#include "dma.h"
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#include "apu/apu.h"
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#include "fxinst.h"
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#include "fxemu.h"
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#include "sdd1.h"
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#include "srtc.h"
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#include "snapshot.h"
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#include "controls.h"
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#include "movie.h"
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#include "display.h"
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#include "language.h"
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#ifndef min
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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typedef struct
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{
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int offset;
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int offset2;
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int size;
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int type;
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uint16 debuted_in;
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uint16 deleted_in;
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const char *name;
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} FreezeData;
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enum
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{
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INT_V,
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uint8_ARRAY_V,
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uint16_ARRAY_V,
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uint32_ARRAY_V,
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uint8_INDIR_ARRAY_V,
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uint16_INDIR_ARRAY_V,
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uint32_INDIR_ARRAY_V,
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POINTER_V
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};
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#define COUNT(ARRAY) (sizeof(ARRAY) / sizeof(ARRAY[0]))
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#define Offset(field, structure) ((int) (((char *) (&(((structure) NULL)->field))) - ((char *) NULL)))
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#define OFFSET(f) Offset(f, STRUCT *)
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#define DUMMY(f) Offset(f, struct Obsolete *)
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#define DELETED(f) (-1)
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#define INT_ENTRY(save_version_introduced, field) \
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{ \
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OFFSET(field), \
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0, \
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sizeof(((STRUCT *) NULL)->field), \
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INT_V, \
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save_version_introduced, \
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9999, \
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#field \
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}
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#define ARRAY_ENTRY(save_version_introduced, field, count, elemType) \
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{ \
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OFFSET(field), \
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0, \
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count, \
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elemType, \
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save_version_introduced, \
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9999, \
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#field \
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}
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#define POINTER_ENTRY(save_version_introduced, field, relativeToField) \
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{ \
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OFFSET(field), \
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OFFSET(relativeToField), \
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4, \
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POINTER_V, \
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save_version_introduced, \
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9999, \
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#field \
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}
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#define OBSOLETE_INT_ENTRY(save_version_introduced, save_version_removed, field) \
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{ \
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DUMMY(field), \
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0, \
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sizeof(((struct Obsolete *) NULL)->field), \
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INT_V, \
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save_version_introduced, \
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save_version_removed, \
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#field \
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}
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#define OBSOLETE_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) \
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{ \
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DUMMY(field), \
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0, \
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count, \
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elemType, \
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save_version_introduced, \
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save_version_removed, \
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#field \
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}
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#define OBSOLETE_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) \
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{ \
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DUMMY(field), \
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DUMMY(relativeToField), \
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4, \
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POINTER_V, \
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save_version_introduced, \
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save_version_removed, \
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#field \
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}
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#define DELETED_INT_ENTRY(save_version_introduced, save_version_removed, field, size) \
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{ \
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DELETED(field), \
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0, \
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size, \
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INT_V, \
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save_version_introduced, \
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save_version_removed, \
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#field \
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}
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#define DELETED_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) \
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{ \
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DELETED(field), \
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0, \
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count, \
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elemType, \
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save_version_introduced, \
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save_version_removed, \
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#field \
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}
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#define DELETED_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) \
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{ \
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DELETED(field), \
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DELETED(relativeToField), \
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4, \
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POINTER_V, \
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save_version_introduced, \
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save_version_removed, \
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#field \
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}
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struct SDMASnapshot
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{
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struct SDMA dma[8];
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};
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struct SnapshotMovieInfo
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{
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uint32 MovieInputDataSize;
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};
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struct SnapshotScreenshotInfo
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{
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uint16 Width;
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uint16 Height;
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uint8 Interlaced;
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uint8 Data[MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3];
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};
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static struct Obsolete
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{
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uint8 reserved;
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} Obsolete;
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#define STRUCT struct SCPUState
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static FreezeData SnapCPU[] =
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{
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INT_ENTRY(6, Cycles),
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INT_ENTRY(6, PrevCycles),
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INT_ENTRY(6, V_Counter),
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INT_ENTRY(6, Flags),
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INT_ENTRY(6, IRQActive),
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INT_ENTRY(6, IRQPending),
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INT_ENTRY(6, MemSpeed),
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INT_ENTRY(6, MemSpeedx2),
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INT_ENTRY(6, FastROMSpeed),
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INT_ENTRY(6, InDMA),
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INT_ENTRY(6, InHDMA),
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INT_ENTRY(6, InDMAorHDMA),
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INT_ENTRY(6, InWRAMDMAorHDMA),
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INT_ENTRY(6, HDMARanInDMA),
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INT_ENTRY(6, WhichEvent),
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INT_ENTRY(6, NextEvent),
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INT_ENTRY(6, WaitingForInterrupt),
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INT_ENTRY(6, WaitAddress),
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INT_ENTRY(6, WaitCounter),
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INT_ENTRY(6, PBPCAtOpcodeStart)
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};
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#undef STRUCT
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#define STRUCT struct SRegisters
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static FreezeData SnapRegisters[] =
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{
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INT_ENTRY(6, PB),
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INT_ENTRY(6, DB),
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INT_ENTRY(6, P.W),
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INT_ENTRY(6, A.W),
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INT_ENTRY(6, D.W),
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INT_ENTRY(6, S.W),
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INT_ENTRY(6, X.W),
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INT_ENTRY(6, Y.W),
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INT_ENTRY(6, PCw)
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};
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#undef STRUCT
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#define STRUCT struct SPPU
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static FreezeData SnapPPU[] =
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{
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INT_ENTRY(6, VMA.High),
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INT_ENTRY(6, VMA.Increment),
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INT_ENTRY(6, VMA.Address),
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INT_ENTRY(6, VMA.Mask1),
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INT_ENTRY(6, VMA.FullGraphicCount),
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INT_ENTRY(6, VMA.Shift),
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INT_ENTRY(6, WRAM),
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#define O(N) \
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INT_ENTRY(6, BG[N].SCBase), \
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INT_ENTRY(6, BG[N].HOffset), \
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INT_ENTRY(6, BG[N].VOffset), \
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INT_ENTRY(6, BG[N].BGSize), \
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INT_ENTRY(6, BG[N].NameBase), \
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INT_ENTRY(6, BG[N].SCSize)
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O(0), O(1), O(2), O(3),
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#undef O
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INT_ENTRY(6, BGMode),
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INT_ENTRY(6, BG3Priority),
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INT_ENTRY(6, CGFLIP),
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INT_ENTRY(6, CGFLIPRead),
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INT_ENTRY(6, CGADD),
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ARRAY_ENTRY(6, CGDATA, 256, uint16_ARRAY_V),
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#define O(N) \
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INT_ENTRY(6, OBJ[N].HPos), \
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INT_ENTRY(6, OBJ[N].VPos), \
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INT_ENTRY(6, OBJ[N].HFlip), \
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INT_ENTRY(6, OBJ[N].VFlip), \
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INT_ENTRY(6, OBJ[N].Name), \
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INT_ENTRY(6, OBJ[N].Priority), \
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INT_ENTRY(6, OBJ[N].Palette), \
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INT_ENTRY(6, OBJ[N].Size)
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O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
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O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
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O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
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O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
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O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39),
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O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47),
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O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55),
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O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63),
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O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71),
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O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79),
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O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87),
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O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95),
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O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103),
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O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111),
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O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119),
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O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127),
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#undef O
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INT_ENTRY(6, OBJThroughMain),
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INT_ENTRY(6, OBJThroughSub),
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INT_ENTRY(6, OBJAddition),
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INT_ENTRY(6, OBJNameBase),
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INT_ENTRY(6, OBJNameSelect),
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INT_ENTRY(6, OBJSizeSelect),
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INT_ENTRY(6, OAMAddr),
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INT_ENTRY(6, SavedOAMAddr),
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INT_ENTRY(6, OAMPriorityRotation),
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INT_ENTRY(6, OAMFlip),
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INT_ENTRY(6, OAMReadFlip),
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INT_ENTRY(6, OAMTileAddress),
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INT_ENTRY(6, OAMWriteRegister),
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ARRAY_ENTRY(6, OAMData, 512 + 32, uint8_ARRAY_V),
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INT_ENTRY(6, FirstSprite),
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INT_ENTRY(6, LastSprite),
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INT_ENTRY(6, HTimerEnabled),
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INT_ENTRY(6, VTimerEnabled),
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INT_ENTRY(6, HTimerPosition),
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INT_ENTRY(6, VTimerPosition),
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INT_ENTRY(6, IRQHBeamPos),
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INT_ENTRY(6, IRQVBeamPos),
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INT_ENTRY(6, HBeamFlip),
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INT_ENTRY(6, VBeamFlip),
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INT_ENTRY(6, HBeamPosLatched),
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INT_ENTRY(6, VBeamPosLatched),
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INT_ENTRY(6, GunHLatch),
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INT_ENTRY(6, GunVLatch),
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INT_ENTRY(6, HVBeamCounterLatched),
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INT_ENTRY(6, Mode7HFlip),
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INT_ENTRY(6, Mode7VFlip),
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INT_ENTRY(6, Mode7Repeat),
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INT_ENTRY(6, MatrixA),
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INT_ENTRY(6, MatrixB),
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INT_ENTRY(6, MatrixC),
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INT_ENTRY(6, MatrixD),
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INT_ENTRY(6, CentreX),
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INT_ENTRY(6, CentreY),
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INT_ENTRY(6, M7HOFS),
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INT_ENTRY(6, M7VOFS),
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INT_ENTRY(6, Mosaic),
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INT_ENTRY(6, MosaicStart),
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ARRAY_ENTRY(6, BGMosaic, 4, uint8_ARRAY_V),
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INT_ENTRY(6, Window1Left),
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INT_ENTRY(6, Window1Right),
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INT_ENTRY(6, Window2Left),
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INT_ENTRY(6, Window2Right),
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INT_ENTRY(6, RecomputeClipWindows),
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#define O(N) \
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INT_ENTRY(6, ClipCounts[N]), \
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INT_ENTRY(6, ClipWindowOverlapLogic[N]), \
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INT_ENTRY(6, ClipWindow1Enable[N]), \
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INT_ENTRY(6, ClipWindow2Enable[N]), \
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INT_ENTRY(6, ClipWindow1Inside[N]), \
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INT_ENTRY(6, ClipWindow2Inside[N])
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O(0), O(1), O(2), O(3), O(4), O(5),
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#undef O
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|
INT_ENTRY(6, ForcedBlanking),
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INT_ENTRY(6, FixedColourRed),
|
|
INT_ENTRY(6, FixedColourGreen),
|
|
INT_ENTRY(6, FixedColourBlue),
|
|
INT_ENTRY(6, Brightness),
|
|
INT_ENTRY(6, ScreenHeight),
|
|
INT_ENTRY(6, Need16x8Mulitply),
|
|
INT_ENTRY(6, BGnxOFSbyte),
|
|
INT_ENTRY(6, M7byte),
|
|
INT_ENTRY(6, HDMA),
|
|
INT_ENTRY(6, HDMAEnded),
|
|
INT_ENTRY(6, OpenBus1),
|
|
INT_ENTRY(6, OpenBus2)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SDMASnapshot
|
|
|
|
static FreezeData SnapDMA[] =
|
|
{
|
|
#define O(N) \
|
|
INT_ENTRY(6, dma[N].ReverseTransfer), \
|
|
INT_ENTRY(6, dma[N].HDMAIndirectAddressing), \
|
|
INT_ENTRY(6, dma[N].UnusedBit43x0), \
|
|
INT_ENTRY(6, dma[N].AAddressFixed), \
|
|
INT_ENTRY(6, dma[N].AAddressDecrement), \
|
|
INT_ENTRY(6, dma[N].TransferMode), \
|
|
INT_ENTRY(6, dma[N].BAddress), \
|
|
INT_ENTRY(6, dma[N].AAddress), \
|
|
INT_ENTRY(6, dma[N].ABank), \
|
|
INT_ENTRY(6, dma[N].DMACount_Or_HDMAIndirectAddress), \
|
|
INT_ENTRY(6, dma[N].IndirectBank), \
|
|
INT_ENTRY(6, dma[N].Address), \
|
|
INT_ENTRY(6, dma[N].Repeat), \
|
|
INT_ENTRY(6, dma[N].LineCount), \
|
|
INT_ENTRY(6, dma[N].UnknownByte), \
|
|
INT_ENTRY(6, dma[N].DoTransfer)
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
|
|
#undef O
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SControlSnapshot
|
|
|
|
static FreezeData SnapControls[] =
|
|
{
|
|
INT_ENTRY(6, ver),
|
|
ARRAY_ENTRY(6, port1_read_idx, 2, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, dummy1, 4, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, port2_read_idx, 2, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, dummy2, 4, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, mouse_speed, 2, uint8_ARRAY_V),
|
|
INT_ENTRY(6, justifier_select),
|
|
ARRAY_ENTRY(6, dummy3, 8, uint8_ARRAY_V),
|
|
INT_ENTRY(6, pad_read),
|
|
INT_ENTRY(6, pad_read_last),
|
|
ARRAY_ENTRY(6, internal, 60, uint8_ARRAY_V)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct STimings
|
|
|
|
static FreezeData SnapTimings[] =
|
|
{
|
|
INT_ENTRY(6, H_Max_Master),
|
|
INT_ENTRY(6, H_Max),
|
|
INT_ENTRY(6, V_Max_Master),
|
|
INT_ENTRY(6, V_Max),
|
|
INT_ENTRY(6, HBlankStart),
|
|
INT_ENTRY(6, HBlankEnd),
|
|
INT_ENTRY(6, HDMAInit),
|
|
INT_ENTRY(6, HDMAStart),
|
|
INT_ENTRY(6, NMITriggerPos),
|
|
INT_ENTRY(6, WRAMRefreshPos),
|
|
INT_ENTRY(6, RenderPos),
|
|
INT_ENTRY(6, InterlaceField),
|
|
INT_ENTRY(6, DMACPUSync),
|
|
INT_ENTRY(6, NMIDMADelay),
|
|
INT_ENTRY(6, IRQPendCount),
|
|
INT_ENTRY(6, APUSpeedup)
|
|
};
|
|
|
|
#ifndef ZSNES_FX
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct FxRegs_s
|
|
|
|
static FreezeData SnapFX[] =
|
|
{
|
|
ARRAY_ENTRY(6, avReg, 16, uint32_ARRAY_V),
|
|
INT_ENTRY(6, vColorReg),
|
|
INT_ENTRY(6, vPlotOptionReg),
|
|
INT_ENTRY(6, vStatusReg),
|
|
INT_ENTRY(6, vPrgBankReg),
|
|
INT_ENTRY(6, vRomBankReg),
|
|
INT_ENTRY(6, vRamBankReg),
|
|
INT_ENTRY(6, vCacheBaseReg),
|
|
INT_ENTRY(6, vCacheFlags),
|
|
INT_ENTRY(6, vLastRamAdr),
|
|
POINTER_ENTRY(6, pvDreg, avRegAddr),
|
|
POINTER_ENTRY(6, pvSreg, avRegAddr),
|
|
INT_ENTRY(6, vRomBuffer),
|
|
INT_ENTRY(6, vPipe),
|
|
INT_ENTRY(6, vPipeAdr),
|
|
INT_ENTRY(6, vSign),
|
|
INT_ENTRY(6, vZero),
|
|
INT_ENTRY(6, vCarry),
|
|
INT_ENTRY(6, vOverflow),
|
|
INT_ENTRY(6, vErrorCode),
|
|
INT_ENTRY(6, vIllegalAddress),
|
|
INT_ENTRY(6, bBreakPoint),
|
|
INT_ENTRY(6, vBreakPoint),
|
|
INT_ENTRY(6, vStepPoint),
|
|
INT_ENTRY(6, nRamBanks),
|
|
INT_ENTRY(6, nRomBanks),
|
|
INT_ENTRY(6, vMode),
|
|
INT_ENTRY(6, vPrevMode),
|
|
POINTER_ENTRY(6, pvScreenBase, pvRam),
|
|
#define O(N) \
|
|
POINTER_ENTRY(6, apvScreen[N], pvRam)
|
|
O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
|
|
O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
|
|
O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
|
|
O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
|
|
#undef O
|
|
ARRAY_ENTRY(6, x, 32, uint32_ARRAY_V),
|
|
INT_ENTRY(6, vScreenHeight),
|
|
INT_ENTRY(6, vScreenRealHeight),
|
|
INT_ENTRY(6, vPrevScreenHeight),
|
|
INT_ENTRY(6, vScreenSize),
|
|
POINTER_ENTRY(6, pvRamBank, apvRamBank),
|
|
POINTER_ENTRY(6, pvRomBank, apvRomBank),
|
|
POINTER_ENTRY(6, pvPrgBank, apvRomBank),
|
|
#define O(N) \
|
|
POINTER_ENTRY(6, apvRamBank[N], pvRam)
|
|
O(0), O(1), O(2), O(3),
|
|
#undef O
|
|
INT_ENTRY(6, bCacheActive),
|
|
POINTER_ENTRY(6, pvCache, pvRegisters),
|
|
ARRAY_ENTRY(6, avCacheBackup, 512, uint8_ARRAY_V),
|
|
INT_ENTRY(6, vCounter),
|
|
INT_ENTRY(6, vInstCount),
|
|
INT_ENTRY(6, vSCBRDirty)
|
|
};
|
|
|
|
#endif
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SSA1
|
|
|
|
static FreezeData SnapSA1[] =
|
|
{
|
|
INT_ENTRY(6, CPUExecuting),
|
|
INT_ENTRY(6, ShiftedPB),
|
|
INT_ENTRY(6, ShiftedDB),
|
|
INT_ENTRY(6, Flags),
|
|
INT_ENTRY(6, IRQActive),
|
|
INT_ENTRY(6, Waiting),
|
|
INT_ENTRY(6, WaitingForInterrupt),
|
|
INT_ENTRY(6, WaitAddress),
|
|
INT_ENTRY(6, WaitCounter),
|
|
INT_ENTRY(6, PBPCAtOpcodeStart),
|
|
INT_ENTRY(6, Executing),
|
|
INT_ENTRY(6, overflow),
|
|
INT_ENTRY(6, in_char_dma),
|
|
INT_ENTRY(6, op1),
|
|
INT_ENTRY(6, op2),
|
|
INT_ENTRY(6, arithmetic_op),
|
|
INT_ENTRY(6, sum),
|
|
INT_ENTRY(6, VirtualBitmapFormat),
|
|
INT_ENTRY(6, variable_bit_pos)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SSA1Registers
|
|
|
|
static FreezeData SnapSA1Registers[] =
|
|
{
|
|
INT_ENTRY(6, PB),
|
|
INT_ENTRY(6, DB),
|
|
INT_ENTRY(6, P.W),
|
|
INT_ENTRY(6, A.W),
|
|
INT_ENTRY(6, D.W),
|
|
INT_ENTRY(6, S.W),
|
|
INT_ENTRY(6, X.W),
|
|
INT_ENTRY(6, Y.W),
|
|
INT_ENTRY(6, PCw)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SDSP1
|
|
|
|
static FreezeData SnapDSP1[] =
|
|
{
|
|
INT_ENTRY(6, waiting4command),
|
|
INT_ENTRY(6, first_parameter),
|
|
INT_ENTRY(6, command),
|
|
INT_ENTRY(6, in_count),
|
|
INT_ENTRY(6, in_index),
|
|
INT_ENTRY(6, out_count),
|
|
INT_ENTRY(6, out_index),
|
|
ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V),
|
|
INT_ENTRY(6, CentreX),
|
|
INT_ENTRY(6, CentreY),
|
|
INT_ENTRY(6, VOffset),
|
|
INT_ENTRY(6, VPlane_C),
|
|
INT_ENTRY(6, VPlane_E),
|
|
INT_ENTRY(6, SinAas),
|
|
INT_ENTRY(6, CosAas),
|
|
INT_ENTRY(6, SinAzs),
|
|
INT_ENTRY(6, CosAzs),
|
|
INT_ENTRY(6, SinAZS),
|
|
INT_ENTRY(6, CosAZS),
|
|
INT_ENTRY(6, SecAZS_C1),
|
|
INT_ENTRY(6, SecAZS_E1),
|
|
INT_ENTRY(6, SecAZS_C2),
|
|
INT_ENTRY(6, SecAZS_E2),
|
|
INT_ENTRY(6, Nx),
|
|
INT_ENTRY(6, Ny),
|
|
INT_ENTRY(6, Nz),
|
|
INT_ENTRY(6, Gx),
|
|
INT_ENTRY(6, Gy),
|
|
INT_ENTRY(6, Gz),
|
|
INT_ENTRY(6, C_Les),
|
|
INT_ENTRY(6, E_Les),
|
|
INT_ENTRY(6, G_Les),
|
|
#define O(N) \
|
|
ARRAY_ENTRY(6, matrixA[N], 3, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, matrixB[N], 3, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, matrixC[N], 3, uint16_ARRAY_V)
|
|
O(0), O(1), O(2),
|
|
#undef O
|
|
INT_ENTRY(6, Op00Multiplicand),
|
|
INT_ENTRY(6, Op00Multiplier),
|
|
INT_ENTRY(6, Op00Result),
|
|
INT_ENTRY(6, Op20Multiplicand),
|
|
INT_ENTRY(6, Op20Multiplier),
|
|
INT_ENTRY(6, Op20Result),
|
|
INT_ENTRY(6, Op10Coefficient),
|
|
INT_ENTRY(6, Op10Exponent),
|
|
INT_ENTRY(6, Op10CoefficientR),
|
|
INT_ENTRY(6, Op10ExponentR),
|
|
INT_ENTRY(6, Op04Angle),
|
|
INT_ENTRY(6, Op04Radius),
|
|
INT_ENTRY(6, Op04Sin),
|
|
INT_ENTRY(6, Op04Cos),
|
|
INT_ENTRY(6, Op0CA),
|
|
INT_ENTRY(6, Op0CX1),
|
|
INT_ENTRY(6, Op0CY1),
|
|
INT_ENTRY(6, Op0CX2),
|
|
INT_ENTRY(6, Op0CY2),
|
|
INT_ENTRY(6, Op02FX),
|
|
INT_ENTRY(6, Op02FY),
|
|
INT_ENTRY(6, Op02FZ),
|
|
INT_ENTRY(6, Op02LFE),
|
|
INT_ENTRY(6, Op02LES),
|
|
INT_ENTRY(6, Op02AAS),
|
|
INT_ENTRY(6, Op02AZS),
|
|
INT_ENTRY(6, Op02VOF),
|
|
INT_ENTRY(6, Op02VVA),
|
|
INT_ENTRY(6, Op02CX),
|
|
INT_ENTRY(6, Op02CY),
|
|
INT_ENTRY(6, Op0AVS),
|
|
INT_ENTRY(6, Op0AA),
|
|
INT_ENTRY(6, Op0AB),
|
|
INT_ENTRY(6, Op0AC),
|
|
INT_ENTRY(6, Op0AD),
|
|
INT_ENTRY(6, Op06X),
|
|
INT_ENTRY(6, Op06Y),
|
|
INT_ENTRY(6, Op06Z),
|
|
INT_ENTRY(6, Op06H),
|
|
INT_ENTRY(6, Op06V),
|
|
INT_ENTRY(6, Op06M),
|
|
INT_ENTRY(6, Op01m),
|
|
INT_ENTRY(6, Op01Zr),
|
|
INT_ENTRY(6, Op01Xr),
|
|
INT_ENTRY(6, Op01Yr),
|
|
INT_ENTRY(6, Op11m),
|
|
INT_ENTRY(6, Op11Zr),
|
|
INT_ENTRY(6, Op11Xr),
|
|
INT_ENTRY(6, Op11Yr),
|
|
INT_ENTRY(6, Op21m),
|
|
INT_ENTRY(6, Op21Zr),
|
|
INT_ENTRY(6, Op21Xr),
|
|
INT_ENTRY(6, Op21Yr),
|
|
INT_ENTRY(6, Op0DX),
|
|
INT_ENTRY(6, Op0DY),
|
|
INT_ENTRY(6, Op0DZ),
|
|
INT_ENTRY(6, Op0DF),
|
|
INT_ENTRY(6, Op0DL),
|
|
INT_ENTRY(6, Op0DU),
|
|
INT_ENTRY(6, Op1DX),
|
|
INT_ENTRY(6, Op1DY),
|
|
INT_ENTRY(6, Op1DZ),
|
|
INT_ENTRY(6, Op1DF),
|
|
INT_ENTRY(6, Op1DL),
|
|
INT_ENTRY(6, Op1DU),
|
|
INT_ENTRY(6, Op2DX),
|
|
INT_ENTRY(6, Op2DY),
|
|
INT_ENTRY(6, Op2DZ),
|
|
INT_ENTRY(6, Op2DF),
|
|
INT_ENTRY(6, Op2DL),
|
|
INT_ENTRY(6, Op2DU),
|
|
INT_ENTRY(6, Op03F),
|
|
INT_ENTRY(6, Op03L),
|
|
INT_ENTRY(6, Op03U),
|
|
INT_ENTRY(6, Op03X),
|
|
INT_ENTRY(6, Op03Y),
|
|
INT_ENTRY(6, Op03Z),
|
|
INT_ENTRY(6, Op13F),
|
|
INT_ENTRY(6, Op13L),
|
|
INT_ENTRY(6, Op13U),
|
|
INT_ENTRY(6, Op13X),
|
|
INT_ENTRY(6, Op13Y),
|
|
INT_ENTRY(6, Op13Z),
|
|
INT_ENTRY(6, Op23F),
|
|
INT_ENTRY(6, Op23L),
|
|
INT_ENTRY(6, Op23U),
|
|
INT_ENTRY(6, Op23X),
|
|
INT_ENTRY(6, Op23Y),
|
|
INT_ENTRY(6, Op23Z),
|
|
INT_ENTRY(6, Op14Zr),
|
|
INT_ENTRY(6, Op14Xr),
|
|
INT_ENTRY(6, Op14Yr),
|
|
INT_ENTRY(6, Op14U),
|
|
INT_ENTRY(6, Op14F),
|
|
INT_ENTRY(6, Op14L),
|
|
INT_ENTRY(6, Op14Zrr),
|
|
INT_ENTRY(6, Op14Xrr),
|
|
INT_ENTRY(6, Op14Yrr),
|
|
INT_ENTRY(6, Op0EH),
|
|
INT_ENTRY(6, Op0EV),
|
|
INT_ENTRY(6, Op0EX),
|
|
INT_ENTRY(6, Op0EY),
|
|
INT_ENTRY(6, Op0BX),
|
|
INT_ENTRY(6, Op0BY),
|
|
INT_ENTRY(6, Op0BZ),
|
|
INT_ENTRY(6, Op0BS),
|
|
INT_ENTRY(6, Op1BX),
|
|
INT_ENTRY(6, Op1BY),
|
|
INT_ENTRY(6, Op1BZ),
|
|
INT_ENTRY(6, Op1BS),
|
|
INT_ENTRY(6, Op2BX),
|
|
INT_ENTRY(6, Op2BY),
|
|
INT_ENTRY(6, Op2BZ),
|
|
INT_ENTRY(6, Op2BS),
|
|
INT_ENTRY(6, Op28X),
|
|
INT_ENTRY(6, Op28Y),
|
|
INT_ENTRY(6, Op28Z),
|
|
INT_ENTRY(6, Op28R),
|
|
INT_ENTRY(6, Op1CX),
|
|
INT_ENTRY(6, Op1CY),
|
|
INT_ENTRY(6, Op1CZ),
|
|
INT_ENTRY(6, Op1CXBR),
|
|
INT_ENTRY(6, Op1CYBR),
|
|
INT_ENTRY(6, Op1CZBR),
|
|
INT_ENTRY(6, Op1CXAR),
|
|
INT_ENTRY(6, Op1CYAR),
|
|
INT_ENTRY(6, Op1CZAR),
|
|
INT_ENTRY(6, Op1CX1),
|
|
INT_ENTRY(6, Op1CY1),
|
|
INT_ENTRY(6, Op1CZ1),
|
|
INT_ENTRY(6, Op1CX2),
|
|
INT_ENTRY(6, Op1CY2),
|
|
INT_ENTRY(6, Op1CZ2),
|
|
INT_ENTRY(6, Op0FRamsize),
|
|
INT_ENTRY(6, Op0FPass),
|
|
INT_ENTRY(6, Op2FUnknown),
|
|
INT_ENTRY(6, Op2FSize),
|
|
INT_ENTRY(6, Op08X),
|
|
INT_ENTRY(6, Op08Y),
|
|
INT_ENTRY(6, Op08Z),
|
|
INT_ENTRY(6, Op08Ll),
|
|
INT_ENTRY(6, Op08Lh),
|
|
INT_ENTRY(6, Op18X),
|
|
INT_ENTRY(6, Op18Y),
|
|
INT_ENTRY(6, Op18Z),
|
|
INT_ENTRY(6, Op18R),
|
|
INT_ENTRY(6, Op18D),
|
|
INT_ENTRY(6, Op38X),
|
|
INT_ENTRY(6, Op38Y),
|
|
INT_ENTRY(6, Op38Z),
|
|
INT_ENTRY(6, Op38R),
|
|
INT_ENTRY(6, Op38D)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SDSP2
|
|
|
|
static FreezeData SnapDSP2[] =
|
|
{
|
|
INT_ENTRY(6, waiting4command),
|
|
INT_ENTRY(6, command),
|
|
INT_ENTRY(6, in_count),
|
|
INT_ENTRY(6, in_index),
|
|
INT_ENTRY(6, out_count),
|
|
INT_ENTRY(6, out_index),
|
|
ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V),
|
|
INT_ENTRY(6, Op05HasLen),
|
|
INT_ENTRY(6, Op05Len),
|
|
INT_ENTRY(6, Op05Transparent),
|
|
INT_ENTRY(6, Op06HasLen),
|
|
INT_ENTRY(6, Op06Len),
|
|
INT_ENTRY(6, Op09Word1),
|
|
INT_ENTRY(6, Op09Word2),
|
|
INT_ENTRY(6, Op0DHasLen),
|
|
INT_ENTRY(6, Op0DOutLen),
|
|
INT_ENTRY(6, Op0DInLen)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SDSP4
|
|
|
|
static FreezeData SnapDSP4[] =
|
|
{
|
|
INT_ENTRY(6, waiting4command),
|
|
INT_ENTRY(6, half_command),
|
|
INT_ENTRY(6, command),
|
|
INT_ENTRY(6, in_count),
|
|
INT_ENTRY(6, in_index),
|
|
INT_ENTRY(6, out_count),
|
|
INT_ENTRY(6, out_index),
|
|
ARRAY_ENTRY(6, parameters, 512, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, output, 512, uint8_ARRAY_V),
|
|
INT_ENTRY(6, byte),
|
|
INT_ENTRY(6, address),
|
|
INT_ENTRY(6, Logic),
|
|
INT_ENTRY(6, lcv),
|
|
INT_ENTRY(6, distance),
|
|
INT_ENTRY(6, raster),
|
|
INT_ENTRY(6, segments),
|
|
INT_ENTRY(6, world_x),
|
|
INT_ENTRY(6, world_y),
|
|
INT_ENTRY(6, world_dx),
|
|
INT_ENTRY(6, world_dy),
|
|
INT_ENTRY(6, world_ddx),
|
|
INT_ENTRY(6, world_ddy),
|
|
INT_ENTRY(6, world_xenv),
|
|
INT_ENTRY(6, world_yofs),
|
|
INT_ENTRY(6, view_x1),
|
|
INT_ENTRY(6, view_y1),
|
|
INT_ENTRY(6, view_x2),
|
|
INT_ENTRY(6, view_y2),
|
|
INT_ENTRY(6, view_dx),
|
|
INT_ENTRY(6, view_dy),
|
|
INT_ENTRY(6, view_xofs1),
|
|
INT_ENTRY(6, view_yofs1),
|
|
INT_ENTRY(6, view_xofs2),
|
|
INT_ENTRY(6, view_yofs2),
|
|
INT_ENTRY(6, view_yofsenv),
|
|
INT_ENTRY(6, view_turnoff_x),
|
|
INT_ENTRY(6, view_turnoff_dx),
|
|
INT_ENTRY(6, viewport_cx),
|
|
INT_ENTRY(6, viewport_cy),
|
|
INT_ENTRY(6, viewport_left),
|
|
INT_ENTRY(6, viewport_right),
|
|
INT_ENTRY(6, viewport_top),
|
|
INT_ENTRY(6, viewport_bottom),
|
|
INT_ENTRY(6, sprite_x),
|
|
INT_ENTRY(6, sprite_y),
|
|
INT_ENTRY(6, sprite_attr),
|
|
INT_ENTRY(6, sprite_size),
|
|
INT_ENTRY(6, sprite_clipy),
|
|
INT_ENTRY(6, sprite_count),
|
|
#define O(N) \
|
|
ARRAY_ENTRY(6, poly_clipLf[N], 2, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, poly_clipRt[N], 2, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, poly_ptr[N], 2, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, poly_raster[N], 2, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, poly_top[N], 2, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, poly_bottom[N], 2, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(6, poly_cx[N], 2, uint16_ARRAY_V)
|
|
O(0), O(1),
|
|
#undef O
|
|
ARRAY_ENTRY(6, poly_start, 2, uint16_ARRAY_V),
|
|
ARRAY_ENTRY(6, poly_plane, 2, uint16_ARRAY_V),
|
|
ARRAY_ENTRY(6, OAM_attr, 16, uint16_ARRAY_V),
|
|
INT_ENTRY(6, OAM_index),
|
|
INT_ENTRY(6, OAM_bits),
|
|
INT_ENTRY(6, OAM_RowMax),
|
|
ARRAY_ENTRY(6, OAM_Row, 32, uint16_ARRAY_V)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SST010
|
|
|
|
static FreezeData SnapST010[] =
|
|
{
|
|
ARRAY_ENTRY(6, input_params, 16, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, output_params, 16, uint8_ARRAY_V),
|
|
INT_ENTRY(6, op_reg),
|
|
INT_ENTRY(6, execute),
|
|
INT_ENTRY(6, control_enable)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SOBC1
|
|
|
|
static FreezeData SnapOBC1[] =
|
|
{
|
|
INT_ENTRY(6, address),
|
|
INT_ENTRY(6, basePtr),
|
|
INT_ENTRY(6, shift)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SSPC7110Snapshot
|
|
|
|
static FreezeData SnapSPC7110Snap[] =
|
|
{
|
|
INT_ENTRY(6, r4801),
|
|
INT_ENTRY(6, r4802),
|
|
INT_ENTRY(6, r4803),
|
|
INT_ENTRY(6, r4804),
|
|
INT_ENTRY(6, r4805),
|
|
INT_ENTRY(6, r4806),
|
|
INT_ENTRY(6, r4807),
|
|
INT_ENTRY(6, r4808),
|
|
INT_ENTRY(6, r4809),
|
|
INT_ENTRY(6, r480a),
|
|
INT_ENTRY(6, r480b),
|
|
INT_ENTRY(6, r480c),
|
|
INT_ENTRY(6, r4811),
|
|
INT_ENTRY(6, r4812),
|
|
INT_ENTRY(6, r4813),
|
|
INT_ENTRY(6, r4814),
|
|
INT_ENTRY(6, r4815),
|
|
INT_ENTRY(6, r4816),
|
|
INT_ENTRY(6, r4817),
|
|
INT_ENTRY(6, r4818),
|
|
INT_ENTRY(6, r481x),
|
|
INT_ENTRY(6, r4814_latch),
|
|
INT_ENTRY(6, r4815_latch),
|
|
INT_ENTRY(6, r4820),
|
|
INT_ENTRY(6, r4821),
|
|
INT_ENTRY(6, r4822),
|
|
INT_ENTRY(6, r4823),
|
|
INT_ENTRY(6, r4824),
|
|
INT_ENTRY(6, r4825),
|
|
INT_ENTRY(6, r4826),
|
|
INT_ENTRY(6, r4827),
|
|
INT_ENTRY(6, r4828),
|
|
INT_ENTRY(6, r4829),
|
|
INT_ENTRY(6, r482a),
|
|
INT_ENTRY(6, r482b),
|
|
INT_ENTRY(6, r482c),
|
|
INT_ENTRY(6, r482d),
|
|
INT_ENTRY(6, r482e),
|
|
INT_ENTRY(6, r482f),
|
|
INT_ENTRY(6, r4830),
|
|
INT_ENTRY(6, r4831),
|
|
INT_ENTRY(6, r4832),
|
|
INT_ENTRY(6, r4833),
|
|
INT_ENTRY(6, r4834),
|
|
INT_ENTRY(6, dx_offset),
|
|
INT_ENTRY(6, ex_offset),
|
|
INT_ENTRY(6, fx_offset),
|
|
INT_ENTRY(6, r4840),
|
|
INT_ENTRY(6, r4841),
|
|
INT_ENTRY(6, r4842),
|
|
INT_ENTRY(6, rtc_state),
|
|
INT_ENTRY(6, rtc_mode),
|
|
INT_ENTRY(6, rtc_index),
|
|
INT_ENTRY(6, decomp_mode),
|
|
INT_ENTRY(6, decomp_offset),
|
|
ARRAY_ENTRY(6, decomp_buffer, SPC7110_DECOMP_BUFFER_SIZE, uint8_ARRAY_V),
|
|
INT_ENTRY(6, decomp_buffer_rdoffset),
|
|
INT_ENTRY(6, decomp_buffer_wroffset),
|
|
INT_ENTRY(6, decomp_buffer_length),
|
|
#define O(N) \
|
|
INT_ENTRY(6, context[N].index), \
|
|
INT_ENTRY(6, context[N].invert)
|
|
O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
|
|
O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
|
|
O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
|
|
O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31)
|
|
#undef O
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SSRTCSnapshot
|
|
|
|
static FreezeData SnapSRTCSnap[] =
|
|
{
|
|
INT_ENTRY(6, rtc_mode),
|
|
INT_ENTRY(6, rtc_index)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SBSX
|
|
|
|
static FreezeData SnapBSX[] =
|
|
{
|
|
INT_ENTRY(6, dirty),
|
|
INT_ENTRY(6, dirty2),
|
|
INT_ENTRY(6, bootup),
|
|
INT_ENTRY(6, flash_enable),
|
|
INT_ENTRY(6, write_enable),
|
|
INT_ENTRY(6, read_enable),
|
|
INT_ENTRY(6, flash_command),
|
|
INT_ENTRY(6, old_write),
|
|
INT_ENTRY(6, new_write),
|
|
INT_ENTRY(6, out_index),
|
|
ARRAY_ENTRY(6, output, 32, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, PPU, 32, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, MMC, 16, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, prevMMC, 16, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(6, test2192, 32, uint8_ARRAY_V)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SnapshotScreenshotInfo
|
|
|
|
static FreezeData SnapScreenshot[] =
|
|
{
|
|
INT_ENTRY(6, Width),
|
|
INT_ENTRY(6, Height),
|
|
INT_ENTRY(6, Interlaced),
|
|
ARRAY_ENTRY(6, Data, MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3, uint8_ARRAY_V)
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SnapshotMovieInfo
|
|
|
|
static FreezeData SnapMovie[] =
|
|
{
|
|
INT_ENTRY(6, MovieInputDataSize)
|
|
};
|
|
|
|
static int UnfreezeBlock (STREAM, const char *, uint8 *, int);
|
|
static int UnfreezeBlockCopy (STREAM, const char *, uint8 **, int);
|
|
static int UnfreezeStruct (STREAM, const char *, void *, FreezeData *, int, int);
|
|
static int UnfreezeStructCopy (STREAM, const char *, uint8 **, FreezeData *, int, int);
|
|
static void UnfreezeStructFromCopy (void *, FreezeData *, int, uint8 *, int);
|
|
static void FreezeBlock (STREAM, const char *, uint8 *, int);
|
|
static void FreezeStruct (STREAM, const char *, void *, FreezeData *, int);
|
|
|
|
|
|
void S9xResetSaveTimer (bool8 dontsave)
|
|
{
|
|
static time_t t = -1;
|
|
|
|
if (!Settings.DontSaveOopsSnapshot && !dontsave && t != -1 && time(NULL) - t > 300)
|
|
{
|
|
char filename[PATH_MAX + 1];
|
|
char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
|
|
|
|
_splitpath(Memory.ROMFilename, drive, dir, def, ext);
|
|
sprintf(filename, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR), SLASH_STR, def, _MAX_EXT - 1, "oops");
|
|
S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, SAVE_INFO_OOPS);
|
|
S9xFreezeGame(filename);
|
|
}
|
|
|
|
t = time(NULL);
|
|
}
|
|
|
|
bool8 S9xFreezeGame (const char *filename)
|
|
{
|
|
STREAM stream = NULL;
|
|
|
|
if (S9xOpenSnapshotFile(filename, FALSE, &stream))
|
|
{
|
|
S9xFreezeToStream(stream);
|
|
S9xCloseSnapshotFile(stream);
|
|
|
|
S9xResetSaveTimer(TRUE);
|
|
|
|
const char *base = S9xBasename(filename);
|
|
if (S9xMovieActive())
|
|
sprintf(String, MOVIE_INFO_SNAPSHOT " %s", base);
|
|
else
|
|
sprintf(String, SAVE_INFO_SNAPSHOT " %s", base);
|
|
|
|
S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
return (FALSE);
|
|
}
|
|
|
|
bool8 S9xUnfreezeGame (const char *filename)
|
|
{
|
|
STREAM stream = NULL;
|
|
char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
|
|
|
|
const char *base = S9xBasename(filename);
|
|
|
|
_splitpath(filename, drive, dir, def, ext);
|
|
S9xResetSaveTimer(!strcmp(ext, "oops") || !strcmp(ext, "oop") || !strcmp(ext, ".oops") || !strcmp(ext, ".oop"));
|
|
|
|
if (S9xOpenSnapshotFile(filename, TRUE, &stream))
|
|
{
|
|
int result;
|
|
|
|
result = S9xUnfreezeFromStream(stream);
|
|
S9xCloseSnapshotFile(stream);
|
|
|
|
if (result != SUCCESS)
|
|
{
|
|
switch (result)
|
|
{
|
|
case WRONG_FORMAT:
|
|
S9xMessage(S9X_ERROR, S9X_WRONG_FORMAT, SAVE_ERR_WRONG_FORMAT);
|
|
break;
|
|
|
|
case WRONG_VERSION:
|
|
S9xMessage(S9X_ERROR, S9X_WRONG_VERSION, SAVE_ERR_WRONG_VERSION);
|
|
break;
|
|
|
|
case WRONG_MOVIE_SNAPSHOT:
|
|
S9xMessage(S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE);
|
|
break;
|
|
|
|
case NOT_A_MOVIE_SNAPSHOT:
|
|
S9xMessage(S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE);
|
|
break;
|
|
|
|
case SNAPSHOT_INCONSISTENT:
|
|
S9xMessage(S9X_ERROR, S9X_SNAPSHOT_INCONSISTENT, MOVIE_ERR_SNAPSHOT_INCONSISTENT);
|
|
break;
|
|
|
|
case FILE_NOT_FOUND:
|
|
default:
|
|
sprintf(String, SAVE_ERR_ROM_NOT_FOUND, base);
|
|
S9xMessage(S9X_ERROR, S9X_ROM_NOT_FOUND, String);
|
|
break;
|
|
}
|
|
|
|
return (FALSE);
|
|
}
|
|
|
|
if (S9xMovieActive())
|
|
{
|
|
if (S9xMovieReadOnly())
|
|
sprintf(String, MOVIE_INFO_REWIND " %s", base);
|
|
else
|
|
sprintf(String, MOVIE_INFO_RERECORD " %s", base);
|
|
}
|
|
else
|
|
sprintf(String, SAVE_INFO_LOAD " %s", base);
|
|
|
|
S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
sprintf(String, SAVE_ERR_SAVE_NOT_FOUND, base);
|
|
S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
|
|
return (FALSE);
|
|
}
|
|
|
|
void S9xFreezeToStream (STREAM stream)
|
|
{
|
|
char buffer[1024];
|
|
|
|
S9xSetSoundMute(TRUE);
|
|
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPreSaveState();
|
|
#endif
|
|
|
|
sprintf(buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
|
|
WRITE_STREAM(buffer, strlen(buffer), stream);
|
|
|
|
sprintf(buffer, "NAM:%06d:%s%c", (int) strlen(Memory.ROMFilename) + 1, Memory.ROMFilename, 0);
|
|
WRITE_STREAM(buffer, strlen(buffer) + 1, stream);
|
|
|
|
FreezeStruct(stream, "CPU", &CPU, SnapCPU, COUNT(SnapCPU));
|
|
|
|
FreezeStruct(stream, "REG", &Registers, SnapRegisters, COUNT(SnapRegisters));
|
|
|
|
FreezeStruct(stream, "PPU", &PPU, SnapPPU, COUNT(SnapPPU));
|
|
|
|
struct SDMASnapshot dma_snap;
|
|
for (int d = 0; d < 8; d++)
|
|
dma_snap.dma[d] = DMA[d];
|
|
FreezeStruct(stream, "DMA", &dma_snap, SnapDMA, COUNT(SnapDMA));
|
|
|
|
FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000);
|
|
|
|
FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
|
|
|
|
FreezeBlock (stream, "SRA", Memory.SRAM, 0x20000);
|
|
|
|
FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
|
|
|
|
uint8 soundsnapshot[SPC_SAVE_STATE_BLOCK_SIZE];
|
|
S9xAPUSaveState(soundsnapshot);
|
|
FreezeBlock (stream, "SND", soundsnapshot, SPC_SAVE_STATE_BLOCK_SIZE);
|
|
|
|
struct SControlSnapshot ctl_snap;
|
|
S9xControlPreSaveState(&ctl_snap);
|
|
FreezeStruct(stream, "CTL", &ctl_snap, SnapControls, COUNT(SnapControls));
|
|
|
|
FreezeStruct(stream, "TIM", &Timings, SnapTimings, COUNT(SnapTimings));
|
|
|
|
#ifndef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
{
|
|
GSU.avRegAddr = (uint8 *) &GSU.avReg;
|
|
FreezeStruct(stream, "SFX", &GSU, SnapFX, COUNT(SnapFX));
|
|
}
|
|
#endif
|
|
|
|
if (Settings.SA1)
|
|
{
|
|
S9xSA1PackStatus();
|
|
FreezeStruct(stream, "SA1", &SA1, SnapSA1, COUNT(SnapSA1));
|
|
FreezeStruct(stream, "SAR", &SA1Registers, SnapSA1Registers, COUNT(SnapSA1Registers));
|
|
}
|
|
|
|
if (Settings.DSP == 1)
|
|
FreezeStruct(stream, "DP1", &DSP1, SnapDSP1, COUNT(SnapDSP1));
|
|
|
|
if (Settings.DSP == 2)
|
|
FreezeStruct(stream, "DP2", &DSP2, SnapDSP2, COUNT(SnapDSP2));
|
|
|
|
if (Settings.DSP == 4)
|
|
FreezeStruct(stream, "DP4", &DSP4, SnapDSP4, COUNT(SnapDSP4));
|
|
|
|
if (Settings.C4)
|
|
#ifndef ZSNES_C4
|
|
FreezeBlock (stream, "CX4", Memory.C4RAM, 8192);
|
|
#else
|
|
FreezeBlock (stream, "CX4", C4Ram, 8192);
|
|
#endif
|
|
|
|
if (Settings.SETA == ST_010)
|
|
FreezeStruct(stream, "ST0", &ST010, SnapST010, COUNT(SnapST010));
|
|
|
|
if (Settings.OBC1)
|
|
{
|
|
FreezeStruct(stream, "OBC", &OBC1, SnapOBC1, COUNT(SnapOBC1));
|
|
FreezeBlock (stream, "OBM", Memory.OBC1RAM, 8192);
|
|
}
|
|
|
|
if (Settings.SPC7110)
|
|
{
|
|
S9xSPC7110PreSaveState();
|
|
FreezeStruct(stream, "S71", &s7snap, SnapSPC7110Snap, COUNT(SnapSPC7110Snap));
|
|
}
|
|
|
|
if (Settings.SRTC)
|
|
{
|
|
S9xSRTCPreSaveState();
|
|
FreezeStruct(stream, "SRT", &srtcsnap, SnapSRTCSnap, COUNT(SnapSRTCSnap));
|
|
}
|
|
|
|
if (Settings.SRTC || Settings.SPC7110RTC)
|
|
FreezeBlock (stream, "CLK", RTCData.reg, 20);
|
|
|
|
if (Settings.BS)
|
|
FreezeStruct(stream, "BSX", &BSX, SnapBSX, COUNT(SnapBSX));
|
|
|
|
if (Settings.SnapshotScreenshots)
|
|
{
|
|
SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo;
|
|
|
|
ssi->Width = min(IPPU.RenderedScreenWidth, MAX_SNES_WIDTH);
|
|
ssi->Height = min(IPPU.RenderedScreenHeight, MAX_SNES_HEIGHT);
|
|
ssi->Interlaced = GFX.DoInterlace;
|
|
|
|
uint8 *rowpix = ssi->Data;
|
|
uint16 *screen = GFX.Screen;
|
|
|
|
for (int y = 0; y < ssi->Height; y++, screen += GFX.RealPPL)
|
|
{
|
|
for (int x = 0; x < ssi->Width; x++)
|
|
{
|
|
uint32 r, g, b;
|
|
|
|
DECOMPOSE_PIXEL(screen[x], r, g, b);
|
|
*(rowpix++) = r;
|
|
*(rowpix++) = g;
|
|
*(rowpix++) = b;
|
|
}
|
|
}
|
|
|
|
memset(rowpix, 0, sizeof(ssi->Data) + ssi->Data - rowpix);
|
|
|
|
FreezeStruct(stream, "SHO", ssi, SnapScreenshot, COUNT(SnapScreenshot));
|
|
|
|
delete ssi;
|
|
}
|
|
|
|
if (S9xMovieActive())
|
|
{
|
|
uint8 *movie_freeze_buf;
|
|
uint32 movie_freeze_size;
|
|
|
|
S9xMovieFreeze(&movie_freeze_buf, &movie_freeze_size);
|
|
if (movie_freeze_buf)
|
|
{
|
|
struct SnapshotMovieInfo mi;
|
|
|
|
mi.MovieInputDataSize = movie_freeze_size;
|
|
FreezeStruct(stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie));
|
|
FreezeBlock (stream, "MID", movie_freeze_buf, movie_freeze_size);
|
|
|
|
delete [] movie_freeze_buf;
|
|
}
|
|
}
|
|
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostSaveState();
|
|
#endif
|
|
|
|
S9xSetSoundMute(FALSE);
|
|
}
|
|
|
|
int S9xUnfreezeFromStream (STREAM stream)
|
|
{
|
|
int result = SUCCESS;
|
|
int version, len;
|
|
char buffer[PATH_MAX + 1];
|
|
|
|
len = strlen(SNAPSHOT_MAGIC) + 1 + 4 + 1;
|
|
if (READ_STREAM(buffer, len, stream) != len)
|
|
return (WRONG_FORMAT);
|
|
|
|
if (strncmp(buffer, SNAPSHOT_MAGIC, strlen(SNAPSHOT_MAGIC)) != 0)
|
|
return (WRONG_FORMAT);
|
|
|
|
version = atoi(&buffer[strlen(SNAPSHOT_MAGIC) + 1]);
|
|
if (version > SNAPSHOT_VERSION)
|
|
return (WRONG_VERSION);
|
|
|
|
result = UnfreezeBlock(stream, "NAM", (uint8 *) buffer, PATH_MAX);
|
|
if (result != SUCCESS)
|
|
return (result);
|
|
|
|
uint8 *local_cpu = NULL;
|
|
uint8 *local_registers = NULL;
|
|
uint8 *local_ppu = NULL;
|
|
uint8 *local_dma = NULL;
|
|
uint8 *local_vram = NULL;
|
|
uint8 *local_ram = NULL;
|
|
uint8 *local_sram = NULL;
|
|
uint8 *local_fillram = NULL;
|
|
uint8 *local_apu_sound = NULL;
|
|
uint8 *local_control_data = NULL;
|
|
uint8 *local_timing_data = NULL;
|
|
uint8 *local_superfx = NULL;
|
|
uint8 *local_sa1 = NULL;
|
|
uint8 *local_sa1_registers = NULL;
|
|
uint8 *local_dsp1 = NULL;
|
|
uint8 *local_dsp2 = NULL;
|
|
uint8 *local_dsp4 = NULL;
|
|
uint8 *local_cx4_data = NULL;
|
|
uint8 *local_st010 = NULL;
|
|
uint8 *local_obc1 = NULL;
|
|
uint8 *local_obc1_data = NULL;
|
|
uint8 *local_spc7110 = NULL;
|
|
uint8 *local_srtc = NULL;
|
|
uint8 *local_rtc_data = NULL;
|
|
uint8 *local_bsx_data = NULL;
|
|
uint8 *local_screenshot = NULL;
|
|
uint8 *local_movie_data = NULL;
|
|
|
|
do
|
|
{
|
|
result = UnfreezeStructCopy(stream, "CPU", &local_cpu, SnapCPU, COUNT(SnapCPU), version);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "REG", &local_registers, SnapRegisters, COUNT(SnapRegisters), version);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "PPU", &local_ppu, SnapPPU, COUNT(SnapPPU), version);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "DMA", &local_dma, SnapDMA, COUNT(SnapDMA), version);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "SND", &local_apu_sound, SPC_SAVE_STATE_BLOCK_SIZE);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "CTL", &local_control_data, SnapControls, COUNT(SnapControls), version);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "TIM", &local_timing_data, SnapTimings, COUNT(SnapTimings), version);
|
|
if (result != SUCCESS)
|
|
break;
|
|
|
|
#ifndef ZSNES_FX
|
|
result = UnfreezeStructCopy(stream, "SFX", &local_superfx, SnapFX, COUNT(SnapFX), version);
|
|
if (result != SUCCESS && Settings.SuperFX)
|
|
break;
|
|
#endif
|
|
|
|
result = UnfreezeStructCopy(stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1), version);
|
|
if (result != SUCCESS && Settings.SA1)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT(SnapSA1Registers), version);
|
|
if (result != SUCCESS && Settings.SA1)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "DP1", &local_dsp1, SnapDSP1, COUNT(SnapDSP1), version);
|
|
if (result != SUCCESS && Settings.DSP == 1)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "DP2", &local_dsp2, SnapDSP2, COUNT(SnapDSP2), version);
|
|
if (result != SUCCESS && Settings.DSP == 2)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "DP4", &local_dsp4, SnapDSP4, COUNT(SnapDSP4), version);
|
|
if (result != SUCCESS && Settings.DSP == 4)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "CX4", &local_cx4_data, 8192);
|
|
if (result != SUCCESS && Settings.C4)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "ST0", &local_st010, SnapST010, COUNT(SnapST010), version);
|
|
if (result != SUCCESS && Settings.SETA == ST_010)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "OBC", &local_obc1, SnapOBC1, COUNT(SnapOBC1), version);
|
|
if (result != SUCCESS && Settings.OBC1)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "OBM", &local_obc1_data, 8192);
|
|
if (result != SUCCESS && Settings.OBC1)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "S71", &local_spc7110, SnapSPC7110Snap, COUNT(SnapSPC7110Snap), version);
|
|
if (result != SUCCESS && Settings.SPC7110)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "SRT", &local_srtc, SnapSRTCSnap, COUNT(SnapSRTCSnap), version);
|
|
if (result != SUCCESS && Settings.SRTC)
|
|
break;
|
|
|
|
result = UnfreezeBlockCopy (stream, "CLK", &local_rtc_data, 20);
|
|
if (result != SUCCESS && (Settings.SRTC || Settings.SPC7110RTC))
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "BSX", &local_bsx_data, SnapBSX, COUNT(SnapBSX), version);
|
|
if (result != SUCCESS && Settings.BS)
|
|
break;
|
|
|
|
result = UnfreezeStructCopy(stream, "SHO", &local_screenshot, SnapScreenshot, COUNT(SnapScreenshot), version);
|
|
|
|
SnapshotMovieInfo mi;
|
|
|
|
result = UnfreezeStruct(stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie), version);
|
|
if (result != SUCCESS)
|
|
{
|
|
if (S9xMovieActive())
|
|
{
|
|
result = NOT_A_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
result = UnfreezeBlockCopy(stream, "MID", &local_movie_data, mi.MovieInputDataSize);
|
|
if (result != SUCCESS)
|
|
{
|
|
if (S9xMovieActive())
|
|
{
|
|
result = NOT_A_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (S9xMovieActive())
|
|
{
|
|
result = S9xMovieUnfreeze(local_movie_data, mi.MovieInputDataSize);
|
|
if (result != SUCCESS)
|
|
break;
|
|
}
|
|
}
|
|
|
|
result = SUCCESS;
|
|
} while (false);
|
|
|
|
if (result == SUCCESS)
|
|
{
|
|
uint32 old_flags = CPU.Flags;
|
|
uint32 sa1_old_flags = SA1.Flags;
|
|
|
|
S9xSetSoundMute(TRUE);
|
|
|
|
S9xReset();
|
|
|
|
UnfreezeStructFromCopy(&CPU, SnapCPU, COUNT(SnapCPU), local_cpu, version);
|
|
|
|
UnfreezeStructFromCopy(&Registers, SnapRegisters, COUNT(SnapRegisters), local_registers, version);
|
|
|
|
UnfreezeStructFromCopy(&PPU, SnapPPU, COUNT(SnapPPU), local_ppu, version);
|
|
|
|
struct SDMASnapshot dma_snap;
|
|
UnfreezeStructFromCopy(&dma_snap, SnapDMA, COUNT(SnapDMA), local_dma, version);
|
|
|
|
memcpy(Memory.VRAM, local_vram, 0x10000);
|
|
|
|
memcpy(Memory.RAM, local_ram, 0x20000);
|
|
|
|
memcpy(Memory.SRAM, local_sram, 0x20000);
|
|
|
|
memcpy(Memory.FillRAM, local_fillram, 0x8000);
|
|
|
|
S9xAPULoadState(local_apu_sound);
|
|
|
|
struct SControlSnapshot ctl_snap;
|
|
UnfreezeStructFromCopy(&ctl_snap, SnapControls, COUNT(SnapControls), local_control_data, version);
|
|
|
|
UnfreezeStructFromCopy(&Timings, SnapTimings, COUNT(SnapTimings), local_timing_data, version);
|
|
|
|
#ifndef ZSNES_FX
|
|
if (local_superfx)
|
|
{
|
|
GSU.avRegAddr = (uint8 *) &GSU.avReg;
|
|
UnfreezeStructFromCopy(&GSU, SnapFX, COUNT(SnapFX), local_superfx, version);
|
|
}
|
|
#endif
|
|
|
|
if (local_sa1)
|
|
UnfreezeStructFromCopy(&SA1, SnapSA1, COUNT(SnapSA1), local_sa1, version);
|
|
|
|
if (local_sa1_registers)
|
|
UnfreezeStructFromCopy(&SA1Registers, SnapSA1Registers, COUNT(SnapSA1Registers), local_sa1_registers, version);
|
|
|
|
if (local_dsp1)
|
|
UnfreezeStructFromCopy(&DSP1, SnapDSP1, COUNT(SnapDSP1), local_dsp1, version);
|
|
|
|
if (local_dsp2)
|
|
UnfreezeStructFromCopy(&DSP2, SnapDSP2, COUNT(SnapDSP2), local_dsp2, version);
|
|
|
|
if (local_dsp4)
|
|
UnfreezeStructFromCopy(&DSP4, SnapDSP4, COUNT(SnapDSP4), local_dsp4, version);
|
|
|
|
if (local_cx4_data)
|
|
#ifndef ZSNES_C4
|
|
memcpy(Memory.C4RAM, local_cx4_data, 8192);
|
|
#else
|
|
memcpy(C4Ram, local_cx4_data, 8192);
|
|
#endif
|
|
|
|
if (local_st010)
|
|
UnfreezeStructFromCopy(&ST010, SnapST010, COUNT(SnapST010), local_st010, version);
|
|
|
|
if (local_obc1)
|
|
UnfreezeStructFromCopy(&OBC1, SnapOBC1, COUNT(SnapOBC1), local_obc1, version);
|
|
|
|
if (local_obc1_data)
|
|
memcpy(Memory.OBC1RAM, local_obc1_data, 8192);
|
|
|
|
if (local_spc7110)
|
|
UnfreezeStructFromCopy(&s7snap, SnapSPC7110Snap, COUNT(SnapSPC7110Snap), local_spc7110, version);
|
|
|
|
if (local_srtc)
|
|
UnfreezeStructFromCopy(&srtcsnap, SnapSRTCSnap, COUNT(SnapSRTCSnap), local_srtc, version);
|
|
|
|
if (local_rtc_data)
|
|
memcpy(RTCData.reg, local_rtc_data, 20);
|
|
|
|
if (local_bsx_data)
|
|
UnfreezeStructFromCopy(&BSX, SnapBSX, COUNT(SnapBSX), local_bsx_data, version);
|
|
|
|
CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG | SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG);
|
|
ICPU.ShiftedPB = Registers.PB << 16;
|
|
ICPU.ShiftedDB = Registers.DB << 16;
|
|
S9xSetPCBase(Registers.PBPC);
|
|
S9xUnpackStatus();
|
|
S9xFixCycles();
|
|
|
|
for (int d = 0; d < 8; d++)
|
|
DMA[d] = dma_snap.dma[d];
|
|
CPU.InDMA = CPU.InHDMA = FALSE;
|
|
CPU.InDMAorHDMA = CPU.InWRAMDMAorHDMA = FALSE;
|
|
CPU.HDMARanInDMA = 0;
|
|
|
|
S9xFixColourBrightness();
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
IPPU.RenderThisFrame = TRUE;
|
|
|
|
uint8 hdma_byte = Memory.FillRAM[0x420c];
|
|
S9xSetCPU(hdma_byte, 0x420c);
|
|
|
|
S9xControlPostLoadState(&ctl_snap);
|
|
|
|
#ifndef ZSNES_FX
|
|
if (local_superfx)
|
|
{
|
|
GSU.pfPlot = fx_PlotTable[GSU.vMode];
|
|
GSU.pfRpix = fx_PlotTable[GSU.vMode + 5];
|
|
}
|
|
#else
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostLoadState();
|
|
#endif
|
|
|
|
if (local_sa1 && local_sa1_registers)
|
|
{
|
|
SA1.Flags |= sa1_old_flags & TRACE_FLAG;
|
|
S9xSA1PostLoadState();
|
|
}
|
|
|
|
if (Settings.SDD1)
|
|
S9xSDD1PostLoadState();
|
|
|
|
if (local_spc7110)
|
|
S9xSPC7110PostLoadState(version);
|
|
|
|
if (local_srtc)
|
|
S9xSRTCPostLoadState(version);
|
|
|
|
if (local_bsx_data)
|
|
S9xBSXPostLoadState();
|
|
|
|
if (local_movie_data)
|
|
{
|
|
// restore last displayed pad_read status
|
|
extern bool8 pad_read, pad_read_last;
|
|
bool8 pad_read_temp = pad_read;
|
|
|
|
pad_read = pad_read_last;
|
|
S9xUpdateFrameCounter(-1);
|
|
pad_read = pad_read_temp;
|
|
}
|
|
|
|
if (local_screenshot)
|
|
{
|
|
SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo;
|
|
|
|
UnfreezeStructFromCopy(ssi, SnapScreenshot, COUNT(SnapScreenshot), local_screenshot, version);
|
|
|
|
IPPU.RenderedScreenWidth = min(ssi->Width, IMAGE_WIDTH);
|
|
IPPU.RenderedScreenHeight = min(ssi->Height, IMAGE_HEIGHT);
|
|
const bool8 scaleDownX = IPPU.RenderedScreenWidth < ssi->Width;
|
|
const bool8 scaleDownY = IPPU.RenderedScreenHeight < ssi->Height && ssi->Height > SNES_HEIGHT_EXTENDED;
|
|
GFX.DoInterlace = Settings.SupportHiRes ? ssi->Interlaced : 0;
|
|
|
|
uint8 *rowpix = ssi->Data;
|
|
uint16 *screen = GFX.Screen;
|
|
|
|
for (int y = 0; y < IPPU.RenderedScreenHeight; y++, screen += GFX.RealPPL)
|
|
{
|
|
for (int x = 0; x < IPPU.RenderedScreenWidth; x++)
|
|
{
|
|
uint32 r, g, b;
|
|
|
|
r = *(rowpix++);
|
|
g = *(rowpix++);
|
|
b = *(rowpix++);
|
|
|
|
if (scaleDownX)
|
|
{
|
|
r = (r + *(rowpix++)) >> 1;
|
|
g = (g + *(rowpix++)) >> 1;
|
|
b = (b + *(rowpix++)) >> 1;
|
|
|
|
if (x + x + 1 >= ssi->Width)
|
|
break;
|
|
}
|
|
|
|
screen[x] = BUILD_PIXEL(r, g, b);
|
|
}
|
|
|
|
if (scaleDownY)
|
|
{
|
|
rowpix += 3 * ssi->Width;
|
|
if (y + y + 1 >= ssi->Height)
|
|
break;
|
|
}
|
|
}
|
|
|
|
// black out what we might have missed
|
|
for (uint32 y = IPPU.RenderedScreenHeight; y < (uint32) (IMAGE_HEIGHT); y++)
|
|
memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL * 2);
|
|
|
|
delete ssi;
|
|
}
|
|
else
|
|
{
|
|
// couldn't load graphics, so black out the screen instead
|
|
//for (uint32 y = 0; y < (uint32) (IMAGE_HEIGHT); y++)
|
|
// memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL * 2);
|
|
}
|
|
|
|
S9xSetSoundMute(FALSE);
|
|
}
|
|
|
|
if (local_cpu) delete [] local_cpu;
|
|
if (local_registers) delete [] local_registers;
|
|
if (local_ppu) delete [] local_ppu;
|
|
if (local_dma) delete [] local_dma;
|
|
if (local_vram) delete [] local_vram;
|
|
if (local_ram) delete [] local_ram;
|
|
if (local_sram) delete [] local_sram;
|
|
if (local_fillram) delete [] local_fillram;
|
|
if (local_apu_sound) delete [] local_apu_sound;
|
|
if (local_control_data) delete [] local_control_data;
|
|
if (local_timing_data) delete [] local_timing_data;
|
|
if (local_superfx) delete [] local_superfx;
|
|
if (local_sa1) delete [] local_sa1;
|
|
if (local_sa1_registers) delete [] local_sa1_registers;
|
|
if (local_dsp1) delete [] local_dsp1;
|
|
if (local_dsp2) delete [] local_dsp2;
|
|
if (local_dsp4) delete [] local_dsp4;
|
|
if (local_cx4_data) delete [] local_cx4_data;
|
|
if (local_st010) delete [] local_st010;
|
|
if (local_obc1) delete [] local_obc1;
|
|
if (local_obc1_data) delete [] local_obc1_data;
|
|
if (local_spc7110) delete [] local_spc7110;
|
|
if (local_srtc) delete [] local_srtc;
|
|
if (local_rtc_data) delete [] local_rtc_data;
|
|
if (local_bsx_data) delete [] local_bsx_data;
|
|
if (local_screenshot) delete [] local_screenshot;
|
|
if (local_movie_data) delete [] local_movie_data;
|
|
|
|
return (result);
|
|
}
|
|
|
|
static int FreezeSize (int size, int type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case uint32_ARRAY_V:
|
|
case uint32_INDIR_ARRAY_V:
|
|
return (size * 4);
|
|
|
|
case uint16_ARRAY_V:
|
|
case uint16_INDIR_ARRAY_V:
|
|
return (size * 2);
|
|
|
|
default:
|
|
return (size);
|
|
}
|
|
}
|
|
|
|
static void FreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields, int num_fields)
|
|
{
|
|
int len = 0;
|
|
int i, j;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (SNAPSHOT_VERSION < fields[i].debuted_in)
|
|
{
|
|
fprintf(stderr, "%s[%p]: field has bad debuted_in value %d, > %d.", name, (void *) fields, fields[i].debuted_in, SNAPSHOT_VERSION);
|
|
continue;
|
|
}
|
|
|
|
if (SNAPSHOT_VERSION < fields[i].deleted_in)
|
|
len += FreezeSize(fields[i].size, fields[i].type);
|
|
}
|
|
|
|
uint8 *block = new uint8[len];
|
|
uint8 *ptr = block;
|
|
uint8 *addr;
|
|
uint16 word;
|
|
uint32 dword;
|
|
int64 qword;
|
|
int relativeAddr;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (SNAPSHOT_VERSION >= fields[i].deleted_in || SNAPSHOT_VERSION < fields[i].debuted_in)
|
|
continue;
|
|
|
|
addr = (uint8 *) base + fields[i].offset;
|
|
|
|
// determine real address of indirect-type fields
|
|
// (where the structure contains a pointer to an array rather than the array itself)
|
|
if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V)
|
|
addr = (uint8 *) (*((pint *) addr));
|
|
|
|
// convert pointer-type saves from absolute to relative pointers
|
|
if (fields[i].type == POINTER_V)
|
|
{
|
|
uint8 *pointer = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset));
|
|
uint8 *relativeTo = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset2));
|
|
relativeAddr = pointer - relativeTo;
|
|
addr = (uint8 *) &relativeAddr;
|
|
}
|
|
|
|
switch (fields[i].type)
|
|
{
|
|
case INT_V:
|
|
case POINTER_V:
|
|
switch (fields[i].size)
|
|
{
|
|
case 1:
|
|
*ptr++ = *(addr);
|
|
break;
|
|
|
|
case 2:
|
|
word = *((uint16 *) (addr));
|
|
*ptr++ = (uint8) (word >> 8);
|
|
*ptr++ = (uint8) word;
|
|
break;
|
|
|
|
case 4:
|
|
dword = *((uint32 *) (addr));
|
|
*ptr++ = (uint8) (dword >> 24);
|
|
*ptr++ = (uint8) (dword >> 16);
|
|
*ptr++ = (uint8) (dword >> 8);
|
|
*ptr++ = (uint8) dword;
|
|
break;
|
|
|
|
case 8:
|
|
qword = *((int64 *) (addr));
|
|
*ptr++ = (uint8) (qword >> 56);
|
|
*ptr++ = (uint8) (qword >> 48);
|
|
*ptr++ = (uint8) (qword >> 40);
|
|
*ptr++ = (uint8) (qword >> 32);
|
|
*ptr++ = (uint8) (qword >> 24);
|
|
*ptr++ = (uint8) (qword >> 16);
|
|
*ptr++ = (uint8) (qword >> 8);
|
|
*ptr++ = (uint8) qword;
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case uint8_ARRAY_V:
|
|
case uint8_INDIR_ARRAY_V:
|
|
memmove(ptr, addr, fields[i].size);
|
|
ptr += fields[i].size;
|
|
|
|
break;
|
|
|
|
case uint16_ARRAY_V:
|
|
case uint16_INDIR_ARRAY_V:
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
word = *((uint16 *) (addr + j * 2));
|
|
*ptr++ = (uint8) (word >> 8);
|
|
*ptr++ = (uint8) word;
|
|
}
|
|
|
|
break;
|
|
|
|
case uint32_ARRAY_V:
|
|
case uint32_INDIR_ARRAY_V:
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
dword = *((uint32 *) (addr + j * 4));
|
|
*ptr++ = (uint8) (dword >> 24);
|
|
*ptr++ = (uint8) (dword >> 16);
|
|
*ptr++ = (uint8) (dword >> 8);
|
|
*ptr++ = (uint8) dword;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
FreezeBlock(stream, name, block, len);
|
|
delete [] block;
|
|
}
|
|
|
|
static void FreezeBlock (STREAM stream, const char *name, uint8 *block, int size)
|
|
{
|
|
char buffer[20];
|
|
|
|
// check if it fits in 6 digits. (letting it go over and using strlen isn't safe)
|
|
if (size <= 999999)
|
|
sprintf(buffer, "%s:%06d:", name, size);
|
|
else
|
|
{
|
|
// to make it fit, pack it in the bytes instead of as digits
|
|
sprintf(buffer, "%s:------:", name);
|
|
buffer[6] = (unsigned char) ((unsigned) size >> 24);
|
|
buffer[7] = (unsigned char) ((unsigned) size >> 16);
|
|
buffer[8] = (unsigned char) ((unsigned) size >> 8);
|
|
buffer[9] = (unsigned char) ((unsigned) size >> 0);
|
|
}
|
|
|
|
buffer[11] = 0;
|
|
|
|
WRITE_STREAM(buffer, 11, stream);
|
|
WRITE_STREAM(block, size, stream);
|
|
}
|
|
|
|
static int UnfreezeBlock (STREAM stream, const char *name, uint8 *block, int size)
|
|
{
|
|
char buffer[20];
|
|
int len = 0, rem = 0;
|
|
long rewind = FIND_STREAM(stream);
|
|
|
|
size_t l = READ_STREAM(buffer, 11, stream);
|
|
buffer[l] = 0;
|
|
|
|
if (l != 11 || strncmp(buffer, name, 3) != 0 || buffer[3] != ':')
|
|
{
|
|
err:
|
|
fprintf(stdout, "absent: %s(%d); next: '%.11s'\n", name, size, buffer);
|
|
REVERT_STREAM(stream, FIND_STREAM(stream) - l, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
|
|
if (buffer[4] == '-')
|
|
{
|
|
len = (((unsigned char) buffer[6]) << 24)
|
|
| (((unsigned char) buffer[7]) << 16)
|
|
| (((unsigned char) buffer[8]) << 8)
|
|
| (((unsigned char) buffer[9]) << 0);
|
|
}
|
|
else
|
|
len = atoi(buffer + 4);
|
|
|
|
if (len <= 0)
|
|
goto err;
|
|
|
|
if (len > size)
|
|
{
|
|
rem = len - size;
|
|
len = size;
|
|
}
|
|
|
|
ZeroMemory(block, size);
|
|
|
|
if (READ_STREAM(block, len, stream) != len)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
|
|
if (rem)
|
|
{
|
|
char *junk = new char[rem];
|
|
len = READ_STREAM(junk, rem, stream);
|
|
delete [] junk;
|
|
if (len != rem)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
}
|
|
|
|
return (SUCCESS);
|
|
}
|
|
|
|
static int UnfreezeBlockCopy (STREAM stream, const char *name, uint8 **block, int size)
|
|
{
|
|
int result;
|
|
|
|
*block = new uint8[size];
|
|
|
|
result = UnfreezeBlock(stream, name, *block, size);
|
|
if (result != SUCCESS)
|
|
{
|
|
delete [] (*block);
|
|
*block = NULL;
|
|
return (result);
|
|
}
|
|
|
|
return (SUCCESS);
|
|
}
|
|
|
|
static int UnfreezeStruct (STREAM stream, const char *name, void *base, FreezeData *fields, int num_fields, int version)
|
|
{
|
|
int result;
|
|
uint8 *block = NULL;
|
|
|
|
result = UnfreezeStructCopy(stream, name, &block, fields, num_fields, version);
|
|
if (result != SUCCESS)
|
|
{
|
|
if (block != NULL)
|
|
delete [] block;
|
|
return (result);
|
|
}
|
|
|
|
UnfreezeStructFromCopy(base, fields, num_fields, block, version);
|
|
delete [] block;
|
|
|
|
return (SUCCESS);
|
|
}
|
|
|
|
static int UnfreezeStructCopy (STREAM stream, const char *name, uint8 **block, FreezeData *fields, int num_fields, int version)
|
|
{
|
|
int len = 0;
|
|
|
|
for (int i = 0; i < num_fields; i++)
|
|
{
|
|
if (version >= fields[i].debuted_in && version < fields[i].deleted_in)
|
|
len += FreezeSize(fields[i].size, fields[i].type);
|
|
}
|
|
|
|
return (UnfreezeBlockCopy(stream, name, block, len));
|
|
}
|
|
|
|
static void UnfreezeStructFromCopy (void *sbase, FreezeData *fields, int num_fields, uint8 *block, int version)
|
|
{
|
|
uint8 *ptr = block;
|
|
uint16 word;
|
|
uint32 dword;
|
|
int64 qword;
|
|
uint8 *addr;
|
|
void *base;
|
|
int relativeAddr;
|
|
int i, j;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (version < fields[i].debuted_in || version >= fields[i].deleted_in)
|
|
continue;
|
|
|
|
base = (SNAPSHOT_VERSION >= fields[i].deleted_in) ? ((void *) &Obsolete) : sbase;
|
|
addr = (uint8 *) base + fields[i].offset;
|
|
|
|
if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V)
|
|
addr = (uint8 *) (*((pint *) addr));
|
|
|
|
switch (fields[i].type)
|
|
{
|
|
case INT_V:
|
|
case POINTER_V:
|
|
switch (fields[i].size)
|
|
{
|
|
case 1:
|
|
if (fields[i].offset < 0)
|
|
{
|
|
ptr++;
|
|
break;
|
|
}
|
|
|
|
*(addr) = *ptr++;
|
|
break;
|
|
|
|
case 2:
|
|
if (fields[i].offset < 0)
|
|
{
|
|
ptr += 2;
|
|
break;
|
|
}
|
|
|
|
word = *ptr++ << 8;
|
|
word |= *ptr++;
|
|
*((uint16 *) (addr)) = word;
|
|
break;
|
|
|
|
case 4:
|
|
if (fields[i].offset < 0)
|
|
{
|
|
ptr += 4;
|
|
break;
|
|
}
|
|
|
|
dword = *ptr++ << 24;
|
|
dword |= *ptr++ << 16;
|
|
dword |= *ptr++ << 8;
|
|
dword |= *ptr++;
|
|
*((uint32 *) (addr)) = dword;
|
|
break;
|
|
|
|
case 8:
|
|
if (fields[i].offset < 0)
|
|
{
|
|
ptr += 8;
|
|
break;
|
|
}
|
|
|
|
qword = (int64) *ptr++ << 56;
|
|
qword |= (int64) *ptr++ << 48;
|
|
qword |= (int64) *ptr++ << 40;
|
|
qword |= (int64) *ptr++ << 32;
|
|
qword |= (int64) *ptr++ << 24;
|
|
qword |= (int64) *ptr++ << 16;
|
|
qword |= (int64) *ptr++ << 8;
|
|
qword |= (int64) *ptr++;
|
|
*((int64 *) (addr)) = qword;
|
|
break;
|
|
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
|
|
break;
|
|
|
|
case uint8_ARRAY_V:
|
|
case uint8_INDIR_ARRAY_V:
|
|
if (fields[i].offset >= 0)
|
|
memmove(addr, ptr, fields[i].size);
|
|
ptr += fields[i].size;
|
|
|
|
break;
|
|
|
|
case uint16_ARRAY_V:
|
|
case uint16_INDIR_ARRAY_V:
|
|
if (fields[i].offset < 0)
|
|
{
|
|
ptr += fields[i].size * 2;
|
|
break;
|
|
}
|
|
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
word = *ptr++ << 8;
|
|
word |= *ptr++;
|
|
*((uint16 *) (addr + j * 2)) = word;
|
|
}
|
|
|
|
break;
|
|
|
|
case uint32_ARRAY_V:
|
|
case uint32_INDIR_ARRAY_V:
|
|
if (fields[i].offset < 0)
|
|
{
|
|
ptr += fields[i].size * 4;
|
|
break;
|
|
}
|
|
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
dword = *ptr++ << 24;
|
|
dword |= *ptr++ << 16;
|
|
dword |= *ptr++ << 8;
|
|
dword |= *ptr++;
|
|
*((uint32 *) (addr + j * 4)) = dword;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (fields[i].type == POINTER_V)
|
|
{
|
|
relativeAddr = (int) *((pint *) ((uint8 *) base + fields[i].offset));
|
|
uint8 *relativeTo = (uint8 *) *((pint *) ((uint8 *) base + fields[i].offset2));
|
|
*((pint *) (addr)) = (pint) (relativeTo + relativeAddr);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool8 S9xSPCDump (const char *filename)
|
|
{
|
|
FILE *fs;
|
|
uint8 buf[SNES_SPC::spc_file_size];
|
|
size_t ignore;
|
|
|
|
fs = fopen(filename, "wb");
|
|
if (!fs)
|
|
return (FALSE);
|
|
|
|
S9xSetSoundMute(TRUE);
|
|
|
|
spc_core->init_header(buf);
|
|
spc_core->save_spc(buf);
|
|
|
|
ignore = fwrite(buf, SNES_SPC::spc_file_size, 1, fs);
|
|
|
|
fclose(fs);
|
|
|
|
S9xSetSoundMute(FALSE);
|
|
|
|
return (TRUE);
|
|
}
|