mirror of
https://github.com/dborth/snes9xgx.git
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65984b9102
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
112 lines
4.1 KiB
Plaintext
112 lines
4.1 KiB
Plaintext
TinySMB-GC 0.1
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May 2006
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Developer Documentation
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What is TinySMB-GC?
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TinySMB-GC is a minimal implementation of the SMB protocol for the Nintendo Gamecube.
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What does it do?
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Essentially, TinySMB-GC enables network share support. This means that it will allow the
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GameCube to connect to a shared folder on a Windows XP or linux samba box, and perform
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basic file functions.
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Known Restrictions
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TinySMB-GC only supports the LM1.2X002 protocol. THIS IS NOT THE MOST SECURE!
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However, it does NOT transmit your password over the wire, so it's reasonably safe.
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How do I use it?
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TinySMB-GC is developed with devkitPPC and libOGC, therefore you should be using this
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development environment. Put simply, it won't work with anything else!
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TinySMB-GC uses the TCP-raw form of SMB on port 445.
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The Functions.
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int SMB_Init (char *user, /*** The logon user - MUST have share access rights ***/
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char *password, /*** PLEASE USE PASSWORD SECURITY! ***/
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char *client, /*** Machine ID, whatever you want to call the GC ***/
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char *server, /*** Machine ID of share server ***/
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char *share, /*** Share ID ***/
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char *IP); /*** IP of share server ***/
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SMB_Init is used to establish the connection, authenticate and attach to the share.
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Obviously, this must be called successfully before any other function.
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void SMB_Destroy ();
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SMB_Destroy takes care of releasing the internal socket of TinySMB-GC and should be
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called when the SMB functions are no longer required.
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int SMB_FindFirst (char *filename, /*** The file mask to search for ***/
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unsigned short flags, /*** Search criteria flags ***/
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SMBDIRENTRY * sdir); /*** An SMBDIRENTRY to hold directory information ***/
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Similar to MS-Windows, to search for a file or directory, use this function to determine if the
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file already exists. The SMBDIRENTRY simply holds basic information on each entry retrieved.
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int SMB_FindNext (SMBDIRENTRY * sdir);
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Called to continue a search started with SMB_FindFirst.
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int SMB_FindClose ();
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When all searches have completed, call SMB_FindClose to dispense with the search handle.
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SMBFILE SMB_Open (char *filename, /*** The filename to open ***/
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unsigned short access, /*** Access method ***/
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unsigned short creation); /*** Creation flags ***/
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This call will open a file on the share. Both reading and writing are supported.
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Look at smb.h for information on the access and creation flags.
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void SMB_Close (SMBFILE sfid);
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Close a file previously opened with SMB_Open
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int SMB_Read (char *buffer, int size, int offset, SMBFILE sfile);
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Read from the file opened with SMB_Open.
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int SMB_Write (char *buffer, int size, int offset, SMBFILE sfile);
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Write to the file opened with SMB_Open.
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NOTE: The offset value provides the missing seek function. However, the onus
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is on the developer to maintain the offset value when reading / writing
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sequentially.
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You should also be aware that these functions should only be used to read/write
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blocks up to 62Kbytes. Although it allows reading and writing of 4Gb files, it
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does not support blocks larger then 16-bit - go figure!
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Credits
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TinySMB-GC Copyright softdev@tehskeen.com
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Please respect this copyright!
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NOTE WELL: This software is released under GPL 2.1
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YOU MAY NOT STEAL IT AND HIDE IT IN YOUR
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CLOSED SOURCE PRODUCT.
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libOGC shagkur
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devkitPPC wntrmute
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CIFS Info Christopher R Hertel
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http://www.ubiqx.com
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Storage Networking Industry Association
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http://www.snia.com
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Ethereal - Packet Capture
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http://www.ethereal.com
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Thanks
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Cedy_NL, for testing and helping get this off the ground.
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brakken, web hosting and promotion.
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Everyone who has participated in the Genesis Plus Project - keep up the good work !
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