mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
30dd0d1a0d
- misc small dvd fixes
554 lines
14 KiB
C++
554 lines
14 KiB
C++
/****************************************************************************
|
|
* Snes9x 1.50
|
|
*
|
|
* Nintendo Gamecube Video
|
|
*
|
|
* This is a modified renderer from the Genesis Plus Project.
|
|
* Well - you didn't expect me to write another one did ya ? -;)
|
|
*
|
|
* softdev July 2006
|
|
* crunchy2 May 2007
|
|
****************************************************************************/
|
|
#include <gccore.h>
|
|
#include <ogcsys.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
#include <wiiuse/wpad.h>
|
|
#include "snes9x.h"
|
|
#include "memmap.h"
|
|
#include "aram.h"
|
|
#include "snes9xGX.h"
|
|
|
|
/*** Snes9x GFX Buffer ***/
|
|
static unsigned char snes9xgfx[1024 * 512 * 2];
|
|
|
|
/*** Memory ROM Loading ***/
|
|
extern unsigned long ARAM_ROMSIZE;
|
|
extern unsigned int SMBTimer;
|
|
|
|
/*** 2D Video ***/
|
|
unsigned int *xfb[2] = { NULL, NULL }; /*** Double buffered ***/
|
|
int whichfb = 0; /*** Switch ***/
|
|
GXRModeObj *vmode; /*** General video mode ***/
|
|
int screenheight;
|
|
extern u32* backdrop;
|
|
|
|
/*** GX ***/
|
|
#define TEX_WIDTH 512
|
|
#define TEX_HEIGHT 512
|
|
#define DEFAULT_FIFO_SIZE 256 * 1024
|
|
unsigned int copynow = GX_FALSE;
|
|
static unsigned char gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
|
|
static unsigned char texturemem[TEX_WIDTH * (TEX_HEIGHT + 8)] ATTRIBUTE_ALIGN (32);
|
|
GXTexObj texobj;
|
|
static Mtx view;
|
|
int vwidth, vheight, oldvwidth, oldvheight;
|
|
|
|
u32 FrameTimer = 0;
|
|
|
|
u8 vmode_60hz = 0;
|
|
|
|
#define HASPECT 76
|
|
#define VASPECT 54
|
|
|
|
/* New texture based scaler */
|
|
typedef struct tagcamera
|
|
{
|
|
Vector pos;
|
|
Vector up;
|
|
Vector view;
|
|
}
|
|
camera;
|
|
|
|
/*** Square Matrix
|
|
This structure controls the size of the image on the screen.
|
|
Think of the output as a -80 x 80 by -60 x 60 graph.
|
|
***/
|
|
s16 square[] ATTRIBUTE_ALIGN (32) =
|
|
{
|
|
/*
|
|
* X, Y, Z
|
|
* Values set are for roughly 4:3 aspect
|
|
*/
|
|
-HASPECT, VASPECT, 0, // 0
|
|
HASPECT, VASPECT, 0, // 1
|
|
HASPECT, -VASPECT, 0, // 2
|
|
-HASPECT, -VASPECT, 0, // 3
|
|
};
|
|
|
|
static camera cam = { {0.0F, 0.0F, 0.0F},
|
|
{0.0F, 0.5F, 0.0F},
|
|
{0.0F, 0.0F, -0.5F}
|
|
};
|
|
|
|
#ifdef VIDEO_THREADING
|
|
/****************************************************************************
|
|
* VideoThreading
|
|
****************************************************************************/
|
|
#define TSTACK 16384
|
|
lwpq_t videoblankqueue;
|
|
lwp_t vbthread;
|
|
static unsigned char vbstack[TSTACK];
|
|
|
|
/****************************************************************************
|
|
* vbgetback
|
|
*
|
|
* This callback enables the emulator to keep running while waiting for a
|
|
* vertical blank.
|
|
*
|
|
* Putting LWP to good use :)
|
|
****************************************************************************/
|
|
static void *
|
|
vbgetback (void *arg)
|
|
{
|
|
while (1)
|
|
{
|
|
VIDEO_WaitVSync (); /**< Wait for video vertical blank */
|
|
LWP_SuspendThread (vbthread);
|
|
}
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
/****************************************************************************
|
|
* InitVideoThread
|
|
*
|
|
* libOGC provides a nice wrapper for LWP access.
|
|
* This function sets up a new local queue and attaches the thread to it.
|
|
****************************************************************************/
|
|
void
|
|
InitVideoThread ()
|
|
{
|
|
/*** Initialise a new queue ***/
|
|
LWP_InitQueue (&videoblankqueue);
|
|
|
|
/*** Create the thread on this queue ***/
|
|
LWP_CreateThread (&vbthread, vbgetback, NULL, vbstack, TSTACK, 80);
|
|
}
|
|
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
* copy_to_xfb
|
|
*
|
|
* Stock code to copy the GX buffer to the current display mode.
|
|
* Also increments the frameticker, as it's called for each vb.
|
|
****************************************************************************/
|
|
static void
|
|
copy_to_xfb (u32 arg)
|
|
{
|
|
|
|
if (copynow == GX_TRUE)
|
|
{
|
|
GX_SetZMode (GX_TRUE, GX_LEQUAL, GX_TRUE);
|
|
GX_SetColorUpdate (GX_TRUE);
|
|
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
|
GX_Flush ();
|
|
copynow = GX_FALSE;
|
|
}
|
|
|
|
FrameTimer++;
|
|
SMBTimer++;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* WIP3 - Scaler Support Functions
|
|
****************************************************************************/
|
|
static void
|
|
draw_init ()
|
|
{
|
|
GX_ClearVtxDesc ();
|
|
GX_SetVtxDesc (GX_VA_POS, GX_INDEX8);
|
|
GX_SetVtxDesc (GX_VA_CLR0, GX_INDEX8);
|
|
GX_SetVtxDesc (GX_VA_TEX0, GX_DIRECT);
|
|
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
|
GX_SetVtxAttrFmt (GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
|
|
|
GX_SetArray (GX_VA_POS, square, 3 * sizeof (s16));
|
|
|
|
GX_SetNumTexGens (1);
|
|
GX_SetTexCoordGen (GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
|
|
|
GX_InvalidateTexAll ();
|
|
GX_InitTexObj (&texobj, texturemem, vwidth, vheight, GX_TF_RGB565,
|
|
GX_CLAMP, GX_CLAMP, GX_FALSE);
|
|
}
|
|
|
|
static void
|
|
draw_vert (u8 pos, u8 c, f32 s, f32 t)
|
|
{
|
|
GX_Position1x8 (pos);
|
|
GX_Color1x8 (c);
|
|
GX_TexCoord2f32 (s, t);
|
|
}
|
|
|
|
static void
|
|
draw_square (Mtx v)
|
|
{
|
|
Mtx m; // model matrix.
|
|
Mtx mv; // modelview matrix.
|
|
|
|
/*
|
|
* Use C functions!
|
|
* Calling the faster asm ones cause reboot!
|
|
*/
|
|
guMtxIdentity (m);
|
|
guMtxTransApply (m, m, 0, 0, -100);
|
|
guMtxConcat (v, m, mv);
|
|
|
|
GX_LoadPosMtxImm (mv, GX_PNMTX0);
|
|
GX_Begin (GX_QUADS, GX_VTXFMT0, 4);
|
|
draw_vert (0, 0, 0.0, 0.0);
|
|
draw_vert (1, 0, 1.0, 0.0);
|
|
draw_vert (2, 0, 1.0, 1.0);
|
|
draw_vert (3, 0, 0.0, 1.0);
|
|
GX_End ();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* StartGX
|
|
*
|
|
* This function initialises the GX.
|
|
* WIP3 - Based on texturetest from libOGC examples.
|
|
****************************************************************************/
|
|
static void
|
|
StartGX ()
|
|
{
|
|
Mtx p;
|
|
|
|
GXColor background = { 0, 0, 0, 0xff };
|
|
|
|
/*** Clear out FIFO area ***/
|
|
memset (&gp_fifo, 0, DEFAULT_FIFO_SIZE);
|
|
|
|
/*** Initialise GX ***/
|
|
GX_Init (&gp_fifo, DEFAULT_FIFO_SIZE);
|
|
GX_SetCopyClear (background, 0x00ffffff);
|
|
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
|
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
|
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GX_TRUE,
|
|
vmode->vfilter);
|
|
GX_SetFieldMode (vmode->field_rendering,
|
|
((vmode->viHeight ==
|
|
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
GX_SetCullMode (GX_CULL_NONE);
|
|
GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
|
GX_SetDispCopyGamma (GX_GM_1_0);
|
|
|
|
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
|
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
|
|
|
vwidth = 100;
|
|
vheight = 100;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* UpdatePads
|
|
*
|
|
* called by postRetraceCallback in InitGCVideo - scans gcpad and wpad
|
|
****************************************************************************/
|
|
void UpdatePadsCB()
|
|
{
|
|
#ifdef HW_RVL
|
|
WPAD_ScanPads();
|
|
#endif
|
|
PAD_ScanPads();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* InitGCVideo
|
|
*
|
|
* This function MUST be called at startup.
|
|
****************************************************************************/
|
|
|
|
void
|
|
InitGCVideo ()
|
|
{
|
|
/*
|
|
* Before doing anything else under libogc,
|
|
* Call VIDEO_Init
|
|
*/
|
|
|
|
int *romptr = (int *) 0x81000000;
|
|
|
|
VIDEO_Init ();
|
|
PAD_Init ();
|
|
|
|
AUDIO_Init (NULL);
|
|
AR_Init (NULL, 0);
|
|
|
|
/* Before going any further, let's copy any attached ROM image ** */
|
|
if (memcmp ((char *) romptr, "SNESROM0", 8) == 0)
|
|
{
|
|
ARAM_ROMSIZE = romptr[2];
|
|
romptr = (int *) 0x81000020;
|
|
ARAMPut ((char *) romptr, (char *) AR_SNESROM, ARAM_ROMSIZE);
|
|
}
|
|
|
|
/*
|
|
* Always use NTSC mode - this works on NTSC and PAL, GC and Wii
|
|
vmode = &TVNtsc480IntDf;
|
|
*/
|
|
|
|
vmode = VIDEO_GetPreferredMode(NULL);
|
|
|
|
switch(vmode->viTVMode)
|
|
{
|
|
case VI_TVMODE_PAL_DS:
|
|
case VI_TVMODE_PAL_INT:
|
|
vmode_60hz = 0;
|
|
break;
|
|
|
|
case VI_TVMODE_EURGB60_PROG:
|
|
case VI_TVMODE_EURGB60_DS:
|
|
case VI_TVMODE_NTSC_DS:
|
|
case VI_TVMODE_NTSC_INT:
|
|
case VI_TVMODE_NTSC_PROG:
|
|
case VI_TVMODE_MPAL_INT:
|
|
default:
|
|
vmode_60hz = 1;
|
|
break;
|
|
}
|
|
|
|
VIDEO_Configure (vmode);
|
|
|
|
screenheight = vmode->xfbHeight;
|
|
|
|
/*
|
|
* Allocate the video buffers
|
|
*/
|
|
xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
|
xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
|
|
|
|
/*
|
|
* A console is always useful while debugging.
|
|
*/
|
|
console_init (xfb[0], 20, 64, vmode->fbWidth, vmode->xfbHeight, vmode->fbWidth * 2);
|
|
|
|
/*
|
|
* Clear framebuffers etc.
|
|
*/
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[0], COLOR_BLACK);
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[1], COLOR_BLACK);
|
|
VIDEO_SetNextFramebuffer (xfb[0]);
|
|
|
|
/*
|
|
* Let libogc populate manage the PADs for us
|
|
*/
|
|
//VIDEO_SetPostRetraceCallback ((VIRetraceCallback)PAD_ScanPads);
|
|
VIDEO_SetPostRetraceCallback ((VIRetraceCallback)UpdatePadsCB);
|
|
VIDEO_SetPreRetraceCallback ((VIRetraceCallback)copy_to_xfb);
|
|
VIDEO_SetBlack (FALSE);
|
|
VIDEO_Flush ();
|
|
VIDEO_WaitVSync ();
|
|
if (vmode->viTVMode & VI_NON_INTERLACE)
|
|
VIDEO_WaitVSync ();
|
|
|
|
copynow = GX_FALSE;
|
|
StartGX ();
|
|
|
|
#ifdef VIDEO_THREADING
|
|
InitVideoThread ();
|
|
#endif
|
|
|
|
/*
|
|
* Finally, the video is up and ready for use :)
|
|
*/
|
|
}
|
|
|
|
void ReInitGCVideo()
|
|
{
|
|
Mtx p;
|
|
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
|
|
GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopySrc (0, 0, vmode->fbWidth, vmode->efbHeight);
|
|
GX_SetDispCopyDst (vmode->fbWidth, vmode->xfbHeight);
|
|
GX_SetCopyFilter (vmode->aa, vmode->sample_pattern, GCSettings.render ? GX_TRUE : GX_FALSE,
|
|
vmode->vfilter);
|
|
GX_SetFieldMode (vmode->field_rendering,
|
|
((vmode->viHeight ==
|
|
2 * vmode->xfbHeight) ? GX_ENABLE : GX_DISABLE));
|
|
GX_SetPixelFmt (GX_PF_RGB8_Z24, GX_ZC_LINEAR);
|
|
|
|
// GX_CopyDisp (xfb[whichfb], GX_TRUE);
|
|
|
|
guPerspective (p, 60, 1.33F, 10.0F, 1000.0F);
|
|
GX_LoadProjectionMtx (p, GX_PERSPECTIVE);
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Drawing screen
|
|
****************************************************************************/
|
|
void
|
|
clearscreen (int colour)
|
|
{
|
|
whichfb ^= 1;
|
|
VIDEO_ClearFrameBuffer (vmode, xfb[whichfb], colour);
|
|
#ifdef HW_RVL
|
|
// on wii copy from memory
|
|
memcpy ((char *) xfb[whichfb], (char *) backdrop, 640 * screenheight * 2);
|
|
#else
|
|
// on gc copy from aram
|
|
ARAMFetch ((char *) xfb[whichfb], (char *) AR_BACKDROP, 640 * screenheight * 2);
|
|
#endif
|
|
}
|
|
|
|
void
|
|
showscreen ()
|
|
{
|
|
copynow = GX_FALSE;
|
|
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
|
VIDEO_Flush ();
|
|
VIDEO_WaitVSync ();
|
|
}
|
|
|
|
/****************************************************************************
|
|
* setGFX
|
|
*
|
|
* Setup the global GFX information for Snes9x
|
|
****************************************************************************/
|
|
void
|
|
setGFX ()
|
|
{
|
|
GFX.Screen = (unsigned short *) snes9xgfx;
|
|
GFX.Pitch = 1024;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* MakeTexture
|
|
*
|
|
* Proper GNU Asm rendition of the above, converted by shagkur. - Thanks!
|
|
****************************************************************************/
|
|
void
|
|
MakeTexture (const void *src, void *dst, s32 width, s32 height)
|
|
{
|
|
register u32 tmp0 = 0, tmp1 = 0, tmp2 = 0, tmp3 = 0;
|
|
|
|
__asm__ __volatile__ (" srwi %6,%6,2\n"
|
|
" srwi %7,%7,2\n"
|
|
" subi %3,%4,4\n"
|
|
" mr %4,%3\n"
|
|
" subi %4,%4,4\n"
|
|
"2: mtctr %6\n"
|
|
" mr %0,%5\n"
|
|
//
|
|
"1: lwz %1,0(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,4(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" lwz %1,1024(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,1028(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" lwz %1,2048(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,2052(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" lwz %1,3072(%5)\n"
|
|
" stwu %1,8(%4)\n"
|
|
" lwz %2,3076(%5)\n"
|
|
" stwu %2,8(%3)\n"
|
|
" addi %5,%5,8\n"
|
|
" bdnz 1b\n"
|
|
" addi %5,%0,4096\n"
|
|
" subic. %7,%7,1\n"
|
|
" bne 2b"
|
|
// 0 1 2 3 4 5 6 7
|
|
:"=&r" (tmp0), "=&r" (tmp1), "=&r" (tmp2),
|
|
"=&r" (tmp3), "+r" (dst):"r" (src), "r" (width),
|
|
"r" (height));
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Update Video
|
|
****************************************************************************/
|
|
void
|
|
update_video (int width, int height)
|
|
{
|
|
vwidth = width;
|
|
vheight = height;
|
|
|
|
#ifdef VIDEO_THREADING
|
|
/* Ensure previous vb has complete */
|
|
while ((LWP_ThreadIsSuspended (vbthread) == 0) || (copynow == GX_TRUE))
|
|
#else
|
|
while (copynow == GX_TRUE)
|
|
#endif
|
|
{
|
|
usleep (50);
|
|
}
|
|
|
|
whichfb ^= 1;
|
|
|
|
if ((oldvheight != vheight) || (oldvwidth != vwidth))
|
|
{
|
|
/** Update scaling **/
|
|
oldvwidth = vwidth;
|
|
oldvheight = vheight;
|
|
draw_init ();
|
|
|
|
memset (&view, 0, sizeof (Mtx));
|
|
guLookAt(view, &cam.pos, &cam.up, &cam.view);
|
|
GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
|
|
}
|
|
|
|
GX_InvVtxCache ();
|
|
GX_InvalidateTexAll ();
|
|
GX_SetTevOp (GX_TEVSTAGE0, GX_DECAL);
|
|
GX_SetTevOrder (GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
|
|
|
|
|
|
|
MakeTexture ((char *) GFX.Screen, (char *) texturemem, vwidth, vheight);
|
|
|
|
|
|
|
|
DCFlushRange (texturemem, TEX_WIDTH * TEX_HEIGHT * 2);
|
|
|
|
GX_SetNumChans (1);
|
|
|
|
GX_LoadTexObj (&texobj, GX_TEXMAP0);
|
|
|
|
draw_square (view);
|
|
|
|
GX_DrawDone ();
|
|
VIDEO_SetNextFramebuffer (xfb[whichfb]);
|
|
VIDEO_Flush ();
|
|
copynow = GX_TRUE;
|
|
|
|
#ifdef VIDEO_THREADING
|
|
/* Return to caller, don't waste time waiting for vb */
|
|
LWP_ResumeThread (vbthread);
|
|
#endif
|
|
|
|
}
|
|
|
|
void
|
|
zoom (float speed)
|
|
{
|
|
Vector v;
|
|
|
|
v.x = cam.view.x - cam.pos.x;
|
|
v.y = cam.view.y - cam.pos.y;
|
|
v.z = cam.view.z - cam.pos.z;
|
|
|
|
cam.pos.x += v.x * speed;
|
|
cam.pos.z += v.z * speed;
|
|
cam.view.x += v.x * speed;
|
|
cam.view.z += v.z * speed;
|
|
|
|
oldvheight = 0;
|
|
}
|