mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-24 11:39:21 +01:00
803 lines
19 KiB
C++
803 lines
19 KiB
C++
/**********************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
|
|
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
|
|
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
|
Kris Bleakley (codeviolation@hotmail.com)
|
|
|
|
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
(c) Copyright 2006 - 2007 nitsuja
|
|
|
|
|
|
BS-X C emulator code
|
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
|
zones
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
|
Nach,
|
|
zsKnight (zsknight@zsnes.com)
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
|
Nach
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2006 _Demo_,
|
|
Andreas Naive (andreasnaive@gmail.com)
|
|
Gary Henderson,
|
|
Ivar (ivar@snes9x.com),
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora,
|
|
Nach,
|
|
neviksti (neviksti@hotmail.com)
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 John Weidman,
|
|
Kris Bleakley,
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
|
Matthew Kendora,
|
|
neviksti
|
|
|
|
|
|
DSP-3 emulator code
|
|
(c) Copyright 2003 - 2006 John Weidman,
|
|
Kris Bleakley,
|
|
Lancer,
|
|
z80 gaiden
|
|
|
|
DSP-4 emulator code
|
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Nach,
|
|
z80 gaiden
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight,
|
|
pagefault (pagefault@zsnes.com),
|
|
Kris Bleakley,
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight,
|
|
John Weidman,
|
|
Dark Force
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive,
|
|
John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001-2006 byuu,
|
|
John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 _Demo_,
|
|
pagefault,
|
|
zsKnight,
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar,
|
|
Gary Henderson,
|
|
John Weidman
|
|
|
|
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
|
(c) Copyright 1998 - 2003 Brad Martin
|
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
2xSaI filter
|
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
|
|
|
HQ2x, HQ3x, HQ4x filters
|
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
|
|
|
Win32 GUI code
|
|
(c) Copyright 2003 - 2006 blip,
|
|
funkyass,
|
|
Matthew Kendora,
|
|
Nach,
|
|
nitsuja
|
|
|
|
Mac OS GUI code
|
|
(c) Copyright 1998 - 2001 John Stiles
|
|
(c) Copyright 2001 - 2007 zones
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
|
|
Snes9x homepage: http://www.snes9x.com
|
|
|
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
|
and source form, for non-commercial purposes, is hereby granted without
|
|
fee, providing that this license information and copyright notice appear
|
|
with all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software or it's derivatives.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes,
|
|
but is not limited to, charging money for Snes9x or software derived from
|
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
|
using Snes9x as a promotion for your commercial product.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
**********************************************************************************/
|
|
|
|
|
|
|
|
#include "fxemu.h"
|
|
#include "fxinst.h"
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <stdio.h>
|
|
|
|
/* The FxChip Emulator's internal variables */
|
|
struct FxRegs_s GSU = FxRegs_s_null;
|
|
|
|
uint32 (**fx_ppfFunctionTable)(uint32) = 0;
|
|
void (**fx_ppfPlotTable)() = 0;
|
|
void (**fx_ppfOpcodeTable)() = 0;
|
|
|
|
#if 0
|
|
void fx_setCache()
|
|
{
|
|
uint32 c;
|
|
GSU.bCacheActive = TRUE;
|
|
GSU.pvRegisters[0x3e] &= 0xf0;
|
|
c = (uint32)GSU.pvRegisters[0x3e];
|
|
c |= ((uint32)GSU.pvRegisters[0x3f])<<8;
|
|
if(c == GSU.vCacheBaseReg)
|
|
return;
|
|
GSU.vCacheBaseReg = c;
|
|
GSU.vCacheFlags = 0;
|
|
if(c < (0x10000-512))
|
|
{
|
|
uint8 const* t = &ROM(c);
|
|
memcpy(GSU.pvCache,t,512);
|
|
}
|
|
else
|
|
{
|
|
uint8 const* t1;
|
|
uint8 const* t2;
|
|
uint32 i = 0x10000 - c;
|
|
t1 = &ROM(c);
|
|
t2 = &ROM(0);
|
|
memcpy(GSU.pvCache,t1,i);
|
|
memcpy(&GSU.pvCache[i],t2,512-i);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void FxCacheWriteAccess(uint16 vAddress)
|
|
{
|
|
#if 0
|
|
if(!GSU.bCacheActive)
|
|
{
|
|
uint8 v = GSU.pvCache[GSU.pvCache[vAddress&0x1ff];
|
|
fx_setCache();
|
|
GSU.pvCache[GSU.pvCache[vAddress&0x1ff] = v;
|
|
}
|
|
#endif
|
|
if((vAddress & 0x00f) == 0x00f)
|
|
GSU.vCacheFlags |= 1 << ((vAddress&0x1f0) >> 4);
|
|
}
|
|
|
|
void FxFlushCache()
|
|
{
|
|
GSU.vCacheFlags = 0;
|
|
GSU.vCacheBaseReg = 0;
|
|
GSU.bCacheActive = FALSE;
|
|
// GSU.vPipe = 0x1;
|
|
}
|
|
|
|
static void fx_backupCache()
|
|
{
|
|
#if 0
|
|
uint32 i;
|
|
uint32 v = GSU.vCacheFlags;
|
|
uint32 c = USEX16(GSU.vCacheBaseReg);
|
|
if(v)
|
|
for(i=0; i<32; i++)
|
|
{
|
|
if(v&1)
|
|
{
|
|
if(c < (0x10000-16))
|
|
{
|
|
uint8 * t = &GSU.pvPrgBank[c];
|
|
memcpy(&GSU.avCacheBackup[i<<4],t,16);
|
|
memcpy(t,&GSU.pvCache[i<<4],16);
|
|
}
|
|
else
|
|
{
|
|
uint8 * t1;
|
|
uint8 * t2;
|
|
uint32 a = 0x10000 - c;
|
|
t1 = &GSU.pvPrgBank[c];
|
|
t2 = &GSU.pvPrgBank[0];
|
|
memcpy(&GSU.avCacheBackup[i<<4],t1,a);
|
|
memcpy(t1,&GSU.pvCache[i<<4],a);
|
|
memcpy(&GSU.avCacheBackup[(i<<4)+a],t2,16-a);
|
|
memcpy(t2,&GSU.pvCache[(i<<4)+a],16-a);
|
|
}
|
|
}
|
|
c = USEX16(c+16);
|
|
v >>= 1;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void fx_restoreCache()
|
|
{
|
|
#if 0
|
|
uint32 i;
|
|
uint32 v = GSU.vCacheFlags;
|
|
uint32 c = USEX16(GSU.vCacheBaseReg);
|
|
if(v)
|
|
for(i=0; i<32; i++)
|
|
{
|
|
if(v&1)
|
|
{
|
|
if(c < (0x10000-16))
|
|
{
|
|
uint8 * t = &GSU.pvPrgBank[c];
|
|
memcpy(t,&GSU.avCacheBackup[i<<4],16);
|
|
memcpy(&GSU.pvCache[i<<4],t,16);
|
|
}
|
|
else
|
|
{
|
|
uint8 * t1;
|
|
uint8 * t2;
|
|
uint32 a = 0x10000 - c;
|
|
t1 = &GSU.pvPrgBank[c];
|
|
t2 = &GSU.pvPrgBank[0];
|
|
memcpy(t1,&GSU.avCacheBackup[i<<4],a);
|
|
memcpy(&GSU.pvCache[i<<4],t1,a);
|
|
memcpy(t2,&GSU.avCacheBackup[(i<<4)+a],16-a);
|
|
memcpy(&GSU.pvCache[(i<<4)+a],t2,16-a);
|
|
}
|
|
}
|
|
c = USEX16(c+16);
|
|
v >>= 1;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void fx_flushCache()
|
|
{
|
|
fx_restoreCache();
|
|
GSU.vCacheFlags = 0;
|
|
GSU.bCacheActive = FALSE;
|
|
}
|
|
|
|
|
|
void fx_updateRamBank(uint8 Byte)
|
|
{
|
|
// Update BankReg and Bank pointer
|
|
GSU.vRamBankReg = (uint32)Byte & (FX_RAM_BANKS-1);
|
|
GSU.pvRamBank = GSU.apvRamBank[Byte & 0x3];
|
|
}
|
|
|
|
|
|
static void fx_readRegisterSpace()
|
|
{
|
|
int i;
|
|
uint8 *p;
|
|
static uint32 avHeight[] = { 128, 160, 192, 256 };
|
|
static uint32 avMult[] = { 16, 32, 32, 64 };
|
|
|
|
GSU.vErrorCode = 0;
|
|
|
|
/* Update R0-R15 */
|
|
p = GSU.pvRegisters;
|
|
for(i=0; i<16; i++)
|
|
{
|
|
GSU.avReg[i] = *p++;
|
|
GSU.avReg[i] += ((uint32)(*p++)) << 8;
|
|
}
|
|
|
|
/* Update other registers */
|
|
p = GSU.pvRegisters;
|
|
GSU.vStatusReg = (uint32)p[GSU_SFR];
|
|
GSU.vStatusReg |= ((uint32)p[GSU_SFR+1]) << 8;
|
|
GSU.vPrgBankReg = (uint32)p[GSU_PBR];
|
|
GSU.vRomBankReg = (uint32)p[GSU_ROMBR];
|
|
GSU.vRamBankReg = ((uint32)p[GSU_RAMBR]) & (FX_RAM_BANKS-1);
|
|
GSU.vCacheBaseReg = (uint32)p[GSU_CBR];
|
|
GSU.vCacheBaseReg |= ((uint32)p[GSU_CBR+1]) << 8;
|
|
|
|
/* Update status register variables */
|
|
GSU.vZero = !(GSU.vStatusReg & FLG_Z);
|
|
GSU.vSign = (GSU.vStatusReg & FLG_S) << 12;
|
|
GSU.vOverflow = (GSU.vStatusReg & FLG_OV) << 16;
|
|
GSU.vCarry = (GSU.vStatusReg & FLG_CY) >> 2;
|
|
|
|
/* Set bank pointers */
|
|
GSU.pvRamBank = GSU.apvRamBank[GSU.vRamBankReg & 0x3];
|
|
GSU.pvRomBank = GSU.apvRomBank[GSU.vRomBankReg];
|
|
GSU.pvPrgBank = GSU.apvRomBank[GSU.vPrgBankReg];
|
|
|
|
/* Set screen pointers */
|
|
GSU.pvScreenBase = &GSU.pvRam[ USEX8(p[GSU_SCBR]) << 10 ];
|
|
i = (int)(!!(p[GSU_SCMR] & 0x04));
|
|
i |= ((int)(!!(p[GSU_SCMR] & 0x20))) << 1;
|
|
GSU.vScreenHeight = GSU.vScreenRealHeight = avHeight[i];
|
|
GSU.vMode = p[GSU_SCMR] & 0x03;
|
|
#if 0
|
|
if(GSU.vMode == 2)
|
|
error illegal color depth GSU.vMode;
|
|
#endif
|
|
if(i == 3)
|
|
GSU.vScreenSize = (256/8) * (256/8) * 32;
|
|
else
|
|
GSU.vScreenSize = (GSU.vScreenHeight/8) * (256/8) * avMult[GSU.vMode];
|
|
if (GSU.vPlotOptionReg & 0x10)
|
|
{
|
|
/* OBJ Mode (for drawing into sprites) */
|
|
GSU.vScreenHeight = 256;
|
|
}
|
|
#if 0
|
|
if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
|
|
error illegal address for screen base register
|
|
#else
|
|
if(GSU.pvScreenBase + GSU.vScreenSize > GSU.pvRam + (GSU.nRamBanks * 65536))
|
|
GSU.pvScreenBase = GSU.pvRam + (GSU.nRamBanks * 65536) - GSU.vScreenSize;
|
|
#endif
|
|
GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
|
|
GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];
|
|
|
|
fx_ppfOpcodeTable[0x04c] = GSU.pfPlot;
|
|
fx_ppfOpcodeTable[0x14c] = GSU.pfRpix;
|
|
fx_ppfOpcodeTable[0x24c] = GSU.pfPlot;
|
|
fx_ppfOpcodeTable[0x34c] = GSU.pfRpix;
|
|
|
|
fx_computeScreenPointers ();
|
|
|
|
fx_backupCache();
|
|
}
|
|
|
|
void fx_dirtySCBR()
|
|
{
|
|
GSU.vSCBRDirty = TRUE;
|
|
}
|
|
|
|
void fx_computeScreenPointers ()
|
|
{
|
|
if (GSU.vMode != GSU.vPrevMode ||
|
|
GSU.vPrevScreenHeight != GSU.vScreenHeight ||
|
|
GSU.vSCBRDirty)
|
|
{
|
|
int i;
|
|
|
|
GSU.vSCBRDirty = FALSE;
|
|
|
|
/* Make a list of pointers to the start of each screen column */
|
|
switch (GSU.vScreenHeight)
|
|
{
|
|
case 128:
|
|
switch (GSU.vMode)
|
|
{
|
|
case 0:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
|
|
GSU.x[i] = i << 8;
|
|
}
|
|
break;
|
|
case 1:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
|
|
GSU.x[i] = i << 9;
|
|
}
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
|
|
GSU.x[i] = i << 10;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case 160:
|
|
switch (GSU.vMode)
|
|
{
|
|
case 0:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
|
|
GSU.x[i] = (i << 8) + (i << 6);
|
|
}
|
|
break;
|
|
case 1:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
|
|
GSU.x[i] = (i << 9) + (i << 7);
|
|
}
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
|
|
GSU.x[i] = (i << 10) + (i << 8);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case 192:
|
|
switch (GSU.vMode)
|
|
{
|
|
case 0:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 4);
|
|
GSU.x[i] = (i << 8) + (i << 7);
|
|
}
|
|
break;
|
|
case 1:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 5);
|
|
GSU.x[i] = (i << 9) + (i << 8);
|
|
}
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase + (i << 6);
|
|
GSU.x[i] = (i << 10) + (i << 9);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
case 256:
|
|
switch (GSU.vMode)
|
|
{
|
|
case 0:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase +
|
|
((i & 0x10) << 9) + ((i & 0xf) << 8);
|
|
GSU.x[i] = ((i & 0x10) << 8) + ((i & 0xf) << 4);
|
|
}
|
|
break;
|
|
case 1:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase +
|
|
((i & 0x10) << 10) + ((i & 0xf) << 9);
|
|
GSU.x[i] = ((i & 0x10) << 9) + ((i & 0xf) << 5);
|
|
}
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
GSU.apvScreen[i] = GSU.pvScreenBase +
|
|
((i & 0x10) << 11) + ((i & 0xf) << 10);
|
|
GSU.x[i] = ((i & 0x10) << 10) + ((i & 0xf) << 6);
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
GSU.vPrevMode = GSU.vMode;
|
|
GSU.vPrevScreenHeight = GSU.vScreenHeight;
|
|
}
|
|
}
|
|
|
|
static void fx_writeRegisterSpace()
|
|
{
|
|
int i;
|
|
uint8 *p;
|
|
|
|
p = GSU.pvRegisters;
|
|
for(i=0; i<16; i++)
|
|
{
|
|
*p++ = (uint8)GSU.avReg[i];
|
|
*p++ = (uint8)(GSU.avReg[i] >> 8);
|
|
}
|
|
|
|
/* Update status register */
|
|
if( USEX16(GSU.vZero) == 0 ) SF(Z);
|
|
else CF(Z);
|
|
if( GSU.vSign & 0x8000 ) SF(S);
|
|
else CF(S);
|
|
if(GSU.vOverflow >= 0x8000 || GSU.vOverflow < -0x8000) SF(OV);
|
|
else CF(OV);
|
|
if(GSU.vCarry) SF(CY);
|
|
else CF(CY);
|
|
|
|
p = GSU.pvRegisters;
|
|
p[GSU_SFR] = (uint8)GSU.vStatusReg;
|
|
p[GSU_SFR+1] = (uint8)(GSU.vStatusReg>>8);
|
|
p[GSU_PBR] = (uint8)GSU.vPrgBankReg;
|
|
p[GSU_ROMBR] = (uint8)GSU.vRomBankReg;
|
|
p[GSU_RAMBR] = (uint8)GSU.vRamBankReg;
|
|
p[GSU_CBR] = (uint8)GSU.vCacheBaseReg;
|
|
p[GSU_CBR+1] = (uint8)(GSU.vCacheBaseReg>>8);
|
|
|
|
fx_restoreCache();
|
|
}
|
|
|
|
/* Reset the FxChip */
|
|
void FxReset(struct FxInit_s *psFxInfo)
|
|
{
|
|
int i;
|
|
static uint32 (**appfFunction[])(uint32) = {
|
|
&fx_apfFunctionTable[0],
|
|
#if 0
|
|
&fx_a_apfFunctionTable[0],
|
|
&fx_r_apfFunctionTable[0],
|
|
&fx_ar_apfFunctionTable[0],
|
|
#endif
|
|
};
|
|
static void (**appfPlot[])() = {
|
|
&fx_apfPlotTable[0],
|
|
#if 0
|
|
&fx_a_apfPlotTable[0],
|
|
&fx_r_apfPlotTable[0],
|
|
&fx_ar_apfPlotTable[0],
|
|
#endif
|
|
};
|
|
static void (**appfOpcode[])() = {
|
|
&fx_apfOpcodeTable[0],
|
|
#if 0
|
|
&fx_a_apfOpcodeTable[0],
|
|
&fx_r_apfOpcodeTable[0],
|
|
&fx_ar_apfOpcodeTable[0],
|
|
#endif
|
|
};
|
|
|
|
/* Get function pointers for the current emulation mode */
|
|
fx_ppfFunctionTable = appfFunction[psFxInfo->vFlags & 0x3];
|
|
fx_ppfPlotTable = appfPlot[psFxInfo->vFlags & 0x3];
|
|
fx_ppfOpcodeTable = appfOpcode[psFxInfo->vFlags & 0x3];
|
|
|
|
/* Clear all internal variables */
|
|
memset((uint8*)&GSU,0,sizeof(struct FxRegs_s));
|
|
|
|
/* Set default registers */
|
|
GSU.pvSreg = GSU.pvDreg = &R0;
|
|
|
|
/* Set RAM and ROM pointers */
|
|
GSU.pvRegisters = psFxInfo->pvRegisters;
|
|
GSU.nRamBanks = psFxInfo->nRamBanks;
|
|
GSU.pvRam = psFxInfo->pvRam;
|
|
GSU.nRomBanks = psFxInfo->nRomBanks;
|
|
GSU.pvRom = psFxInfo->pvRom;
|
|
GSU.vPrevScreenHeight = ~0;
|
|
GSU.vPrevMode = ~0;
|
|
|
|
/* The GSU can't access more than 2mb (16mbits) */
|
|
if(GSU.nRomBanks > 0x20)
|
|
GSU.nRomBanks = 0x20;
|
|
|
|
/* Clear FxChip register space */
|
|
memset(GSU.pvRegisters,0,0x300);
|
|
|
|
/* Set FxChip version Number */
|
|
GSU.pvRegisters[0x3b] = 0;
|
|
|
|
/* Make ROM bank table */
|
|
for(i=0; i<256; i++)
|
|
{
|
|
uint32 b = i & 0x7f;
|
|
if (b >= 0x40)
|
|
{
|
|
if (GSU.nRomBanks > 1)
|
|
b %= GSU.nRomBanks;
|
|
else
|
|
b &= 1;
|
|
|
|
GSU.apvRomBank[i] = &GSU.pvRom[ b << 16 ];
|
|
}
|
|
else
|
|
{
|
|
b %= GSU.nRomBanks * 2;
|
|
GSU.apvRomBank[i] = &GSU.pvRom[ (b << 16) + 0x200000];
|
|
}
|
|
}
|
|
|
|
/* Make RAM bank table */
|
|
for(i=0; i<4; i++)
|
|
{
|
|
GSU.apvRamBank[i] = &GSU.pvRam[(i % GSU.nRamBanks) << 16];
|
|
GSU.apvRomBank[0x70 + i] = GSU.apvRamBank[i];
|
|
}
|
|
|
|
/* Start with a nop in the pipe */
|
|
GSU.vPipe = 0x01;
|
|
|
|
/* Set pointer to GSU cache */
|
|
GSU.pvCache = &GSU.pvRegisters[0x100];
|
|
|
|
fx_readRegisterSpace();
|
|
}
|
|
|
|
static uint8 fx_checkStartAddress()
|
|
{
|
|
/* Check if we start inside the cache */
|
|
if(GSU.bCacheActive && R15 >= GSU.vCacheBaseReg && R15 < (GSU.vCacheBaseReg+512))
|
|
return TRUE;
|
|
|
|
/* Check if we're in an unused area */
|
|
#if 0
|
|
if(GSU.vPrgBankReg < 0x40 && R15 < 0x8000)
|
|
return FALSE;
|
|
#endif
|
|
if(GSU.vPrgBankReg >= 0x60 && GSU.vPrgBankReg <= 0x6f)
|
|
return FALSE;
|
|
if(GSU.vPrgBankReg >= 0x74)
|
|
return FALSE;
|
|
|
|
/* Check if we're in RAM and the RAN flag is not set */
|
|
if(GSU.vPrgBankReg >= 0x70 && GSU.vPrgBankReg <= 0x73 && !(SCMR&(1<<3)) )
|
|
return FALSE;
|
|
|
|
/* If not, we're in ROM, so check if the RON flag is set */
|
|
if(!(SCMR&(1<<4)))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* Execute until the next stop instruction */
|
|
int FxEmulate(uint32 nInstructions)
|
|
{
|
|
uint32 vCount;
|
|
|
|
/* Read registers and initialize GSU session */
|
|
fx_readRegisterSpace();
|
|
|
|
/* Check if the start address is valid */
|
|
if(!fx_checkStartAddress())
|
|
{
|
|
CF(G);
|
|
fx_writeRegisterSpace();
|
|
#if 0
|
|
GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
|
|
return FX_ERROR_ILLEGAL_ADDRESS;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
/* Execute GSU session */
|
|
CF(IRQ);
|
|
|
|
if(GSU.bBreakPoint)
|
|
vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN_TO_BREAKPOINT](nInstructions);
|
|
else
|
|
vCount = fx_ppfFunctionTable[FX_FUNCTION_RUN](nInstructions);
|
|
|
|
/* Store GSU registers */
|
|
fx_writeRegisterSpace();
|
|
|
|
/* Check for error code */
|
|
if(GSU.vErrorCode)
|
|
return GSU.vErrorCode;
|
|
else
|
|
return vCount;
|
|
}
|
|
|
|
/* Breakpoints */
|
|
void FxBreakPointSet(uint32 vAddress)
|
|
{
|
|
GSU.bBreakPoint = TRUE;
|
|
GSU.vBreakPoint = USEX16(vAddress);
|
|
}
|
|
void FxBreakPointClear()
|
|
{
|
|
GSU.bBreakPoint = FALSE;
|
|
}
|
|
|
|
/* Step by step execution */
|
|
int FxStepOver(uint32 nInstructions)
|
|
{
|
|
uint32 vCount;
|
|
fx_readRegisterSpace();
|
|
|
|
/* Check if the start address is valid */
|
|
if(!fx_checkStartAddress())
|
|
{
|
|
CF(G);
|
|
#if 0
|
|
GSU.vIllegalAddress = (GSU.vPrgBankReg << 24) | R15;
|
|
return FX_ERROR_ILLEGAL_ADDRESS;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
if( PIPE >= 0xf0 )
|
|
GSU.vStepPoint = USEX16(R15+3);
|
|
else if( (PIPE >= 0x05 && PIPE <= 0x0f) || (PIPE >= 0xa0 && PIPE <= 0xaf) )
|
|
GSU.vStepPoint = USEX16(R15+2);
|
|
else
|
|
GSU.vStepPoint = USEX16(R15+1);
|
|
vCount = fx_ppfFunctionTable[FX_FUNCTION_STEP_OVER](nInstructions);
|
|
fx_writeRegisterSpace();
|
|
if(GSU.vErrorCode)
|
|
return GSU.vErrorCode;
|
|
else
|
|
return vCount;
|
|
}
|
|
|
|
/* Errors */
|
|
int FxGetErrorCode()
|
|
{
|
|
return GSU.vErrorCode;
|
|
}
|
|
|
|
int FxGetIllegalAddress()
|
|
{
|
|
return GSU.vIllegalAddress;
|
|
}
|
|
|
|
/* Access to internal registers */
|
|
uint32 FxGetColorRegister()
|
|
{
|
|
return GSU.vColorReg & 0xff;
|
|
}
|
|
|
|
uint32 FxGetPlotOptionRegister()
|
|
{
|
|
return GSU.vPlotOptionReg & 0x1f;
|
|
}
|
|
|
|
uint32 FxGetSourceRegisterIndex()
|
|
{
|
|
return GSU.pvSreg - GSU.avReg;
|
|
}
|
|
|
|
uint32 FxGetDestinationRegisterIndex()
|
|
{
|
|
return GSU.pvDreg - GSU.avReg;
|
|
}
|
|
|
|
uint8 FxPipe()
|
|
{
|
|
return GSU.vPipe;
|
|
}
|
|
|