snes9xgx/source/snes9x/apu
bladeoner dc9149939e Backport frequency changes (#820)
Adjust default input rate, too.
Use nominal frequency ratio for APU.
2019-02-23 18:51:28 -07:00
..
apu.cpp Backport frequency changes (#820) 2019-02-23 18:51:28 -07:00
apu.h Add stub license 2018-12-27 20:24:49 +01:00
blargg_common.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
blargg_config.h add new APU 2010-01-27 22:12:09 +00:00
blargg_endian.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
blargg_source.h add new APU 2010-01-27 22:12:09 +00:00
hermite_resampler.h Add stub license 2018-12-27 20:24:49 +01:00
license.txt sync with upstream 2010-10-03 20:13:53 +00:00
resampler.h Add stub license 2018-12-27 20:24:49 +01:00
ring_buffer.h Add stub license 2018-12-27 20:24:49 +01:00
SNES_SPC_misc.cpp revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SNES_SPC_state.cpp add new APU 2010-01-27 22:12:09 +00:00
SNES_SPC.cpp revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SNES_SPC.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_CPU.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_DSP.cpp Add Interpolation option and Add Gamemenu Audio 2018-12-23 18:14:30 +01:00
SPC_DSP.h revert recent APU changes. they would randomly compile "wrong" - out <= 2018-08-22 10:35:43 -06:00
SPC_Filter.cpp add new APU 2010-01-27 22:12:09 +00:00
SPC_Filter.h add new APU 2010-01-27 22:12:09 +00:00