mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-25 18:51:50 +01:00
67af82ad0c
* Add support for BML-format .cht files, and OptionBrowser text scrolling * Move BML handling out of cheatmgr.cpp
106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
/*****************************************************************************\
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
This file is licensed under the Snes9x License.
|
|
For further information, consult the LICENSE file in the root directory.
|
|
\*****************************************************************************/
|
|
|
|
#ifndef _CHEATS_H_
|
|
#define _CHEATS_H_
|
|
|
|
#include "port.h"
|
|
#include "bml.h"
|
|
#include <vector>
|
|
|
|
struct SCheat
|
|
{
|
|
uint32 address;
|
|
uint8 byte;
|
|
uint8 saved_byte;
|
|
bool8 conditional;
|
|
bool8 cond_true;
|
|
uint8 cond_byte;
|
|
bool8 enabled;
|
|
};
|
|
|
|
struct SCheatGroup
|
|
{
|
|
char *name;
|
|
bool8 enabled;
|
|
std::vector<struct SCheat> c;
|
|
};
|
|
|
|
struct SCheatData
|
|
{
|
|
std::vector<struct SCheatGroup> g;
|
|
bool8 enabled;
|
|
uint8 CWRAM[0x20000];
|
|
uint8 CSRAM[0x80000];
|
|
uint8 CIRAM[0x2000];
|
|
uint8 *RAM;
|
|
uint8 *FillRAM;
|
|
uint8 *SRAM;
|
|
uint32 ALL_BITS[0x32000 >> 5];
|
|
uint8 CWatchRAM[0x32000];
|
|
};
|
|
|
|
struct Watch
|
|
{
|
|
bool on;
|
|
int size;
|
|
int format;
|
|
uint32 address;
|
|
char buf[12];
|
|
char desc[32];
|
|
};
|
|
|
|
typedef enum
|
|
{
|
|
S9X_LESS_THAN,
|
|
S9X_GREATER_THAN,
|
|
S9X_LESS_THAN_OR_EQUAL,
|
|
S9X_GREATER_THAN_OR_EQUAL,
|
|
S9X_EQUAL,
|
|
S9X_NOT_EQUAL
|
|
} S9xCheatComparisonType;
|
|
|
|
typedef enum
|
|
{
|
|
S9X_8_BITS,
|
|
S9X_16_BITS,
|
|
S9X_24_BITS,
|
|
S9X_32_BITS
|
|
} S9xCheatDataSize;
|
|
|
|
extern SCheatData Cheat;
|
|
extern Watch watches[16];
|
|
|
|
int S9xAddCheatGroup (const char *name, const char *cheat);
|
|
int S9xModifyCheatGroup (uint32 index, const char *name, const char *cheat);
|
|
void S9xEnableCheatGroup (uint32 index);
|
|
void S9xDisableCheatGroup (uint32 index);
|
|
void S9xDeleteCheats (void);
|
|
char *S9xCheatGroupToText (uint32 index);
|
|
void S9xDeleteCheatGroup (uint32 index);
|
|
bool8 S9xLoadCheatFile (const char *filename);
|
|
bool8 S9xSaveCheatFile (const char *filename);
|
|
void S9xUpdateCheatsInMemory (void);
|
|
int S9xImportCheatsFromDatabase(const char *filename);
|
|
void S9xCheatsDisable (void);
|
|
void S9xCheatsEnable (void);
|
|
char *S9xCheatValidate (const char *cheat);
|
|
|
|
void S9xInitCheatData (void);
|
|
void S9xInitWatchedAddress (void);
|
|
void S9xStartCheatSearch (SCheatData *);
|
|
void S9xSearchForChange (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, bool8, bool8);
|
|
void S9xSearchForValue (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8, bool8);
|
|
void S9xSearchForAddress (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32, bool8);
|
|
void S9xOutputCheatSearchResults (SCheatData *);
|
|
void S9xLoadCheatsFromBMLNode (bml_node *);
|
|
|
|
const char * S9xGameGenieToRaw (const char *, uint32 &, uint8 &);
|
|
const char * S9xProActionReplayToRaw (const char *, uint32 &, uint8 &);
|
|
const char * S9xGoldFingerToRaw (const char *, uint32 &, bool8 &, uint8 &, uint8 bytes[3]);
|
|
|
|
#endif
|