mirror of
https://github.com/dborth/snes9xgx.git
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2154 lines
70 KiB
C++
2154 lines
70 KiB
C++
/**********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
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funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com),
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Nach (n-a-c-h@users.sourceforge.net), and
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zones (kasumitokoduck@yahoo.com)
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com)
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley,
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001-2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight,
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound DSP emulator code is derived from SNEeSe and OpenSPC:
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x filter
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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**********************************************************************************/
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#include <string.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <ctype.h>
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#include <stdlib.h>
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#include <time.h>
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#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include "snapshot.h"
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#ifndef NGC
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#include "snaporig.h"
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#endif
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#include "memmap.h"
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#include "snes9x.h"
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#include "65c816.h"
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#include "ppu.h"
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#include "cpuexec.h"
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#include "display.h"
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#include "apu.h"
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#include "soundux.h"
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#include "sa1.h"
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#include "bsx.h"
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#include "srtc.h"
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#include "sdd1.h"
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#include "spc7110.h"
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#include "movie.h"
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#include "controls.h"
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#include "memfile.h"
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#include "gccore.h"
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#include "ftfont.h"
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extern uint8 *SRAM;
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#ifdef ZSNES_FX
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START_EXTERN_C
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void S9xSuperFXPreSaveState ();
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void S9xSuperFXPostSaveState ();
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void S9xSuperFXPostLoadState ();
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END_EXTERN_C
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#endif
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void S9xResetSaveTimer(bool8 dontsave){
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static time_t t=-1;
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if(!dontsave && t!=-1 && time(NULL)-t>300){{
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#ifndef NGC
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char def [PATH_MAX];
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char filename [PATH_MAX];
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char drive [_MAX_DRIVE];
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char dir [_MAX_DIR];
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char ext [_MAX_EXT];
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_splitpath(Memory.ROMFilename, drive, dir, def, ext);
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sprintf(filename, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR),
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SLASH_STR, def, _MAX_EXT-1, "oops");
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S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, "Auto-saving 'oops' savestate");
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Snapshot(filename);
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#endif
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}}
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t=time(NULL);
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}
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bool8 S9xUnfreezeZSNES (const char *filename);
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typedef struct {
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int offset;
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int size;
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int type;
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uint16 debuted_in, deleted_in;
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} FreezeData;
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enum {
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INT_V, uint8_ARRAY_V, uint16_ARRAY_V, uint32_ARRAY_V
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};
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static struct Obsolete {
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uint8 SPPU_Joypad1ButtonReadPos;
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uint8 SPPU_Joypad2ButtonReadPos;
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uint8 SPPU_Joypad3ButtonReadPos;
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uint8 SPPU_MouseSpeed[2];
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uint8 SAPU_Flags;
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} Obsolete;
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#define Offset(field,structure) \
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((int) (((char *) (&(((structure)NULL)->field))) - ((char *) NULL)))
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#define DUMMY(f) Offset(f,struct Obsolete *)
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#define DELETED(f) (-1)
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#define COUNT(ARRAY) (sizeof (ARRAY) / sizeof (ARRAY[0]))
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struct SnapshotMovieInfo
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{
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uint32 MovieInputDataSize;
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};
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#undef OFFSET
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#define OFFSET(f) Offset(f,struct SnapshotMovieInfo *)
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#ifndef NGC
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static FreezeData SnapMovie [] = {
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{OFFSET (MovieInputDataSize), 4, INT_V, 1, 9999},
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};
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#endif
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#undef OFFSET
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#define OFFSET(f) Offset(f,struct SCPUState *)
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static FreezeData SnapCPU [] = {
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{OFFSET (Flags), 4, INT_V, 1, 9999},
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{OFFSET (BranchSkip), 1, INT_V, 1, 9999},
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{OFFSET (NMIActive), 1, INT_V, 1, 9999},
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{OFFSET (IRQActive), 1, INT_V, 1, 9999},
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{OFFSET (WaitingForInterrupt), 1, INT_V, 1, 9999},
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{OFFSET (WhichEvent), 1, INT_V, 1, 9999},
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{OFFSET (Cycles), 4, INT_V, 1, 9999},
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{OFFSET (NextEvent), 4, INT_V, 1, 9999},
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{OFFSET (V_Counter), 4, INT_V, 1, 9999},
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{OFFSET (MemSpeed), 4, INT_V, 1, 9999},
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{OFFSET (MemSpeedx2), 4, INT_V, 1, 9999},
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{OFFSET (FastROMSpeed), 4, INT_V, 1, 9999}
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};
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#undef OFFSET
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#define OFFSET(f) Offset(f,struct SRegisters *)
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static FreezeData SnapRegisters [] = {
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{OFFSET (PB), 1, INT_V, 1, 9999},
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{OFFSET (DB), 1, INT_V, 1, 9999},
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{OFFSET (P.W), 2, INT_V, 1, 9999},
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{OFFSET (A.W), 2, INT_V, 1, 9999},
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{OFFSET (D.W), 2, INT_V, 1, 9999},
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{OFFSET (S.W), 2, INT_V, 1, 9999},
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{OFFSET (X.W), 2, INT_V, 1, 9999},
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{OFFSET (Y.W), 2, INT_V, 1, 9999},
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{OFFSET (PCw), 2, INT_V, 1, 9999}
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};
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#undef OFFSET
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#define OFFSET(f) Offset(f,struct SPPU *)
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static FreezeData SnapPPU [] = {
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{OFFSET (BGMode), 1, INT_V, 1, 9999},
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{OFFSET (BG3Priority), 1, INT_V, 1, 9999},
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{OFFSET (Brightness), 1, INT_V, 1, 9999},
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{OFFSET (VMA.High), 1, INT_V, 1, 9999},
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{OFFSET (VMA.Increment), 1, INT_V, 1, 9999},
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{OFFSET (VMA.Address), 2, INT_V, 1, 9999},
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{OFFSET (VMA.Mask1), 2, INT_V, 1, 9999},
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{OFFSET (VMA.FullGraphicCount), 2, INT_V, 1, 9999},
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{OFFSET (VMA.Shift), 2, INT_V, 1, 9999},
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{OFFSET (BG[0].SCBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[0].VOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[0].HOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[0].BGSize), 1, INT_V, 1, 9999},
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{OFFSET (BG[0].NameBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[0].SCSize), 2, INT_V, 1, 9999},
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{OFFSET (BG[1].SCBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[1].VOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[1].HOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[1].BGSize), 1, INT_V, 1, 9999},
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{OFFSET (BG[1].NameBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[1].SCSize), 2, INT_V, 1, 9999},
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{OFFSET (BG[2].SCBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[2].VOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[2].HOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[2].BGSize), 1, INT_V, 1, 9999},
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{OFFSET (BG[2].NameBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[2].SCSize), 2, INT_V, 1, 9999},
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{OFFSET (BG[3].SCBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[3].VOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[3].HOffset), 2, INT_V, 1, 9999},
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{OFFSET (BG[3].BGSize), 1, INT_V, 1, 9999},
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{OFFSET (BG[3].NameBase), 2, INT_V, 1, 9999},
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{OFFSET (BG[3].SCSize), 2, INT_V, 1, 9999},
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{OFFSET (CGFLIP), 1, INT_V, 1, 9999},
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{OFFSET (CGDATA), 256, uint16_ARRAY_V, 1, 9999},
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{OFFSET (FirstSprite), 1, INT_V, 1, 9999},
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#define O(N) \
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{OFFSET (OBJ[N].HPos), 2, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].VPos), 2, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].Name), 2, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].VFlip), 1, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].HFlip), 1, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].Priority), 1, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].Palette), 1, INT_V, 1, 9999}, \
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{OFFSET (OBJ[N].Size), 1, INT_V, 1, 9999}
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O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
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O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
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O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
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O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
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O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39),
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O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47),
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O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55),
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O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63),
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O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71),
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O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79),
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O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87),
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O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95),
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O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103),
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O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111),
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O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119),
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O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127),
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#undef O
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{OFFSET (OAMPriorityRotation), 1, INT_V, 1, 9999},
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{OFFSET (OAMAddr), 2, INT_V, 1, 9999},
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{OFFSET (OAMFlip), 1, INT_V, 1, 9999},
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{OFFSET (OAMTileAddress), 2, INT_V, 1, 9999},
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{OFFSET (IRQVBeamPos), 2, INT_V, 1, 9999},
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{OFFSET (IRQHBeamPos), 2, INT_V, 1, 9999},
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{OFFSET (VBeamPosLatched), 2, INT_V, 1, 9999},
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{OFFSET (HBeamPosLatched), 2, INT_V, 1, 9999},
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{OFFSET (HBeamFlip), 1, INT_V, 1, 9999},
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{OFFSET (VBeamFlip), 1, INT_V, 1, 9999},
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{OFFSET (HVBeamCounterLatched), 1, INT_V, 1, 9999},
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{OFFSET (MatrixA), 2, INT_V, 1, 9999},
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{OFFSET (MatrixB), 2, INT_V, 1, 9999},
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{OFFSET (MatrixC), 2, INT_V, 1, 9999},
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{OFFSET (MatrixD), 2, INT_V, 1, 9999},
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{OFFSET (CentreX), 2, INT_V, 1, 9999},
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{OFFSET (CentreY), 2, INT_V, 1, 9999},
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{OFFSET (M7HOFS), 2, INT_V, 2, 9999},
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{OFFSET (M7VOFS), 2, INT_V, 2, 9999},
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{DUMMY (SPPU_Joypad1ButtonReadPos), 1, INT_V, 1, 2},
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{DUMMY (SPPU_Joypad2ButtonReadPos), 1, INT_V, 1, 2},
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{DUMMY (SPPU_Joypad3ButtonReadPos), 1, INT_V, 1, 2},
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{OFFSET (CGADD), 1, INT_V, 1, 9999},
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{OFFSET (FixedColourRed), 1, INT_V, 1, 9999},
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{OFFSET (FixedColourGreen), 1, INT_V, 1, 9999},
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{OFFSET (FixedColourBlue), 1, INT_V, 1, 9999},
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{OFFSET (SavedOAMAddr), 2, INT_V, 1, 9999},
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{OFFSET (ScreenHeight), 2, INT_V, 1, 9999},
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{OFFSET (WRAM), 4, INT_V, 1, 9999},
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{OFFSET (ForcedBlanking), 1, INT_V, 1, 9999},
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{OFFSET (OBJNameSelect), 2, INT_V, 1, 9999},
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{OFFSET (OBJSizeSelect), 1, INT_V, 1, 9999},
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{OFFSET (OBJNameBase), 2, INT_V, 1, 9999},
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{OFFSET (OAMReadFlip), 1, INT_V, 1, 9999},
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{OFFSET (VTimerEnabled), 1, INT_V, 1, 9999},
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{OFFSET (HTimerEnabled), 1, INT_V, 1, 9999},
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{OFFSET (HTimerPosition), 2, INT_V, 1, 9999},
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{OFFSET (Mosaic), 1, INT_V, 1, 9999},
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{OFFSET (Mode7HFlip), 1, INT_V, 1, 9999},
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{OFFSET (Mode7VFlip), 1, INT_V, 1, 9999},
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{OFFSET (Mode7Repeat), 1, INT_V, 1, 9999},
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{OFFSET (Window1Left), 1, INT_V, 1, 9999},
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{OFFSET (Window1Right), 1, INT_V, 1, 9999},
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{OFFSET (Window2Left), 1, INT_V, 1, 9999},
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{OFFSET (Window2Right), 1, INT_V, 1, 9999},
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#define O(N) \
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{OFFSET (ClipWindowOverlapLogic[N]), 1, INT_V, 1, 9999}, \
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{OFFSET (ClipWindow1Enable[N]), 1, INT_V, 1, 9999}, \
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{OFFSET (ClipWindow2Enable[N]), 1, INT_V, 1, 9999}, \
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{OFFSET (ClipWindow1Inside[N]), 1, INT_V, 1, 9999}, \
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{OFFSET (ClipWindow2Inside[N]), 1, INT_V, 1, 9999}
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O(0), O(1), O(2), O(3), O(4), O(5),
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#undef O
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{OFFSET (CGFLIPRead), 1, INT_V, 1, 9999},
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{OFFSET (Need16x8Mulitply), 1, INT_V, 1, 9999},
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{OFFSET (BGMosaic), 4, uint8_ARRAY_V, 1, 9999},
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{OFFSET (OAMData), 512 + 32, uint8_ARRAY_V, 1, 9999},
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{OFFSET (Need16x8Mulitply), 1, INT_V, 1, 9999},
|
|
{DUMMY (SPPU_MouseSpeed), 2, uint8_ARRAY_V, 1, 2},
|
|
{OFFSET (OAMWriteRegister), 2, INT_V, 2, 9999},
|
|
{OFFSET (BGnxOFSbyte), 1, INT_V, 2, 9999},
|
|
{OFFSET (M7byte), 1, INT_V, 2, 9999},
|
|
{OFFSET (OpenBus1), 1, INT_V, 2, 9999},
|
|
{OFFSET (OpenBus2), 1, INT_V, 2, 9999},
|
|
{OFFSET (VTimerPosition), 2, INT_V, 2, 9999},
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SDMA *)
|
|
|
|
static FreezeData SnapDMA [] = {
|
|
#define O(N) \
|
|
{OFFSET (TransferDirection) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (AAddressFixed) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (AAddressDecrement) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (TransferMode) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (ABank) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (AAddress) + N * sizeof (struct SDMA), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (Address) + N * sizeof (struct SDMA), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (BAddress) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{DELETED (TransferBytes), 2, INT_V, 1, 2}, \
|
|
{OFFSET (HDMAIndirectAddressing) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (DMACount_Or_HDMAIndirectAddress) + N * sizeof (struct SDMA), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (IndirectBank) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (Repeat) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (LineCount) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (DoTransfer) + N * sizeof (struct SDMA), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (UnknownByte) + N * sizeof (struct SDMA), 1, INT_V, 2, 9999}, \
|
|
{OFFSET (UnusedBit43x0) + N * sizeof (struct SDMA), 1, INT_V, 2, 9999}
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
|
|
#undef O
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SAPU *)
|
|
|
|
static FreezeData SnapAPU [] = {
|
|
{OFFSET (Cycles), 4, INT_V, 1, 9999},
|
|
{OFFSET (ShowROM), 1, INT_V, 1, 9999},
|
|
{DUMMY (SAPU_Flags), 1, INT_V, 1, 2},
|
|
{OFFSET (Flags), 4, INT_V, 2, 9999},
|
|
{OFFSET (KeyedChannels), 1, INT_V, 1, 9999},
|
|
{OFFSET (OutPorts), 4, uint8_ARRAY_V, 1, 9999},
|
|
{OFFSET (DSP), 0x80, uint8_ARRAY_V, 1, 9999},
|
|
{OFFSET (ExtraRAM), 64, uint8_ARRAY_V, 1, 9999},
|
|
{OFFSET (Timer), 3, uint16_ARRAY_V, 1, 9999},
|
|
{OFFSET (TimerTarget), 3, uint16_ARRAY_V, 1, 9999},
|
|
{OFFSET (TimerEnabled), 3, uint8_ARRAY_V, 1, 9999},
|
|
{OFFSET (TimerValueWritten), 3, uint8_ARRAY_V, 1, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SAPURegisters *)
|
|
|
|
static FreezeData SnapAPURegisters [] = {
|
|
{OFFSET (P), 1, INT_V, 1, 9999},
|
|
{OFFSET (YA.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (X), 1, INT_V, 1, 9999},
|
|
{OFFSET (S), 1, INT_V, 1, 9999},
|
|
{OFFSET (PC), 2, INT_V, 1, 9999},
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,SSoundData *)
|
|
|
|
static FreezeData SnapSoundData [] = {
|
|
{OFFSET (master_volume_left), 2, INT_V, 1, 9999},
|
|
{OFFSET (master_volume_right), 2, INT_V, 1, 9999},
|
|
{OFFSET (echo_volume_left), 2, INT_V, 1, 9999},
|
|
{OFFSET (echo_volume_right), 2, INT_V, 1, 9999},
|
|
{OFFSET (echo_enable), 4, INT_V, 1, 9999},
|
|
{OFFSET (echo_feedback), 4, INT_V, 1, 9999},
|
|
{OFFSET (echo_ptr), 4, INT_V, 1, 9999},
|
|
{OFFSET (echo_buffer_size), 4, INT_V, 1, 9999},
|
|
{OFFSET (echo_write_enabled), 4, INT_V, 1, 9999},
|
|
{OFFSET (echo_channel_enable), 4, INT_V, 1, 9999},
|
|
{OFFSET (pitch_mod), 4, INT_V, 1, 9999},
|
|
{OFFSET (dummy), 3, uint32_ARRAY_V, 1, 9999},
|
|
#define O(N) \
|
|
{OFFSET (channels [N].state), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].type), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].volume_left), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].volume_right), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].hertz), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].count), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].loop), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].envx), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].left_vol_level), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].right_vol_level), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].envx_target), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].env_error), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].erate), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].direction), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].attack_rate), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].decay_rate), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].sustain_rate), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].release_rate), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].sustain_level), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].sample), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].decoded), 16, uint16_ARRAY_V, 1, 9999}, \
|
|
{OFFSET (channels [N].previous16), 2, uint16_ARRAY_V, 1, 9999}, \
|
|
{OFFSET (channels [N].sample_number), 2, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].last_block), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].needs_decode), 1, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].block_pointer), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].sample_pointer), 4, INT_V, 1, 9999}, \
|
|
{OFFSET (channels [N].mode), 4, INT_V, 1, 9999}
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7),
|
|
#undef O
|
|
{OFFSET (noise_rate), 4, INT_V, 2, 9999},
|
|
#define O(N) \
|
|
{OFFSET (channels [N].out_sample), 2, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xenvx), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xenvx_target), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xenv_count), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xenv_rate), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xattack_rate), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xdecay_rate), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xsustain_rate), 4, INT_V, 2, 9999}, \
|
|
{OFFSET (channels [N].xsustain_level), 4, INT_V, 2, 9999}
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
|
|
#undef O
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SSA1Registers *)
|
|
|
|
static FreezeData SnapSA1Registers [] = {
|
|
{OFFSET (PB), 1, INT_V, 1, 9999},
|
|
{OFFSET (DB), 1, INT_V, 1, 9999},
|
|
{OFFSET (P.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (A.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (D.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (S.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (X.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (Y.W), 2, INT_V, 1, 9999},
|
|
{OFFSET (PCw), 2, INT_V, 1, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SSA1 *)
|
|
|
|
static FreezeData SnapSA1 [] = {
|
|
{OFFSET (Flags), 4, INT_V, 1, 9999},
|
|
{OFFSET (NMIActive), 1, INT_V, 1, 9999},
|
|
{OFFSET (IRQActive), 1, INT_V, 1, 9999},
|
|
{OFFSET (WaitingForInterrupt), 1, INT_V, 1, 9999},
|
|
{OFFSET (op1), 2, INT_V, 1, 9999},
|
|
{OFFSET (op2), 2, INT_V, 1, 9999},
|
|
{OFFSET (arithmetic_op), 4, INT_V, 1, 9999},
|
|
{OFFSET (sum), 8, INT_V, 1, 9999},
|
|
{OFFSET (overflow), 1, INT_V, 1, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SPC7110EmuVars *)
|
|
|
|
static FreezeData SnapSPC7110 [] = {
|
|
{OFFSET (reg4800), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4801), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4802), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4803), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4804), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4805), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4806), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4807), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4808), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4809), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg480A), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg480B), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg480C), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4811), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4812), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4813), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4814), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4815), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4816), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4817), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4818), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4820), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4821), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4822), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4823), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4824), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4825), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4826), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4827), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4828), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4829), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg482A), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg482B), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg482C), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg482D), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg482E), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg482F), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4830), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4831), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4832), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4833), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4834), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4840), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4841), 1, INT_V, 1, 9999},
|
|
{OFFSET (reg4842), 1, INT_V, 1, 9999},
|
|
{OFFSET (AlignBy), 1, INT_V, 1, 9999},
|
|
{OFFSET (written), 1, INT_V, 1, 9999},
|
|
{OFFSET (offset_add), 1, INT_V, 1, 9999},
|
|
{OFFSET (DataRomOffset), 4, INT_V, 1, 9999},
|
|
{OFFSET (DataRomSize), 4, INT_V, 1, 9999},
|
|
{OFFSET (bank50Internal), 4, INT_V, 1, 9999},
|
|
{OFFSET (bank50), 0x10000, uint8_ARRAY_V, 1, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SPC7110RTC *)
|
|
|
|
static FreezeData SnapS7RTC [] = {
|
|
{OFFSET (reg), 16, uint8_ARRAY_V, 1, 9999},
|
|
{OFFSET (index), 2, INT_V, 1, 9999},
|
|
{OFFSET (control), 1, INT_V, 1, 9999},
|
|
{OFFSET (init), 1, INT_V, 1, 9999},
|
|
{OFFSET (last_used), 4, INT_V, 1, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SControlSnapshot *)
|
|
|
|
static FreezeData SnapControls [] = {
|
|
{OFFSET (ver), 1, INT_V, 2, 9999},
|
|
{OFFSET (port1_read_idx), 2, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (dummy1), 4, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (port2_read_idx), 2, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (dummy2), 4, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (mouse_speed), 2, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (justifier_select), 1, INT_V, 2, 9999},
|
|
{OFFSET (dummy3), 10, uint8_ARRAY_V, 2, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct STimings *)
|
|
|
|
static FreezeData SnapTimings [] = {
|
|
{OFFSET (H_Max_Master), 4, INT_V, 2, 9999},
|
|
{OFFSET (H_Max), 4, INT_V, 2, 9999},
|
|
{OFFSET (V_Max_Master), 4, INT_V, 2, 9999},
|
|
{OFFSET (V_Max), 4, INT_V, 2, 9999},
|
|
{OFFSET (HBlankStart), 4, INT_V, 2, 9999},
|
|
{OFFSET (HBlankEnd), 4, INT_V, 2, 9999},
|
|
{OFFSET (HDMAInit), 4, INT_V, 2, 9999},
|
|
{OFFSET (HDMAStart), 4, INT_V, 2, 9999},
|
|
{OFFSET (NMITriggerPos), 4, INT_V, 2, 9999},
|
|
{OFFSET (WRAMRefreshPos), 4, INT_V, 2, 9999},
|
|
{OFFSET (RenderPos), 4, INT_V, 2, 9999},
|
|
{OFFSET (InterlaceField), 1, INT_V, 2, 9999}
|
|
};
|
|
|
|
#undef OFFSET
|
|
#define OFFSET(f) Offset(f,struct SBSX *)
|
|
|
|
static FreezeData SnapBSX [] = {
|
|
{OFFSET (dirty), 1, INT_V, 2, 9999},
|
|
{OFFSET (dirty2), 1, INT_V, 2, 9999},
|
|
{OFFSET (bootup), 1, INT_V, 2, 9999},
|
|
{OFFSET (flash_enable), 1, INT_V, 2, 9999},
|
|
{OFFSET (write_enable), 1, INT_V, 2, 9999},
|
|
{OFFSET (read_enable), 1, INT_V, 2, 9999},
|
|
{OFFSET (flash_command), 4, INT_V, 2, 9999},
|
|
{OFFSET (old_write), 4, INT_V, 2, 9999},
|
|
{OFFSET (new_write), 4, INT_V, 2, 9999},
|
|
{OFFSET (out_index), 1, INT_V, 2, 9999},
|
|
{OFFSET (output), 32, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (PPU), 32, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (MMC), 16, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (prevMMC), 16, uint8_ARRAY_V, 2, 9999},
|
|
{OFFSET (test2192), 32, uint8_ARRAY_V, 2, 9999}
|
|
};
|
|
|
|
static char ROMFilename [_MAX_PATH];
|
|
//static char SnapshotFilename [_MAX_PATH];
|
|
|
|
void FreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields);
|
|
|
|
void FreezeBlock (STREAM stream, char *name, uint8 *block, int size);
|
|
#ifdef NGC
|
|
extern void NGCFreezeBlock (char *name, uint8 *block, int size);
|
|
extern int NGCUnFreezeBlock( char *name, uint8 *block, int size );
|
|
extern int GetMem( char *buffer, int len );
|
|
#endif
|
|
|
|
int UnfreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields, int version);
|
|
int UnfreezeBlock (STREAM stream, char *name, uint8 *block, int size);
|
|
|
|
int UnfreezeStructCopy (STREAM stream, char *name, uint8** block, FreezeData *fields, int num_fields, int version);
|
|
|
|
void UnfreezeStructFromCopy (void *base, FreezeData *fields, int num_fields, uint8* block, int version);
|
|
|
|
int UnfreezeBlockCopy (STREAM stream, char *name, uint8** block, int size);
|
|
|
|
void S9xCloseSnapshotFile (FILE *stream)
|
|
{
|
|
fclose(stream);
|
|
}
|
|
|
|
bool8 Snapshot (const char *filename)
|
|
{
|
|
return (S9xFreezeGame (filename));
|
|
}
|
|
|
|
bool8 S9xFreezeGame (const char *filename)
|
|
{
|
|
STREAM stream = NULL;
|
|
|
|
#ifndef NGC
|
|
if (S9xOpenSnapshotFile (filename, FALSE, &stream))
|
|
#endif
|
|
{
|
|
S9xPrepareSoundForSnapshotSave (FALSE);
|
|
|
|
S9xFreezeToStream (stream);
|
|
S9xCloseSnapshotFile (stream);
|
|
|
|
S9xPrepareSoundForSnapshotSave (TRUE);
|
|
|
|
S9xResetSaveTimer (TRUE);
|
|
|
|
#ifndef NGC
|
|
if(S9xMovieActive())
|
|
{
|
|
sprintf(String, "Movie snapshot %s", S9xBasename (filename));
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
}
|
|
else
|
|
{
|
|
sprintf(String, "Saved %s", S9xBasename (filename));
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
}
|
|
#endif
|
|
return (TRUE);
|
|
}
|
|
return (FALSE);
|
|
}
|
|
|
|
bool8 S9xLoadSnapshot (const char *filename)
|
|
{
|
|
return (S9xUnfreezeGame (filename));
|
|
}
|
|
|
|
bool8 S9xUnfreezeGame (const char *filename)
|
|
{
|
|
char def [PATH_MAX];
|
|
char drive [_MAX_DRIVE];
|
|
char dir [_MAX_DIR];
|
|
char ext [_MAX_EXT];
|
|
|
|
_splitpath (filename, drive, dir, def, ext);
|
|
S9xResetSaveTimer (!strcmp(ext, "oops") || !strcmp(ext, "oop"));
|
|
|
|
ZeroMemory (&Obsolete, sizeof(Obsolete));
|
|
|
|
#ifndef NGC
|
|
/*** As the GC never had snapshots - there won't be
|
|
any original ones -;) ***/
|
|
if (S9xLoadOrigSnapshot (filename))
|
|
return (TRUE);
|
|
|
|
|
|
if (S9xUnfreezeZSNES (filename))
|
|
return (TRUE);
|
|
|
|
#endif
|
|
|
|
STREAM snapshot = NULL;
|
|
|
|
#ifndef NGC
|
|
if (S9xOpenSnapshotFile (filename, TRUE, &snapshot))
|
|
#endif
|
|
{
|
|
int result;
|
|
if ((result = S9xUnfreezeFromStream (snapshot)) != SUCCESS)
|
|
{
|
|
switch (result)
|
|
{
|
|
case WRONG_FORMAT:
|
|
S9xMessage (S9X_ERROR, S9X_WRONG_FORMAT,
|
|
"File not in Snes9x freeze format");
|
|
WaitPrompt("File not in Snes9x freeze format");
|
|
break;
|
|
case WRONG_VERSION:
|
|
S9xMessage (S9X_ERROR, S9X_WRONG_VERSION,
|
|
"Incompatable Snes9x freeze file format version");
|
|
WaitPrompt("Incompatable Snes9x freeze file format version");
|
|
break;
|
|
case WRONG_MOVIE_SNAPSHOT:
|
|
S9xMessage (S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE);
|
|
break;
|
|
case NOT_A_MOVIE_SNAPSHOT:
|
|
S9xMessage (S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE);
|
|
break;
|
|
default:
|
|
case FILE_NOT_FOUND:
|
|
sprintf (String, "ROM image \"%s\" for freeze file not found",
|
|
ROMFilename);
|
|
S9xMessage (S9X_ERROR, S9X_ROM_NOT_FOUND, String);
|
|
WaitPrompt(String);
|
|
break;
|
|
}
|
|
S9xCloseSnapshotFile (snapshot);
|
|
return (FALSE);
|
|
}
|
|
|
|
#ifndef NGC
|
|
if(!S9xMovieActive())
|
|
{
|
|
sprintf(String, "Loaded %s", S9xBasename (filename));
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
}
|
|
|
|
S9xCloseSnapshotFile (snapshot);
|
|
|
|
#endif
|
|
return (TRUE);
|
|
}
|
|
return (FALSE);
|
|
}
|
|
|
|
void S9xFreezeToStream (STREAM stream)
|
|
{
|
|
char buffer [1024];
|
|
int i;
|
|
|
|
S9xSetSoundMute (TRUE);
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPreSaveState ();
|
|
#endif
|
|
|
|
S9xUpdateRTC();
|
|
S9xSRTCPreSaveState ();
|
|
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
SoundData.channels [i].previous16 [0] = (int16) SoundData.channels [i].previous [0];
|
|
SoundData.channels [i].previous16 [1] = (int16) SoundData.channels [i].previous [1];
|
|
}
|
|
sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
|
|
WRITE_STREAM (buffer, strlen (buffer), stream);
|
|
sprintf (buffer, "NAM:%06d:%s%c", (int)strlen (Memory.ROMFilename) + 1,
|
|
Memory.ROMFilename, 0);
|
|
WRITE_STREAM (buffer, strlen (buffer) + 1, stream);
|
|
FreezeStruct (stream, "CPU", &CPU, SnapCPU, COUNT (SnapCPU));
|
|
FreezeStruct (stream, "REG", &Registers, SnapRegisters, COUNT (SnapRegisters));
|
|
FreezeStruct (stream, "PPU", &PPU, SnapPPU, COUNT (SnapPPU));
|
|
FreezeStruct (stream, "DMA", DMA, SnapDMA, COUNT (SnapDMA));
|
|
|
|
// RAM and VRAM
|
|
FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000);
|
|
FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
|
|
FreezeBlock (stream, "SRA", ::SRAM, 0x20000);
|
|
FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
|
|
if (Settings.APUEnabled)
|
|
{
|
|
// APU
|
|
FreezeStruct (stream, "APU", &APU, SnapAPU, COUNT (SnapAPU));
|
|
FreezeStruct (stream, "ARE", &APURegisters, SnapAPURegisters,
|
|
COUNT (SnapAPURegisters));
|
|
FreezeBlock (stream, "ARA", IAPU.RAM, 0x10000);
|
|
FreezeStruct (stream, "SOU", &SoundData, SnapSoundData,
|
|
COUNT (SnapSoundData));
|
|
}
|
|
|
|
// Controls
|
|
struct SControlSnapshot ctl_snap;
|
|
S9xControlPreSave(&ctl_snap);
|
|
FreezeStruct (stream, "CTL", &ctl_snap, SnapControls, COUNT (SnapControls));
|
|
|
|
// Timings
|
|
FreezeStruct (stream, "TIM", &Timings, SnapTimings, COUNT (SnapTimings));
|
|
|
|
// Special chips
|
|
if (Settings.SA1)
|
|
{
|
|
S9xSA1PackStatus ();
|
|
FreezeStruct (stream, "SA1", &SA1, SnapSA1, COUNT (SnapSA1));
|
|
FreezeStruct (stream, "SAR", &SA1Registers, SnapSA1Registers,
|
|
COUNT (SnapSA1Registers));
|
|
}
|
|
|
|
if (Settings.SPC7110)
|
|
{
|
|
FreezeStruct (stream, "SP7", &s7r, SnapSPC7110, COUNT (SnapSPC7110));
|
|
}
|
|
|
|
if (Settings.SPC7110RTC)
|
|
{
|
|
FreezeStruct (stream, "RTC", &rtc_f9, SnapS7RTC, COUNT (SnapS7RTC));
|
|
}
|
|
|
|
// BS
|
|
if (Settings.BS)
|
|
{
|
|
FreezeStruct (stream, "BSX", &BSX, SnapBSX, COUNT (SnapBSX));
|
|
}
|
|
|
|
#ifndef NGC
|
|
if (S9xMovieActive ())
|
|
{
|
|
uint8* movie_freeze_buf;
|
|
uint32 movie_freeze_size;
|
|
|
|
S9xMovieFreeze(&movie_freeze_buf, &movie_freeze_size);
|
|
if(movie_freeze_buf)
|
|
{
|
|
struct SnapshotMovieInfo mi;
|
|
mi.MovieInputDataSize = movie_freeze_size;
|
|
FreezeStruct (stream, "MOV", &mi, SnapMovie, COUNT (SnapMovie));
|
|
FreezeBlock (stream, "MID", movie_freeze_buf, movie_freeze_size);
|
|
delete [] movie_freeze_buf;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
S9xSetSoundMute (FALSE);
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostSaveState ();
|
|
#endif
|
|
}
|
|
|
|
int S9xUnfreezeFromStream (STREAM stream)
|
|
{
|
|
char buffer [_MAX_PATH + 1];
|
|
char rom_filename [_MAX_PATH + 1];
|
|
int result;
|
|
|
|
int version;
|
|
int len = strlen (SNAPSHOT_MAGIC) + 1 + 4 + 1;
|
|
|
|
#ifdef NGC
|
|
GetMem(buffer, len);
|
|
#else
|
|
if (READ_STREAM (buffer, len, stream) != len)
|
|
return (WRONG_FORMAT);
|
|
#endif
|
|
if (strncmp (buffer, SNAPSHOT_MAGIC, strlen (SNAPSHOT_MAGIC)) != 0)
|
|
return (WRONG_FORMAT);
|
|
if ((version = atoi (&buffer [strlen (SNAPSHOT_MAGIC) + 1])) > SNAPSHOT_VERSION)
|
|
return (WRONG_VERSION);
|
|
|
|
if ((result = UnfreezeBlock (stream, "NAM", (uint8 *) rom_filename, _MAX_PATH)) != SUCCESS)
|
|
return (result);
|
|
|
|
#ifndef NGC
|
|
if (strcasecmp (rom_filename, Memory.ROMFilename) != 0 &&
|
|
strcasecmp (S9xBasename (rom_filename), S9xBasename (Memory.ROMFilename)) != 0)
|
|
{
|
|
S9xMessage (S9X_WARNING, S9X_FREEZE_ROM_NAME,
|
|
"Current loaded ROM image doesn't match that required by freeze-game file.");
|
|
}
|
|
#endif
|
|
|
|
// ## begin load ##
|
|
uint8* local_cpu = NULL;
|
|
uint8* local_registers = NULL;
|
|
uint8* local_ppu = NULL;
|
|
uint8* local_dma = NULL;
|
|
uint8* local_vram = NULL;
|
|
uint8* local_ram = NULL;
|
|
uint8* local_sram = NULL;
|
|
uint8* local_fillram = NULL;
|
|
uint8* local_apu = NULL;
|
|
uint8* local_apu_registers = NULL;
|
|
uint8* local_apu_ram = NULL;
|
|
uint8* local_apu_sounddata = NULL;
|
|
uint8* local_sa1 = NULL;
|
|
uint8* local_sa1_registers = NULL;
|
|
uint8* local_spc = NULL;
|
|
uint8* local_spc_rtc = NULL;
|
|
uint8* local_movie_data = NULL;
|
|
uint8* local_control_data = NULL;
|
|
uint8* local_timing_data = NULL;
|
|
uint8* local_bsx_data = NULL;
|
|
|
|
do
|
|
{
|
|
if ((result = UnfreezeStructCopy (stream, "CPU", &local_cpu, SnapCPU, COUNT (SnapCPU), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "REG", &local_registers, SnapRegisters, COUNT (SnapRegisters), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "PPU", &local_ppu, SnapPPU, COUNT (SnapPPU), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "DMA", &local_dma, SnapDMA, COUNT (SnapDMA), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000)) != SUCCESS)
|
|
break;
|
|
if (UnfreezeStructCopy (stream, "APU", &local_apu, SnapAPU, COUNT (SnapAPU), version) == SUCCESS)
|
|
{
|
|
if ((result = UnfreezeStructCopy (stream, "ARE", &local_apu_registers, SnapAPURegisters, COUNT (SnapAPURegisters), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "ARA", &local_apu_ram, 0x10000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "SOU", &local_apu_sounddata, SnapSoundData, COUNT (SnapSoundData), version)) != SUCCESS)
|
|
break;
|
|
}
|
|
if ((result = UnfreezeStructCopy (stream, "CTL", &local_control_data, SnapControls, COUNT (SnapControls), version)) != SUCCESS && version>1)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "TIM", &local_timing_data, SnapTimings, COUNT (SnapTimings), version)) != SUCCESS && version>1)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1), version)) == SUCCESS)
|
|
{
|
|
if ((result = UnfreezeStructCopy (stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT (SnapSA1Registers), version)) != SUCCESS)
|
|
break;
|
|
}
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "SP7", &local_spc, SnapSPC7110, COUNT(SnapSPC7110), version)) != SUCCESS)
|
|
{
|
|
if(Settings.SPC7110)
|
|
break;
|
|
}
|
|
if ((result = UnfreezeStructCopy (stream, "RTC", &local_spc_rtc, SnapS7RTC, COUNT (SnapS7RTC), version)) != SUCCESS)
|
|
{
|
|
if(Settings.SPC7110RTC)
|
|
break;
|
|
}
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "BSX", &local_bsx_data, SnapBSX, COUNT (SnapBSX), version)) != SUCCESS && version > 1)
|
|
{
|
|
if (Settings.BS)
|
|
break;
|
|
}
|
|
|
|
#ifndef NGC
|
|
if (S9xMovieActive ())
|
|
{
|
|
SnapshotMovieInfo mi;
|
|
if ((result = UnfreezeStruct (stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie), version)) != SUCCESS)
|
|
{
|
|
result = NOT_A_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
|
|
if ((result = UnfreezeBlockCopy (stream, "MID", &local_movie_data, mi.MovieInputDataSize)) != SUCCESS)
|
|
{
|
|
result = NOT_A_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
|
|
if (!S9xMovieUnfreeze(local_movie_data, mi.MovieInputDataSize))
|
|
{
|
|
result = WRONG_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
result=SUCCESS;
|
|
|
|
} while(false);
|
|
// ## end load ##
|
|
|
|
if (result == SUCCESS)
|
|
{
|
|
uint32 old_flags = CPU.Flags;
|
|
uint32 sa1_old_flags = SA1.Flags;
|
|
S9xReset ();
|
|
S9xSetSoundMute (TRUE);
|
|
|
|
UnfreezeStructFromCopy (&CPU, SnapCPU, COUNT (SnapCPU), local_cpu, version);
|
|
UnfreezeStructFromCopy (&Registers, SnapRegisters, COUNT (SnapRegisters), local_registers, version);
|
|
UnfreezeStructFromCopy (&PPU, SnapPPU, COUNT (SnapPPU), local_ppu, version);
|
|
UnfreezeStructFromCopy (DMA, SnapDMA, COUNT (SnapDMA), local_dma, version);
|
|
memcpy (Memory.VRAM, local_vram, 0x10000);
|
|
memcpy (Memory.RAM, local_ram, 0x20000);
|
|
memcpy (::SRAM, local_sram, 0x20000);
|
|
memcpy (Memory.FillRAM, local_fillram, 0x8000);
|
|
if(local_apu)
|
|
{
|
|
UnfreezeStructFromCopy (&APU, SnapAPU, COUNT (SnapAPU), local_apu, version);
|
|
UnfreezeStructFromCopy (&APURegisters, SnapAPURegisters, COUNT (SnapAPURegisters), local_apu_registers, version);
|
|
memcpy (IAPU.RAM, local_apu_ram, 0x10000);
|
|
UnfreezeStructFromCopy (&SoundData, SnapSoundData, COUNT (SnapSoundData), local_apu_sounddata, version);
|
|
}
|
|
if(local_sa1)
|
|
{
|
|
UnfreezeStructFromCopy (&SA1, SnapSA1, COUNT (SnapSA1), local_sa1, version);
|
|
UnfreezeStructFromCopy (&SA1Registers, SnapSA1Registers, COUNT (SnapSA1Registers), local_sa1_registers, version);
|
|
}
|
|
if(local_spc)
|
|
{
|
|
UnfreezeStructFromCopy (&s7r, SnapSPC7110, COUNT (SnapSPC7110), local_spc, version);
|
|
}
|
|
if(local_spc_rtc)
|
|
{
|
|
UnfreezeStructFromCopy (&rtc_f9, SnapS7RTC, COUNT (SnapS7RTC), local_spc_rtc, version);
|
|
}
|
|
|
|
struct SControlSnapshot ctl_snap;
|
|
if(local_control_data) {
|
|
UnfreezeStructFromCopy (&ctl_snap, SnapControls, COUNT (SnapControls), local_control_data, version);
|
|
} else {
|
|
// Must be an old snes9x savestate
|
|
ZeroMemory(&ctl_snap, sizeof(ctl_snap));
|
|
ctl_snap.ver=0;
|
|
ctl_snap.port1_read_idx[0]=Obsolete.SPPU_Joypad1ButtonReadPos;
|
|
ctl_snap.port2_read_idx[0]=Obsolete.SPPU_Joypad2ButtonReadPos;
|
|
ctl_snap.port2_read_idx[1]=Obsolete.SPPU_Joypad3ButtonReadPos;
|
|
// Old snes9x used MouseSpeed[0] for both mice. Weird.
|
|
ctl_snap.mouse_speed[0]=ctl_snap.mouse_speed[1]=Obsolete.SPPU_MouseSpeed[0];
|
|
ctl_snap.justifier_select=0;
|
|
}
|
|
S9xControlPostLoad(&ctl_snap);
|
|
|
|
if (local_timing_data)
|
|
UnfreezeStructFromCopy (&Timings, SnapTimings, COUNT (SnapTimings), local_timing_data, version);
|
|
else // Must be an old snes9x savestate
|
|
{
|
|
S9xUpdateHVTimerPosition();
|
|
}
|
|
|
|
if (local_bsx_data)
|
|
UnfreezeStructFromCopy (&BSX, SnapBSX, COUNT (SnapBSX), local_bsx_data, version);
|
|
|
|
Memory.FixROMSpeed ();
|
|
CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG |
|
|
SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG);
|
|
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
CPU.InDMA = CPU.InWRAM_DMA = FALSE;
|
|
S9xFixColourBrightness ();
|
|
IPPU.RenderThisFrame = FALSE;
|
|
|
|
if (local_apu)
|
|
{
|
|
S9xSetSoundMute (FALSE);
|
|
IAPU.PC = IAPU.RAM + APURegisters.PC;
|
|
S9xAPUUnpackStatus ();
|
|
if (APUCheckDirectPage ())
|
|
IAPU.DirectPage = IAPU.RAM + 0x100;
|
|
else
|
|
IAPU.DirectPage = IAPU.RAM;
|
|
Settings.APUEnabled = TRUE;
|
|
IAPU.APUExecuting = TRUE;
|
|
}
|
|
else
|
|
{
|
|
Settings.APUEnabled = FALSE;
|
|
IAPU.APUExecuting = FALSE;
|
|
S9xSetSoundMute (TRUE);
|
|
}
|
|
|
|
if (local_sa1)
|
|
{
|
|
S9xFixSA1AfterSnapshotLoad ();
|
|
SA1.Flags |= sa1_old_flags & (TRACE_FLAG);
|
|
}
|
|
|
|
if (local_spc_rtc)
|
|
{
|
|
S9xUpdateRTC();
|
|
}
|
|
|
|
if (local_bsx_data)
|
|
S9xFixBSXAfterSnapshotLoad();
|
|
|
|
S9xFixSoundAfterSnapshotLoad (version);
|
|
|
|
uint8 hdma_byte = Memory.FillRAM[0x420c];
|
|
S9xSetCPU(hdma_byte, 0x420c);
|
|
|
|
if(version<2){
|
|
for(int d=0; d<8; d++){
|
|
DMA[d].UnknownByte = Memory.FillRAM[0x430b+(d<<4)];
|
|
DMA[d].UnusedBit43x0 = (Memory.FillRAM[0x4300+(d<<4)]&0x20)?1:0;
|
|
}
|
|
PPU.M7HOFS = PPU.BG[0].HOffset;
|
|
PPU.M7VOFS = PPU.BG[0].VOffset;
|
|
if(!Memory.FillRAM[0x4213]){
|
|
// most likely an old savestate
|
|
Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201];
|
|
if(!Memory.FillRAM[0x4213])
|
|
Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201]=0xFF;
|
|
}
|
|
if(local_apu) APU.Flags = Obsolete.SAPU_Flags;
|
|
|
|
// FIXME: assuming the old savesate was made outside S9xMainLoop().
|
|
// In this case, V=0 and HDMA was already initialized.
|
|
CPU.WhichEvent = HC_HDMA_INIT_EVENT;
|
|
CPU.NextEvent = Timings.HDMAInit;
|
|
S9xReschedule();
|
|
}
|
|
|
|
ICPU.ShiftedPB = Registers.PB << 16;
|
|
ICPU.ShiftedDB = Registers.DB << 16;
|
|
S9xSetPCBase (Registers.PBPC);
|
|
S9xUnpackStatus ();
|
|
S9xFixCycles ();
|
|
// S9xReschedule (); // <-- this causes desync when recording or playing movies
|
|
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostLoadState ();
|
|
#endif
|
|
|
|
S9xSRTCPostLoadState ();
|
|
if (Settings.SDD1)
|
|
S9xSDD1PostLoadState ();
|
|
|
|
IAPU.NextAPUTimerPos = CPU.Cycles << SNES_APUTIMER_ACCURACY;
|
|
IAPU.APUTimerCounter = 0;
|
|
}
|
|
|
|
if (local_cpu) delete [] local_cpu;
|
|
if (local_registers) delete [] local_registers;
|
|
if (local_ppu) delete [] local_ppu;
|
|
if (local_dma) delete [] local_dma;
|
|
if (local_vram) delete [] local_vram;
|
|
if (local_ram) delete [] local_ram;
|
|
if (local_sram) delete [] local_sram;
|
|
if (local_fillram) delete [] local_fillram;
|
|
if (local_apu) delete [] local_apu;
|
|
if (local_apu_registers) delete [] local_apu_registers;
|
|
if (local_apu_ram) delete [] local_apu_ram;
|
|
if (local_apu_sounddata) delete [] local_apu_sounddata;
|
|
if (local_sa1) delete [] local_sa1;
|
|
if (local_sa1_registers) delete [] local_sa1_registers;
|
|
if (local_spc) delete [] local_spc;
|
|
if (local_spc_rtc) delete [] local_spc_rtc;
|
|
if (local_movie_data) delete [] local_movie_data;
|
|
if (local_control_data) delete [] local_control_data;
|
|
if (local_timing_data) delete [] local_timing_data;
|
|
if (local_bsx_data) delete [] local_bsx_data;
|
|
|
|
return (result);
|
|
}
|
|
|
|
|
|
/*****************************************************************/
|
|
|
|
int FreezeSize (int size, int type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case uint16_ARRAY_V:
|
|
return (size * 2);
|
|
case uint32_ARRAY_V:
|
|
return (size * 4);
|
|
default:
|
|
return (size);
|
|
}
|
|
}
|
|
|
|
void FreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields)
|
|
{
|
|
// Work out the size of the required block
|
|
int len = 0;
|
|
int i;
|
|
int j;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (SNAPSHOT_VERSION<fields[i].deleted_in)
|
|
len += FreezeSize (fields [i].size, fields [i].type);
|
|
}
|
|
//fprintf(stderr, "%s: freeze size is %d\n", name, len);
|
|
|
|
uint8 *block = new uint8 [len];
|
|
uint8 *ptr = block;
|
|
uint16 word;
|
|
uint32 dword;
|
|
int64 qword;
|
|
|
|
// Build the block ready to be streamed out
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (SNAPSHOT_VERSION>=fields[i].deleted_in) continue;
|
|
switch (fields [i].type)
|
|
{
|
|
case INT_V:
|
|
switch (fields [i].size)
|
|
{
|
|
case 1:
|
|
*ptr++ = *((uint8 *) base + fields [i].offset);
|
|
break;
|
|
case 2:
|
|
word = *((uint16 *) ((uint8 *) base + fields [i].offset));
|
|
*ptr++ = (uint8) (word >> 8);
|
|
*ptr++ = (uint8) word;
|
|
break;
|
|
case 4:
|
|
dword = *((uint32 *) ((uint8 *) base + fields [i].offset));
|
|
*ptr++ = (uint8) (dword >> 24);
|
|
*ptr++ = (uint8) (dword >> 16);
|
|
*ptr++ = (uint8) (dword >> 8);
|
|
*ptr++ = (uint8) dword;
|
|
break;
|
|
case 8:
|
|
qword = *((int64 *) ((uint8 *) base + fields [i].offset));
|
|
*ptr++ = (uint8) (qword >> 56);
|
|
*ptr++ = (uint8) (qword >> 48);
|
|
*ptr++ = (uint8) (qword >> 40);
|
|
*ptr++ = (uint8) (qword >> 32);
|
|
*ptr++ = (uint8) (qword >> 24);
|
|
*ptr++ = (uint8) (qword >> 16);
|
|
*ptr++ = (uint8) (qword >> 8);
|
|
*ptr++ = (uint8) qword;
|
|
break;
|
|
}
|
|
break;
|
|
case uint8_ARRAY_V:
|
|
memmove (ptr, (uint8 *) base + fields [i].offset, fields [i].size);
|
|
ptr += fields [i].size;
|
|
break;
|
|
case uint16_ARRAY_V:
|
|
for (j = 0; j < fields [i].size; j++)
|
|
{
|
|
word = *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2));
|
|
*ptr++ = (uint8) (word >> 8);
|
|
*ptr++ = (uint8) word;
|
|
}
|
|
break;
|
|
case uint32_ARRAY_V:
|
|
for (j = 0; j < fields [i].size; j++)
|
|
{
|
|
dword = *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4));
|
|
*ptr++ = (uint8) (dword >> 24);
|
|
*ptr++ = (uint8) (dword >> 16);
|
|
*ptr++ = (uint8) (dword >> 8);
|
|
*ptr++ = (uint8) dword;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
//fprintf(stderr, "%s: Wrote %d bytes\n", name, ptr-block);
|
|
|
|
#ifndef NGC
|
|
FreezeBlock (stream, name, block, len);
|
|
#else
|
|
NGCFreezeBlock(name, block, len);
|
|
#endif
|
|
|
|
delete[] block;
|
|
}
|
|
|
|
void FreezeBlock (STREAM stream, char *name, uint8 *block, int size)
|
|
{
|
|
char buffer [512];
|
|
sprintf (buffer, "%s:%06d:", name, size);
|
|
WRITE_STREAM (buffer, strlen (buffer), stream);
|
|
WRITE_STREAM (block, size, stream);
|
|
|
|
}
|
|
|
|
#ifdef NGC
|
|
void NGCFreezeStruct()
|
|
{
|
|
STREAM s = NULL;
|
|
|
|
FreezeStruct (s,"CPU", &CPU, SnapCPU, COUNT (SnapCPU));
|
|
FreezeStruct (s,"REG", &Registers, SnapRegisters, COUNT (SnapRegisters));
|
|
FreezeStruct (s,"PPU", &PPU, SnapPPU, COUNT (SnapPPU));
|
|
FreezeStruct (s,"DMA", DMA, SnapDMA, COUNT (SnapDMA));
|
|
|
|
// RAM and VRAM
|
|
NGCFreezeBlock ("VRA", Memory.VRAM, 0x10000);
|
|
NGCFreezeBlock ("RAM", Memory.RAM, 0x20000);
|
|
NGCFreezeBlock ("SRA", ::SRAM, 0x20000);
|
|
NGCFreezeBlock ("FIL", Memory.FillRAM, 0x8000);
|
|
|
|
if (Settings.APUEnabled)
|
|
{
|
|
// APU
|
|
FreezeStruct (s,"APU", &APU, SnapAPU, COUNT (SnapAPU));
|
|
FreezeStruct (s,"ARE", &APURegisters, SnapAPURegisters,
|
|
COUNT (SnapAPURegisters));
|
|
NGCFreezeBlock ("ARA", IAPU.RAM, 0x10000);
|
|
FreezeStruct (s,"SOU", &SoundData, SnapSoundData,
|
|
COUNT (SnapSoundData));
|
|
}
|
|
|
|
// Controls
|
|
struct SControlSnapshot ctl_snap;
|
|
S9xControlPreSave(&ctl_snap);
|
|
FreezeStruct (s,"CTL", &ctl_snap, SnapControls, COUNT (SnapControls));
|
|
|
|
// Timings
|
|
FreezeStruct (s,"TIM", &Timings, SnapTimings, COUNT (SnapTimings));
|
|
|
|
// Special chips
|
|
if (Settings.SA1)
|
|
{
|
|
S9xSA1PackStatus ();
|
|
FreezeStruct (s,"SA1", &SA1, SnapSA1, COUNT (SnapSA1));
|
|
FreezeStruct (s,"SAR", &SA1Registers, SnapSA1Registers,
|
|
COUNT (SnapSA1Registers));
|
|
}
|
|
|
|
if (Settings.SPC7110)
|
|
{
|
|
FreezeStruct (s,"SP7", &s7r, SnapSPC7110, COUNT (SnapSPC7110));
|
|
}
|
|
|
|
if (Settings.SPC7110RTC)
|
|
{
|
|
FreezeStruct (s,"RTC", &rtc_f9, SnapS7RTC, COUNT (SnapS7RTC));
|
|
}
|
|
|
|
// BS
|
|
if (Settings.BS)
|
|
{
|
|
FreezeStruct (s,"BSX", &BSX, SnapBSX, COUNT (SnapBSX));
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
/*****************************************************************/
|
|
|
|
int UnfreezeBlock (STREAM stream, char *name, uint8 *block, int size)
|
|
{
|
|
#ifndef NGC
|
|
char buffer [20], *e;
|
|
int len = 0;
|
|
int rem = 0;
|
|
long rewind = FIND_STREAM(stream);
|
|
|
|
if (READ_STREAM (buffer, 11, stream) != 11 ||
|
|
strncmp (buffer, name, 3) != 0 || buffer [3] != ':' ||
|
|
buffer[10] != ':' ||
|
|
(len = strtol (&buffer [4], &e, 10)) == 0 || e != buffer+10)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
|
|
if (len > size)
|
|
{
|
|
rem = len - size;
|
|
len = size;
|
|
}
|
|
ZeroMemory (block, size);
|
|
if (READ_STREAM (block, len, stream) != len)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
if (rem)
|
|
{
|
|
char *junk = new char [rem];
|
|
len = READ_STREAM (junk, rem, stream);
|
|
delete [] junk;
|
|
if (len != rem)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
}
|
|
|
|
return (SUCCESS);
|
|
#else
|
|
return NGCUnFreezeBlock(name, block, size);
|
|
#endif
|
|
|
|
}
|
|
|
|
int UnfreezeBlockCopy (STREAM stream, char *name, uint8** block, int size)
|
|
{
|
|
*block = new uint8 [size];
|
|
int result;
|
|
|
|
if ((result = UnfreezeBlock (stream, name, *block, size)) != SUCCESS)
|
|
{
|
|
delete [] (*block);
|
|
*block = NULL;
|
|
return (result);
|
|
}
|
|
|
|
return (result);
|
|
}
|
|
|
|
int UnfreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields, int version)
|
|
{
|
|
uint8 *block = NULL;
|
|
int result;
|
|
|
|
result = UnfreezeStructCopy (stream, name, &block, fields, num_fields, version);
|
|
if (result != SUCCESS)
|
|
{
|
|
if (block!=NULL) delete [] block;
|
|
return result;
|
|
}
|
|
UnfreezeStructFromCopy (base, fields, num_fields, block, version);
|
|
delete [] block;
|
|
return SUCCESS;
|
|
}
|
|
|
|
int UnfreezeStructCopy (STREAM stream, char *name, uint8** block, FreezeData *fields, int num_fields, int version)
|
|
{
|
|
// Work out the size of the required block
|
|
int len = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (version>=fields [i].debuted_in && version<fields[i].deleted_in)
|
|
len += FreezeSize (fields [i].size, fields [i].type);
|
|
}
|
|
//fprintf(stderr, "%s[%p]: unfreeze size is %d\n", name, fields, len);
|
|
|
|
return (UnfreezeBlockCopy (stream, name, block, len));
|
|
}
|
|
|
|
void UnfreezeStructFromCopy (void *sbase, FreezeData *fields, int num_fields, uint8* block, int version)
|
|
{
|
|
int i;
|
|
int j;
|
|
uint8 *ptr = block;
|
|
uint16 word;
|
|
uint32 dword;
|
|
int64 qword;
|
|
void *base;
|
|
|
|
// Unpack the block of data into a C structure
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (version<fields [i].debuted_in || version>=fields[i].deleted_in) continue;
|
|
base = (SNAPSHOT_VERSION>=fields[i].deleted_in)?((void *)&Obsolete):sbase;
|
|
switch (fields [i].type)
|
|
{
|
|
case INT_V:
|
|
switch (fields [i].size)
|
|
{
|
|
case 1:
|
|
if(fields[i].offset<0){ ptr++; break; }
|
|
*((uint8 *) base + fields [i].offset) = *ptr++;
|
|
break;
|
|
case 2:
|
|
if(fields[i].offset<0){ ptr+=2; break; }
|
|
word = *ptr++ << 8;
|
|
word |= *ptr++;
|
|
*((uint16 *) ((uint8 *) base + fields [i].offset)) = word;
|
|
break;
|
|
case 4:
|
|
if(fields[i].offset<0){ ptr+=4; break; }
|
|
dword = *ptr++ << 24;
|
|
dword |= *ptr++ << 16;
|
|
dword |= *ptr++ << 8;
|
|
dword |= *ptr++;
|
|
*((uint32 *) ((uint8 *) base + fields [i].offset)) = dword;
|
|
break;
|
|
case 8:
|
|
if(fields[i].offset<0){ ptr+=8; break; }
|
|
qword = (int64) *ptr++ << 56;
|
|
qword |= (int64) *ptr++ << 48;
|
|
qword |= (int64) *ptr++ << 40;
|
|
qword |= (int64) *ptr++ << 32;
|
|
qword |= (int64) *ptr++ << 24;
|
|
qword |= (int64) *ptr++ << 16;
|
|
qword |= (int64) *ptr++ << 8;
|
|
qword |= (int64) *ptr++;
|
|
*((int64 *) ((uint8 *) base + fields [i].offset)) = qword;
|
|
break;
|
|
}
|
|
break;
|
|
case uint8_ARRAY_V:
|
|
if(fields[i].offset>=0)
|
|
memmove ((uint8 *) base + fields [i].offset, ptr, fields [i].size);
|
|
ptr += fields [i].size;
|
|
break;
|
|
case uint16_ARRAY_V:
|
|
if(fields[i].offset<0){ ptr+=fields[i].size*2; break; }
|
|
for (j = 0; j < fields [i].size; j++)
|
|
{
|
|
word = *ptr++ << 8;
|
|
word |= *ptr++;
|
|
*((uint16 *) ((uint8 *) base + fields [i].offset + j * 2)) = word;
|
|
}
|
|
break;
|
|
case uint32_ARRAY_V:
|
|
if(fields[i].offset<0){ ptr+=fields[i].size*4; break; }
|
|
for (j = 0; j < fields [i].size; j++)
|
|
{
|
|
dword = *ptr++ << 24;
|
|
dword |= *ptr++ << 16;
|
|
dword |= *ptr++ << 8;
|
|
dword |= *ptr++;
|
|
*((uint32 *) ((uint8 *) base + fields [i].offset + j * 4)) = dword;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
//fprintf(stderr, "%p: Unfroze %d bytes\n", fields, ptr-block);
|
|
}
|
|
|
|
|
|
/*****************************************************************/
|
|
|
|
extern uint8 spc_dump_dsp[0x100];
|
|
|
|
bool8 S9xSPCDump (const char *filename)
|
|
{
|
|
static uint8 header [] = {
|
|
'S', 'N', 'E', 'S', '-', 'S', 'P', 'C', '7', '0', '0', ' ',
|
|
'S', 'o', 'u', 'n', 'd', ' ', 'F', 'i', 'l', 'e', ' ',
|
|
'D', 'a', 't', 'a', ' ', 'v', '0', '.', '3', '0', 26, 26, 26
|
|
};
|
|
static uint8 version = {
|
|
0x1e
|
|
};
|
|
|
|
FILE *fs;
|
|
|
|
S9xSetSoundMute (TRUE);
|
|
|
|
if (!(fs = fopen (filename, "wb")))
|
|
return (FALSE);
|
|
|
|
// The SPC file format:
|
|
// 0000: header: 'SNES-SPC700 Sound File Data v0.30',26,26,26
|
|
// 0036: version: $1e
|
|
// 0037: SPC700 PC:
|
|
// 0039: SPC700 A:
|
|
// 0040: SPC700 X:
|
|
// 0041: SPC700 Y:
|
|
// 0042: SPC700 P:
|
|
// 0043: SPC700 S:
|
|
// 0044: Reserved: 0, 0, 0, 0
|
|
// 0048: Title of game: 32 bytes
|
|
// 0000: Song name: 32 bytes
|
|
// 0000: Name of dumper: 32 bytes
|
|
// 0000: Comments: 32 bytes
|
|
// 0000: Date of SPC dump: 4 bytes
|
|
// 0000: Fade out time in milliseconds: 4 bytes
|
|
// 0000: Fade out length in milliseconds: 2 bytes
|
|
// 0000: Default channel enables: 1 bytes
|
|
// 0000: Emulator used to dump .SPC files: 1 byte, 1 == ZSNES
|
|
// 0000: Reserved: 36 bytes
|
|
// 0256: SPC700 RAM: 64K
|
|
// ----: DSP Registers: 256 bytes
|
|
|
|
if (fwrite (header, sizeof (header), 1, fs) != 1 ||
|
|
fputc (version, fs) == EOF ||
|
|
fseek (fs, 37, SEEK_SET) == EOF ||
|
|
fputc (APURegisters.PC & 0xff, fs) == EOF ||
|
|
fputc (APURegisters.PC >> 8, fs) == EOF ||
|
|
fputc (APURegisters.YA.B.A, fs) == EOF ||
|
|
fputc (APURegisters.X, fs) == EOF ||
|
|
fputc (APURegisters.YA.B.Y, fs) == EOF ||
|
|
fputc (APURegisters.P, fs) == EOF ||
|
|
fputc (APURegisters.S, fs) == EOF ||
|
|
fseek (fs, 256, SEEK_SET) == EOF ||
|
|
fwrite (IAPU.RAM, 0x10000, 1, fs) != 1 ||
|
|
fwrite (spc_dump_dsp, 1, 256, fs) != 256 ||
|
|
fwrite (APU.ExtraRAM, 64, 1, fs) != 1 ||
|
|
fclose (fs) < 0)
|
|
{
|
|
S9xSetSoundMute (FALSE);
|
|
return (FALSE);
|
|
}
|
|
S9xSetSoundMute (FALSE);
|
|
return (TRUE);
|
|
}
|
|
|
|
bool8 S9xUnfreezeZSNES (const char *filename)
|
|
{
|
|
FILE *fs;
|
|
uint8 t [4000];
|
|
|
|
if (!(fs = fopen (filename, "rb")))
|
|
return (FALSE);
|
|
|
|
if (fread (t, 64, 1, fs) == 1 &&
|
|
strncmp ((char *) t, "ZSNES Save State File V0.6", 26) == 0)
|
|
{
|
|
S9xReset ();
|
|
S9xSetSoundMute (TRUE);
|
|
|
|
// 28 Curr cycle
|
|
CPU.V_Counter = READ_WORD (&t [29]);
|
|
// 33 instrset
|
|
Settings.APUEnabled = t [36];
|
|
|
|
// 34 bcycpl cycles per scanline
|
|
// 35 cycphb cyclers per hblank
|
|
|
|
Registers.A.W = READ_WORD (&t [41]);
|
|
Registers.DB = t [43];
|
|
Registers.PB = t [44];
|
|
Registers.S.W = READ_WORD (&t [45]);
|
|
Registers.D.W = READ_WORD (&t [47]);
|
|
Registers.X.W = READ_WORD (&t [49]);
|
|
Registers.Y.W = READ_WORD (&t [51]);
|
|
Registers.P.W = READ_WORD (&t [53]);
|
|
Registers.PCw = READ_WORD (&t [55]);
|
|
|
|
fread (t, 1, 8, fs);
|
|
fread (t, 1, 3019, fs);
|
|
S9xSetCPU (t [2], 0x4200);
|
|
Memory.FillRAM [0x4210] = t [3];
|
|
PPU.IRQVBeamPos = READ_WORD (&t [4]);
|
|
PPU.IRQHBeamPos = READ_WORD (&t [2527]);
|
|
PPU.Brightness = t [6];
|
|
PPU.ForcedBlanking = t [8] >> 7;
|
|
|
|
int i;
|
|
for (i = 0; i < 544; i++)
|
|
S9xSetPPU (t [0464 + i], 0x2104);
|
|
|
|
PPU.OBJNameBase = READ_WORD (&t [9]);
|
|
PPU.OBJNameSelect = READ_WORD (&t [13]) - PPU.OBJNameBase;
|
|
switch (t [18])
|
|
{
|
|
case 4:
|
|
if (t [17] == 1)
|
|
PPU.OBJSizeSelect = 0;
|
|
else
|
|
PPU.OBJSizeSelect = 6;
|
|
break;
|
|
case 16:
|
|
if (t [17] == 1)
|
|
PPU.OBJSizeSelect = 1;
|
|
else
|
|
PPU.OBJSizeSelect = 3;
|
|
break;
|
|
default:
|
|
case 64:
|
|
if (t [17] == 1)
|
|
PPU.OBJSizeSelect = 2;
|
|
else
|
|
if (t [17] == 4)
|
|
PPU.OBJSizeSelect = 4;
|
|
else
|
|
PPU.OBJSizeSelect = 5;
|
|
break;
|
|
}
|
|
PPU.OAMAddr = READ_WORD (&t [25]);
|
|
PPU.SavedOAMAddr = READ_WORD (&t [27]);
|
|
PPU.FirstSprite = t [29];
|
|
PPU.BGMode = t [30];
|
|
PPU.BG3Priority = t [31];
|
|
PPU.BG[0].BGSize = (t [32] >> 0) & 1;
|
|
PPU.BG[1].BGSize = (t [32] >> 1) & 1;
|
|
PPU.BG[2].BGSize = (t [32] >> 2) & 1;
|
|
PPU.BG[3].BGSize = (t [32] >> 3) & 1;
|
|
PPU.Mosaic = t [33] + 1;
|
|
PPU.BGMosaic [0] = (t [34] & 1) != 0;
|
|
PPU.BGMosaic [1] = (t [34] & 2) != 0;
|
|
PPU.BGMosaic [2] = (t [34] & 4) != 0;
|
|
PPU.BGMosaic [3] = (t [34] & 8) != 0;
|
|
PPU.BG [0].SCBase = READ_WORD (&t [35]) >> 1;
|
|
PPU.BG [1].SCBase = READ_WORD (&t [37]) >> 1;
|
|
PPU.BG [2].SCBase = READ_WORD (&t [39]) >> 1;
|
|
PPU.BG [3].SCBase = READ_WORD (&t [41]) >> 1;
|
|
PPU.BG [0].SCSize = t [67];
|
|
PPU.BG [1].SCSize = t [68];
|
|
PPU.BG [2].SCSize = t [69];
|
|
PPU.BG [3].SCSize = t [70];
|
|
PPU.BG[0].NameBase = READ_WORD (&t [71]) >> 1;
|
|
PPU.BG[1].NameBase = READ_WORD (&t [73]) >> 1;
|
|
PPU.BG[2].NameBase = READ_WORD (&t [75]) >> 1;
|
|
PPU.BG[3].NameBase = READ_WORD (&t [77]) >> 1;
|
|
PPU.BG[0].HOffset = READ_WORD (&t [79]);
|
|
PPU.BG[1].HOffset = READ_WORD (&t [81]);
|
|
PPU.BG[2].HOffset = READ_WORD (&t [83]);
|
|
PPU.BG[3].HOffset = READ_WORD (&t [85]);
|
|
PPU.BG[0].VOffset = READ_WORD (&t [89]);
|
|
PPU.BG[1].VOffset = READ_WORD (&t [91]);
|
|
PPU.BG[2].VOffset = READ_WORD (&t [93]);
|
|
PPU.BG[3].VOffset = READ_WORD (&t [95]);
|
|
PPU.VMA.Increment = READ_WORD (&t [97]) >> 1;
|
|
PPU.VMA.High = t [99];
|
|
#ifndef CORRECT_VRAM_READS
|
|
IPPU.FirstVRAMRead = t [100];
|
|
#endif
|
|
S9xSetPPU (t [2512], 0x2115);
|
|
PPU.VMA.Address = READ_DWORD (&t [101]);
|
|
for (i = 0; i < 512; i++)
|
|
S9xSetPPU (t [1488 + i], 0x2122);
|
|
|
|
PPU.CGADD = (uint8) READ_WORD (&t [105]);
|
|
Memory.FillRAM [0x212c] = t [108];
|
|
Memory.FillRAM [0x212d] = t [109];
|
|
PPU.ScreenHeight = READ_WORD (&t [111]);
|
|
Memory.FillRAM [0x2133] = t [2526];
|
|
Memory.FillRAM [0x4202] = t [113];
|
|
Memory.FillRAM [0x4204] = t [114];
|
|
Memory.FillRAM [0x4205] = t [115];
|
|
Memory.FillRAM [0x4214] = t [116];
|
|
Memory.FillRAM [0x4215] = t [117];
|
|
Memory.FillRAM [0x4216] = t [118];
|
|
Memory.FillRAM [0x4217] = t [119];
|
|
PPU.VBeamPosLatched = READ_WORD (&t [122]);
|
|
PPU.HBeamPosLatched = READ_WORD (&t [120]);
|
|
PPU.Window1Left = t [127];
|
|
PPU.Window1Right = t [128];
|
|
PPU.Window2Left = t [129];
|
|
PPU.Window2Right = t [130];
|
|
S9xSetPPU (t [131] | (t [132] << 4), 0x2123);
|
|
S9xSetPPU (t [133] | (t [134] << 4), 0x2124);
|
|
S9xSetPPU (t [135] | (t [136] << 4), 0x2125);
|
|
S9xSetPPU (t [137], 0x212a);
|
|
S9xSetPPU (t [138], 0x212b);
|
|
S9xSetPPU (t [139], 0x212e);
|
|
S9xSetPPU (t [140], 0x212f);
|
|
S9xSetPPU (t [141], 0x211a);
|
|
PPU.MatrixA = READ_WORD (&t [142]);
|
|
PPU.MatrixB = READ_WORD (&t [144]);
|
|
PPU.MatrixC = READ_WORD (&t [146]);
|
|
PPU.MatrixD = READ_WORD (&t [148]);
|
|
PPU.CentreX = READ_WORD (&t [150]);
|
|
PPU.CentreY = READ_WORD (&t [152]);
|
|
PPU.M7HOFS = PPU.BG[0].HOffset;
|
|
PPU.M7VOFS = PPU.BG[0].VOffset;
|
|
// JoyAPos t[154]
|
|
// JoyBPos t[155]
|
|
Memory.FillRAM [0x2134] = t [156]; // Matrix mult
|
|
Memory.FillRAM [0x2135] = t [157]; // Matrix mult
|
|
Memory.FillRAM [0x2136] = t [158]; // Matrix mult
|
|
PPU.WRAM = READ_DWORD (&t [161]);
|
|
|
|
for (i = 0; i < 128; i++)
|
|
S9xSetCPU (t [165 + i], 0x4300 + i);
|
|
|
|
if (t [294])
|
|
CPU.IRQActive |= PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE;
|
|
|
|
S9xSetCPU (t [296], 0x420c);
|
|
// hdmadata t[297] + 8 * 19
|
|
PPU.FixedColourRed = t [450];
|
|
PPU.FixedColourGreen = t [451];
|
|
PPU.FixedColourBlue = t [452];
|
|
S9xSetPPU (t [454], 0x2130);
|
|
S9xSetPPU (t [455], 0x2131);
|
|
// vraminctype ...
|
|
|
|
fread (Memory.RAM, 1, 128 * 1024, fs);
|
|
fread (Memory.VRAM, 1, 64 * 1024, fs);
|
|
|
|
if (Settings.APUEnabled)
|
|
{
|
|
// SNES SPC700 RAM (64K)
|
|
fread (IAPU.RAM, 1, 64 * 1024, fs);
|
|
|
|
// Junk 16 bytes
|
|
fread (t, 1, 16, fs);
|
|
|
|
// SNES SPC700 state and internal ZSNES SPC700 emulation state
|
|
fread (t, 1, 304, fs);
|
|
|
|
APURegisters.PC = READ_DWORD (&t [0]);
|
|
APURegisters.YA.B.A = t [4];
|
|
APURegisters.X = t [8];
|
|
APURegisters.YA.B.Y = t [12];
|
|
APURegisters.P = t [16];
|
|
APURegisters.S = t [24];
|
|
|
|
APU.Cycles = READ_DWORD (&t [32]);
|
|
APU.ShowROM = (IAPU.RAM [0xf1] & 0x80) != 0;
|
|
APU.OutPorts [0] = t [36];
|
|
APU.OutPorts [1] = t [37];
|
|
APU.OutPorts [2] = t [38];
|
|
APU.OutPorts [3] = t [39];
|
|
|
|
APU.TimerEnabled [0] = (t [40] & 1) != 0;
|
|
APU.TimerEnabled [1] = (t [40] & 2) != 0;
|
|
APU.TimerEnabled [2] = (t [40] & 4) != 0;
|
|
S9xSetAPUTimer (0xfa, t [41]);
|
|
S9xSetAPUTimer (0xfb, t [42]);
|
|
S9xSetAPUTimer (0xfc, t [43]);
|
|
APU.Timer [0] = t [44];
|
|
APU.Timer [1] = t [45];
|
|
APU.Timer [2] = t [46];
|
|
|
|
memmove (APU.ExtraRAM, &t [48], 64);
|
|
|
|
// Internal ZSNES sound DSP state
|
|
fread (t, 1, 1068, fs);
|
|
|
|
// SNES sound DSP register values
|
|
fread (t, 1, 256, fs);
|
|
|
|
uint8 saved = IAPU.RAM [0xf2];
|
|
|
|
for (i = 0; i < 128; i++)
|
|
{
|
|
switch (i)
|
|
{
|
|
case APU_KON:
|
|
case APU_KOFF:
|
|
break;
|
|
case APU_FLG:
|
|
t [i] &= ~APU_SOFT_RESET;
|
|
default:
|
|
IAPU.RAM [0xf2] = i;
|
|
S9xSetAPUDSP (t [i]);
|
|
break;
|
|
}
|
|
}
|
|
IAPU.RAM [0xf2] = APU_KON;
|
|
S9xSetAPUDSP (t [APU_KON]);
|
|
IAPU.RAM [0xf2] = saved;
|
|
|
|
S9xSetSoundMute (FALSE);
|
|
IAPU.PC = IAPU.RAM + APURegisters.PC;
|
|
S9xAPUUnpackStatus ();
|
|
if (APUCheckDirectPage ())
|
|
IAPU.DirectPage = IAPU.RAM + 0x100;
|
|
else
|
|
IAPU.DirectPage = IAPU.RAM;
|
|
Settings.APUEnabled = TRUE;
|
|
IAPU.APUExecuting = TRUE;
|
|
}
|
|
else
|
|
{
|
|
Settings.APUEnabled = FALSE;
|
|
IAPU.APUExecuting = FALSE;
|
|
S9xSetSoundMute (TRUE);
|
|
}
|
|
|
|
if (Settings.SuperFX)
|
|
{
|
|
fread (::SRAM, 1, 64 * 1024, fs);
|
|
fseek (fs, 64 * 1024, SEEK_CUR);
|
|
fread (Memory.FillRAM + 0x7000, 1, 692, fs);
|
|
}
|
|
if (Settings.SA1)
|
|
{
|
|
fread (t, 1, 2741, fs);
|
|
S9xSetSA1 (t [4], 0x2200); // Control
|
|
S9xSetSA1 (t [12], 0x2203); // ResetV low
|
|
S9xSetSA1 (t [13], 0x2204); // ResetV hi
|
|
S9xSetSA1 (t [14], 0x2205); // NMI low
|
|
S9xSetSA1 (t [15], 0x2206); // NMI hi
|
|
S9xSetSA1 (t [16], 0x2207); // IRQ low
|
|
S9xSetSA1 (t [17], 0x2208); // IRQ hi
|
|
S9xSetSA1 (((READ_DWORD (&t [28]) - (4096*1024-0x6000))) >> 13, 0x2224);
|
|
S9xSetSA1 (t [36], 0x2201);
|
|
S9xSetSA1 (t [41], 0x2209);
|
|
|
|
SA1Registers.A.W = READ_DWORD (&t [592]);
|
|
SA1Registers.X.W = READ_DWORD (&t [596]);
|
|
SA1Registers.Y.W = READ_DWORD (&t [600]);
|
|
SA1Registers.D.W = READ_DWORD (&t [604]);
|
|
SA1Registers.DB = t [608];
|
|
SA1Registers.PB = t [612];
|
|
SA1Registers.S.W = READ_DWORD (&t [616]);
|
|
SA1Registers.PCw = READ_DWORD (&t [636]);
|
|
SA1Registers.P.W = t [620] | (t [624] << 8);
|
|
|
|
memmove (&Memory.FillRAM [0x3000], t + 692, 2 * 1024);
|
|
|
|
fread (::SRAM, 1, 64 * 1024, fs);
|
|
fseek (fs, 64 * 1024, SEEK_CUR);
|
|
S9xFixSA1AfterSnapshotLoad ();
|
|
}
|
|
if(Settings.SPC7110)
|
|
{
|
|
uint32 temp;
|
|
fread(&s7r.bank50, 1,0x10000, fs);
|
|
|
|
//NEWSYM SPCMultA, dd 0 4820-23
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4820=temp&(0x0FF);
|
|
s7r.reg4821=(temp>>8)&(0x0FF);
|
|
s7r.reg4822=(temp>>16)&(0x0FF);
|
|
s7r.reg4823=(temp>>24)&(0x0FF);
|
|
|
|
//NEWSYM SPCMultB, dd 0 4824-5
|
|
fread(&temp, 1,4,fs);
|
|
s7r.reg4824=temp&(0x0FF);
|
|
s7r.reg4825=(temp>>8)&(0x0FF);
|
|
|
|
|
|
//NEWSYM SPCDivEnd, dd 0 4826-7
|
|
fread(&temp, 1,4,fs);
|
|
s7r.reg4826=temp&(0x0FF);
|
|
s7r.reg4827=(temp>>8)&(0x0FF);
|
|
|
|
//NEWSYM SPCMulRes, dd 0 4828-B
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4828=temp&(0x0FF);
|
|
s7r.reg4829=(temp>>8)&(0x0FF);
|
|
s7r.reg482A=(temp>>16)&(0x0FF);
|
|
s7r.reg482B=(temp>>24)&(0x0FF);
|
|
|
|
//NEWSYM SPCDivRes, dd 0 482C-D
|
|
fread(&temp, 1,4,fs);
|
|
s7r.reg482C=temp&(0x0FF);
|
|
s7r.reg482D=(temp>>8)&(0x0FF);
|
|
|
|
//NEWSYM SPC7110BankA, dd 020100h 4831-3
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4831=temp&(0x0FF);
|
|
s7r.reg4832=(temp>>8)&(0x0FF);
|
|
s7r.reg4833=(temp>>16)&(0x0FF);
|
|
|
|
//NEWSYM SPC7110RTCStat, dd 0 4840,init,command, index
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4840=temp&(0x0FF);
|
|
|
|
//NEWSYM SPC7110RTC, db 00,00,00,00,00,00,01,00,01,00,00,00,00,00,0Fh,00
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[0]=temp&(0x0FF);
|
|
rtc_f9.reg[1]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[2]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[3]=(temp>>24)&(0x0FF);
|
|
}
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[4]=temp&(0x0FF);
|
|
rtc_f9.reg[5]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[6]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[7]=(temp>>24)&(0x0FF);
|
|
}
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[8]=temp&(0x0FF);
|
|
rtc_f9.reg[9]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[10]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[11]=(temp>>24)&(0x0FF);
|
|
}
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[12]=temp&(0x0FF);
|
|
rtc_f9.reg[13]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[14]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[15]=(temp>>24)&(0x0FF);
|
|
}
|
|
//NEWSYM SPC7110RTCB, db 00,00,00,00,00,00,01,00,01,00,00,00,00,01,0Fh,06
|
|
fread(&temp, 1, 4, fs);
|
|
fread(&temp, 1, 4, fs);
|
|
fread(&temp, 1, 4, fs);
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
//NEWSYM SPCROMPtr, dd 0 4811-4813
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4811=temp&(0x0FF);
|
|
s7r.reg4812=(temp>>8)&(0x0FF);
|
|
s7r.reg4813=(temp>>16)&(0x0FF);
|
|
//NEWSYM SPCROMtoI, dd SPCROMPtr
|
|
fread(&temp, 1, 4, fs);
|
|
//NEWSYM SPCROMAdj, dd 0 4814-5
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4814=temp&(0x0FF);
|
|
s7r.reg4815=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCROMInc, dd 0 4816-7
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4816=temp&(0x0FF);
|
|
s7r.reg4817=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCROMCom, dd 0 4818
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4818=temp&(0x0FF);
|
|
//NEWSYM SPCCompPtr, dd 0 4801-4804 (+b50i) if"manual"
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
//do table check
|
|
|
|
s7r.reg4801=temp&(0x0FF);
|
|
s7r.reg4802=(temp>>8)&(0x0FF);
|
|
s7r.reg4803=(temp>>16)&(0x0FF);
|
|
s7r.reg4804=(temp>>24)&(0x0FF);
|
|
///NEWSYM SPCDecmPtr, dd 0 4805-6 +b50i
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4805=temp&(0x0FF);
|
|
s7r.reg4806=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCCompCounter, dd 0 4809-A
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4809=temp&(0x0FF);
|
|
s7r.reg480A=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCCompCommand, dd 0 480B
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg480B=temp&(0x0FF);
|
|
//NEWSYM SPCCheckFix, dd 0 written(if 1, then set writtne to max value!)
|
|
fread(&temp, 1, 4, fs);
|
|
(temp&(0x0FF))?s7r.written=0x1F:s7r.written=0x00;
|
|
//NEWSYM SPCSignedVal, dd 0 482E
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg482E=temp&(0x0FF);
|
|
|
|
}
|
|
fclose (fs);
|
|
|
|
Memory.FixROMSpeed ();
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
CPU.InDMA = CPU.InWRAM_DMA = FALSE;
|
|
S9xFixColourBrightness ();
|
|
IPPU.RenderThisFrame = FALSE;
|
|
|
|
S9xFixSoundAfterSnapshotLoad (1);
|
|
ICPU.ShiftedPB = Registers.PB << 16;
|
|
ICPU.ShiftedDB = Registers.DB << 16;
|
|
S9xSetPCBase (Registers.PBPC);
|
|
S9xUnpackStatus ();
|
|
S9xFixCycles ();
|
|
S9xReschedule ();
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostLoadState ();
|
|
#endif
|
|
return (TRUE);
|
|
}
|
|
fclose (fs);
|
|
return (FALSE);
|
|
}
|
|
|