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50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
/****************************************************************************
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* Snes9x 1.51 Nintendo Wii/Gamecube Port
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*
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* softdev July 2006
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* crunchy2 June 2007
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* Michniewski 2008
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* Tantric August 2008
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*
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* menudraw.h
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*
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* Menu drawing routines
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*
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* Uses libfreetype 2.2.1 compiled for GC with TTF support only.
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* TTF only reduces the library by some 900k bytes!
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*
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* **WARNING***
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*
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* ONLY USE GUARANTEED PATENT FREE FONTS.
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***************************************************************************/
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#ifndef _NGCMENUDRAW_
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#define _NGCMENUDRAW_
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#include "filesel.h"
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#define PAGESIZE 17 // max item listing on a screen
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int FT_Init ();
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void setfontsize (int pixelsize);
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void setfontcolour (u8 r, u8 g, u8 b);
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void DrawText (int x, int y, char *text);
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void unpackbackdrop ();
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void Credits ();
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void RomInfo ();
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void WaitButtonA ();
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int RunMenu (char items[][50], int maxitems, char *title, int fontsize = 20, int x = -1);
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void DrawMenu (char items[][50], char *title, int maxitems, int selected, int fontsize = 20, int x = -1);
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void ShowCheats (char items[][50], char itemvalues[][50], int maxitems, int offset, int selection);
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void ShowFiles (FILEENTRIES filelist[], int maxfiles, int offset, int selection);
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void WaitPrompt (char *msg);
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int WaitPromptChoice (char *msg, char* bmsg, char* amsg);
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void ShowAction (char *msg);
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void ShowProgress (char *msg, int done, int total);
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void DrawPolygon (int vertices, int *varray, u8 r, u8 g, u8 b);
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void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b );
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extern int menu;
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#endif
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