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140 lines
3.3 KiB
C
140 lines
3.3 KiB
C
/****************************************************************************
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* Snes9x Nintendo Wii/Gamecube Port
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*
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* michniewski August 2008
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* Tantric 2008-2010
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*
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* button_mapping.c
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*
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* Controller button mapping
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***************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <unistd.h>
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#include <wiiuse/wpad.h>
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#include "button_mapping.h"
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/****************************************************************************
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* Controller Button Descriptions:
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* used for identifying which buttons have been pressed when configuring
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* and for displaying the name of said button
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***************************************************************************/
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CtrlrMap ctrlr_def[5] = {
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// Gamecube controller btn def
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{
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CTRLR_GCPAD,
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13,
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{
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{PAD_BUTTON_DOWN, "DOWN"},
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{PAD_BUTTON_UP, "UP"},
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{PAD_BUTTON_LEFT, "LEFT"},
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{PAD_BUTTON_RIGHT, "RIGHT"},
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{PAD_BUTTON_A, "A"},
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{PAD_BUTTON_B, "B"},
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{PAD_BUTTON_X, "X"},
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{PAD_BUTTON_Y, "Y"},
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{PAD_BUTTON_MENU, "START"},
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{PAD_BUTTON_START, "START"},
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{PAD_TRIGGER_L, "L"},
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{PAD_TRIGGER_R, "R"},
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{PAD_TRIGGER_Z, "Z"},
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{0, ""},
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{0, ""}
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}
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},
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// Wiimote btn def
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{
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CTRLR_WIIMOTE,
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11,
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{
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{WPAD_BUTTON_DOWN, "DOWN"},
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{WPAD_BUTTON_UP, "UP"},
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{WPAD_BUTTON_LEFT, "LEFT"},
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{WPAD_BUTTON_RIGHT, "RIGHT"},
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{WPAD_BUTTON_A, "A"},
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{WPAD_BUTTON_B, "B"},
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{WPAD_BUTTON_1, "1"},
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{WPAD_BUTTON_2, "2"},
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{WPAD_BUTTON_PLUS, "PLUS"},
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{WPAD_BUTTON_MINUS, "MINUS"},
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{WPAD_BUTTON_HOME, "HOME"},
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{0, ""},
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{0, ""},
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{0, ""},
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{0, ""}
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}
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},
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// Nunchuk btn def
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{
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CTRLR_NUNCHUK,
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13,
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{
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{WPAD_BUTTON_DOWN, "DOWN"},
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{WPAD_BUTTON_UP, "UP"},
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{WPAD_BUTTON_LEFT, "LEFT"},
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{WPAD_BUTTON_RIGHT, "RIGHT"},
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{WPAD_BUTTON_A, "A"},
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{WPAD_BUTTON_B, "B"},
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{WPAD_BUTTON_1, "1"},
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{WPAD_BUTTON_2, "2"},
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{WPAD_BUTTON_PLUS, "PLUS"},
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{WPAD_BUTTON_MINUS, "MINUS"},
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{WPAD_BUTTON_HOME, "HOME"},
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{WPAD_NUNCHUK_BUTTON_Z, "Z"},
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{WPAD_NUNCHUK_BUTTON_C, "C"},
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{0, ""},
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{0, ""}
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}
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},
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// Classic btn def
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{
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CTRLR_CLASSIC,
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15,
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{
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{WPAD_CLASSIC_BUTTON_DOWN, "DOWN"},
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{WPAD_CLASSIC_BUTTON_UP, "UP"},
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{WPAD_CLASSIC_BUTTON_LEFT, "LEFT"},
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{WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"},
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{WPAD_CLASSIC_BUTTON_A, "A"},
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{WPAD_CLASSIC_BUTTON_B, "B"},
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{WPAD_CLASSIC_BUTTON_X, "X"},
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{WPAD_CLASSIC_BUTTON_Y, "Y"},
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{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
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{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
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{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
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{WPAD_CLASSIC_BUTTON_FULL_L, "L"},
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{WPAD_CLASSIC_BUTTON_FULL_R, "R"},
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{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
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{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
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}
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},
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// Wii U pro controller
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{
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CTRLR_WUPC,
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15,
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{
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{WPAD_CLASSIC_BUTTON_DOWN, "DOWN"},
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{WPAD_CLASSIC_BUTTON_UP, "UP"},
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{WPAD_CLASSIC_BUTTON_LEFT, "LEFT"},
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{WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"},
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{WPAD_CLASSIC_BUTTON_A, "A"},
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{WPAD_CLASSIC_BUTTON_B, "B"},
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{WPAD_CLASSIC_BUTTON_X, "X"},
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{WPAD_CLASSIC_BUTTON_Y, "Y"},
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{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
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{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
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{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
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{WPAD_CLASSIC_BUTTON_FULL_L, "L"},
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{WPAD_CLASSIC_BUTTON_FULL_R, "R"},
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{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
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{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
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}
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}
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};
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