snes9xgx/source/snes9x/apu
2018-08-19 16:38:33 -06:00
..
apu.cpp try to improve audio sync 2018-08-19 16:38:33 -06:00
apu.h try to improve audio sync 2018-08-19 16:38:33 -06:00
blargg_common.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
blargg_config.h add new APU 2010-01-27 22:12:09 +00:00
blargg_endian.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
blargg_source.h add new APU 2010-01-27 22:12:09 +00:00
hermite_resampler.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
license.txt sync with upstream 2010-10-03 20:13:53 +00:00
linear_resampler.h Code cleanup and fix include references 2018-08-18 12:04:35 +02:00
resampler.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
ring_buffer.h update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
SNES_SPC_misc.cpp fix SPC crash that happens on some games, eg: chrono trigger 2018-08-15 12:54:52 -06:00
SNES_SPC_state.cpp add new APU 2010-01-27 22:12:09 +00:00
SNES_SPC.cpp fix SPC crash that happens on some games, eg: chrono trigger 2018-08-15 12:54:52 -06:00
SNES_SPC.h Code cleanup and fix include references 2018-08-18 12:04:35 +02:00
SPC_CPU.h fix SPC crash that happens on some games, eg: chrono trigger 2018-08-15 12:54:52 -06:00
SPC_DSP.cpp update hermite resampler to support dynamic rate control (fixes audio 2018-08-15 11:49:27 -06:00
SPC_DSP.h sync APU code 2011-04-21 15:49:56 +00:00
SPC_Filter.cpp add new APU 2010-01-27 22:12:09 +00:00
SPC_Filter.h add new APU 2010-01-27 22:12:09 +00:00