snes9xgx/source/ngc/snes9xGX.h
2009-05-26 05:48:36 +00:00

106 lines
2.3 KiB
C

/****************************************************************************
* Snes9x 1.51 Nintendo Wii/Gamecube Port
*
* softdev July 2006
* crunchy2 May 2007-July 2007
* Michniewski 2008
* Tantric September 2008
*
* snes9xGX.h
*
* This file controls overall program flow. Most things start and end here!
***************************************************************************/
#ifndef _SNES9XGX_H_
#define _SNES9XGX_H_
#include "FreeTypeGX.h"
#include "snes9x.h"
#include "filter.h"
#include "filelist.h"
#define APPNAME "Snes9x GX"
#define APPVERSION "4.0.5"
#define PREF_FILE_NAME "settings.xml"
#define NOTSILENT 0
#define SILENT 1
enum {
METHOD_AUTO,
METHOD_SD,
METHOD_USB,
METHOD_DVD,
METHOD_SMB,
METHOD_MC_SLOTA,
METHOD_MC_SLOTB,
METHOD_SD_SLOTA,
METHOD_SD_SLOTB
};
enum {
FILE_SRAM,
FILE_SNAPSHOT,
FILE_ROM,
FILE_CHEAT,
FILE_PREF,
FILE_SCREEN
};
enum
{
CTRL_PAD,
CTRL_MOUSE,
CTRL_SCOPE,
CTRL_JUST,
CTRL_PAD2,
CTRL_PAD4,
CTRL_LENGTH
};
const char ctrlName[6][24] =
{ "SNES Controller", "SNES Mouse", "Superscope", "Justifier", "SNES Controllers (2)", "SNES Controllers (4)" };
struct SGCSettings{
int AutoLoad;
int AutoSave;
int LoadMethod; // For ROMS: Auto, SD, DVD, USB, Network (SMB)
int SaveMethod; // For SRAM, Freeze, Prefs: Auto, SD, Memory Card Slot A, Memory Card Slot B, USB, SMB
char LoadFolder[256]; // Path to game files
char SaveFolder[256]; // Path to save files
char CheatFolder[256]; // Path to cheat files
char smbip[16];
char smbuser[20];
char smbpwd[20];
char smbshare[20];
float ZoomLevel; // zoom amount
int VerifySaves;
int videomode; // 0 - automatic, 1 - NTSC (480i), 2 - Progressive (480p), 3 - PAL (50Hz), 4 - PAL (60Hz)
int render; // 0 - original, 1 - filtered, 2 - unfiltered
int FilterMethod; // convert to RenderFilter
int Controller;
int widescreen; // 0 - 4:3 aspect, 1 - 16:9 aspect
int xshift; // video output shift
int yshift;
int WiimoteOrientation;
int ExitAction;
int MusicVolume;
int SFXVolume;
int Rumble;
};
void ExitApp();
void ShutdownWii();
extern struct SGCSettings GCSettings;
extern int ScreenshotRequested;
extern int ConfigRequested;
extern int ShutdownRequested;
extern int ExitRequested;
extern char appPath[];
extern FreeTypeGX *fontSystem;
extern int timerstyle;
#endif