mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-27 03:31:50 +01:00
311 lines
8.5 KiB
C
311 lines
8.5 KiB
C
/**********************************************************************************
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
|
|
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
|
Jerremy Koot (jkoot@snes9x.com)
|
|
|
|
(c) Copyright 2002 - 2004 Matthew Kendora
|
|
|
|
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
|
|
|
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
|
|
|
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
|
|
|
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
|
Kris Bleakley (codeviolation@hotmail.com)
|
|
|
|
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
|
Nach (n-a-c-h@users.sourceforge.net),
|
|
zones (kasumitokoduck@yahoo.com)
|
|
|
|
(c) Copyright 2006 - 2007 nitsuja
|
|
|
|
|
|
BS-X C emulator code
|
|
(c) Copyright 2005 - 2006 Dreamer Nom,
|
|
zones
|
|
|
|
C4 x86 assembler and some C emulation code
|
|
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
|
Nach,
|
|
zsKnight (zsknight@zsnes.com)
|
|
|
|
C4 C++ code
|
|
(c) Copyright 2003 - 2006 Brad Jorsch,
|
|
Nach
|
|
|
|
DSP-1 emulator code
|
|
(c) Copyright 1998 - 2006 _Demo_,
|
|
Andreas Naive (andreasnaive@gmail.com)
|
|
Gary Henderson,
|
|
Ivar (ivar@snes9x.com),
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora,
|
|
Nach,
|
|
neviksti (neviksti@hotmail.com)
|
|
|
|
DSP-2 emulator code
|
|
(c) Copyright 2003 John Weidman,
|
|
Kris Bleakley,
|
|
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
|
Matthew Kendora,
|
|
neviksti
|
|
|
|
|
|
DSP-3 emulator code
|
|
(c) Copyright 2003 - 2006 John Weidman,
|
|
Kris Bleakley,
|
|
Lancer,
|
|
z80 gaiden
|
|
|
|
DSP-4 emulator code
|
|
(c) Copyright 2004 - 2006 Dreamer Nom,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Nach,
|
|
z80 gaiden
|
|
|
|
OBC1 emulator code
|
|
(c) Copyright 2001 - 2004 zsKnight,
|
|
pagefault (pagefault@zsnes.com),
|
|
Kris Bleakley,
|
|
Ported from x86 assembler to C by sanmaiwashi
|
|
|
|
SPC7110 and RTC C++ emulator code
|
|
(c) Copyright 2002 Matthew Kendora with research by
|
|
zsKnight,
|
|
John Weidman,
|
|
Dark Force
|
|
|
|
S-DD1 C emulator code
|
|
(c) Copyright 2003 Brad Jorsch with research by
|
|
Andreas Naive,
|
|
John Weidman
|
|
|
|
S-RTC C emulator code
|
|
(c) Copyright 2001-2006 byuu,
|
|
John Weidman
|
|
|
|
ST010 C++ emulator code
|
|
(c) Copyright 2003 Feather,
|
|
John Weidman,
|
|
Kris Bleakley,
|
|
Matthew Kendora
|
|
|
|
Super FX x86 assembler emulator code
|
|
(c) Copyright 1998 - 2003 _Demo_,
|
|
pagefault,
|
|
zsKnight,
|
|
|
|
Super FX C emulator code
|
|
(c) Copyright 1997 - 1999 Ivar,
|
|
Gary Henderson,
|
|
John Weidman
|
|
|
|
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
|
(c) Copyright 1998 - 2003 Brad Martin
|
|
(c) Copyright 1998 - 2006 Charles Bilyue'
|
|
|
|
SH assembler code partly based on x86 assembler code
|
|
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
|
|
|
2xSaI filter
|
|
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
|
|
|
HQ2x, HQ3x, HQ4x filters
|
|
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
|
|
|
Win32 GUI code
|
|
(c) Copyright 2003 - 2006 blip,
|
|
funkyass,
|
|
Matthew Kendora,
|
|
Nach,
|
|
nitsuja
|
|
|
|
Mac OS GUI code
|
|
(c) Copyright 1998 - 2001 John Stiles
|
|
(c) Copyright 2001 - 2007 zones
|
|
|
|
|
|
Specific ports contains the works of other authors. See headers in
|
|
individual files.
|
|
|
|
|
|
Snes9x homepage: http://www.snes9x.com
|
|
|
|
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
|
and source form, for non-commercial purposes, is hereby granted without
|
|
fee, providing that this license information and copyright notice appear
|
|
with all copies and any derived work.
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event shall the authors be held liable for any damages
|
|
arising from the use of this software or it's derivatives.
|
|
|
|
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
|
seek permission of the copyright holders first. Commercial use includes,
|
|
but is not limited to, charging money for Snes9x or software derived from
|
|
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
|
using Snes9x as a promotion for your commercial product.
|
|
|
|
The copyright holders request that bug fixes and improvements to the code
|
|
should be forwarded to them so everyone can benefit from the modifications
|
|
in future versions.
|
|
|
|
Super NES and Super Nintendo Entertainment System are trademarks of
|
|
Nintendo Co., Limited and its subsidiary companies.
|
|
**********************************************************************************/
|
|
|
|
|
|
|
|
#ifndef _apumemory_h_
|
|
#define _apumemory_h_
|
|
|
|
START_EXTERN_C
|
|
extern uint8 APUROM[64];
|
|
END_EXTERN_C
|
|
|
|
static INLINE uint8 apu_get_reg (uint8 Address)
|
|
{
|
|
switch (Address)
|
|
{
|
|
case 0xf0: // -w TEST
|
|
return 0;
|
|
|
|
case 0xf1: // -w CONTROL
|
|
return 0;
|
|
|
|
case 0xf2: // rw DSPADDR
|
|
return (IAPU.RAM[Address]);
|
|
|
|
case 0xf3: // rw DSPDATA
|
|
return (S9xGetAPUDSP());
|
|
|
|
case 0xf4: // r- CPUI0
|
|
case 0xf5: // r- CPUI1
|
|
case 0xf6: // r- CPUI2
|
|
case 0xf7: // r- CPUI3
|
|
#ifdef SPC700_SHUTDOWN
|
|
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
|
IAPU.WaitAddress1 = IAPU.PC;
|
|
#endif
|
|
return (IAPU.RAM[Address]);
|
|
|
|
case 0xf8: // rw - Normal RAM
|
|
case 0xf9: // rw - Normal RAM
|
|
return (IAPU.RAM[Address]);
|
|
|
|
case 0xfa: // -w T0TARGET
|
|
case 0xfb: // -w T1TARGET
|
|
case 0xfc: // -w T2TARGET
|
|
return 0;
|
|
|
|
case 0xfd: // r- T0OUT
|
|
case 0xfe: // r- T1OUT
|
|
case 0xff: // r- T2OUT
|
|
#ifdef SPC700_SHUTDOWN
|
|
IAPU.WaitAddress2 = IAPU.WaitAddress1;
|
|
IAPU.WaitAddress1 = IAPU.PC;
|
|
#endif
|
|
uint8 t = IAPU.RAM[Address] & 0xF;
|
|
IAPU.RAM[Address] = 0;
|
|
return (t);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static INLINE void apu_set_reg (uint8 byte, uint8 Address)
|
|
{
|
|
switch (Address)
|
|
{
|
|
case 0xf0: // -w TEST
|
|
//printf("Write %02X to APU 0xF0!\n", byte);
|
|
return;
|
|
|
|
case 0xf1: // -w CONTROL
|
|
S9xSetAPUControl(byte);
|
|
return;
|
|
|
|
case 0xf2: // rw DSPADDR
|
|
IAPU.RAM[Address] = byte;
|
|
return;
|
|
|
|
case 0xf3: // rw DSPDATA
|
|
S9xSetAPUDSP(byte);
|
|
return;
|
|
|
|
case 0xf4: // -w CPUO0
|
|
case 0xf5: // -w CPUO1
|
|
case 0xf6: // -w CPUO2
|
|
case 0xf7: // -w CPUO3
|
|
APU.OutPorts[Address - 0xf4] = byte;
|
|
return;
|
|
|
|
case 0xf8: // rw - Normal RAM
|
|
case 0xf9: // rw - Normal RAM
|
|
IAPU.RAM[Address] = byte;
|
|
return;
|
|
|
|
case 0xfa: // -w T0TARGET
|
|
case 0xfb: // -w T1TARGET
|
|
case 0xfc: // -w T2TARGET
|
|
IAPU.RAM[Address] = byte;
|
|
if (byte == 0)
|
|
APU.TimerTarget[Address - 0xfa] = 0x100;
|
|
else
|
|
APU.TimerTarget[Address - 0xfa] = byte;
|
|
return;
|
|
|
|
case 0xfd: // r- T0OUT
|
|
case 0xfe: // r- T1OUT
|
|
case 0xff: // r- T2OUT
|
|
return;
|
|
}
|
|
}
|
|
|
|
INLINE uint8 S9xAPUGetByteZ (uint8 Address)
|
|
{
|
|
if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
|
|
return (apu_get_reg(Address));
|
|
else
|
|
return (IAPU.DirectPage[Address]);
|
|
}
|
|
|
|
INLINE void S9xAPUSetByteZ (uint8 byte, uint8 Address)
|
|
{
|
|
if (Address >= 0xf0 && IAPU.DirectPage == IAPU.RAM)
|
|
apu_set_reg(byte, Address);
|
|
else
|
|
IAPU.DirectPage[Address] = byte;
|
|
}
|
|
|
|
INLINE uint8 S9xAPUGetByte (uint32 Address)
|
|
{
|
|
Address &= 0xffff;
|
|
if (Address <= 0xff && Address >= 0xf0)
|
|
return (apu_get_reg(Address & 0xff));
|
|
else
|
|
return (IAPU.RAM[Address]);
|
|
}
|
|
|
|
INLINE void S9xAPUSetByte (uint8 byte, uint32 Address)
|
|
{
|
|
Address &= 0xffff;
|
|
if (Address <= 0xff && Address >= 0xf0)
|
|
apu_set_reg(byte, Address & 0xff);
|
|
else
|
|
if (Address < 0xffc0)
|
|
IAPU.RAM[Address] = byte;
|
|
else
|
|
{
|
|
APU.ExtraRAM[Address - 0xffc0] = byte;
|
|
if (!APU.ShowROM)
|
|
IAPU.RAM[Address] = byte;
|
|
}
|
|
}
|
|
|
|
#endif // _apumemory_h_
|