mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
745 lines
24 KiB
C++
745 lines
24 KiB
C++
/****************************************************************************
|
|
* Snes9x Nintendo Wii/Gamecube Port
|
|
*
|
|
* Tantric 2008-2020
|
|
*
|
|
* preferences.cpp
|
|
*
|
|
* Preferences save/load to XML file
|
|
***************************************************************************/
|
|
|
|
#include <gccore.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <dirent.h>
|
|
#include <sys/stat.h>
|
|
#include <ogcsys.h>
|
|
#include <mxml.h>
|
|
|
|
#include "snes9xgx.h"
|
|
#include "menu.h"
|
|
#include "fileop.h"
|
|
#include "filebrowser.h"
|
|
#include "input.h"
|
|
#include "button_mapping.h"
|
|
|
|
#include "snes9x/apu/apu.h"
|
|
|
|
struct SGCSettings GCSettings;
|
|
|
|
/****************************************************************************
|
|
* Prepare Preferences Data
|
|
*
|
|
* This sets up the save buffer for saving.
|
|
***************************************************************************/
|
|
static mxml_node_t *xml = NULL;
|
|
static mxml_node_t *data = NULL;
|
|
static mxml_node_t *section = NULL;
|
|
static mxml_node_t *item = NULL;
|
|
static mxml_node_t *elem = NULL;
|
|
|
|
static char temp[200];
|
|
|
|
static const char * toStr(int i)
|
|
{
|
|
sprintf(temp, "%d", i);
|
|
return temp;
|
|
}
|
|
|
|
static const char * FtoStr(float i)
|
|
{
|
|
sprintf(temp, "%.2f", i);
|
|
return temp;
|
|
}
|
|
|
|
static void createXMLSection(const char * name, const char * description)
|
|
{
|
|
section = mxmlNewElement(data, "section");
|
|
mxmlElementSetAttr(section, "name", name);
|
|
mxmlElementSetAttr(section, "description", description);
|
|
}
|
|
|
|
static void createXMLSetting(const char * name, const char * description, const char * value)
|
|
{
|
|
item = mxmlNewElement(section, "setting");
|
|
mxmlElementSetAttr(item, "name", name);
|
|
mxmlElementSetAttr(item, "value", value);
|
|
mxmlElementSetAttr(item, "description", description);
|
|
}
|
|
|
|
static void createXMLController(u32 controller[], const char * name, const char * description)
|
|
{
|
|
item = mxmlNewElement(section, "controller");
|
|
mxmlElementSetAttr(item, "name", name);
|
|
mxmlElementSetAttr(item, "description", description);
|
|
|
|
// create buttons
|
|
for(int i=0; i < MAXJP; i++)
|
|
{
|
|
elem = mxmlNewElement(item, "button");
|
|
mxmlElementSetAttr(elem, "number", toStr(i));
|
|
mxmlElementSetAttr(elem, "assignment", toStr(controller[i]));
|
|
}
|
|
}
|
|
|
|
static const char * XMLSaveCallback(mxml_node_t *node, int where)
|
|
{
|
|
const char *name;
|
|
|
|
name = node->value.element.name;
|
|
|
|
if(where == MXML_WS_BEFORE_CLOSE)
|
|
{
|
|
if(!strcmp(name, "file") || !strcmp(name, "section"))
|
|
return ("\n");
|
|
else if(!strcmp(name, "controller"))
|
|
return ("\n\t");
|
|
}
|
|
if (where == MXML_WS_BEFORE_OPEN)
|
|
{
|
|
if(!strcmp(name, "file"))
|
|
return ("\n");
|
|
else if(!strcmp(name, "section"))
|
|
return ("\n\n");
|
|
else if(!strcmp(name, "setting") || !strcmp(name, "controller"))
|
|
return ("\n\t");
|
|
else if(!strcmp(name, "button"))
|
|
return ("\n\t\t");
|
|
}
|
|
return (NULL);
|
|
}
|
|
|
|
static int
|
|
preparePrefsData ()
|
|
{
|
|
xml = mxmlNewXML("1.0");
|
|
mxmlSetWrapMargin(0); // disable line wrapping
|
|
|
|
data = mxmlNewElement(xml, "file");
|
|
mxmlElementSetAttr(data, "app", APPNAME);
|
|
mxmlElementSetAttr(data, "version", APPVERSION);
|
|
|
|
createXMLSection("File", "File Settings");
|
|
|
|
createXMLSetting("AutoLoad", "Auto Load", toStr(GCSettings.AutoLoad));
|
|
createXMLSetting("AutoSave", "Auto Save", toStr(GCSettings.AutoSave));
|
|
createXMLSetting("LoadMethod", "Load Method", toStr(GCSettings.LoadMethod));
|
|
createXMLSetting("SaveMethod", "Save Method", toStr(GCSettings.SaveMethod));
|
|
createXMLSetting("LoadFolder", "Load Folder", GCSettings.LoadFolder);
|
|
createXMLSetting("LastFileLoaded", "Last File Loaded", GCSettings.LastFileLoaded);
|
|
createXMLSetting("SaveFolder", "Save Folder", GCSettings.SaveFolder);
|
|
createXMLSetting("AppendAuto", "Append Auto to .SAV Files", toStr(GCSettings.AppendAuto));
|
|
createXMLSetting("CheatFolder", "Cheats Folder", GCSettings.CheatFolder);
|
|
createXMLSetting("ScreenshotsFolder", "Screenshots Folder", GCSettings.ScreenshotsFolder);
|
|
createXMLSetting("CoverFolder", "Covers Folder", GCSettings.CoverFolder);
|
|
createXMLSetting("ArtworkFolder", "Artwork Folder", GCSettings.ArtworkFolder);
|
|
|
|
createXMLSection("Network", "Network Settings");
|
|
|
|
createXMLSetting("smbip", "Share Computer IP", GCSettings.smbip);
|
|
createXMLSetting("smbshare", "Share Name", GCSettings.smbshare);
|
|
createXMLSetting("smbuser", "Share Username", GCSettings.smbuser);
|
|
createXMLSetting("smbpwd", "Share Password", GCSettings.smbpwd);
|
|
|
|
createXMLSection("Video", "Video Settings");
|
|
|
|
createXMLSetting("videomode", "Video Mode", toStr(GCSettings.videomode));
|
|
createXMLSetting("zoomHor", "Horizontal Zoom Level", FtoStr(GCSettings.zoomHor));
|
|
createXMLSetting("zoomVert", "Vertical Zoom Level", FtoStr(GCSettings.zoomVert));
|
|
createXMLSetting("render", "Video Filtering", toStr(GCSettings.render));
|
|
createXMLSetting("widescreen", "Aspect Ratio Correction", toStr(GCSettings.widescreen));
|
|
createXMLSetting("crosshair", "Crosshair", toStr(GCSettings.crosshair));
|
|
createXMLSetting("FilterMethod", "Filter Method", toStr(GCSettings.FilterMethod));
|
|
createXMLSetting("xshift", "Horizontal Video Shift", toStr(GCSettings.xshift));
|
|
createXMLSetting("yshift", "Vertical Video Shift", toStr(GCSettings.yshift));
|
|
createXMLSetting("sfxOverclock", "SuperFX Overclock", toStr(GCSettings.sfxOverclock));
|
|
createXMLSetting("Interpolation", "Interpolation", toStr(GCSettings.Interpolation));
|
|
|
|
createXMLSection("Menu", "Menu Settings");
|
|
|
|
#ifdef HW_RVL
|
|
createXMLSetting("WiimoteOrientation", "Wiimote Orientation", toStr(GCSettings.WiimoteOrientation));
|
|
#endif
|
|
createXMLSetting("ExitAction", "Exit Action", toStr(GCSettings.ExitAction));
|
|
createXMLSetting("MusicVolume", "Music Volume", toStr(GCSettings.MusicVolume));
|
|
createXMLSetting("SFXVolume", "Sound Effects Volume", toStr(GCSettings.SFXVolume));
|
|
createXMLSetting("Rumble", "Rumble", toStr(GCSettings.Rumble));
|
|
createXMLSetting("language", "Language", toStr(GCSettings.language));
|
|
createXMLSetting("PreviewImage", "Preview Image", toStr(GCSettings.PreviewImage));
|
|
|
|
createXMLSection("Controller", "Controller Settings");
|
|
|
|
createXMLSetting("Controller", "Controller", toStr(GCSettings.Controller));
|
|
|
|
createXMLController(btnmap[CTRL_PAD][CTRLR_GCPAD], "btnmap_pad_gcpad", "SNES Pad - GameCube Controller");
|
|
#ifdef HW_RVL
|
|
createXMLController(btnmap[CTRL_PAD][CTRLR_WIIMOTE], "btnmap_pad_wiimote", "SNES Pad - Wiimote");
|
|
createXMLController(btnmap[CTRL_PAD][CTRLR_CLASSIC], "btnmap_pad_classic", "SNES Pad - Classic Controller");
|
|
createXMLController(btnmap[CTRL_PAD][CTRLR_WUPC], "btnmap_pad_wupc", "SNES Pad - Wii U Pro Controller");
|
|
createXMLController(btnmap[CTRL_PAD][CTRLR_WIIDRC], "btnmap_pad_wiidrc", "SNES Pad - Wii U Gamepad");
|
|
createXMLController(btnmap[CTRL_PAD][CTRLR_NUNCHUK], "btnmap_pad_nunchuk", "SNES Pad - Nunchuk + Wiimote");
|
|
#endif
|
|
createXMLController(btnmap[CTRL_SCOPE][CTRLR_GCPAD], "btnmap_scope_gcpad", "Superscope - GameCube Controller");
|
|
#ifdef HW_RVL
|
|
createXMLController(btnmap[CTRL_SCOPE][CTRLR_WIIMOTE], "btnmap_scope_wiimote", "Superscope - Wiimote");
|
|
#endif
|
|
createXMLController(btnmap[CTRL_MOUSE][CTRLR_GCPAD], "btnmap_mouse_gcpad", "Mouse - GameCube Controller");
|
|
#ifdef HW_RVL
|
|
createXMLController(btnmap[CTRL_MOUSE][CTRLR_WIIMOTE], "btnmap_mouse_wiimote", "Mouse - Wiimote");
|
|
#endif
|
|
createXMLController(btnmap[CTRL_JUST][CTRLR_GCPAD], "btnmap_just_gcpad", "Justifier - GameCube Controller");
|
|
#ifdef HW_RVL
|
|
createXMLController(btnmap[CTRL_JUST][CTRLR_WIIMOTE], "btnmap_just_wiimote", "Justifier - Wiimote");
|
|
#endif
|
|
int datasize = mxmlSaveString(xml, (char *)savebuffer, SAVEBUFFERSIZE, XMLSaveCallback);
|
|
|
|
mxmlDelete(xml);
|
|
|
|
return datasize;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* loadXMLSetting
|
|
*
|
|
* Load XML elements into variables for an individual variable
|
|
***************************************************************************/
|
|
|
|
static void loadXMLSetting(char * var, const char * name, int maxsize)
|
|
{
|
|
item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND);
|
|
if(item)
|
|
{
|
|
const char * tmp = mxmlElementGetAttr(item, "value");
|
|
if(tmp)
|
|
snprintf(var, maxsize, "%s", tmp);
|
|
}
|
|
}
|
|
static void loadXMLSetting(int * var, const char * name)
|
|
{
|
|
item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND);
|
|
if(item)
|
|
{
|
|
const char * tmp = mxmlElementGetAttr(item, "value");
|
|
if(tmp)
|
|
*var = atoi(tmp);
|
|
}
|
|
}
|
|
static void loadXMLSetting(float * var, const char * name)
|
|
{
|
|
item = mxmlFindElement(xml, xml, "setting", "name", name, MXML_DESCEND);
|
|
if(item)
|
|
{
|
|
const char * tmp = mxmlElementGetAttr(item, "value");
|
|
if(tmp)
|
|
*var = atof(tmp);
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* loadXMLController
|
|
*
|
|
* Load XML elements into variables for a controller mapping
|
|
***************************************************************************/
|
|
|
|
static void loadXMLController(u32 controller[], const char * name)
|
|
{
|
|
item = mxmlFindElement(xml, xml, "controller", "name", name, MXML_DESCEND);
|
|
|
|
if(item)
|
|
{
|
|
// populate buttons
|
|
for(int i=0; i < MAXJP; i++)
|
|
{
|
|
elem = mxmlFindElement(item, xml, "button", "number", toStr(i), MXML_DESCEND);
|
|
if(elem)
|
|
{
|
|
const char * tmp = mxmlElementGetAttr(elem, "assignment");
|
|
if(tmp)
|
|
controller[i] = atoi(tmp);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/****************************************************************************
|
|
* decodePrefsData
|
|
*
|
|
* Decodes preferences - parses XML and loads preferences into the variables
|
|
***************************************************************************/
|
|
|
|
static bool
|
|
decodePrefsData ()
|
|
{
|
|
bool result = false;
|
|
|
|
xml = mxmlLoadString(NULL, (char *)savebuffer, MXML_TEXT_CALLBACK);
|
|
|
|
if(xml)
|
|
{
|
|
// check settings version
|
|
item = mxmlFindElement(xml, xml, "file", "version", NULL, MXML_DESCEND);
|
|
if(item) // a version entry exists
|
|
{
|
|
const char * version = mxmlElementGetAttr(item, "version");
|
|
|
|
if(version && strlen(version) == 5)
|
|
{
|
|
// this code assumes version in format X.X.X
|
|
// XX.X.X, X.XX.X, or X.X.XX will NOT work
|
|
int verMajor = version[0] - '0';
|
|
int verMinor = version[2] - '0';
|
|
int verPoint = version[4] - '0';
|
|
|
|
// check that the versioning is valid
|
|
if(!(verMajor >= 4 && verMajor <= 9 &&
|
|
verMinor >= 0 && verMinor <= 9 &&
|
|
verPoint >= 0 && verPoint <= 9)) {
|
|
result = false;
|
|
}
|
|
else {
|
|
result = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(result)
|
|
{
|
|
// File Settings
|
|
|
|
loadXMLSetting(&GCSettings.AutoLoad, "AutoLoad");
|
|
loadXMLSetting(&GCSettings.AutoSave, "AutoSave");
|
|
loadXMLSetting(&GCSettings.LoadMethod, "LoadMethod");
|
|
loadXMLSetting(&GCSettings.SaveMethod, "SaveMethod");
|
|
loadXMLSetting(GCSettings.LoadFolder, "LoadFolder", sizeof(GCSettings.LoadFolder));
|
|
loadXMLSetting(GCSettings.LastFileLoaded, "LastFileLoaded", sizeof(GCSettings.LastFileLoaded));
|
|
loadXMLSetting(GCSettings.SaveFolder, "SaveFolder", sizeof(GCSettings.SaveFolder));
|
|
loadXMLSetting(&GCSettings.AppendAuto, "AppendAuto");
|
|
loadXMLSetting(GCSettings.CheatFolder, "CheatFolder", sizeof(GCSettings.CheatFolder));
|
|
loadXMLSetting(GCSettings.ScreenshotsFolder, "ScreenshotsFolder", sizeof(GCSettings.ScreenshotsFolder));
|
|
loadXMLSetting(GCSettings.CoverFolder, "CoverFolder", sizeof(GCSettings.CoverFolder));
|
|
loadXMLSetting(GCSettings.ArtworkFolder, "ArtworkFolder", sizeof(GCSettings.ArtworkFolder));
|
|
|
|
// Network Settings
|
|
|
|
loadXMLSetting(GCSettings.smbip, "smbip", sizeof(GCSettings.smbip));
|
|
loadXMLSetting(GCSettings.smbshare, "smbshare", sizeof(GCSettings.smbshare));
|
|
loadXMLSetting(GCSettings.smbuser, "smbuser", sizeof(GCSettings.smbuser));
|
|
loadXMLSetting(GCSettings.smbpwd, "smbpwd", sizeof(GCSettings.smbpwd));
|
|
|
|
// Video Settings
|
|
|
|
loadXMLSetting(&GCSettings.videomode, "videomode");
|
|
loadXMLSetting(&GCSettings.zoomHor, "zoomHor");
|
|
loadXMLSetting(&GCSettings.zoomVert, "zoomVert");
|
|
loadXMLSetting(&GCSettings.render, "render");
|
|
loadXMLSetting(&GCSettings.widescreen, "widescreen");
|
|
loadXMLSetting(&GCSettings.crosshair, "crosshair");
|
|
loadXMLSetting(&GCSettings.FilterMethod, "FilterMethod");
|
|
loadXMLSetting(&GCSettings.xshift, "xshift");
|
|
loadXMLSetting(&GCSettings.yshift, "yshift");
|
|
|
|
// Audio Settings
|
|
|
|
loadXMLSetting(&GCSettings.Interpolation, "Interpolation");
|
|
|
|
// Emulation Settings
|
|
|
|
loadXMLSetting(&GCSettings.sfxOverclock, "sfxOverclock");
|
|
|
|
// Menu Settings
|
|
|
|
loadXMLSetting(&GCSettings.WiimoteOrientation, "WiimoteOrientation");
|
|
loadXMLSetting(&GCSettings.ExitAction, "ExitAction");
|
|
loadXMLSetting(&GCSettings.MusicVolume, "MusicVolume");
|
|
loadXMLSetting(&GCSettings.SFXVolume, "SFXVolume");
|
|
loadXMLSetting(&GCSettings.Rumble, "Rumble");
|
|
loadXMLSetting(&GCSettings.language, "language");
|
|
loadXMLSetting(&GCSettings.PreviewImage, "PreviewImage");
|
|
|
|
// Controller Settings
|
|
|
|
loadXMLSetting(&GCSettings.Controller, "Controller");
|
|
|
|
loadXMLController(btnmap[CTRL_PAD][CTRLR_GCPAD], "btnmap_pad_gcpad");
|
|
loadXMLController(btnmap[CTRL_PAD][CTRLR_WIIMOTE], "btnmap_pad_wiimote");
|
|
loadXMLController(btnmap[CTRL_PAD][CTRLR_CLASSIC], "btnmap_pad_classic");
|
|
loadXMLController(btnmap[CTRL_PAD][CTRLR_WUPC], "btnmap_pad_wupc");
|
|
loadXMLController(btnmap[CTRL_PAD][CTRLR_WIIDRC], "btnmap_pad_wiidrc");
|
|
loadXMLController(btnmap[CTRL_PAD][CTRLR_NUNCHUK], "btnmap_pad_nunchuk");
|
|
loadXMLController(btnmap[CTRL_SCOPE][CTRLR_GCPAD], "btnmap_scope_gcpad");
|
|
loadXMLController(btnmap[CTRL_SCOPE][CTRLR_WIIMOTE], "btnmap_scope_wiimote");
|
|
loadXMLController(btnmap[CTRL_MOUSE][CTRLR_GCPAD], "btnmap_mouse_gcpad");
|
|
loadXMLController(btnmap[CTRL_MOUSE][CTRLR_WIIMOTE], "btnmap_mouse_wiimote");
|
|
loadXMLController(btnmap[CTRL_JUST][CTRLR_GCPAD], "btnmap_just_gcpad");
|
|
loadXMLController(btnmap[CTRL_JUST][CTRLR_WIIMOTE], "btnmap_just_wiimote");
|
|
|
|
}
|
|
mxmlDelete(xml);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* FixInvalidSettings
|
|
*
|
|
* Attempts to correct at least some invalid settings - the ones that
|
|
* might cause crashes
|
|
***************************************************************************/
|
|
void FixInvalidSettings()
|
|
{
|
|
if(GCSettings.LoadMethod > 6)
|
|
GCSettings.LoadMethod = DEVICE_AUTO;
|
|
if(GCSettings.SaveMethod > 6)
|
|
GCSettings.SaveMethod = DEVICE_AUTO;
|
|
if(!(GCSettings.zoomHor > 0.5 && GCSettings.zoomHor < 1.5))
|
|
GCSettings.zoomHor = 1.0;
|
|
if(!(GCSettings.zoomVert > 0.5 && GCSettings.zoomVert < 1.5))
|
|
GCSettings.zoomVert = 1.0;
|
|
if(!(GCSettings.xshift > -50 && GCSettings.xshift < 50))
|
|
GCSettings.xshift = 0;
|
|
if(!(GCSettings.yshift > -50 && GCSettings.yshift < 50))
|
|
GCSettings.yshift = 0;
|
|
if(!(GCSettings.MusicVolume >= 0 && GCSettings.MusicVolume <= 100))
|
|
GCSettings.MusicVolume = 20;
|
|
if(!(GCSettings.SFXVolume >= 0 && GCSettings.SFXVolume <= 100))
|
|
GCSettings.SFXVolume = 40;
|
|
if(GCSettings.language < 0 || GCSettings.language >= LANG_LENGTH)
|
|
GCSettings.language = LANG_ENGLISH;
|
|
if(GCSettings.Controller > CTRL_PAD4 || GCSettings.Controller < CTRL_MOUSE)
|
|
GCSettings.Controller = CTRL_PAD2;
|
|
if(!(GCSettings.render >= 0 && GCSettings.render < 5))
|
|
GCSettings.render = 3;
|
|
if(!(GCSettings.videomode >= 0 && GCSettings.videomode < 5))
|
|
GCSettings.videomode = 0;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* DefaultSettings
|
|
*
|
|
* Sets all the defaults!
|
|
***************************************************************************/
|
|
void
|
|
DefaultSettings ()
|
|
{
|
|
memset (&GCSettings, 0, sizeof (GCSettings));
|
|
|
|
ResetControls(); // controller button mappings
|
|
|
|
GCSettings.LoadMethod = DEVICE_AUTO; // Auto, SD, DVD, USB, Network (SMB)
|
|
GCSettings.SaveMethod = DEVICE_AUTO; // Auto, SD, USB, Network (SMB)
|
|
sprintf (GCSettings.LoadFolder, "%s/roms", APPFOLDER); // Path to game files
|
|
sprintf (GCSettings.SaveFolder, "%s/saves", APPFOLDER); // Path to save files
|
|
sprintf (GCSettings.CheatFolder, "%s/cheats", APPFOLDER); // Path to cheat files
|
|
sprintf (GCSettings.ScreenshotsFolder, "%s/screenshots", APPFOLDER); // Path to screenshot files
|
|
sprintf (GCSettings.CoverFolder, "%s/covers", APPFOLDER); // Path to cover files
|
|
sprintf (GCSettings.ArtworkFolder, "%s/artwork", APPFOLDER); // Path to artwork files
|
|
GCSettings.AutoLoad = 1;
|
|
GCSettings.AutoSave = 1;
|
|
|
|
GCSettings.Controller = CTRL_PAD2;
|
|
|
|
GCSettings.videomode = 0; // automatic video mode detection
|
|
GCSettings.render = 3; // Filtered (sharp)
|
|
GCSettings.FilterMethod = FILTER_NONE; // no hq2x
|
|
|
|
GCSettings.widescreen = 0;
|
|
|
|
#ifdef HW_RVL
|
|
if (CONF_GetAspectRatio() == CONF_ASPECT_16_9)
|
|
GCSettings.widescreen = 1;
|
|
#endif
|
|
|
|
GCSettings.zoomHor = 1.0; // horizontal zoom level
|
|
GCSettings.zoomVert = 1.0; // vertical zoom level
|
|
GCSettings.xshift = 0; // horizontal video shift
|
|
GCSettings.yshift = 0; // vertical video shift
|
|
GCSettings.crosshair = 1;
|
|
|
|
GCSettings.WiimoteOrientation = 0;
|
|
GCSettings.ExitAction = 0;
|
|
GCSettings.AutoloadGame = 0;
|
|
GCSettings.MusicVolume = 20;
|
|
GCSettings.SFXVolume = 40;
|
|
GCSettings.Rumble = 1;
|
|
GCSettings.PreviewImage = 0;
|
|
|
|
#ifdef HW_RVL
|
|
GCSettings.language = CONF_GetLanguage();
|
|
|
|
if(GCSettings.language == LANG_TRAD_CHINESE)
|
|
GCSettings.language = LANG_SIMP_CHINESE;
|
|
#else
|
|
GCSettings.language = LANG_ENGLISH;
|
|
#endif
|
|
|
|
/****************** SNES9x Settings ***********************/
|
|
|
|
// Default ALL to false
|
|
memset (&Settings, 0, sizeof (Settings));
|
|
|
|
// General
|
|
|
|
Settings.MouseMaster = true;
|
|
Settings.SuperScopeMaster = true;
|
|
Settings.JustifierMaster = true;
|
|
Settings.MultiPlayer5Master = true;
|
|
Settings.DontSaveOopsSnapshot = true;
|
|
Settings.ApplyCheats = true;
|
|
|
|
Settings.HDMATimingHack = 100;
|
|
Settings.BlockInvalidVRAMAccessMaster = true;
|
|
|
|
Settings.IsPatched = 0;
|
|
|
|
// Sound
|
|
Settings.SoundSync = true;
|
|
Settings.SixteenBitSound = true;
|
|
Settings.Stereo = true;
|
|
Settings.ReverseStereo = true;
|
|
Settings.SoundPlaybackRate = 48000;
|
|
Settings.SoundInputRate = 31920;
|
|
Settings.DynamicRateControl = true;
|
|
Settings.SeparateEchoBuffer = false;
|
|
|
|
// Interpolation Method
|
|
GCSettings.Interpolation = 0;
|
|
Settings.InterpolationMethod = DSP_INTERPOLATION_GAUSSIAN;
|
|
|
|
// Graphics
|
|
Settings.Transparency = true;
|
|
Settings.SupportHiRes = true;
|
|
Settings.MaxSpriteTilesPerLine = 34;
|
|
Settings.SkipFrames = AUTO_FRAMERATE;
|
|
Settings.TurboSkipFrames = 19;
|
|
Settings.DisplayFrameRate = false;
|
|
Settings.AutoDisplayMessages = false;
|
|
Settings.InitialInfoStringTimeout = 200; // # frames to display messages for
|
|
Settings.DisplayTime = false;
|
|
|
|
// Frame timings in 50hz and 60hz cpu mode
|
|
Settings.FrameTimePAL = 20000;
|
|
Settings.FrameTimeNTSC = 16667;
|
|
|
|
GCSettings.sfxOverclock = 0;
|
|
/* Initialize SuperFX CPU to normal speed by default */
|
|
Settings.SuperFXSpeedPerLine = 5823405;
|
|
|
|
Settings.SuperFXClockMultiplier = 100;
|
|
Settings.OverclockMode = 0;
|
|
Settings.OneClockCycle = 6;
|
|
Settings.OneSlowClockCycle = 8;
|
|
Settings.TwoClockCycles = 12;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Save Preferences
|
|
***************************************************************************/
|
|
static char prefpath[MAXPATHLEN] = { 0 };
|
|
|
|
bool
|
|
SavePrefs (bool silent)
|
|
{
|
|
char filepath[MAXPATHLEN];
|
|
int datasize;
|
|
int offset = 0;
|
|
int device = 0;
|
|
|
|
if(prefpath[0] != 0)
|
|
{
|
|
sprintf(filepath, "%s/%s", prefpath, PREF_FILE_NAME);
|
|
FindDevice(filepath, &device);
|
|
}
|
|
else if(appPath[0] != 0)
|
|
{
|
|
sprintf(filepath, "%s/%s", appPath, PREF_FILE_NAME);
|
|
strcpy(prefpath, appPath);
|
|
FindDevice(filepath, &device);
|
|
}
|
|
else
|
|
{
|
|
device = autoSaveMethod(silent);
|
|
|
|
if(device == 0)
|
|
return false;
|
|
|
|
sprintf(filepath, "%s%s", pathPrefix[device], APPFOLDER);
|
|
DIR *dir = opendir(filepath);
|
|
if (!dir)
|
|
{
|
|
if(mkdir(filepath, 0777) != 0)
|
|
return false;
|
|
sprintf(filepath, "%s%s/roms", pathPrefix[device], APPFOLDER);
|
|
if(mkdir(filepath, 0777) != 0)
|
|
return false;
|
|
sprintf(filepath, "%s%s/saves", pathPrefix[device], APPFOLDER);
|
|
if(mkdir(filepath, 0777) != 0)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
closedir(dir);
|
|
}
|
|
sprintf(filepath, "%s%s/%s", pathPrefix[device], APPFOLDER, PREF_FILE_NAME);
|
|
sprintf(prefpath, "%s%s", pathPrefix[device], APPFOLDER);
|
|
}
|
|
|
|
if(device == 0)
|
|
return false;
|
|
|
|
if (!silent)
|
|
ShowAction ("Saving preferences...");
|
|
|
|
FixInvalidSettings();
|
|
|
|
AllocSaveBuffer ();
|
|
datasize = preparePrefsData ();
|
|
|
|
offset = SaveFile(filepath, datasize, silent);
|
|
|
|
FreeSaveBuffer ();
|
|
|
|
CancelAction();
|
|
|
|
if (offset > 0)
|
|
{
|
|
if (!silent)
|
|
InfoPrompt("Preferences saved");
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Load Preferences from specified filepath
|
|
***************************************************************************/
|
|
bool
|
|
LoadPrefsFromMethod (char * path)
|
|
{
|
|
bool retval = false;
|
|
int offset = 0;
|
|
char filepath[MAXPATHLEN];
|
|
sprintf(filepath, "%s/%s", path, PREF_FILE_NAME);
|
|
|
|
AllocSaveBuffer ();
|
|
|
|
offset = LoadFile(filepath, SILENT);
|
|
|
|
if (offset > 0)
|
|
retval = decodePrefsData ();
|
|
|
|
FreeSaveBuffer ();
|
|
|
|
if(retval)
|
|
{
|
|
strcpy(prefpath, path);
|
|
|
|
if(appPath[0] == 0)
|
|
strcpy(appPath, prefpath);
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
/****************************************************************************
|
|
* Load Preferences
|
|
* Checks sources consecutively until we find a preference file
|
|
***************************************************************************/
|
|
static bool prefLoaded = false;
|
|
|
|
bool LoadPrefs()
|
|
{
|
|
if(prefLoaded) // already attempted loading
|
|
return true;
|
|
|
|
bool prefFound = false;
|
|
char filepath[5][MAXPATHLEN];
|
|
int numDevices;
|
|
|
|
#ifdef HW_RVL
|
|
numDevices = 5;
|
|
sprintf(filepath[0], "%s", appPath);
|
|
sprintf(filepath[1], "sd:/apps/%s", APPFOLDER);
|
|
sprintf(filepath[2], "usb:/apps/%s", APPFOLDER);
|
|
sprintf(filepath[3], "sd:/%s", APPFOLDER);
|
|
sprintf(filepath[4], "usb:/%s", APPFOLDER);
|
|
#else
|
|
numDevices = 3;
|
|
sprintf(filepath[0], "carda:/%s", APPFOLDER);
|
|
sprintf(filepath[1], "cardb:/%s", APPFOLDER);
|
|
sprintf(filepath[2], "port2:/%s", APPFOLDER);
|
|
#endif
|
|
|
|
for(int i=0; i<numDevices; i++)
|
|
{
|
|
prefFound = LoadPrefsFromMethod(filepath[i]);
|
|
|
|
if(prefFound)
|
|
break;
|
|
}
|
|
|
|
prefLoaded = true; // attempted to load preferences
|
|
|
|
if(prefFound) {
|
|
FixInvalidSettings();
|
|
}
|
|
|
|
// rename snes9x to snes9xgx
|
|
if(GCSettings.LoadMethod == DEVICE_SD)
|
|
{
|
|
if(ChangeInterface(DEVICE_SD, NOTSILENT) && opendir("sd:/snes9x"))
|
|
rename("sd:/snes9x", "sd:/snes9xgx");
|
|
}
|
|
else if(GCSettings.LoadMethod == DEVICE_USB)
|
|
{
|
|
if(ChangeInterface(DEVICE_USB, NOTSILENT) && opendir("usb:/snes9x"))
|
|
rename("usb:/snes9x", "usb:/snes9xgx");
|
|
}
|
|
else if(GCSettings.LoadMethod == DEVICE_SMB)
|
|
{
|
|
if(ChangeInterface(DEVICE_SMB, NOTSILENT) && opendir("smb:/snes9x"))
|
|
rename("smb:/snes9x", "smb:/snes9xgx");
|
|
}
|
|
|
|
// update folder locations
|
|
if(strcmp(GCSettings.LoadFolder, "snes9x/roms") == 0)
|
|
sprintf(GCSettings.LoadFolder, "snes9xgx/roms");
|
|
|
|
if(strcmp(GCSettings.SaveFolder, "snes9x/saves") == 0)
|
|
sprintf(GCSettings.SaveFolder, "snes9xgx/saves");
|
|
|
|
if(strcmp(GCSettings.CheatFolder, "snes9x/cheats") == 0)
|
|
sprintf(GCSettings.CheatFolder, "snes9xgx/cheats");
|
|
|
|
if(strcmp(GCSettings.ScreenshotsFolder, "snes9x/screenshots") == 0)
|
|
sprintf(GCSettings.ScreenshotsFolder, "snes9xgx/screenshots");
|
|
|
|
if(strcmp(GCSettings.CoverFolder, "snes9x/covers") == 0)
|
|
sprintf(GCSettings.CoverFolder, "snes9xgx/covers");
|
|
|
|
if(strcmp(GCSettings.ArtworkFolder, "snes9x/artwork") == 0)
|
|
sprintf(GCSettings.ArtworkFolder, "snes9xgx/artwork");
|
|
|
|
// attempt to create directories if they don't exist
|
|
if(GCSettings.LoadMethod == DEVICE_SD || GCSettings.LoadMethod == DEVICE_USB) {
|
|
char dirPath[MAXPATHLEN];
|
|
sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.ScreenshotsFolder);
|
|
CreateDirectory(dirPath);
|
|
sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.CoverFolder);
|
|
CreateDirectory(dirPath);
|
|
sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.ArtworkFolder);
|
|
CreateDirectory(dirPath);
|
|
sprintf(dirPath, "%s%s", pathPrefix[GCSettings.LoadMethod], GCSettings.CheatFolder);
|
|
CreateDirectory(dirPath);
|
|
}
|
|
|
|
ChangeLanguage();
|
|
|
|
#ifdef HW_RVL
|
|
bg_music = (u8 * )bg_music_ogg;
|
|
bg_music_size = bg_music_ogg_size;
|
|
LoadBgMusic();
|
|
#endif
|
|
|
|
return prefFound;
|
|
}
|