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https://github.com/dborth/snes9xgx.git
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e918ab8a25
This points to the full license in the root directory.
69 lines
1.4 KiB
C
69 lines
1.4 KiB
C
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef _SETA_H_
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#define _SETA_H_
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#define ST_010 0x01
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#define ST_011 0x02
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#define ST_018 0x03
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struct SST010
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{
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uint8 input_params[16];
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uint8 output_params[16];
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uint8 op_reg;
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uint8 execute;
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bool8 control_enable;
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};
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struct SST011
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{
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bool8 waiting4command;
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uint8 status;
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uint8 command;
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uint32 in_count;
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uint32 in_index;
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uint32 out_count;
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uint32 out_index;
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uint8 parameters[512];
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uint8 output[512];
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};
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struct SST018
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{
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bool8 waiting4command;
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uint8 status;
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uint8 part_command;
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uint8 pass;
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uint32 command;
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uint32 in_count;
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uint32 in_index;
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uint32 out_count;
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uint32 out_index;
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uint8 parameters[512];
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uint8 output[512];
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};
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extern struct SST010 ST010;
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extern struct SST011 ST011;
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extern struct SST018 ST018;
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uint8 S9xGetST010 (uint32);
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void S9xSetST010 (uint32, uint8);
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uint8 S9xGetST011 (uint32);
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void S9xSetST011 (uint32, uint8);
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uint8 S9xGetST018 (uint32);
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void S9xSetST018 (uint8, uint32);
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uint8 S9xGetSetaDSP (uint32);
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void S9xSetSetaDSP (uint8, uint32);
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extern uint8 (*GetSETA) (uint32);
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extern void (*SetSETA) (uint32, uint8);
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#endif
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