mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-17 23:01:51 +01:00
44 lines
983 B
C++
44 lines
983 B
C++
/****************************************************************************
|
|
* Snes9x Nintendo Wii/Gamecube Port
|
|
*
|
|
* Tantric 2010
|
|
*
|
|
* mem2.cpp
|
|
*
|
|
* MEM2 memory allocator
|
|
***************************************************************************/
|
|
|
|
#ifdef HW_RVL
|
|
|
|
#include <ogc/machine/asm.h>
|
|
#include <ogc/lwp_heap.h>
|
|
#include <ogc/system.h>
|
|
#include <ogc/machine/processor.h>
|
|
|
|
static heap_cntrl mem2_heap;
|
|
|
|
u32 InitMem2Manager ()
|
|
{
|
|
int size = (20*1024*1024);
|
|
u32 level;
|
|
_CPU_ISR_Disable(level);
|
|
size &= ~0x1f; // round down, because otherwise we may exceed the area
|
|
void *mem2_heap_ptr = (void *)((u32)SYS_GetArena2Hi()-size);
|
|
SYS_SetArena2Hi(mem2_heap_ptr);
|
|
_CPU_ISR_Restore(level);
|
|
size = __lwp_heap_init(&mem2_heap, mem2_heap_ptr, size, 32);
|
|
return size;
|
|
}
|
|
|
|
void* mem2_malloc(u32 size)
|
|
{
|
|
return __lwp_heap_allocate(&mem2_heap, size);
|
|
}
|
|
|
|
bool mem2_free(void *ptr)
|
|
{
|
|
return __lwp_heap_free(&mem2_heap, ptr);
|
|
}
|
|
|
|
#endif
|