mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-26 03:01:51 +01:00
2224 lines
53 KiB
C++
2224 lines
53 KiB
C++
/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2010 BearOso,
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OV2
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2010 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2010 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2010 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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#include "dma.h"
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#include "apu/apu.h"
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#include "fxemu.h"
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#include "sdd1.h"
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#include "srtc.h"
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#include "controls.h"
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#include "movie.h"
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#include "display.h"
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#ifdef NETPLAY_SUPPORT
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#include "netplay.h"
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#endif
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#ifdef DEBUGGER
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#include "debug.h"
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#include "missing.h"
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#endif
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extern uint8 *HDMAMemPointers[8];
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static inline void S9xLatchCounters (bool force)
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{
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if (force || (Memory.FillRAM[0x4213] & 0x80))
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{
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// Latch h and v counters, like the gun
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#ifdef DEBUGGER
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missing.h_v_latch = 1;
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#endif
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#if 0 // #ifdef CPU_SHUTDOWN
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CPU.WaitAddress = CPU.PCAtOpcodeStart;
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#endif
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PPU.HVBeamCounterLatched = 1;
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PPU.VBeamPosLatched = (uint16) CPU.V_Counter;
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// From byuu:
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// All dots are 4 cycles long, except dots 322 and 326. dots 322 and 326 are 6 cycles long.
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// This holds true for all scanlines except scanline 240 on non-interlace odd frames.
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// The reason for this is because this scanline is only 1360 cycles long,
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// instead of 1364 like all other scanlines.
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// This makes the effective range of hscan_pos 0-339 at all times.
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int32 hc = CPU.Cycles;
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if (Timings.H_Max == Timings.H_Max_Master) // 1364
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{
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if (hc >= 1292)
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hc -= (ONE_DOT_CYCLE / 2);
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if (hc >= 1308)
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hc -= (ONE_DOT_CYCLE / 2);
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}
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PPU.HBeamPosLatched = (uint16) (hc / ONE_DOT_CYCLE);
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Memory.FillRAM[0x213f] |= 0x40;
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}
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if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE))
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PPU.GunVLatch = 1000;
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}
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static inline void S9xTryGunLatch (bool force)
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{
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if (CPU.V_Counter > PPU.GunVLatch || (CPU.V_Counter == PPU.GunVLatch && CPU.Cycles >= PPU.GunHLatch * ONE_DOT_CYCLE))
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{
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if (force || (Memory.FillRAM[0x4213] & 0x80))
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{
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#ifdef DEBUGGER
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missing.h_v_latch = 1;
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#endif
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#if 0 // #ifdef CPU_SHUTDOWN
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CPU.WaitAddress = CPU.PCAtOpcodeStart;
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#endif
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PPU.HVBeamCounterLatched = 1;
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PPU.VBeamPosLatched = (uint16) PPU.GunVLatch;
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PPU.HBeamPosLatched = (uint16) PPU.GunHLatch;
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Memory.FillRAM[0x213f] |= 0x40;
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}
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PPU.GunVLatch = 1000;
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}
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}
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void S9xCheckMissingHTimerPosition (int32 hc)
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{
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if (PPU.HTimerPosition == hc)
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{
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if (PPU.HTimerEnabled && (!PPU.VTimerEnabled || (CPU.V_Counter == PPU.VTimerPosition)))
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S9xSetIRQ(PPU_IRQ_SOURCE);
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else
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if (PPU.VTimerEnabled && (CPU.V_Counter == PPU.VTimerPosition))
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S9xSetIRQ(PPU_IRQ_SOURCE);
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}
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}
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void S9xCheckMissingHTimerHalt (int32 hc_from, int32 range)
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{
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if ((PPU.HTimerPosition >= hc_from) && (PPU.HTimerPosition < (hc_from + range)))
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{
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if (PPU.HTimerEnabled && (!PPU.VTimerEnabled || (CPU.V_Counter == PPU.VTimerPosition)))
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CPU.IRQPending = 1;
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else
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if (PPU.VTimerEnabled && (CPU.V_Counter == PPU.VTimerPosition))
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CPU.IRQPending = 1;
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}
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}
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void S9xCheckMissingHTimerRange (int32 hc_from, int32 range)
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{
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if ((PPU.HTimerPosition >= hc_from) && (PPU.HTimerPosition < (hc_from + range)))
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{
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if (PPU.HTimerEnabled && (!PPU.VTimerEnabled || (CPU.V_Counter == PPU.VTimerPosition)))
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S9xSetIRQ(PPU_IRQ_SOURCE);
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else
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if (PPU.VTimerEnabled && (CPU.V_Counter == PPU.VTimerPosition))
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S9xSetIRQ(PPU_IRQ_SOURCE);
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}
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}
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void S9xUpdateHVTimerPosition (void)
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{
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if (PPU.HTimerEnabled)
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{
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#ifdef DEBUGGER
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missing.hirq_pos = PPU.IRQHBeamPos;
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#endif
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if (PPU.IRQHBeamPos != 0)
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{
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// IRQ_read
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PPU.HTimerPosition = PPU.IRQHBeamPos * ONE_DOT_CYCLE;
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if (Timings.H_Max == Timings.H_Max_Master) // 1364
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{
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if (PPU.IRQHBeamPos > 322)
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PPU.HTimerPosition += (ONE_DOT_CYCLE / 2);
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if (PPU.IRQHBeamPos > 326)
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PPU.HTimerPosition += (ONE_DOT_CYCLE / 2);
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}
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PPU.HTimerPosition += 14;
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// /IRQ
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PPU.HTimerPosition += 4;
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// after CPU executing
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PPU.HTimerPosition += 6;
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}
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else
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PPU.HTimerPosition = 10 + 4 + 6;
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}
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else
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PPU.HTimerPosition = 10 + 4 + 6;
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PPU.VTimerPosition = PPU.IRQVBeamPos;
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if ((PPU.HTimerPosition >= Timings.H_Max) && (PPU.IRQHBeamPos < 340))
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{
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PPU.HTimerPosition -= Timings.H_Max;
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PPU.VTimerPosition++;
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// FIXME
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if (PPU.VTimerPosition >= Timings.V_Max)
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PPU.VTimerPosition = 0;
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}
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if (PPU.HTimerPosition < CPU.Cycles)
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{
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switch (CPU.WhichEvent)
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{
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case HC_IRQ_1_3_EVENT:
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CPU.WhichEvent = HC_HDMA_START_EVENT;
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CPU.NextEvent = Timings.HDMAStart;
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break;
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case HC_IRQ_3_5_EVENT:
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CPU.WhichEvent = HC_HCOUNTER_MAX_EVENT;
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CPU.NextEvent = Timings.H_Max;
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break;
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case HC_IRQ_5_7_EVENT:
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CPU.WhichEvent = HC_HDMA_INIT_EVENT;
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CPU.NextEvent = Timings.HDMAInit;
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break;
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case HC_IRQ_7_9_EVENT:
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CPU.WhichEvent = HC_RENDER_EVENT;
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CPU.NextEvent = Timings.RenderPos;
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break;
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case HC_IRQ_9_A_EVENT:
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CPU.WhichEvent = HC_WRAM_REFRESH_EVENT;
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CPU.NextEvent = Timings.WRAMRefreshPos;
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break;
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case HC_IRQ_A_1_EVENT:
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CPU.WhichEvent = HC_HBLANK_START_EVENT;
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CPU.NextEvent = Timings.HBlankStart;
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break;
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}
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}
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else
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if ((PPU.HTimerPosition < CPU.NextEvent) || (!(CPU.WhichEvent & 1) && (PPU.HTimerPosition == CPU.NextEvent)))
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{
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CPU.NextEvent = PPU.HTimerPosition;
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switch (CPU.WhichEvent)
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{
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case HC_HDMA_START_EVENT:
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CPU.WhichEvent = HC_IRQ_1_3_EVENT;
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break;
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case HC_HCOUNTER_MAX_EVENT:
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CPU.WhichEvent = HC_IRQ_3_5_EVENT;
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break;
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case HC_HDMA_INIT_EVENT:
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CPU.WhichEvent = HC_IRQ_5_7_EVENT;
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break;
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case HC_RENDER_EVENT:
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CPU.WhichEvent = HC_IRQ_7_9_EVENT;
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break;
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case HC_WRAM_REFRESH_EVENT:
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CPU.WhichEvent = HC_IRQ_9_A_EVENT;
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break;
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case HC_HBLANK_START_EVENT:
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CPU.WhichEvent = HC_IRQ_A_1_EVENT;
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break;
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}
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}
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else
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{
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switch (CPU.WhichEvent)
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{
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case HC_IRQ_1_3_EVENT:
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CPU.WhichEvent = HC_HDMA_START_EVENT;
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CPU.NextEvent = Timings.HDMAStart;
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break;
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case HC_IRQ_3_5_EVENT:
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CPU.WhichEvent = HC_HCOUNTER_MAX_EVENT;
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CPU.NextEvent = Timings.H_Max;
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break;
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case HC_IRQ_5_7_EVENT:
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CPU.WhichEvent = HC_HDMA_INIT_EVENT;
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CPU.NextEvent = Timings.HDMAInit;
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break;
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case HC_IRQ_7_9_EVENT:
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CPU.WhichEvent = HC_RENDER_EVENT;
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CPU.NextEvent = Timings.RenderPos;
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break;
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case HC_IRQ_9_A_EVENT:
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CPU.WhichEvent = HC_WRAM_REFRESH_EVENT;
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CPU.NextEvent = Timings.WRAMRefreshPos;
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break;
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case HC_IRQ_A_1_EVENT:
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CPU.WhichEvent = HC_HBLANK_START_EVENT;
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CPU.NextEvent = Timings.HBlankStart;
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break;
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}
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}
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#ifdef DEBUGGER
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S9xTraceFormattedMessage("--- IRQ settings: H:%d V:%d (%04d, %03d)", PPU.HTimerEnabled, PPU.VTimerEnabled, PPU.HTimerPosition, PPU.VTimerPosition);
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#endif
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}
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void S9xFixColourBrightness (void)
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{
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IPPU.XB = mul_brightness[PPU.Brightness];
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for (int i = 0; i < 256; i++)
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{
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IPPU.Red[i] = IPPU.XB[(PPU.CGDATA[i]) & 0x1f];
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IPPU.Green[i] = IPPU.XB[(PPU.CGDATA[i] >> 5) & 0x1f];
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IPPU.Blue[i] = IPPU.XB[(PPU.CGDATA[i] >> 10) & 0x1f];
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IPPU.ScreenColors[i] = BUILD_PIXEL(IPPU.Red[i], IPPU.Green[i], IPPU.Blue[i]);
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}
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}
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void S9xSetPPU (uint8 Byte, uint16 Address)
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{
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// MAP_PPU: $2000-$3FFF
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if (CPU.InDMAorHDMA)
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{
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if (CPU.CurrentDMAorHDMAChannel >= 0 && DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer)
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{
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// S9xSetPPU() is called to write to DMA[].AAddress
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if ((Address & 0xff00) == 0x2100)
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{
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// Cannot access to Address Bus B ($2100-$21ff) via (H)DMA
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return;
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}
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else
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{
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// 0x2000-0x3FFF is connected to Address Bus A
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// SA1, SuperFX and SRTC are mapped here
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// I don't bother for now...
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return;
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}
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}
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else
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{
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// S9xSetPPU() is called to read from $21xx
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// Take care of DMA wrapping
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if (Address > 0x21ff)
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Address = 0x2100 + (Address & 0xff);
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}
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}
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#ifdef DEBUGGER
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if (CPU.InHDMA)
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S9xTraceFormattedMessage("--- HDMA PPU %04X -> %02X", Address, Byte);
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#endif
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if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3
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// write_port will run the APU until given clock before writing value
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S9xAPUWritePort(Address & 3, Byte);
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else
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if (Address <= 0x2183)
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{
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switch (Address)
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{
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case 0x2100: // INIDISP
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if (Byte != Memory.FillRAM[0x2100])
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{
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FLUSH_REDRAW();
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if (PPU.Brightness != (Byte & 0xf))
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{
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IPPU.ColorsChanged = TRUE;
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IPPU.DirectColourMapsNeedRebuild = TRUE;
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PPU.Brightness = Byte & 0xf;
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S9xFixColourBrightness();
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if (PPU.Brightness > IPPU.MaxBrightness)
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IPPU.MaxBrightness = PPU.Brightness;
|
|
}
|
|
|
|
if ((Memory.FillRAM[0x2100] & 0x80) != (Byte & 0x80))
|
|
{
|
|
IPPU.ColorsChanged = TRUE;
|
|
PPU.ForcedBlanking = (Byte >> 7) & 1;
|
|
}
|
|
}
|
|
|
|
if ((Memory.FillRAM[0x2100] & 0x80) && CPU.V_Counter == PPU.ScreenHeight + FIRST_VISIBLE_LINE)
|
|
{
|
|
PPU.OAMAddr = PPU.SavedOAMAddr;
|
|
|
|
uint8 tmp = 0;
|
|
if (PPU.OAMPriorityRotation)
|
|
tmp = (PPU.OAMAddr & 0xfe) >> 1;
|
|
if ((PPU.OAMFlip & 1) || PPU.FirstSprite != tmp)
|
|
{
|
|
PPU.FirstSprite = tmp;
|
|
IPPU.OBJChanged = TRUE;
|
|
}
|
|
|
|
PPU.OAMFlip = 0;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2101: // OBSEL
|
|
if (Byte != Memory.FillRAM[0x2101])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.OBJNameBase = (Byte & 3) << 14;
|
|
PPU.OBJNameSelect = ((Byte >> 3) & 3) << 13;
|
|
PPU.OBJSizeSelect = (Byte >> 5) & 7;
|
|
IPPU.OBJChanged = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2102: // OAMADDL
|
|
PPU.OAMAddr = ((Memory.FillRAM[0x2103] & 1) << 8) | Byte;
|
|
PPU.OAMFlip = 2;
|
|
PPU.OAMReadFlip = 0;
|
|
PPU.SavedOAMAddr = PPU.OAMAddr;
|
|
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
|
|
{
|
|
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2103: // OAMADDH
|
|
PPU.OAMAddr = ((Byte & 1) << 8) | Memory.FillRAM[0x2102];
|
|
PPU.OAMPriorityRotation = (Byte & 0x80) ? 1 : 0;
|
|
if (PPU.OAMPriorityRotation)
|
|
{
|
|
if (PPU.FirstSprite != (PPU.OAMAddr >> 1))
|
|
{
|
|
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (PPU.FirstSprite != 0)
|
|
{
|
|
PPU.FirstSprite = 0;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
PPU.OAMFlip = 0;
|
|
PPU.OAMReadFlip = 0;
|
|
PPU.SavedOAMAddr = PPU.OAMAddr;
|
|
|
|
break;
|
|
|
|
case 0x2104: // OAMDATA
|
|
REGISTER_2104(Byte);
|
|
break;
|
|
|
|
case 0x2105: // BGMODE
|
|
if (Byte != Memory.FillRAM[0x2105])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[0].BGSize = (Byte >> 4) & 1;
|
|
PPU.BG[1].BGSize = (Byte >> 5) & 1;
|
|
PPU.BG[2].BGSize = (Byte >> 6) & 1;
|
|
PPU.BG[3].BGSize = (Byte >> 7) & 1;
|
|
PPU.BGMode = Byte & 7;
|
|
// BJ: BG3Priority only takes effect if BGMode == 1 and the bit is set
|
|
PPU.BG3Priority = ((Byte & 0x0f) == 0x09);
|
|
IPPU.Interlace = Memory.FillRAM[0x2133] & 1;
|
|
#ifdef DEBUGGER
|
|
missing.modes[PPU.BGMode] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2106: // MOSAIC
|
|
if (Byte != Memory.FillRAM[0x2106])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.MosaicStart = CPU.V_Counter;
|
|
if (PPU.MosaicStart > PPU.ScreenHeight)
|
|
PPU.MosaicStart = 0;
|
|
PPU.Mosaic = (Byte >> 4) + 1;
|
|
PPU.BGMosaic[0] = (Byte & 1);
|
|
PPU.BGMosaic[1] = (Byte & 2);
|
|
PPU.BGMosaic[2] = (Byte & 4);
|
|
PPU.BGMosaic[3] = (Byte & 8);
|
|
#ifdef DEBUGGER
|
|
if ((Byte & 0xf0) && (Byte & 0x0f))
|
|
missing.mosaic = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2107: // BG1SC
|
|
if (Byte != Memory.FillRAM[0x2107])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[0].SCSize = Byte & 3;
|
|
PPU.BG[0].SCBase = (Byte & 0x7c) << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2108: // BG2SC
|
|
if (Byte != Memory.FillRAM[0x2108])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[1].SCSize = Byte & 3;
|
|
PPU.BG[1].SCBase = (Byte & 0x7c) << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2109: // BG3SC
|
|
if (Byte != Memory.FillRAM[0x2109])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[2].SCSize = Byte & 3;
|
|
PPU.BG[2].SCBase = (Byte & 0x7c) << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210a: // BG4SC
|
|
if (Byte != Memory.FillRAM[0x210a])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[3].SCSize = Byte & 3;
|
|
PPU.BG[3].SCBase = (Byte & 0x7c) << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210b: // BG12NBA
|
|
if (Byte != Memory.FillRAM[0x210b])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[0].NameBase = (Byte & 7) << 12;
|
|
PPU.BG[1].NameBase = ((Byte >> 4) & 7) << 12;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210c: // BG34NBA
|
|
if (Byte != Memory.FillRAM[0x210c])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.BG[2].NameBase = (Byte & 7) << 12;
|
|
PPU.BG[3].NameBase = ((Byte >> 4) & 7) << 12;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x210d: // BG1HOFS, M7HOFS
|
|
PPU.BG[0].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[0].HOffset >> 8) & 7);
|
|
PPU.M7HOFS = (Byte << 8) | PPU.M7byte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x210e: // BG1VOFS, M7VOFS
|
|
PPU.BG[0].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.M7VOFS = (Byte << 8) | PPU.M7byte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x210f: // BG2HOFS
|
|
PPU.BG[1].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[1].HOffset >> 8) & 7);
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2110: // BG2VOFS
|
|
PPU.BG[1].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2111: // BG3HOFS
|
|
PPU.BG[2].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[2].HOffset >> 8) & 7);
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2112: // BG3VOFS
|
|
PPU.BG[2].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2113: // BG4HOFS
|
|
PPU.BG[3].HOffset = (Byte << 8) | (PPU.BGnxOFSbyte & ~7) | ((PPU.BG[3].HOffset >> 8) & 7);
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2114: // BG4VOFS
|
|
PPU.BG[3].VOffset = (Byte << 8) | PPU.BGnxOFSbyte;
|
|
PPU.BGnxOFSbyte = Byte;
|
|
break;
|
|
|
|
case 0x2115: // VMAIN
|
|
PPU.VMA.High = (Byte & 0x80) == 0 ? FALSE : TRUE;
|
|
switch (Byte & 3)
|
|
{
|
|
case 0: PPU.VMA.Increment = 1; break;
|
|
case 1: PPU.VMA.Increment = 32; break;
|
|
case 2: PPU.VMA.Increment = 128; break;
|
|
case 3: PPU.VMA.Increment = 128; break;
|
|
}
|
|
|
|
if (Byte & 0x0c)
|
|
{
|
|
static uint16 Shift[4] = { 0, 5, 6, 7 };
|
|
static uint16 IncCount[4] = { 0, 32, 64, 128 };
|
|
|
|
uint8 i = (Byte & 0x0c) >> 2;
|
|
PPU.VMA.FullGraphicCount = IncCount[i];
|
|
PPU.VMA.Mask1 = IncCount[i] * 8 - 1;
|
|
PPU.VMA.Shift = Shift[i];
|
|
#ifdef DEBUGGER
|
|
missing.vram_full_graphic_inc = (Byte & 0x0c) >> 2;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.VMA.FullGraphicCount = 0;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 3)
|
|
missing.vram_inc = Byte & 3;
|
|
#endif
|
|
break;
|
|
|
|
case 0x2116: // VMADDL
|
|
PPU.VMA.Address &= 0xff00;
|
|
PPU.VMA.Address |= Byte;
|
|
#ifdef CORRECT_VRAM_READS
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
#else
|
|
IPPU.FirstVRAMRead = TRUE;
|
|
#endif
|
|
break;
|
|
|
|
case 0x2117: // VMADDH
|
|
PPU.VMA.Address &= 0x00ff;
|
|
PPU.VMA.Address |= Byte << 8;
|
|
#ifdef CORRECT_VRAM_READS
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
#else
|
|
IPPU.FirstVRAMRead = TRUE;
|
|
#endif
|
|
break;
|
|
|
|
case 0x2118: // VMDATAL
|
|
#ifndef CORRECT_VRAM_READS
|
|
IPPU.FirstVRAMRead = TRUE;
|
|
#endif
|
|
REGISTER_2118(Byte);
|
|
break;
|
|
|
|
case 0x2119: // VMDATAH
|
|
#ifndef CORRECT_VRAM_READS
|
|
IPPU.FirstVRAMRead = TRUE;
|
|
#endif
|
|
REGISTER_2119(Byte);
|
|
break;
|
|
|
|
case 0x211a: // M7SEL
|
|
if (Byte != Memory.FillRAM[0x211a])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Mode7Repeat = Byte >> 6;
|
|
if (PPU.Mode7Repeat == 1)
|
|
PPU.Mode7Repeat = 0;
|
|
PPU.Mode7VFlip = (Byte & 2) >> 1;
|
|
PPU.Mode7HFlip = Byte & 1;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x211b: // M7A
|
|
PPU.MatrixA = PPU.M7byte | (Byte << 8);
|
|
PPU.Need16x8Mulitply = TRUE;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211c: // M7B
|
|
PPU.MatrixB = PPU.M7byte | (Byte << 8);
|
|
PPU.Need16x8Mulitply = TRUE;
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211d: // M7C
|
|
PPU.MatrixC = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211e: // M7D
|
|
PPU.MatrixD = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x211f: // M7X
|
|
PPU.CentreX = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x2120: // M7Y
|
|
PPU.CentreY = PPU.M7byte | (Byte << 8);
|
|
PPU.M7byte = Byte;
|
|
break;
|
|
|
|
case 0x2121: // CGADD
|
|
PPU.CGFLIP = 0;
|
|
PPU.CGFLIPRead = 0;
|
|
PPU.CGADD = Byte;
|
|
break;
|
|
|
|
case 0x2122: // CGDATA
|
|
REGISTER_2122(Byte);
|
|
break;
|
|
|
|
case 0x2123: // W12SEL
|
|
if (Byte != Memory.FillRAM[0x2123])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindow1Enable[0] = !!(Byte & 0x02);
|
|
PPU.ClipWindow1Enable[1] = !!(Byte & 0x20);
|
|
PPU.ClipWindow2Enable[0] = !!(Byte & 0x08);
|
|
PPU.ClipWindow2Enable[1] = !!(Byte & 0x80);
|
|
PPU.ClipWindow1Inside[0] = !(Byte & 0x01);
|
|
PPU.ClipWindow1Inside[1] = !(Byte & 0x10);
|
|
PPU.ClipWindow2Inside[0] = !(Byte & 0x04);
|
|
PPU.ClipWindow2Inside[1] = !(Byte & 0x40);
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
missing.window2[1] = 1;
|
|
if (Byte & 0x20)
|
|
missing.window1[1] = 1;
|
|
if (Byte & 0x08)
|
|
missing.window2[0] = 1;
|
|
if (Byte & 0x02)
|
|
missing.window1[0] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2124: // W34SEL
|
|
if (Byte != Memory.FillRAM[0x2124])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindow1Enable[2] = !!(Byte & 0x02);
|
|
PPU.ClipWindow1Enable[3] = !!(Byte & 0x20);
|
|
PPU.ClipWindow2Enable[2] = !!(Byte & 0x08);
|
|
PPU.ClipWindow2Enable[3] = !!(Byte & 0x80);
|
|
PPU.ClipWindow1Inside[2] = !(Byte & 0x01);
|
|
PPU.ClipWindow1Inside[3] = !(Byte & 0x10);
|
|
PPU.ClipWindow2Inside[2] = !(Byte & 0x04);
|
|
PPU.ClipWindow2Inside[3] = !(Byte & 0x40);
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
missing.window2[3] = 1;
|
|
if (Byte & 0x20)
|
|
missing.window1[3] = 1;
|
|
if (Byte & 0x08)
|
|
missing.window2[2] = 1;
|
|
if (Byte & 0x02)
|
|
missing.window1[2] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2125: // WOBJSEL
|
|
if (Byte != Memory.FillRAM[0x2125])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindow1Enable[4] = !!(Byte & 0x02);
|
|
PPU.ClipWindow1Enable[5] = !!(Byte & 0x20);
|
|
PPU.ClipWindow2Enable[4] = !!(Byte & 0x08);
|
|
PPU.ClipWindow2Enable[5] = !!(Byte & 0x80);
|
|
PPU.ClipWindow1Inside[4] = !(Byte & 0x01);
|
|
PPU.ClipWindow1Inside[5] = !(Byte & 0x10);
|
|
PPU.ClipWindow2Inside[4] = !(Byte & 0x04);
|
|
PPU.ClipWindow2Inside[5] = !(Byte & 0x40);
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
missing.window2[5] = 1;
|
|
if (Byte & 0x20)
|
|
missing.window1[5] = 1;
|
|
if (Byte & 0x08)
|
|
missing.window2[4] = 1;
|
|
if (Byte & 0x02)
|
|
missing.window1[4] = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2126: // WH0
|
|
if (Byte != Memory.FillRAM[0x2126])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window1Left = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2127: // WH1
|
|
if (Byte != Memory.FillRAM[0x2127])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window1Right = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2128: // WH2
|
|
if (Byte != Memory.FillRAM[0x2128])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window2Left = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2129: // WH3
|
|
if (Byte != Memory.FillRAM[0x2129])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.Window2Right = Byte;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212a: // WBGLOG
|
|
if (Byte != Memory.FillRAM[0x212a])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindowOverlapLogic[0] = (Byte & 0x03);
|
|
PPU.ClipWindowOverlapLogic[1] = (Byte & 0x0c) >> 2;
|
|
PPU.ClipWindowOverlapLogic[2] = (Byte & 0x30) >> 4;
|
|
PPU.ClipWindowOverlapLogic[3] = (Byte & 0xc0) >> 6;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212b: // WOBJLOG
|
|
if (Byte != Memory.FillRAM[0x212b])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.ClipWindowOverlapLogic[4] = (Byte & 0x03);
|
|
PPU.ClipWindowOverlapLogic[5] = (Byte & 0x0c) >> 2;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212c: // TM
|
|
if (Byte != Memory.FillRAM[0x212c])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212d: // TS
|
|
if (Byte != Memory.FillRAM[0x212d])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x1f)
|
|
missing.subscreen = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212e: // TMW
|
|
if (Byte != Memory.FillRAM[0x212e])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x212f: // TSW
|
|
if (Byte != Memory.FillRAM[0x212f])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2130: // CGWSEL
|
|
if (Byte != Memory.FillRAM[0x2130])
|
|
{
|
|
FLUSH_REDRAW();
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
#ifdef DEBUGGER
|
|
if ((Byte & 1) && (PPU.BGMode == 3 || PPU.BGMode == 4 || PPU.BGMode == 7))
|
|
missing.direct = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2131: // CGADSUB
|
|
if (Byte != Memory.FillRAM[0x2131])
|
|
{
|
|
FLUSH_REDRAW();
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x80)
|
|
{
|
|
if (Memory.FillRAM[0x2130] & 0x02)
|
|
missing.subscreen_sub = 1;
|
|
else
|
|
missing.fixed_colour_sub = 1;
|
|
}
|
|
else
|
|
{
|
|
if (Memory.FillRAM[0x2130] & 0x02)
|
|
missing.subscreen_add = 1;
|
|
else
|
|
missing.fixed_colour_add = 1;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2132: // COLDATA
|
|
if (Byte != Memory.FillRAM[0x2132])
|
|
{
|
|
FLUSH_REDRAW();
|
|
if (Byte & 0x80)
|
|
PPU.FixedColourBlue = Byte & 0x1f;
|
|
if (Byte & 0x40)
|
|
PPU.FixedColourGreen = Byte & 0x1f;
|
|
if (Byte & 0x20)
|
|
PPU.FixedColourRed = Byte & 0x1f;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2133: // SETINI
|
|
if (Byte != Memory.FillRAM[0x2133])
|
|
{
|
|
if ((Memory.FillRAM[0x2133] ^ Byte) & 8)
|
|
{
|
|
FLUSH_REDRAW();
|
|
IPPU.PseudoHires = Byte & 8;
|
|
}
|
|
|
|
if (Byte & 0x04)
|
|
{
|
|
PPU.ScreenHeight = SNES_HEIGHT_EXTENDED;
|
|
if (IPPU.DoubleHeightPixels)
|
|
IPPU.RenderedScreenHeight = PPU.ScreenHeight << 1;
|
|
else
|
|
IPPU.RenderedScreenHeight = PPU.ScreenHeight;
|
|
#ifdef DEBUGGER
|
|
missing.lines_239 = 1;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.ScreenHeight = SNES_HEIGHT;
|
|
|
|
if ((Memory.FillRAM[0x2133] ^ Byte) & 3)
|
|
{
|
|
FLUSH_REDRAW();
|
|
if ((Memory.FillRAM[0x2133] ^ Byte) & 2)
|
|
IPPU.OBJChanged = TRUE;
|
|
IPPU.Interlace = Byte & 1;
|
|
IPPU.InterlaceOBJ = Byte & 2;
|
|
}
|
|
#ifdef DEBUGGER
|
|
if (Byte & 0x40)
|
|
missing.mode7_bgmode = 1;
|
|
if (Byte & 0x08)
|
|
missing.pseudo_512 = 1;
|
|
if (Byte & 0x02)
|
|
missing.sprite_double_height = 1;
|
|
if (Byte & 0x01)
|
|
missing.interlace = 1;
|
|
#endif
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2134: // MPYL
|
|
case 0x2135: // MPYM
|
|
case 0x2136: // MPYH
|
|
case 0x2137: // SLHV
|
|
case 0x2138: // OAMDATAREAD
|
|
case 0x2139: // VMDATALREAD
|
|
case 0x213a: // VMDATAHREAD
|
|
case 0x213b: // CGDATAREAD
|
|
case 0x213c: // OPHCT
|
|
case 0x213d: // OPVCT
|
|
case 0x213e: // STAT77
|
|
case 0x213f: // STAT78
|
|
return;
|
|
|
|
case 0x2180: // WMDATA
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
REGISTER_2180(Byte);
|
|
break;
|
|
|
|
case 0x2181: // WMADDL
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
PPU.WRAM &= 0x1ff00;
|
|
PPU.WRAM |= Byte;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2182: // WMADDM
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
PPU.WRAM &= 0x100ff;
|
|
PPU.WRAM |= Byte << 8;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x2183: // WMADDH
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
PPU.WRAM &= 0x0ffff;
|
|
PPU.WRAM |= Byte << 16;
|
|
PPU.WRAM &= 0x1ffff;
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff)
|
|
{
|
|
S9xSetSuperFX(Byte, Address);
|
|
return;
|
|
}
|
|
else
|
|
if (Settings.SA1 && Address >= 0x2200)
|
|
{
|
|
if (Address <= 0x23ff)
|
|
S9xSetSA1(Byte, Address);
|
|
else
|
|
Memory.FillRAM[Address] = Byte;
|
|
return;
|
|
}
|
|
else
|
|
if (Settings.BS && Address >= 0x2188 && Address <= 0x219f)
|
|
S9xSetBSXPPU(Byte, Address);
|
|
else
|
|
if (Settings.SRTC && Address == 0x2801)
|
|
S9xSetSRTC(Byte, Address);
|
|
#ifdef DEBUGGER
|
|
else
|
|
{
|
|
missing.unknownppu_write = Address;
|
|
if (Settings.TraceUnknownRegisters)
|
|
{
|
|
sprintf(String, "Unknown register write: $%02X->$%04X\n", Byte, Address);
|
|
S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Memory.FillRAM[Address] = Byte;
|
|
}
|
|
|
|
uint8 S9xGetPPU (uint16 Address)
|
|
{
|
|
// MAP_PPU: $2000-$3FFF
|
|
|
|
if (Address < 0x2100)
|
|
return (OpenBus);
|
|
|
|
if (CPU.InDMAorHDMA)
|
|
{
|
|
if (CPU.CurrentDMAorHDMAChannel >= 0 && !DMA[CPU.CurrentDMAorHDMAChannel].ReverseTransfer)
|
|
{
|
|
// S9xGetPPU() is called to read from DMA[].AAddress
|
|
if ((Address & 0xff00) == 0x2100)
|
|
// Cannot access to Address Bus B ($2100-$21FF) via (H)DMA
|
|
return (OpenBus);
|
|
else
|
|
// $2200-$3FFF are connected to Address Bus A
|
|
// SA1, SuperFX and SRTC are mapped here
|
|
// I don't bother for now...
|
|
return (OpenBus);
|
|
}
|
|
else
|
|
{
|
|
// S9xGetPPU() is called to write to $21xx
|
|
// Take care of DMA wrapping
|
|
if (Address > 0x21ff)
|
|
Address = 0x2100 + (Address & 0xff);
|
|
}
|
|
}
|
|
|
|
if ((Address & 0xffc0) == 0x2140) // APUIO0, APUIO1, APUIO2, APUIO3
|
|
// read_port will run the APU until given APU time before reading value
|
|
return (S9xAPUReadPort(Address & 3));
|
|
else
|
|
if (Address <= 0x2183)
|
|
{
|
|
uint8 byte;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x2104: // OAMDATA
|
|
case 0x2105: // BGMODE
|
|
case 0x2106: // MOSAIC
|
|
case 0x2108: // BG2SC
|
|
case 0x2109: // BG3SC
|
|
case 0x210a: // BG4SC
|
|
case 0x2114: // BG4VOFS
|
|
case 0x2115: // VMAIN
|
|
case 0x2116: // VMADDL
|
|
case 0x2118: // VMDATAL
|
|
case 0x2119: // VMDATAH
|
|
case 0x211a: // M7SEL
|
|
case 0x2124: // W34SEL
|
|
case 0x2125: // WOBJSEL
|
|
case 0x2126: // WH0
|
|
case 0x2128: // WH2
|
|
case 0x2129: // WH3
|
|
case 0x212a: // WBGLOG
|
|
return (PPU.OpenBus1);
|
|
|
|
case 0x2134: // MPYL
|
|
case 0x2135: // MPYM
|
|
case 0x2136: // MPYH
|
|
if (PPU.Need16x8Mulitply)
|
|
{
|
|
int32 r = (int32) PPU.MatrixA * (int32) (PPU.MatrixB >> 8);
|
|
Memory.FillRAM[0x2134] = (uint8) r;
|
|
Memory.FillRAM[0x2135] = (uint8) (r >> 8);
|
|
Memory.FillRAM[0x2136] = (uint8) (r >> 16);
|
|
PPU.Need16x8Mulitply = FALSE;
|
|
}
|
|
#ifdef DEBUGGER
|
|
missing.matrix_multiply = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = Memory.FillRAM[Address]);
|
|
|
|
case 0x2137: // SLHV
|
|
S9xLatchCounters(0);
|
|
return (OpenBus);
|
|
|
|
case 0x2138: // OAMDATAREAD
|
|
if (PPU.OAMAddr & 0x100)
|
|
{
|
|
if (!(PPU.OAMFlip & 1))
|
|
byte = PPU.OAMData[(PPU.OAMAddr & 0x10f) << 1];
|
|
else
|
|
{
|
|
byte = PPU.OAMData[((PPU.OAMAddr & 0x10f) << 1) + 1];
|
|
PPU.OAMAddr = (PPU.OAMAddr + 1) & 0x1ff;
|
|
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
|
|
{
|
|
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(PPU.OAMFlip & 1))
|
|
byte = PPU.OAMData[PPU.OAMAddr << 1];
|
|
else
|
|
{
|
|
byte = PPU.OAMData[(PPU.OAMAddr << 1) + 1];
|
|
++PPU.OAMAddr;
|
|
if (PPU.OAMPriorityRotation && PPU.FirstSprite != (PPU.OAMAddr >> 1))
|
|
{
|
|
PPU.FirstSprite = (PPU.OAMAddr & 0xfe) >> 1;
|
|
IPPU.OBJChanged = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.sprite_priority_rotation = 1;
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
PPU.OAMFlip ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.oam_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x2139: // VMDATALREAD
|
|
#ifdef CORRECT_VRAM_READS
|
|
byte = IPPU.VRAMReadBuffer & 0xff;
|
|
if (!PPU.VMA.High)
|
|
{
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
|
|
PPU.VMA.Address += PPU.VMA.Increment;
|
|
}
|
|
#else
|
|
if (IPPU.FirstVRAMRead)
|
|
byte = Memory.VRAM[(PPU.VMA.Address << 1) & 0xffff];
|
|
else
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address - 1;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
byte = Memory.VRAM[((address << 1) - 2) & 0xffff];
|
|
}
|
|
else
|
|
byte = Memory.VRAM[((PPU.VMA.Address << 1) - 2) & 0xffff];
|
|
|
|
if (!PPU.VMA.High)
|
|
{
|
|
PPU.VMA.Address += PPU.VMA.Increment;
|
|
IPPU.FirstVRAMRead = FALSE;
|
|
}
|
|
#endif
|
|
#ifdef DEBUGGER
|
|
missing.vram_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x213a: // VMDATAHREAD
|
|
#ifdef CORRECT_VRAM_READS
|
|
byte = (IPPU.VRAMReadBuffer >> 8) & 0xff;
|
|
if (PPU.VMA.High)
|
|
{
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((address << 1) & 0xffff));
|
|
}
|
|
else
|
|
IPPU.VRAMReadBuffer = READ_WORD(Memory.VRAM + ((PPU.VMA.Address << 1) & 0xffff));
|
|
|
|
PPU.VMA.Address += PPU.VMA.Increment;
|
|
}
|
|
#else
|
|
if (IPPU.FirstVRAMRead)
|
|
byte = Memory.VRAM[((PPU.VMA.Address << 1) + 1) & 0xffff];
|
|
else
|
|
if (PPU.VMA.FullGraphicCount)
|
|
{
|
|
uint32 addr = PPU.VMA.Address - 1;
|
|
uint32 rem = addr & PPU.VMA.Mask1;
|
|
uint32 address = (addr & ~PPU.VMA.Mask1) + (rem >> PPU.VMA.Shift) + ((rem & (PPU.VMA.FullGraphicCount - 1)) << 3);
|
|
byte = Memory.VRAM[((address << 1) - 1) & 0xffff];
|
|
}
|
|
else
|
|
byte = Memory.VRAM[((PPU.VMA.Address << 1) - 1) & 0xffff];
|
|
|
|
if (PPU.VMA.High)
|
|
{
|
|
PPU.VMA.Address += PPU.VMA.Increment;
|
|
IPPU.FirstVRAMRead = FALSE;
|
|
}
|
|
#endif
|
|
#ifdef DEBUGGER
|
|
missing.vram_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x213b: // CGDATAREAD
|
|
if (PPU.CGFLIPRead)
|
|
byte = (PPU.OpenBus2 & 0x80) | ((PPU.CGDATA[PPU.CGADD++] >> 8) & 0x7f);
|
|
else
|
|
byte = PPU.CGDATA[PPU.CGADD] & 0xff;
|
|
PPU.CGFLIPRead ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.cgram_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x213c: // OPHCT
|
|
S9xTryGunLatch(false);
|
|
if (PPU.HBeamFlip)
|
|
byte = (PPU.OpenBus2 & 0xfe) | ((PPU.HBeamPosLatched >> 8) & 0x01);
|
|
else
|
|
byte = (uint8) PPU.HBeamPosLatched;
|
|
PPU.HBeamFlip ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.h_counter_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x213d: // OPVCT
|
|
S9xTryGunLatch(false);
|
|
if (PPU.VBeamFlip)
|
|
byte = (PPU.OpenBus2 & 0xfe) | ((PPU.VBeamPosLatched >> 8) & 0x01);
|
|
else
|
|
byte = (uint8) PPU.VBeamPosLatched;
|
|
PPU.VBeamFlip ^= 1;
|
|
#ifdef DEBUGGER
|
|
missing.v_counter_read = 1;
|
|
#endif
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x213e: // STAT77
|
|
FLUSH_REDRAW();
|
|
byte = (PPU.OpenBus1 & 0x10) | PPU.RangeTimeOver | Model->_5C77;
|
|
return (PPU.OpenBus1 = byte);
|
|
|
|
case 0x213f: // STAT78
|
|
S9xTryGunLatch(false);
|
|
PPU.VBeamFlip = PPU.HBeamFlip = 0;
|
|
byte = (PPU.OpenBus2 & 0x20) | (Memory.FillRAM[0x213f] & 0xc0) | (Settings.PAL ? 0x10 : 0) | Model->_5C78;
|
|
Memory.FillRAM[0x213f] &= ~0x40;
|
|
return (PPU.OpenBus2 = byte);
|
|
|
|
case 0x2180: // WMDATA
|
|
if (!CPU.InWRAMDMAorHDMA)
|
|
{
|
|
byte = Memory.RAM[PPU.WRAM++];
|
|
PPU.WRAM &= 0x1ffff;
|
|
}
|
|
else
|
|
byte = OpenBus;
|
|
#ifdef DEBUGGER
|
|
missing.wram_read = 1;
|
|
#endif
|
|
return (byte);
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (Settings.SuperFX && Address >= 0x3000 && Address <= 0x32ff)
|
|
return (S9xGetSuperFX(Address));
|
|
else
|
|
if (Settings.SA1 && Address >= 0x2200)
|
|
return (S9xGetSA1(Address));
|
|
else
|
|
if (Settings.BS && Address >= 0x2188 && Address <= 0x219f)
|
|
return (S9xGetBSXPPU(Address));
|
|
else
|
|
if (Settings.SRTC && Address == 0x2800)
|
|
return (S9xGetSRTC(Address));
|
|
else
|
|
switch (Address)
|
|
{
|
|
case 0x21c2:
|
|
if (Model->_5C77 == 2)
|
|
return (0x20);
|
|
return (OpenBus);
|
|
|
|
case 0x21c3:
|
|
if (Model->_5C77 == 2)
|
|
return (0);
|
|
return (OpenBus);
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
}
|
|
|
|
void S9xSetCPU (uint8 Byte, uint16 Address)
|
|
{
|
|
if (Address < 0x4200)
|
|
{
|
|
switch (Address)
|
|
{
|
|
case 0x4016: // JOYSER0
|
|
S9xSetJoypadLatch(Byte & 1);
|
|
break;
|
|
|
|
case 0x4017: // JOYSER1
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
if ((Address & 0xff80) == 0x4300)
|
|
{
|
|
if (CPU.InDMAorHDMA)
|
|
return;
|
|
|
|
int d = (Address >> 4) & 0x7;
|
|
|
|
switch (Address & 0xf)
|
|
{
|
|
case 0x0: // 0x43x0: DMAPx
|
|
DMA[d].ReverseTransfer = (Byte & 0x80) ? TRUE : FALSE;
|
|
DMA[d].HDMAIndirectAddressing = (Byte & 0x40) ? TRUE : FALSE;
|
|
DMA[d].UnusedBit43x0 = (Byte & 0x20) ? TRUE : FALSE;
|
|
DMA[d].AAddressDecrement = (Byte & 0x10) ? TRUE : FALSE;
|
|
DMA[d].AAddressFixed = (Byte & 0x08) ? TRUE : FALSE;
|
|
DMA[d].TransferMode = (Byte & 7);
|
|
return;
|
|
|
|
case 0x1: // 0x43x1: BBADx
|
|
DMA[d].BAddress = Byte;
|
|
return;
|
|
|
|
case 0x2: // 0x43x2: A1TxL
|
|
DMA[d].AAddress &= 0xff00;
|
|
DMA[d].AAddress |= Byte;
|
|
return;
|
|
|
|
case 0x3: // 0x43x3: A1TxH
|
|
DMA[d].AAddress &= 0xff;
|
|
DMA[d].AAddress |= Byte << 8;
|
|
return;
|
|
|
|
case 0x4: // 0x43x4: A1Bx
|
|
DMA[d].ABank = Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x5: // 0x43x5: DASxL
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff00;
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x6: // 0x43x6: DASxH
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress &= 0xff;
|
|
DMA[d].DMACount_Or_HDMAIndirectAddress |= Byte << 8;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x7: // 0x43x7: DASBx
|
|
DMA[d].IndirectBank = Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x8: // 0x43x8: A2AxL
|
|
DMA[d].Address &= 0xff00;
|
|
DMA[d].Address |= Byte;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0x9: // 0x43x9: A2AxH
|
|
DMA[d].Address &= 0xff;
|
|
DMA[d].Address |= Byte << 8;
|
|
HDMAMemPointers[d] = NULL;
|
|
return;
|
|
|
|
case 0xa: // 0x43xa: NLTRx
|
|
if (Byte & 0x7f)
|
|
{
|
|
DMA[d].LineCount = Byte & 0x7f;
|
|
DMA[d].Repeat = !(Byte & 0x80);
|
|
}
|
|
else
|
|
{
|
|
DMA[d].LineCount = 128;
|
|
DMA[d].Repeat = !!(Byte & 0x80);
|
|
}
|
|
|
|
return;
|
|
|
|
case 0xb: // 0x43xb: ????x
|
|
case 0xf: // 0x43xf: mirror of 0x43xb
|
|
DMA[d].UnknownByte = Byte;
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint16 pos;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x4200: // NMITIMEN
|
|
if (Byte & 0x20)
|
|
{
|
|
PPU.VTimerEnabled = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.virq = 1;
|
|
missing.virq_pos = PPU.IRQVBeamPos;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.VTimerEnabled = FALSE;
|
|
|
|
if (Byte & 0x10)
|
|
{
|
|
PPU.HTimerEnabled = TRUE;
|
|
#ifdef DEBUGGER
|
|
missing.hirq = 1;
|
|
missing.hirq_pos = PPU.IRQHBeamPos;
|
|
#endif
|
|
}
|
|
else
|
|
PPU.HTimerEnabled = FALSE;
|
|
|
|
S9xUpdateHVTimerPosition();
|
|
|
|
// The case that IRQ will trigger in an instruction such as STA $4200.
|
|
// FIXME: not true but good enough for Snes9x, I think.
|
|
S9xCheckMissingHTimerRange(CPU.PrevCycles, CPU.Cycles - CPU.PrevCycles);
|
|
|
|
if (!(Byte & 0x30))
|
|
S9xClearIRQ(PPU_IRQ_SOURCE);
|
|
|
|
// NMI can trigger immediately during VBlank as long as NMI_read ($4210) wasn't cleard.
|
|
if ((Byte & 0x80) && !(Memory.FillRAM[0x4200] & 0x80) &&
|
|
(CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE) && (Memory.FillRAM[0x4210] & 0x80))
|
|
{
|
|
// FIXME: triggered at HC+=6, checked just before the final CPU cycle,
|
|
// then, when to call S9xOpcode_NMI()?
|
|
CPU.Flags |= NMI_FLAG;
|
|
Timings.NMITriggerPos = CPU.Cycles + 6 + 6;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x4201: // WRIO
|
|
if ((Byte & 0x80) == 0 && (Memory.FillRAM[0x4213] & 0x80) == 0x80)
|
|
S9xLatchCounters(1);
|
|
else
|
|
S9xTryGunLatch((Byte & 0x80) ? true : false);
|
|
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = Byte;
|
|
break;
|
|
|
|
case 0x4202: // WRMPYA
|
|
break;
|
|
|
|
case 0x4203: // WRMPYB
|
|
{
|
|
uint32 res = Memory.FillRAM[0x4202] * Byte;
|
|
// FIXME: The update occurs 8 machine cycles after $4203 is set.
|
|
Memory.FillRAM[0x4216] = (uint8) res;
|
|
Memory.FillRAM[0x4217] = (uint8) (res >> 8);
|
|
break;
|
|
}
|
|
|
|
case 0x4204: // WRDIVL
|
|
case 0x4205: // WRDIVH
|
|
break;
|
|
|
|
case 0x4206: // WRDIVB
|
|
{
|
|
uint16 a = Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8);
|
|
uint16 div = Byte ? a / Byte : 0xffff;
|
|
uint16 rem = Byte ? a % Byte : a;
|
|
// FIXME: The update occurs 16 machine cycles after $4206 is set.
|
|
Memory.FillRAM[0x4214] = (uint8) div;
|
|
Memory.FillRAM[0x4215] = div >> 8;
|
|
Memory.FillRAM[0x4216] = (uint8) rem;
|
|
Memory.FillRAM[0x4217] = rem >> 8;
|
|
break;
|
|
}
|
|
|
|
case 0x4207: // HTIMEL
|
|
pos = PPU.IRQHBeamPos;
|
|
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff00) | Byte;
|
|
if (PPU.IRQHBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.hirq_pos = PPU.IRQHBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x4208: // HTIMEH
|
|
pos = PPU.IRQHBeamPos;
|
|
PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xff) | ((Byte & 1) << 8);
|
|
if (PPU.IRQHBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.hirq_pos = PPU.IRQHBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x4209: // VTIMEL
|
|
pos = PPU.IRQVBeamPos;
|
|
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff00) | Byte;
|
|
if (PPU.IRQVBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.virq_pos = PPU.IRQVBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420a: // VTIMEH
|
|
pos = PPU.IRQVBeamPos;
|
|
PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xff) | ((Byte & 1) << 8);
|
|
if (PPU.IRQVBeamPos != pos)
|
|
S9xUpdateHVTimerPosition();
|
|
#ifdef DEBUGGER
|
|
missing.virq_pos = PPU.IRQVBeamPos;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420b: // MDMAEN
|
|
if (CPU.InDMAorHDMA)
|
|
return;
|
|
// XXX: Not quite right...
|
|
if (Byte)
|
|
CPU.Cycles += Timings.DMACPUSync;
|
|
if (Byte & 0x01)
|
|
S9xDoDMA(0);
|
|
if (Byte & 0x02)
|
|
S9xDoDMA(1);
|
|
if (Byte & 0x04)
|
|
S9xDoDMA(2);
|
|
if (Byte & 0x08)
|
|
S9xDoDMA(3);
|
|
if (Byte & 0x10)
|
|
S9xDoDMA(4);
|
|
if (Byte & 0x20)
|
|
S9xDoDMA(5);
|
|
if (Byte & 0x40)
|
|
S9xDoDMA(6);
|
|
if (Byte & 0x80)
|
|
S9xDoDMA(7);
|
|
#ifdef DEBUGGER
|
|
missing.dma_this_frame = Byte;
|
|
missing.dma_channels = Byte;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420c: // HDMAEN
|
|
if (CPU.InDMAorHDMA)
|
|
return;
|
|
if (Settings.DisableHDMA)
|
|
Byte = 0;
|
|
Memory.FillRAM[0x420c] = Byte;
|
|
// Yoshi's Island, Genjyu Ryodan, Mortal Kombat, Tales of Phantasia
|
|
PPU.HDMA = Byte & ~PPU.HDMAEnded;
|
|
#ifdef DEBUGGER
|
|
missing.hdma_this_frame |= Byte;
|
|
missing.hdma_channels |= Byte;
|
|
#endif
|
|
break;
|
|
|
|
case 0x420d: // MEMSEL
|
|
if ((Byte & 1) != (Memory.FillRAM[0x420d] & 1))
|
|
{
|
|
if (Byte & 1)
|
|
{
|
|
CPU.FastROMSpeed = ONE_CYCLE;
|
|
#ifdef DEBUGGER
|
|
missing.fast_rom = 1;
|
|
#endif
|
|
}
|
|
else
|
|
CPU.FastROMSpeed = SLOW_ONE_CYCLE;
|
|
}
|
|
|
|
break;
|
|
|
|
case 0x4210: // RDNMI
|
|
#if 0
|
|
Memory.FillRAM[0x4210] = Model->_5A22;
|
|
#endif
|
|
return;
|
|
|
|
case 0x4211: // TIMEUP
|
|
#if 0
|
|
S9xClearIRQ(PPU_IRQ_SOURCE);
|
|
#endif
|
|
return;
|
|
|
|
case 0x4212: // HVBJOY
|
|
case 0x4213: // RDIO
|
|
case 0x4214: // RDDIVL
|
|
case 0x4215: // RDDIVH
|
|
case 0x4216: // RDMPYL
|
|
case 0x4217: // RDMPYH
|
|
case 0x4218: // JOY1L
|
|
case 0x4219: // JOY1H
|
|
case 0x421a: // JOY2L
|
|
case 0x421b: // JOY2H
|
|
case 0x421c: // JOY3L
|
|
case 0x421d: // JOY3H
|
|
case 0x421e: // JOY4L
|
|
case 0x421f: // JOY4H
|
|
return;
|
|
|
|
default:
|
|
if (Settings.SPC7110 && Address >= 0x4800)
|
|
S9xSetSPC7110(Byte, Address);
|
|
else
|
|
if (Settings.SDD1 && Address >= 0x4804 && Address <= 0x4807)
|
|
S9xSetSDD1MemoryMap(Address - 0x4804, Byte & 7);
|
|
break;
|
|
}
|
|
}
|
|
|
|
Memory.FillRAM[Address] = Byte;
|
|
}
|
|
|
|
uint8 S9xGetCPU (uint16 Address)
|
|
{
|
|
if (Address < 0x4200)
|
|
{
|
|
#ifdef SNES_JOY_READ_CALLBACKS
|
|
extern bool8 pad_read;
|
|
if (Address == 0x4016 || Address == 0x4017)
|
|
{
|
|
S9xOnSNESPadRead();
|
|
pad_read = TRUE;
|
|
}
|
|
#endif
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x4016: // JOYSER0
|
|
case 0x4017: // JOYSER1
|
|
return (S9xReadJOYSERn(Address));
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
else
|
|
if ((Address & 0xff80) == 0x4300)
|
|
{
|
|
if (CPU.InDMAorHDMA)
|
|
return (OpenBus);
|
|
|
|
int d = (Address >> 4) & 0x7;
|
|
|
|
switch (Address & 0xf)
|
|
{
|
|
case 0x0: // 0x43x0: DMAPx
|
|
return ((DMA[d].ReverseTransfer ? 0x80 : 0) |
|
|
(DMA[d].HDMAIndirectAddressing ? 0x40 : 0) |
|
|
(DMA[d].UnusedBit43x0 ? 0x20 : 0) |
|
|
(DMA[d].AAddressDecrement ? 0x10 : 0) |
|
|
(DMA[d].AAddressFixed ? 0x08 : 0) |
|
|
(DMA[d].TransferMode & 7));
|
|
|
|
case 0x1: // 0x43x1: BBADx
|
|
return (DMA[d].BAddress);
|
|
|
|
case 0x2: // 0x43x2: A1TxL
|
|
return (DMA[d].AAddress & 0xff);
|
|
|
|
case 0x3: // 0x43x3: A1TxH
|
|
return (DMA[d].AAddress >> 8);
|
|
|
|
case 0x4: // 0x43x4: A1Bx
|
|
return (DMA[d].ABank);
|
|
|
|
case 0x5: // 0x43x5: DASxL
|
|
return (DMA[d].DMACount_Or_HDMAIndirectAddress & 0xff);
|
|
|
|
case 0x6: // 0x43x6: DASxH
|
|
return (DMA[d].DMACount_Or_HDMAIndirectAddress >> 8);
|
|
|
|
case 0x7: // 0x43x7: DASBx
|
|
return (DMA[d].IndirectBank);
|
|
|
|
case 0x8: // 0x43x8: A2AxL
|
|
return (DMA[d].Address & 0xff);
|
|
|
|
case 0x9: // 0x43x9: A2AxH
|
|
return (DMA[d].Address >> 8);
|
|
|
|
case 0xa: // 0x43xa: NLTRx
|
|
return (DMA[d].LineCount ^ (DMA[d].Repeat ? 0x00 : 0x80));
|
|
|
|
case 0xb: // 0x43xb: ????x
|
|
case 0xf: // 0x43xf: mirror of 0x43xb
|
|
return (DMA[d].UnknownByte);
|
|
|
|
default:
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint8 byte;
|
|
|
|
switch (Address)
|
|
{
|
|
case 0x4210: // RDNMI
|
|
#ifdef CPU_SHUTDOWN
|
|
CPU.WaitAddress = CPU.PBPCAtOpcodeStart;
|
|
#endif
|
|
byte = Memory.FillRAM[0x4210];
|
|
Memory.FillRAM[0x4210] = Model->_5A22;
|
|
return ((byte & 0x80) | (OpenBus & 0x70) | Model->_5A22);
|
|
|
|
case 0x4211: // TIMEUP
|
|
byte = (CPU.IRQActive & PPU_IRQ_SOURCE) ? 0x80 : 0;
|
|
S9xClearIRQ(PPU_IRQ_SOURCE);
|
|
return (byte | (OpenBus & 0x7f));
|
|
|
|
case 0x4212: // HVBJOY
|
|
#ifdef CPU_SHUTDOWN
|
|
CPU.WaitAddress = CPU.PBPCAtOpcodeStart;
|
|
#endif
|
|
return (REGISTER_4212() | (OpenBus & 0x3e));
|
|
|
|
case 0x4213: // RDIO
|
|
return (Memory.FillRAM[0x4213]);
|
|
|
|
case 0x4214: // RDDIVL
|
|
case 0x4215: // RDDIVH
|
|
case 0x4216: // RDMPYL
|
|
case 0x4217: // RDMPYH
|
|
return (Memory.FillRAM[Address]);
|
|
|
|
case 0x4218: // JOY1L
|
|
case 0x4219: // JOY1H
|
|
case 0x421a: // JOY2L
|
|
case 0x421b: // JOY2H
|
|
case 0x421c: // JOY3L
|
|
case 0x421d: // JOY3H
|
|
case 0x421e: // JOY4L
|
|
case 0x421f: // JOY4H
|
|
#ifdef SNES_JOY_READ_CALLBACKS
|
|
extern bool8 pad_read;
|
|
if (Memory.FillRAM[0x4200] & 1)
|
|
{
|
|
S9xOnSNESPadRead();
|
|
pad_read = TRUE;
|
|
}
|
|
#endif
|
|
return (Memory.FillRAM[Address]);
|
|
|
|
default:
|
|
if (Settings.SPC7110 && Address >= 0x4800)
|
|
return (S9xGetSPC7110(Address));
|
|
if (Settings.SDD1 && Address >= 0x4800 && Address <= 0x4807)
|
|
return (Memory.FillRAM[Address]);
|
|
return (OpenBus);
|
|
}
|
|
}
|
|
}
|
|
|
|
void S9xResetPPU (void)
|
|
{
|
|
S9xSoftResetPPU();
|
|
S9xControlsReset();
|
|
PPU.M7HOFS = 0;
|
|
PPU.M7VOFS = 0;
|
|
PPU.M7byte = 0;
|
|
}
|
|
|
|
void S9xSoftResetPPU (void)
|
|
{
|
|
S9xControlsSoftReset();
|
|
|
|
PPU.VMA.High = 0;
|
|
PPU.VMA.Increment = 1;
|
|
PPU.VMA.Address = 0;
|
|
PPU.VMA.FullGraphicCount = 0;
|
|
PPU.VMA.Shift = 0;
|
|
|
|
PPU.WRAM = 0;
|
|
|
|
for (int c = 0; c < 4; c++)
|
|
{
|
|
PPU.BG[c].SCBase = 0;
|
|
PPU.BG[c].HOffset = 0;
|
|
PPU.BG[c].VOffset = 0;
|
|
PPU.BG[c].BGSize = 0;
|
|
PPU.BG[c].NameBase = 0;
|
|
PPU.BG[c].SCSize = 0;
|
|
}
|
|
|
|
PPU.BGMode = 0;
|
|
PPU.BG3Priority = 0;
|
|
|
|
PPU.CGFLIP = 0;
|
|
PPU.CGFLIPRead = 0;
|
|
PPU.CGADD = 0;
|
|
|
|
for (int c = 0; c < 256; c++)
|
|
{
|
|
IPPU.Red[c] = (c & 7) << 2;
|
|
IPPU.Green[c] = ((c >> 3) & 7) << 2;
|
|
IPPU.Blue[c] = ((c >> 6) & 2) << 3;
|
|
PPU.CGDATA[c] = IPPU.Red[c] | (IPPU.Green[c] << 5) | (IPPU.Blue[c] << 10);
|
|
}
|
|
|
|
for (int c = 0; c < 128; c++)
|
|
{
|
|
PPU.OBJ[c].HPos = 0;
|
|
PPU.OBJ[c].VPos = 0;
|
|
PPU.OBJ[c].HFlip = 0;
|
|
PPU.OBJ[c].VFlip = 0;
|
|
PPU.OBJ[c].Name = 0;
|
|
PPU.OBJ[c].Priority = 0;
|
|
PPU.OBJ[c].Palette = 0;
|
|
PPU.OBJ[c].Size = 0;
|
|
}
|
|
|
|
PPU.OBJThroughMain = FALSE;
|
|
PPU.OBJThroughSub = FALSE;
|
|
PPU.OBJAddition = FALSE;
|
|
PPU.OBJNameBase = 0;
|
|
PPU.OBJNameSelect = 0;
|
|
PPU.OBJSizeSelect = 0;
|
|
|
|
PPU.OAMAddr = 0;
|
|
PPU.SavedOAMAddr = 0;
|
|
PPU.OAMPriorityRotation = 0;
|
|
PPU.OAMFlip = 0;
|
|
PPU.OAMReadFlip = 0;
|
|
PPU.OAMTileAddress = 0;
|
|
PPU.OAMWriteRegister = 0;
|
|
ZeroMemory(PPU.OAMData, 512 + 32);
|
|
|
|
PPU.FirstSprite = 0;
|
|
PPU.LastSprite = 127;
|
|
PPU.RangeTimeOver = 0;
|
|
|
|
PPU.HTimerEnabled = FALSE;
|
|
PPU.VTimerEnabled = FALSE;
|
|
PPU.HTimerPosition = Timings.H_Max + 1;
|
|
PPU.VTimerPosition = Timings.V_Max + 1;
|
|
PPU.IRQHBeamPos = 0x1ff;
|
|
PPU.IRQVBeamPos = 0x1ff;
|
|
|
|
PPU.HBeamFlip = 0;
|
|
PPU.VBeamFlip = 0;
|
|
PPU.HBeamPosLatched = 0;
|
|
PPU.VBeamPosLatched = 0;
|
|
PPU.GunHLatch = 0;
|
|
PPU.GunVLatch = 1000;
|
|
PPU.HVBeamCounterLatched = 0;
|
|
|
|
PPU.Mode7HFlip = FALSE;
|
|
PPU.Mode7VFlip = FALSE;
|
|
PPU.Mode7Repeat = 0;
|
|
PPU.MatrixA = 0;
|
|
PPU.MatrixB = 0;
|
|
PPU.MatrixC = 0;
|
|
PPU.MatrixD = 0;
|
|
PPU.CentreX = 0;
|
|
PPU.CentreY = 0;
|
|
|
|
PPU.Mosaic = 0;
|
|
PPU.BGMosaic[0] = FALSE;
|
|
PPU.BGMosaic[1] = FALSE;
|
|
PPU.BGMosaic[2] = FALSE;
|
|
PPU.BGMosaic[3] = FALSE;
|
|
|
|
PPU.Window1Left = 1;
|
|
PPU.Window1Right = 0;
|
|
PPU.Window2Left = 1;
|
|
PPU.Window2Right = 0;
|
|
PPU.RecomputeClipWindows = TRUE;
|
|
|
|
for (int c = 0; c < 6; c++)
|
|
{
|
|
PPU.ClipCounts[c] = 0;
|
|
PPU.ClipWindowOverlapLogic[c] = CLIP_OR;
|
|
PPU.ClipWindow1Enable[c] = FALSE;
|
|
PPU.ClipWindow2Enable[c] = FALSE;
|
|
PPU.ClipWindow1Inside[c] = TRUE;
|
|
PPU.ClipWindow2Inside[c] = TRUE;
|
|
}
|
|
|
|
PPU.ForcedBlanking = TRUE;
|
|
|
|
PPU.FixedColourRed = 0;
|
|
PPU.FixedColourGreen = 0;
|
|
PPU.FixedColourBlue = 0;
|
|
PPU.Brightness = 0;
|
|
PPU.ScreenHeight = SNES_HEIGHT;
|
|
|
|
PPU.Need16x8Mulitply = FALSE;
|
|
PPU.BGnxOFSbyte = 0;
|
|
|
|
PPU.HDMA = 0;
|
|
PPU.HDMAEnded = 0;
|
|
|
|
PPU.OpenBus1 = 0;
|
|
PPU.OpenBus2 = 0;
|
|
|
|
for (int c = 0; c < 2; c++)
|
|
memset(&IPPU.Clip[c], 0, sizeof(struct ClipData));
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
IPPU.DirectColourMapsNeedRebuild = TRUE;
|
|
ZeroMemory(IPPU.TileCached[TILE_2BIT], MAX_2BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_4BIT], MAX_4BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_8BIT], MAX_8BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_2BIT_EVEN], MAX_2BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_2BIT_ODD], MAX_2BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_4BIT_EVEN], MAX_4BIT_TILES);
|
|
ZeroMemory(IPPU.TileCached[TILE_4BIT_ODD], MAX_4BIT_TILES);
|
|
#ifdef CORRECT_VRAM_READS
|
|
IPPU.VRAMReadBuffer = 0; // XXX: FIXME: anything better?
|
|
#else
|
|
IPPU.FirstVRAMRead = FALSE;
|
|
#endif
|
|
IPPU.Interlace = FALSE;
|
|
IPPU.InterlaceOBJ = FALSE;
|
|
IPPU.DoubleWidthPixels = FALSE;
|
|
IPPU.DoubleHeightPixels = FALSE;
|
|
IPPU.CurrentLine = 0;
|
|
IPPU.PreviousLine = 0;
|
|
IPPU.XB = NULL;
|
|
for (int c = 0; c < 256; c++)
|
|
IPPU.ScreenColors[c] = c;
|
|
IPPU.MaxBrightness = 0;
|
|
IPPU.RenderThisFrame = TRUE;
|
|
IPPU.RenderedScreenWidth = SNES_WIDTH;
|
|
IPPU.RenderedScreenHeight = SNES_HEIGHT;
|
|
IPPU.FrameCount = 0;
|
|
IPPU.RenderedFramesCount = 0;
|
|
IPPU.DisplayedRenderedFrameCount = 0;
|
|
IPPU.SkippedFrames = 0;
|
|
IPPU.FrameSkip = 0;
|
|
|
|
S9xFixColourBrightness();
|
|
|
|
for (int c = 0; c < 0x8000; c += 0x100)
|
|
memset(&Memory.FillRAM[c], c >> 8, 0x100);
|
|
ZeroMemory(&Memory.FillRAM[0x2100], 0x100);
|
|
ZeroMemory(&Memory.FillRAM[0x4200], 0x100);
|
|
ZeroMemory(&Memory.FillRAM[0x4000], 0x100);
|
|
// For BS Suttehakkun 2...
|
|
ZeroMemory(&Memory.FillRAM[0x1000], 0x1000);
|
|
|
|
Memory.FillRAM[0x4201] = Memory.FillRAM[0x4213] = 0xff;
|
|
}
|