mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-28 05:24:21 +01:00
1479319bb5
This adds the following: - A new gamemenu option called Audio - Under the new gamemenu option an option Interpolation with three options: Gaussian (Default), Linear, None
1090 lines
27 KiB
C++
1090 lines
27 KiB
C++
// snes_spc 0.9.0. http://www.slack.net/~ant/
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#include "snes9x.h"
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#include "SPC_DSP.h"
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#include "blargg_endian.h"
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#include <string.h>
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/* Copyright (C) 2007 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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#ifdef BLARGG_ENABLE_OPTIMIZER
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#include BLARGG_ENABLE_OPTIMIZER
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#endif
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#if INT_MAX < 0x7FFFFFFF
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#error "Requires that int type have at least 32 bits"
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#endif
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// TODO: add to blargg_endian.h
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#define GET_LE16SA( addr ) ((BOOST::int16_t) GET_LE16( addr ))
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#define GET_LE16A( addr ) GET_LE16( addr )
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#define SET_LE16A( addr, data ) SET_LE16( addr, data )
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static BOOST::uint8_t const initial_regs [SPC_DSP::register_count] =
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{
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0x45,0x8B,0x5A,0x9A,0xE4,0x82,0x1B,0x78,0x00,0x00,0xAA,0x96,0x89,0x0E,0xE0,0x80,
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0x2A,0x49,0x3D,0xBA,0x14,0xA0,0xAC,0xC5,0x00,0x00,0x51,0xBB,0x9C,0x4E,0x7B,0xFF,
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0xF4,0xFD,0x57,0x32,0x37,0xD9,0x42,0x22,0x00,0x00,0x5B,0x3C,0x9F,0x1B,0x87,0x9A,
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0x6F,0x27,0xAF,0x7B,0xE5,0x68,0x0A,0xD9,0x00,0x00,0x9A,0xC5,0x9C,0x4E,0x7B,0xFF,
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0xEA,0x21,0x78,0x4F,0xDD,0xED,0x24,0x14,0x00,0x00,0x77,0xB1,0xD1,0x36,0xC1,0x67,
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0x52,0x57,0x46,0x3D,0x59,0xF4,0x87,0xA4,0x00,0x00,0x7E,0x44,0x00,0x4E,0x7B,0xFF,
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0x75,0xF5,0x06,0x97,0x10,0xC3,0x24,0xBB,0x00,0x00,0x7B,0x7A,0xE0,0x60,0x12,0x0F,
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0xF7,0x74,0x1C,0xE5,0x39,0x3D,0x73,0xC1,0x00,0x00,0x7A,0xB3,0xFF,0x4E,0x7B,0xFF
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};
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// if ( io < -32768 ) io = -32768;
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// if ( io > 32767 ) io = 32767;
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#define CLAMP16( io )\
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{\
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if ( (int16_t) io != io )\
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io = (io >> 31) ^ 0x7FFF;\
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}
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// Access global DSP register
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#define REG(n) m.regs [r_##n]
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// Access voice DSP register
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#define VREG(r,n) r [v_##n]
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#define WRITE_SAMPLES( l, r, out ) \
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{\
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out [0] = l;\
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out [1] = r;\
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out += 2;\
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if ( out >= m.out_end )\
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{\
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check( out == m.out_end );\
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check( m.out_end != &m.extra [extra_size] || \
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(m.extra <= m.out_begin && m.extra < &m.extra [extra_size]) );\
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out = m.extra;\
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m.out_end = &m.extra [extra_size];\
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}\
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}\
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void SPC_DSP::set_output( sample_t* out, int size )
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{
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if ( !out )
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{
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out = m.extra;
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size = extra_size;
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}
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m.out_begin = out;
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m.out = out;
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m.out_end = out + size;
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}
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// Volume registers and efb are signed! Easy to forget int8_t cast.
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// Prefixes are to avoid accidental use of locals with same names.
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// Gaussian interpolation
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static short const gauss [512] =
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{
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2,
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2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5,
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6, 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10,
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11, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
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18, 19, 19, 20, 20, 21, 21, 22, 23, 23, 24, 24, 25, 26, 27, 27,
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28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 36, 36, 37, 38, 39, 40,
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41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
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58, 59, 60, 61, 62, 64, 65, 66, 67, 69, 70, 71, 73, 74, 76, 77,
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78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 94, 95, 97, 99, 100, 102,
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104, 106, 107, 109, 111, 113, 115, 117, 118, 120, 122, 124, 126, 128, 130, 132,
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134, 137, 139, 141, 143, 145, 147, 150, 152, 154, 156, 159, 161, 163, 166, 168,
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171, 173, 175, 178, 180, 183, 186, 188, 191, 193, 196, 199, 201, 204, 207, 210,
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212, 215, 218, 221, 224, 227, 230, 233, 236, 239, 242, 245, 248, 251, 254, 257,
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260, 263, 267, 270, 273, 276, 280, 283, 286, 290, 293, 297, 300, 304, 307, 311,
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314, 318, 321, 325, 328, 332, 336, 339, 343, 347, 351, 354, 358, 362, 366, 370,
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374, 378, 381, 385, 389, 393, 397, 401, 405, 410, 414, 418, 422, 426, 430, 434,
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439, 443, 447, 451, 456, 460, 464, 469, 473, 477, 482, 486, 491, 495, 499, 504,
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508, 513, 517, 522, 527, 531, 536, 540, 545, 550, 554, 559, 563, 568, 573, 577,
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582, 587, 592, 596, 601, 606, 611, 615, 620, 625, 630, 635, 640, 644, 649, 654,
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659, 664, 669, 674, 678, 683, 688, 693, 698, 703, 708, 713, 718, 723, 728, 732,
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737, 742, 747, 752, 757, 762, 767, 772, 777, 782, 787, 792, 797, 802, 806, 811,
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816, 821, 826, 831, 836, 841, 846, 851, 855, 860, 865, 870, 875, 880, 884, 889,
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894, 899, 904, 908, 913, 918, 923, 927, 932, 937, 941, 946, 951, 955, 960, 965,
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969, 974, 978, 983, 988, 992, 997,1001,1005,1010,1014,1019,1023,1027,1032,1036,
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1040,1045,1049,1053,1057,1061,1066,1070,1074,1078,1082,1086,1090,1094,1098,1102,
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1106,1109,1113,1117,1121,1125,1128,1132,1136,1139,1143,1146,1150,1153,1157,1160,
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1164,1167,1170,1174,1177,1180,1183,1186,1190,1193,1196,1199,1202,1205,1207,1210,
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1213,1216,1219,1221,1224,1227,1229,1232,1234,1237,1239,1241,1244,1246,1248,1251,
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1253,1255,1257,1259,1261,1263,1265,1267,1269,1270,1272,1274,1275,1277,1279,1280,
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1282,1283,1284,1286,1287,1288,1290,1291,1292,1293,1294,1295,1296,1297,1297,1298,
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1299,1300,1300,1301,1302,1302,1303,1303,1303,1304,1304,1304,1304,1304,1305,1305,
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};
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inline int SPC_DSP::interpolate( voice_t const* v )
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{
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int out;
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int const* in = &v->buf [(v->interp_pos >> 12) + v->buf_pos];
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switch (Settings.InterpolationMethod)
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{
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case 0: // raw
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{
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out = v->buf [(v->interp_pos >> 12) + v->buf_pos] & ~1;
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break;
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}
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case 1: // linear interpolation
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{
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int fract = v->interp_pos & 0xFFF;
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out = (0x1000 - fract) * in [0];
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out += fract * in [1];
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out >>= 12;
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break;
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}
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default:
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case 2: // Original gaussian filter
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{
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// Make pointers into gaussian based on fractional position between samples
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int offset = v->interp_pos >> 4 & 0xFF;
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short const* fwd = gauss + 255 - offset;
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short const* rev = gauss + offset; // mirror left half of gaussian
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int const* in = &v->buf [(v->interp_pos >> 12) + v->buf_pos];
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out = (fwd [ 0] * in [0]) >> 11;
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out += (fwd [256] * in [1]) >> 11;
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out += (rev [256] * in [2]) >> 11;
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out = (int16_t) out;
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out += (rev [ 0] * in [3]) >> 11;
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CLAMP16( out );
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out &= ~1;
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break;
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}
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}
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return out;
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}
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//// Counters
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int const simple_counter_range = 2048 * 5 * 3; // 30720
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static unsigned const counter_rates [32] =
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{
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simple_counter_range + 1, // never fires
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2048, 1536,
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1280, 1024, 768,
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640, 512, 384,
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320, 256, 192,
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160, 128, 96,
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80, 64, 48,
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40, 32, 24,
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20, 16, 12,
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10, 8, 6,
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5, 4, 3,
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2,
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1
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};
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static unsigned const counter_offsets [32] =
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{
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1, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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536, 0, 1040,
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0,
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0
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};
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inline void SPC_DSP::init_counter()
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{
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m.counter = 0;
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}
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inline void SPC_DSP::run_counters()
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{
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if ( --m.counter < 0 )
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m.counter = simple_counter_range - 1;
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}
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inline unsigned SPC_DSP::read_counter( int rate )
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{
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return ((unsigned) m.counter + counter_offsets [rate]) % counter_rates [rate];
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}
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//// Envelope
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inline void SPC_DSP::run_envelope( voice_t* const v )
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{
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int env = v->env;
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if ( v->env_mode == env_release ) // 60%
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{
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if ( (env -= 0x8) < 0 )
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env = 0;
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v->env = env;
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}
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else
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{
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int rate;
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int env_data = VREG(v->regs,adsr1);
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if ( m.t_adsr0 & 0x80 ) // 99% ADSR
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{
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if ( v->env_mode >= env_decay ) // 99%
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{
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env--;
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env -= env >> 8;
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rate = env_data & 0x1F;
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if ( v->env_mode == env_decay ) // 1%
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rate = (m.t_adsr0 >> 3 & 0x0E) + 0x10;
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}
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else // env_attack
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{
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rate = (m.t_adsr0 & 0x0F) * 2 + 1;
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env += rate < 31 ? 0x20 : 0x400;
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}
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}
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else // GAIN
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{
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int mode;
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env_data = VREG(v->regs,gain);
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mode = env_data >> 5;
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if ( mode < 4 ) // direct
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{
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env = env_data * 0x10;
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rate = 31;
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}
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else
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{
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rate = env_data & 0x1F;
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if ( mode == 4 ) // 4: linear decrease
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{
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env -= 0x20;
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}
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else if ( mode < 6 ) // 5: exponential decrease
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{
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env--;
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env -= env >> 8;
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}
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else // 6,7: linear increase
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{
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env += 0x20;
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if ( mode > 6 && (unsigned) v->hidden_env >= 0x600 )
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env += 0x8 - 0x20; // 7: two-slope linear increase
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}
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}
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}
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// Sustain level
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if ( (env >> 8) == (env_data >> 5) && v->env_mode == env_decay )
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v->env_mode = env_sustain;
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v->hidden_env = env;
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// unsigned cast because linear decrease going negative also triggers this
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if ( (unsigned) env > 0x7FF )
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{
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env = (env < 0 ? 0 : 0x7FF);
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if ( v->env_mode == env_attack )
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v->env_mode = env_decay;
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}
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if ( !read_counter( rate ) )
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v->env = env; // nothing else is controlled by the counter
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}
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}
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//// BRR Decoding
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inline void SPC_DSP::decode_brr( voice_t* v )
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{
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// Arrange the four input nybbles in 0xABCD order for easy decoding
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int nybbles = m.t_brr_byte * 0x100 + m.ram [(v->brr_addr + v->brr_offset + 1) & 0xFFFF];
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int const header = m.t_brr_header;
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// Write to next four samples in circular buffer
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int* pos = &v->buf [v->buf_pos];
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int* end;
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if ( (v->buf_pos += 4) >= brr_buf_size )
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v->buf_pos = 0;
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// Decode four samples
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for ( end = pos + 4; pos < end; pos++, nybbles <<= 4 )
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{
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// Extract nybble and sign-extend
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int s = (int16_t) nybbles >> 12;
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// Shift sample based on header
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int const shift = header >> 4;
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s = (s << shift) >> 1;
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if ( shift >= 0xD ) // handle invalid range
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s = (s >> 25) << 11; // same as: s = (s < 0 ? -0x800 : 0)
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// Apply IIR filter (8 is the most commonly used)
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int const filter = header & 0x0C;
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int const p1 = pos [brr_buf_size - 1];
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int const p2 = pos [brr_buf_size - 2] >> 1;
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if ( filter >= 8 )
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{
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s += p1;
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s -= p2;
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if ( filter == 8 ) // s += p1 * 0.953125 - p2 * 0.46875
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{
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s += p2 >> 4;
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s += (p1 * -3) >> 6;
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}
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else // s += p1 * 0.8984375 - p2 * 0.40625
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{
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s += (p1 * -13) >> 7;
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s += (p2 * 3) >> 4;
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}
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}
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else if ( filter ) // s += p1 * 0.46875
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{
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s += p1 >> 1;
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s += (-p1) >> 5;
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}
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// Adjust and write sample
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CLAMP16( s );
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s = (int16_t) (s * 2);
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pos [brr_buf_size] = pos [0] = s; // second copy simplifies wrap-around
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}
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}
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//// Misc
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#define MISC_CLOCK( n ) inline void SPC_DSP::misc_##n()
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MISC_CLOCK( 27 )
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{
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m.t_pmon = REG(pmon) & 0xFE; // voice 0 doesn't support PMON
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}
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MISC_CLOCK( 28 )
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{
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m.t_non = REG(non);
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m.t_eon = REG(eon);
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m.t_dir = REG(dir);
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}
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MISC_CLOCK( 29 )
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{
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if ( (m.every_other_sample ^= 1) != 0 )
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m.new_kon &= ~m.kon; // clears KON 63 clocks after it was last read
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}
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MISC_CLOCK( 30 )
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{
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if ( m.every_other_sample )
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{
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m.kon = m.new_kon;
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m.t_koff = REG(koff) | m.mute_mask;
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}
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run_counters();
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// Noise
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if ( !read_counter( REG(flg) & 0x1F ) )
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{
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int feedback = (m.noise << 13) ^ (m.noise << 14);
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m.noise = (feedback & 0x4000) ^ (m.noise >> 1);
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}
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}
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//// Voices
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#define VOICE_CLOCK( n ) void SPC_DSP::voice_##n( voice_t* const v )
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inline VOICE_CLOCK( V1 )
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{
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m.t_dir_addr = m.t_dir * 0x100 + m.t_srcn * 4;
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m.t_srcn = VREG(v->regs,srcn);
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}
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inline VOICE_CLOCK( V2 )
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{
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// Read sample pointer (ignored if not needed)
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uint8_t const* entry = &m.ram [m.t_dir_addr];
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if ( !v->kon_delay )
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entry += 2;
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m.t_brr_next_addr = GET_LE16A( entry );
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m.t_adsr0 = VREG(v->regs,adsr0);
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// Read pitch, spread over two clocks
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m.t_pitch = VREG(v->regs,pitchl);
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}
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inline VOICE_CLOCK( V3a )
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{
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m.t_pitch += (VREG(v->regs,pitchh) & 0x3F) << 8;
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}
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inline VOICE_CLOCK( V3b )
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{
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// Read BRR header and byte
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m.t_brr_byte = m.ram [(v->brr_addr + v->brr_offset) & 0xFFFF];
|
|
m.t_brr_header = m.ram [v->brr_addr]; // brr_addr doesn't need masking
|
|
}
|
|
VOICE_CLOCK( V3c )
|
|
{
|
|
// Pitch modulation using previous voice's output
|
|
if ( m.t_pmon & v->vbit )
|
|
m.t_pitch += ((m.t_output >> 5) * m.t_pitch) >> 10;
|
|
|
|
if ( v->kon_delay )
|
|
{
|
|
// Get ready to start BRR decoding on next sample
|
|
if ( v->kon_delay == 5 )
|
|
{
|
|
v->brr_addr = m.t_brr_next_addr;
|
|
v->brr_offset = 1;
|
|
v->buf_pos = 0;
|
|
m.t_brr_header = 0; // header is ignored on this sample
|
|
m.kon_check = true;
|
|
|
|
if (take_spc_snapshot)
|
|
{
|
|
take_spc_snapshot = 0;
|
|
if (spc_snapshot_callback)
|
|
spc_snapshot_callback();
|
|
}
|
|
}
|
|
|
|
// Envelope is never run during KON
|
|
v->env = 0;
|
|
v->hidden_env = 0;
|
|
|
|
// Disable BRR decoding until last three samples
|
|
v->interp_pos = 0;
|
|
if ( --v->kon_delay & 3 )
|
|
v->interp_pos = 0x4000;
|
|
|
|
// Pitch is never added during KON
|
|
m.t_pitch = 0;
|
|
}
|
|
|
|
// Gaussian interpolation
|
|
{
|
|
int output = interpolate( v );
|
|
|
|
// Noise
|
|
if ( m.t_non & v->vbit )
|
|
output = (int16_t) (m.noise * 2);
|
|
|
|
// Apply envelope
|
|
m.t_output = (output * v->env) >> 11 & ~1;
|
|
v->t_envx_out = (uint8_t) (v->env >> 4);
|
|
}
|
|
|
|
// Immediate silence due to end of sample or soft reset
|
|
if ( REG(flg) & 0x80 || (m.t_brr_header & 3) == 1 )
|
|
{
|
|
v->env_mode = env_release;
|
|
v->env = 0;
|
|
}
|
|
|
|
if ( m.every_other_sample )
|
|
{
|
|
// KOFF
|
|
if ( m.t_koff & v->vbit )
|
|
v->env_mode = env_release;
|
|
|
|
// KON
|
|
if ( m.kon & v->vbit )
|
|
{
|
|
v->kon_delay = 5;
|
|
v->env_mode = env_attack;
|
|
}
|
|
}
|
|
|
|
// Run envelope for next sample
|
|
if ( !v->kon_delay )
|
|
run_envelope( v );
|
|
}
|
|
|
|
inline void SPC_DSP::voice_output( voice_t const* v, int ch )
|
|
{
|
|
// Apply left/right volume
|
|
int amp = (m.t_output * (int8_t) VREG(v->regs,voll + ch)) >> 7;
|
|
amp *= ((stereo_switch & (1 << (v->voice_number + ch * voice_count))) ? 1 : 0);
|
|
|
|
// Add to output total
|
|
m.t_main_out [ch] += amp;
|
|
CLAMP16( m.t_main_out [ch] );
|
|
|
|
// Optionally add to echo total
|
|
if ( m.t_eon & v->vbit )
|
|
{
|
|
m.t_echo_out [ch] += amp;
|
|
CLAMP16( m.t_echo_out [ch] );
|
|
}
|
|
}
|
|
VOICE_CLOCK( V4 )
|
|
{
|
|
// Decode BRR
|
|
m.t_looped = 0;
|
|
if ( v->interp_pos >= 0x4000 )
|
|
{
|
|
decode_brr( v );
|
|
|
|
if ( (v->brr_offset += 2) >= brr_block_size )
|
|
{
|
|
// Start decoding next BRR block
|
|
v->brr_addr = (v->brr_addr + brr_block_size) & 0xFFFF;
|
|
if ( m.t_brr_header & 1 )
|
|
{
|
|
v->brr_addr = m.t_brr_next_addr;
|
|
m.t_looped = v->vbit;
|
|
}
|
|
v->brr_offset = 1;
|
|
}
|
|
}
|
|
|
|
// Apply pitch
|
|
v->interp_pos = (v->interp_pos & 0x3FFF) + m.t_pitch;
|
|
|
|
// Keep from getting too far ahead (when using pitch modulation)
|
|
if ( v->interp_pos > 0x7FFF )
|
|
v->interp_pos = 0x7FFF;
|
|
|
|
// Output left
|
|
voice_output( v, 0 );
|
|
}
|
|
inline VOICE_CLOCK( V5 )
|
|
{
|
|
// Output right
|
|
voice_output( v, 1 );
|
|
|
|
// ENDX, OUTX, and ENVX won't update if you wrote to them 1-2 clocks earlier
|
|
int endx_buf = REG(endx) | m.t_looped;
|
|
|
|
// Clear bit in ENDX if KON just began
|
|
if ( v->kon_delay == 5 )
|
|
endx_buf &= ~v->vbit;
|
|
m.endx_buf = (uint8_t) endx_buf;
|
|
}
|
|
inline VOICE_CLOCK( V6 )
|
|
{
|
|
(void) v; // avoid compiler warning about unused v
|
|
m.outx_buf = (uint8_t) (m.t_output >> 8);
|
|
}
|
|
inline VOICE_CLOCK( V7 )
|
|
{
|
|
// Update ENDX
|
|
REG(endx) = m.endx_buf;
|
|
|
|
m.envx_buf = v->t_envx_out;
|
|
}
|
|
inline VOICE_CLOCK( V8 )
|
|
{
|
|
// Update OUTX
|
|
VREG(v->regs,outx) = m.outx_buf;
|
|
}
|
|
inline VOICE_CLOCK( V9 )
|
|
{
|
|
// Update ENVX
|
|
VREG(v->regs,envx) = m.envx_buf;
|
|
}
|
|
|
|
// Most voices do all these in one clock, so make a handy composite
|
|
inline VOICE_CLOCK( V3 )
|
|
{
|
|
voice_V3a( v );
|
|
voice_V3b( v );
|
|
voice_V3c( v );
|
|
}
|
|
|
|
// Common combinations of voice steps on different voices. This greatly reduces
|
|
// code size and allows everything to be inlined in these functions.
|
|
VOICE_CLOCK(V7_V4_V1) { voice_V7(v); voice_V1(v+3); voice_V4(v+1); }
|
|
VOICE_CLOCK(V8_V5_V2) { voice_V8(v); voice_V5(v+1); voice_V2(v+2); }
|
|
VOICE_CLOCK(V9_V6_V3) { voice_V9(v); voice_V6(v+1); voice_V3(v+2); }
|
|
|
|
|
|
//// Echo
|
|
|
|
// Current echo buffer pointer for left/right channel
|
|
#define ECHO_PTR( ch ) (&m.ram [m.t_echo_ptr + ch * 2])
|
|
|
|
// Sample in echo history buffer, where 0 is the oldest
|
|
#define ECHO_FIR( i ) (m.echo_hist_pos [i])
|
|
|
|
// Calculate FIR point for left/right channel
|
|
#define CALC_FIR( i, ch ) ((ECHO_FIR( i + 1 ) [ch] * (int8_t) REG(fir + i * 0x10)) >> 6)
|
|
|
|
#define ECHO_CLOCK( n ) inline void SPC_DSP::echo_##n()
|
|
|
|
inline void SPC_DSP::echo_read( int ch )
|
|
{
|
|
int s;
|
|
if ( m.t_echo_ptr >= 0xffc0 && rom_enabled )
|
|
s = GET_LE16SA( &hi_ram [m.t_echo_ptr + ch * 2 - 0xffc0] );
|
|
else
|
|
s = GET_LE16SA( ECHO_PTR( ch ) );
|
|
// second copy simplifies wrap-around handling
|
|
ECHO_FIR( 0 ) [ch] = ECHO_FIR( 8 ) [ch] = s >> 1;
|
|
}
|
|
|
|
ECHO_CLOCK( 22 )
|
|
{
|
|
// History
|
|
if ( ++m.echo_hist_pos >= &m.echo_hist [echo_hist_size] )
|
|
m.echo_hist_pos = m.echo_hist;
|
|
|
|
m.t_echo_ptr = (m.t_esa * 0x100 + m.echo_offset) & 0xFFFF;
|
|
echo_read( 0 );
|
|
|
|
// FIR (using l and r temporaries below helps compiler optimize)
|
|
int l = CALC_FIR( 0, 0 );
|
|
int r = CALC_FIR( 0, 1 );
|
|
|
|
m.t_echo_in [0] = l;
|
|
m.t_echo_in [1] = r;
|
|
}
|
|
ECHO_CLOCK( 23 )
|
|
{
|
|
int l = CALC_FIR( 1, 0 ) + CALC_FIR( 2, 0 );
|
|
int r = CALC_FIR( 1, 1 ) + CALC_FIR( 2, 1 );
|
|
|
|
m.t_echo_in [0] += l;
|
|
m.t_echo_in [1] += r;
|
|
|
|
echo_read( 1 );
|
|
}
|
|
ECHO_CLOCK( 24 )
|
|
{
|
|
int l = CALC_FIR( 3, 0 ) + CALC_FIR( 4, 0 ) + CALC_FIR( 5, 0 );
|
|
int r = CALC_FIR( 3, 1 ) + CALC_FIR( 4, 1 ) + CALC_FIR( 5, 1 );
|
|
|
|
m.t_echo_in [0] += l;
|
|
m.t_echo_in [1] += r;
|
|
}
|
|
ECHO_CLOCK( 25 )
|
|
{
|
|
int l = m.t_echo_in [0] + CALC_FIR( 6, 0 );
|
|
int r = m.t_echo_in [1] + CALC_FIR( 6, 1 );
|
|
|
|
l = (int16_t) l;
|
|
r = (int16_t) r;
|
|
|
|
l += (int16_t) CALC_FIR( 7, 0 );
|
|
r += (int16_t) CALC_FIR( 7, 1 );
|
|
|
|
CLAMP16( l );
|
|
CLAMP16( r );
|
|
|
|
m.t_echo_in [0] = l & ~1;
|
|
m.t_echo_in [1] = r & ~1;
|
|
}
|
|
inline int SPC_DSP::echo_output( int ch )
|
|
{
|
|
int out = (int16_t) ((m.t_main_out [ch] * (int8_t) REG(mvoll + ch * 0x10)) >> 7) +
|
|
(int16_t) ((m.t_echo_in [ch] * (int8_t) REG(evoll + ch * 0x10)) >> 7);
|
|
CLAMP16( out );
|
|
return out;
|
|
}
|
|
ECHO_CLOCK( 26 )
|
|
{
|
|
// Left output volumes
|
|
// (save sample for next clock so we can output both together)
|
|
m.t_main_out [0] = echo_output( 0 );
|
|
|
|
// Echo feedback
|
|
int l = m.t_echo_out [0] + (int16_t) ((m.t_echo_in [0] * (int8_t) REG(efb)) >> 7);
|
|
int r = m.t_echo_out [1] + (int16_t) ((m.t_echo_in [1] * (int8_t) REG(efb)) >> 7);
|
|
|
|
CLAMP16( l );
|
|
CLAMP16( r );
|
|
|
|
m.t_echo_out [0] = l & ~1;
|
|
m.t_echo_out [1] = r & ~1;
|
|
}
|
|
ECHO_CLOCK( 27 )
|
|
{
|
|
// Output
|
|
int l = m.t_main_out [0];
|
|
int r = echo_output( 1 );
|
|
m.t_main_out [0] = 0;
|
|
m.t_main_out [1] = 0;
|
|
|
|
// TODO: global muting isn't this simple (turns DAC on and off
|
|
// or something, causing small ~37-sample pulse when first muted)
|
|
if ( REG(flg) & 0x40 )
|
|
{
|
|
l = 0;
|
|
r = 0;
|
|
}
|
|
|
|
// Output sample to DAC
|
|
#ifdef SPC_DSP_OUT_HOOK
|
|
SPC_DSP_OUT_HOOK( l, r );
|
|
#else
|
|
sample_t* out = m.out;
|
|
WRITE_SAMPLES( l, r, out );
|
|
m.out = out;
|
|
#endif
|
|
}
|
|
ECHO_CLOCK( 28 )
|
|
{
|
|
m.t_echo_enabled = REG(flg);
|
|
}
|
|
inline void SPC_DSP::echo_write( int ch )
|
|
{
|
|
if ( !(m.t_echo_enabled & 0x20) )
|
|
{
|
|
if ( m.t_echo_ptr >= 0xffc0 && rom_enabled )
|
|
SET_LE16A( &hi_ram [m.t_echo_ptr + ch * 2 - 0xffc0], m.t_echo_out [ch] );
|
|
else
|
|
SET_LE16A( ECHO_PTR( ch ), m.t_echo_out [ch] );
|
|
}
|
|
|
|
m.t_echo_out [ch] = 0;
|
|
}
|
|
ECHO_CLOCK( 29 )
|
|
{
|
|
m.t_esa = REG(esa);
|
|
|
|
if ( !m.echo_offset )
|
|
m.echo_length = (REG(edl) & 0x0F) * 0x800;
|
|
|
|
m.echo_offset += 4;
|
|
if ( m.echo_offset >= m.echo_length )
|
|
m.echo_offset = 0;
|
|
|
|
// Write left echo
|
|
echo_write( 0 );
|
|
|
|
m.t_echo_enabled = REG(flg);
|
|
}
|
|
ECHO_CLOCK( 30 )
|
|
{
|
|
// Write right echo
|
|
echo_write( 1 );
|
|
}
|
|
|
|
|
|
//// Timing
|
|
|
|
// Execute clock for a particular voice
|
|
#define V( clock, voice ) voice_##clock( &m.voices [voice] );
|
|
|
|
/* The most common sequence of clocks uses composite operations
|
|
for efficiency. For example, the following are equivalent to the
|
|
individual steps on the right:
|
|
|
|
V(V7_V4_V1,2) -> V(V7,2) V(V4,3) V(V1,5)
|
|
V(V8_V5_V2,2) -> V(V8,2) V(V5,3) V(V2,4)
|
|
V(V9_V6_V3,2) -> V(V9,2) V(V6,3) V(V3,4) */
|
|
|
|
// Voice 0 1 2 3 4 5 6 7
|
|
#define GEN_DSP_TIMING \
|
|
PHASE( 0) V(V5,0)V(V2,1)\
|
|
PHASE( 1) V(V6,0)V(V3,1)\
|
|
PHASE( 2) V(V7_V4_V1,0)\
|
|
PHASE( 3) V(V8_V5_V2,0)\
|
|
PHASE( 4) V(V9_V6_V3,0)\
|
|
PHASE( 5) V(V7_V4_V1,1)\
|
|
PHASE( 6) V(V8_V5_V2,1)\
|
|
PHASE( 7) V(V9_V6_V3,1)\
|
|
PHASE( 8) V(V7_V4_V1,2)\
|
|
PHASE( 9) V(V8_V5_V2,2)\
|
|
PHASE(10) V(V9_V6_V3,2)\
|
|
PHASE(11) V(V7_V4_V1,3)\
|
|
PHASE(12) V(V8_V5_V2,3)\
|
|
PHASE(13) V(V9_V6_V3,3)\
|
|
PHASE(14) V(V7_V4_V1,4)\
|
|
PHASE(15) V(V8_V5_V2,4)\
|
|
PHASE(16) V(V9_V6_V3,4)\
|
|
PHASE(17) V(V1,0) V(V7,5)V(V4,6)\
|
|
PHASE(18) V(V8_V5_V2,5)\
|
|
PHASE(19) V(V9_V6_V3,5)\
|
|
PHASE(20) V(V1,1) V(V7,6)V(V4,7)\
|
|
PHASE(21) V(V8,6)V(V5,7) V(V2,0) /* t_brr_next_addr order dependency */\
|
|
PHASE(22) V(V3a,0) V(V9,6)V(V6,7) echo_22();\
|
|
PHASE(23) V(V7,7) echo_23();\
|
|
PHASE(24) V(V8,7) echo_24();\
|
|
PHASE(25) V(V3b,0) V(V9,7) echo_25();\
|
|
PHASE(26) echo_26();\
|
|
PHASE(27) misc_27(); echo_27();\
|
|
PHASE(28) misc_28(); echo_28();\
|
|
PHASE(29) misc_29(); echo_29();\
|
|
PHASE(30) misc_30();V(V3c,0) echo_30();\
|
|
PHASE(31) V(V4,0) V(V1,2)\
|
|
|
|
#if !SPC_DSP_CUSTOM_RUN
|
|
|
|
void SPC_DSP::run( int clocks_remain )
|
|
{
|
|
int const phase = m.phase;
|
|
m.phase = (phase + clocks_remain) & 31;
|
|
switch ( phase )
|
|
{
|
|
loop:
|
|
|
|
#define PHASE( n ) if ( n && !--clocks_remain ) break; case n:
|
|
GEN_DSP_TIMING
|
|
#undef PHASE
|
|
|
|
if ( --clocks_remain )
|
|
goto loop;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
//// Setup
|
|
|
|
void SPC_DSP::init( void* ram_64k )
|
|
{
|
|
m.ram = (uint8_t*) ram_64k;
|
|
mute_voices( 0 );
|
|
disable_surround( false );
|
|
set_output( 0, 0 );
|
|
reset();
|
|
|
|
stereo_switch = 0xffff;
|
|
take_spc_snapshot = 0;
|
|
spc_snapshot_callback = 0;
|
|
|
|
#ifndef NDEBUG
|
|
// be sure this sign-extends
|
|
assert( (int16_t) 0x8000 == -0x8000 );
|
|
|
|
// be sure right shift preserves sign
|
|
assert( (-1 >> 1) == -1 );
|
|
|
|
// check clamp macro
|
|
int i;
|
|
i = +0x8000; CLAMP16( i ); assert( i == +0x7FFF );
|
|
i = -0x8001; CLAMP16( i ); assert( i == -0x8000 );
|
|
|
|
blargg_verify_byte_order();
|
|
#endif
|
|
}
|
|
|
|
void SPC_DSP::soft_reset_common()
|
|
{
|
|
require( m.ram ); // init() must have been called already
|
|
|
|
m.noise = 0x4000;
|
|
m.echo_hist_pos = m.echo_hist;
|
|
m.every_other_sample = 1;
|
|
m.echo_offset = 0;
|
|
m.phase = 0;
|
|
|
|
init_counter();
|
|
|
|
for (int i = 0; i < voice_count; i++)
|
|
m.voices[i].voice_number = i;
|
|
}
|
|
|
|
void SPC_DSP::soft_reset()
|
|
{
|
|
REG(flg) = 0xE0;
|
|
soft_reset_common();
|
|
}
|
|
|
|
void SPC_DSP::load( uint8_t const regs [register_count] )
|
|
{
|
|
memcpy( m.regs, regs, sizeof m.regs );
|
|
memset( &m.regs [register_count], 0, offsetof (state_t,ram) - register_count );
|
|
|
|
// Internal state
|
|
for ( int i = voice_count; --i >= 0; )
|
|
{
|
|
voice_t* v = &m.voices [i];
|
|
v->brr_offset = 1;
|
|
v->vbit = 1 << i;
|
|
v->regs = &m.regs [i * 0x10];
|
|
}
|
|
m.new_kon = REG(kon);
|
|
m.t_dir = REG(dir);
|
|
m.t_esa = REG(esa);
|
|
|
|
soft_reset_common();
|
|
}
|
|
|
|
void SPC_DSP::reset() { load( initial_regs ); }
|
|
|
|
|
|
//// State save/load
|
|
|
|
#if !SPC_NO_COPY_STATE_FUNCS
|
|
|
|
void SPC_State_Copier::copy( void* state, size_t size )
|
|
{
|
|
func( buf, state, size );
|
|
}
|
|
|
|
int SPC_State_Copier::copy_int( int state, int size )
|
|
{
|
|
BOOST::uint8_t s [2];
|
|
SET_LE16( s, state );
|
|
func( buf, &s, size );
|
|
return GET_LE16( s );
|
|
}
|
|
|
|
void SPC_State_Copier::skip( int count )
|
|
{
|
|
if ( count > 0 )
|
|
{
|
|
char temp [64];
|
|
memset( temp, 0, sizeof temp );
|
|
do
|
|
{
|
|
int n = sizeof temp;
|
|
if ( n > count )
|
|
n = count;
|
|
count -= n;
|
|
func( buf, temp, n );
|
|
}
|
|
while ( count );
|
|
}
|
|
}
|
|
|
|
void SPC_State_Copier::extra()
|
|
{
|
|
int n = 0;
|
|
SPC_State_Copier& copier = *this;
|
|
SPC_COPY( uint8_t, n );
|
|
skip( n );
|
|
}
|
|
|
|
void SPC_DSP::copy_state( unsigned char** io, copy_func_t copy )
|
|
{
|
|
SPC_State_Copier copier( io, copy );
|
|
|
|
// DSP registers
|
|
copier.copy( m.regs, register_count );
|
|
|
|
// Internal state
|
|
|
|
// Voices
|
|
int i;
|
|
for ( i = 0; i < voice_count; i++ )
|
|
{
|
|
voice_t* v = &m.voices [i];
|
|
|
|
// BRR buffer
|
|
int i;
|
|
for ( i = 0; i < brr_buf_size; i++ )
|
|
{
|
|
int s = v->buf [i];
|
|
SPC_COPY( int16_t, s );
|
|
v->buf [i] = v->buf [i + brr_buf_size] = s;
|
|
}
|
|
|
|
SPC_COPY( uint16_t, v->interp_pos );
|
|
SPC_COPY( uint16_t, v->brr_addr );
|
|
SPC_COPY( uint16_t, v->env );
|
|
SPC_COPY( int16_t, v->hidden_env );
|
|
SPC_COPY( uint8_t, v->buf_pos );
|
|
SPC_COPY( uint8_t, v->brr_offset );
|
|
SPC_COPY( uint8_t, v->kon_delay );
|
|
{
|
|
int m = v->env_mode;
|
|
SPC_COPY( uint8_t, m );
|
|
v->env_mode = (enum env_mode_t) m;
|
|
}
|
|
SPC_COPY( uint8_t, v->t_envx_out );
|
|
|
|
copier.extra();
|
|
}
|
|
|
|
// Echo history
|
|
for ( i = 0; i < echo_hist_size; i++ )
|
|
{
|
|
int j;
|
|
for ( j = 0; j < 2; j++ )
|
|
{
|
|
int s = m.echo_hist_pos [i] [j];
|
|
SPC_COPY( int16_t, s );
|
|
m.echo_hist [i] [j] = s; // write back at offset 0
|
|
}
|
|
}
|
|
m.echo_hist_pos = m.echo_hist;
|
|
memcpy( &m.echo_hist [echo_hist_size], m.echo_hist, echo_hist_size * sizeof m.echo_hist [0] );
|
|
|
|
// Misc
|
|
SPC_COPY( uint8_t, m.every_other_sample );
|
|
SPC_COPY( uint8_t, m.kon );
|
|
|
|
SPC_COPY( uint16_t, m.noise );
|
|
SPC_COPY( uint16_t, m.counter );
|
|
SPC_COPY( uint16_t, m.echo_offset );
|
|
SPC_COPY( uint16_t, m.echo_length );
|
|
SPC_COPY( uint8_t, m.phase );
|
|
|
|
SPC_COPY( uint8_t, m.new_kon );
|
|
SPC_COPY( uint8_t, m.endx_buf );
|
|
SPC_COPY( uint8_t, m.envx_buf );
|
|
SPC_COPY( uint8_t, m.outx_buf );
|
|
|
|
SPC_COPY( uint8_t, m.t_pmon );
|
|
SPC_COPY( uint8_t, m.t_non );
|
|
SPC_COPY( uint8_t, m.t_eon );
|
|
SPC_COPY( uint8_t, m.t_dir );
|
|
SPC_COPY( uint8_t, m.t_koff );
|
|
|
|
SPC_COPY( uint16_t, m.t_brr_next_addr );
|
|
SPC_COPY( uint8_t, m.t_adsr0 );
|
|
SPC_COPY( uint8_t, m.t_brr_header );
|
|
SPC_COPY( uint8_t, m.t_brr_byte );
|
|
SPC_COPY( uint8_t, m.t_srcn );
|
|
SPC_COPY( uint8_t, m.t_esa );
|
|
SPC_COPY( uint8_t, m.t_echo_enabled );
|
|
|
|
SPC_COPY( int16_t, m.t_main_out [0] );
|
|
SPC_COPY( int16_t, m.t_main_out [1] );
|
|
SPC_COPY( int16_t, m.t_echo_out [0] );
|
|
SPC_COPY( int16_t, m.t_echo_out [1] );
|
|
SPC_COPY( int16_t, m.t_echo_in [0] );
|
|
SPC_COPY( int16_t, m.t_echo_in [1] );
|
|
|
|
SPC_COPY( uint16_t, m.t_dir_addr );
|
|
SPC_COPY( uint16_t, m.t_pitch );
|
|
SPC_COPY( int16_t, m.t_output );
|
|
SPC_COPY( uint16_t, m.t_echo_ptr );
|
|
SPC_COPY( uint8_t, m.t_looped );
|
|
|
|
copier.extra();
|
|
}
|
|
#endif
|
|
|
|
|
|
//// Snes9x Accessor
|
|
|
|
void SPC_DSP::set_spc_snapshot_callback( void (*callback) (void) )
|
|
{
|
|
spc_snapshot_callback = callback;
|
|
}
|
|
|
|
void SPC_DSP::dump_spc_snapshot( void )
|
|
{
|
|
take_spc_snapshot = 1;
|
|
}
|
|
|
|
void SPC_DSP::set_stereo_switch( int value )
|
|
{
|
|
stereo_switch = value;
|
|
}
|
|
|
|
SPC_DSP::uint8_t SPC_DSP::reg_value( int ch, int addr )
|
|
{
|
|
return m.voices[ch].regs[addr];
|
|
}
|
|
|
|
int SPC_DSP::envx_value( int ch )
|
|
{
|
|
return m.voices[ch].env;
|
|
}
|