mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-30 22:44:22 +01:00
e918ab8a25
This points to the full license in the root directory.
51 lines
1.4 KiB
C
51 lines
1.4 KiB
C
/*****************************************************************************\
|
|
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
|
This file is licensed under the Snes9x License.
|
|
For further information, consult the LICENSE file in the root directory.
|
|
\*****************************************************************************/
|
|
|
|
|
|
#ifndef _APU_H_
|
|
#define _APU_H_
|
|
|
|
#include "../snes9x.h"
|
|
#include "SNES_SPC.h"
|
|
|
|
typedef void (*apu_callback) (void *);
|
|
|
|
#define SPC_SAVE_STATE_BLOCK_SIZE (SNES_SPC::state_size + 8)
|
|
|
|
bool8 S9xInitAPU (void);
|
|
void S9xDeinitAPU (void);
|
|
void S9xResetAPU (void);
|
|
void S9xSoftResetAPU (void);
|
|
uint8 S9xAPUReadPort (int);
|
|
void S9xAPUWritePort (int, uint8);
|
|
void S9xAPUExecute (void);
|
|
void S9xAPUEndScanline (void);
|
|
void S9xAPUSetReferenceTime (int32);
|
|
void S9xAPUTimingSetSpeedup (int);
|
|
void S9xAPUAllowTimeOverflow (bool);
|
|
void S9xAPULoadState (uint8 *);
|
|
void S9xAPUSaveState (uint8 *);
|
|
void S9xDumpSPCSnapshot (void);
|
|
bool8 S9xSPCDump (const char *);
|
|
|
|
bool8 S9xInitSound (int, int);
|
|
bool8 S9xOpenSoundDevice (void);
|
|
|
|
bool8 S9xSyncSound (void);
|
|
int S9xGetSampleCount (void);
|
|
void S9xSetSoundControl (uint8);
|
|
void S9xSetSoundMute (bool8);
|
|
void S9xLandSamples (void);
|
|
void S9xFinalizeSamples (void);
|
|
void S9xClearSamples (void);
|
|
bool8 S9xMixSamples (uint8 *, int);
|
|
void S9xSetSamplesAvailableCallback (apu_callback, void *);
|
|
void S9xUpdateDynamicRate (double rate);
|
|
|
|
extern SNES_SPC *spc_core;
|
|
|
|
#endif
|