mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-11-01 08:25:18 +01:00
a9f851a19f
for a speed boost.
626 lines
15 KiB
C++
626 lines
15 KiB
C++
/***********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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(c) Copyright 2002 - 2011 zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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(c) Copyright 2009 - 2018 BearOso,
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OV2
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(c) Copyright 2017 qwertymodo
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com),
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code used in 1.39-1.51
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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SPC7110 and RTC C++ emulator code used in 1.52+
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(c) Copyright 2009 byuu,
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neviksti
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001 - 2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound emulator code used in 1.5-1.51
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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Sound emulator code used in 1.52+
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(c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
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S-SMP emulator code used in 1.54+
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(c) Copyright 2016 byuu
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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NTSC filter
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(c) Copyright 2006 - 2007 Shay Green
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GTK+ GUI code
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(c) Copyright 2004 - 2018 BearOso
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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(c) Copyright 2009 - 2018 OV2
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2011 zones
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Libretro port
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(c) Copyright 2011 - 2017 Hans-Kristian Arntzen,
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Daniel De Matteis
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(Under no circumstances will commercial rights be given)
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MSU-1 code
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(c) Copyright 2016 qwertymodo
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com/
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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***********************************************************************************/
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#include "snes9x.h"
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#include "memmap.h"
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#include "display.h"
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#include "msu1.h"
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#include "apu/blargg_endian.h"
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#include <fstream>
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#include <sys/stat.h>
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STREAM dataStream = NULL;
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STREAM audioStream = NULL;
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uint32 audioLoopPos;
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size_t partial_frames;
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// Sample buffer
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int16 *bufPos, *bufBegin, *bufEnd;
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#ifdef UNZIP_SUPPORT
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static int unzFindExtension(unzFile &file, const char *ext, bool restart = TRUE, bool print = TRUE, bool allowExact = FALSE)
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{
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unz_file_info info;
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int port, l = strlen(ext), e = allowExact ? 0 : 1;
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if (restart)
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port = unzGoToFirstFile(file);
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else
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port = unzGoToNextFile(file);
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while (port == UNZ_OK)
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{
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int len;
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char name[132];
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unzGetCurrentFileInfo(file, &info, name, 128, NULL, 0, NULL, 0);
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len = strlen(name);
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if (len >= l + e && strcasecmp(name + len - l, ext) == 0 && unzOpenCurrentFile(file) == UNZ_OK)
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{
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if (print)
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printf("Using msu file %s", name);
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return (port);
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}
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port = unzGoToNextFile(file);
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}
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return (port);
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}
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#endif
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STREAM S9xMSU1OpenFile(const char *msu_ext, bool skip_unpacked)
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{
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char filename[1024];
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sprintf(filename, "%s%s%s", Memory.ROMFilePath, Memory.ROMFilename, msu_ext);
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STREAM file = 0;
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if (!skip_unpacked)
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{
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file = OPEN_STREAM(filename, "rb");
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if (file)
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printf("Using msu file %s.\n", filename);
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}
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#ifdef UNZIP_SUPPORT
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// look for msu1 pack file in the rom or patch dir if msu data file not found in rom dir
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if (!file)
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{
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const char *zip_filename = S9xGetFilename(".msu1", ROMFILENAME_DIR);
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unzFile unzFile = unzOpen(zip_filename);
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if (!unzFile)
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{
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zip_filename = S9xGetFilename(".msu1", PATCH_DIR);
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unzFile = unzOpen(zip_filename);
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}
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if (unzFile)
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{
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int port = unzFindExtension(unzFile, msu_ext, true, true, true);
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if (port == UNZ_OK)
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{
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printf(" in %s.\n", zip_filename);
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file = new unzStream(unzFile);
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}
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else
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unzClose(unzFile);
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}
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}
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#endif
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return file;
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}
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static void AudioClose()
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{
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if (audioStream)
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{
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CLOSE_STREAM(audioStream);
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audioStream = NULL;
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}
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}
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static bool AudioOpen()
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{
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MSU1.MSU1_STATUS |= AudioError;
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AudioClose();
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char ext[_MAX_EXT];
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snprintf(ext, _MAX_EXT, "-%d.pcm", MSU1.MSU1_CURRENT_TRACK);
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audioStream = S9xMSU1OpenFile(ext);
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if (audioStream)
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{
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if (GETC_STREAM(audioStream) != 'M')
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return false;
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if (GETC_STREAM(audioStream) != 'S')
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return false;
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if (GETC_STREAM(audioStream) != 'U')
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return false;
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if (GETC_STREAM(audioStream) != '1')
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return false;
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READ_STREAM((char *)&audioLoopPos, 4, audioStream);
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audioLoopPos = GET_LE32(&audioLoopPos);
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audioLoopPos <<= 2;
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audioLoopPos += 8;
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MSU1.MSU1_AUDIO_POS = 8;
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MSU1.MSU1_STATUS &= ~AudioError;
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return true;
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}
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return false;
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}
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static void DataClose()
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{
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if (dataStream)
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{
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CLOSE_STREAM(dataStream);
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dataStream = NULL;
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}
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}
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static bool DataOpen()
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{
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DataClose();
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dataStream = S9xMSU1OpenFile(".msu");
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if(!dataStream)
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dataStream = S9xMSU1OpenFile("msu1.rom");
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return dataStream != NULL;
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}
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void S9xResetMSU(void)
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{
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MSU1.MSU1_STATUS = 0;
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MSU1.MSU1_DATA_SEEK = 0;
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MSU1.MSU1_DATA_POS = 0;
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MSU1.MSU1_TRACK_SEEK = 0;
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MSU1.MSU1_CURRENT_TRACK = 0;
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MSU1.MSU1_RESUME_TRACK = 0;
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MSU1.MSU1_VOLUME = 0;
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MSU1.MSU1_CONTROL = 0;
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MSU1.MSU1_AUDIO_POS = 0;
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MSU1.MSU1_RESUME_POS = 0;
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bufPos = 0;
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bufBegin = 0;
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bufEnd = 0;
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partial_frames = 0;
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DataClose();
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AudioClose();
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Settings.MSU1 = S9xMSU1ROMExists();
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}
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void S9xMSU1Init(void)
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{
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DataOpen();
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}
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void S9xMSU1DeInit(void)
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{
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DataClose();
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AudioClose();
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}
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bool S9xMSU1ROMExists(void)
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{
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STREAM s = S9xMSU1OpenFile(".msu");
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if (s)
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{
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CLOSE_STREAM(s);
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return true;
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}
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#ifdef UNZIP_SUPPORT
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char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], def[_MAX_FNAME + 1], ext[_MAX_EXT + 1];
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_splitpath(Memory.ROMFilename, drive, dir, def, ext);
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if (!strcasecmp(ext, ".msu1"))
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return true;
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unzFile unzFile = unzOpen(S9xGetFilename(".msu1", ROMFILENAME_DIR));
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if(!unzFile)
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unzFile = unzOpen(S9xGetFilename(".msu1", PATCH_DIR));
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if (unzFile)
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{
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unzClose(unzFile);
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return true;
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}
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#endif
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return false;
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}
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void S9xMSU1Generate(size_t sample_count)
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{
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partial_frames += 4410 * (sample_count / 2);
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while ((bufPos < (bufEnd - 2)) && partial_frames >= 3204)
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{
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if (MSU1.MSU1_STATUS & AudioPlaying && audioStream)
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{
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int32 sample;
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int16* left = (int16*)&sample;
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int16* right = left + 1;
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int bytes_read = READ_STREAM((char *)&sample, 4, audioStream);
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if (bytes_read == 4)
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{
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*left = ((int32)(int16)GET_LE16(left) * MSU1.MSU1_VOLUME / 255);
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*right = ((int32)(int16)GET_LE16(right) * MSU1.MSU1_VOLUME / 255);
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*(bufPos++) = *left;
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*(bufPos++) = *right;
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MSU1.MSU1_AUDIO_POS += 4;
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partial_frames -= 3204;
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}
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else
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if (bytes_read >= 0)
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{
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if (MSU1.MSU1_STATUS & AudioRepeating)
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{
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MSU1.MSU1_AUDIO_POS = audioLoopPos;
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REVERT_STREAM(audioStream, MSU1.MSU1_AUDIO_POS, 0);
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}
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else
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{
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MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
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REVERT_STREAM(audioStream, 8, 0);
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}
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}
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else
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{
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MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
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}
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}
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else
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{
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MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
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partial_frames -= 3204;
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*(bufPos++) = 0;
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*(bufPos++) = 0;
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}
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}
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}
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uint8 S9xMSU1ReadPort(uint8 port)
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{
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switch (port)
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{
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case 0:
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return MSU1.MSU1_STATUS | MSU1_REVISION;
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case 1:
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{
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if (MSU1.MSU1_STATUS & DataBusy)
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return 0;
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if (!dataStream)
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return 0;
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int data = GETC_STREAM(dataStream);
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if (data >= 0)
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{
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MSU1.MSU1_DATA_POS++;
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return data;
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}
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return 0;
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}
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case 2:
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return 'S';
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case 3:
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return '-';
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case 4:
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return 'M';
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case 5:
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return 'S';
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case 6:
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return 'U';
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case 7:
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return '1';
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}
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return 0;
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}
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void S9xMSU1WritePort(uint8 port, uint8 byte)
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{
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switch (port)
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{
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case 0:
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MSU1.MSU1_DATA_SEEK &= 0xFFFFFF00;
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MSU1.MSU1_DATA_SEEK |= byte << 0;
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break;
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case 1:
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MSU1.MSU1_DATA_SEEK &= 0xFFFF00FF;
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MSU1.MSU1_DATA_SEEK |= byte << 8;
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break;
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case 2:
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MSU1.MSU1_DATA_SEEK &= 0xFF00FFFF;
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MSU1.MSU1_DATA_SEEK |= byte << 16;
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break;
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case 3:
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MSU1.MSU1_DATA_SEEK &= 0x00FFFFFF;
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MSU1.MSU1_DATA_SEEK |= byte << 24;
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MSU1.MSU1_DATA_POS = MSU1.MSU1_DATA_SEEK;
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if (dataStream)
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{
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REVERT_STREAM(dataStream, MSU1.MSU1_DATA_POS, 0);
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}
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break;
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case 4:
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MSU1.MSU1_TRACK_SEEK &= 0xFF00;
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MSU1.MSU1_TRACK_SEEK |= byte;
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break;
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case 5:
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MSU1.MSU1_TRACK_SEEK &= 0x00FF;
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MSU1.MSU1_TRACK_SEEK |= (byte << 8);
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MSU1.MSU1_CURRENT_TRACK = MSU1.MSU1_TRACK_SEEK;
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MSU1.MSU1_STATUS &= ~AudioPlaying;
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MSU1.MSU1_STATUS &= ~AudioRepeating;
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if (AudioOpen())
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{
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if (MSU1.MSU1_CURRENT_TRACK == MSU1.MSU1_RESUME_TRACK)
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{
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MSU1.MSU1_AUDIO_POS = MSU1.MSU1_RESUME_POS;
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MSU1.MSU1_RESUME_POS = 0;
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MSU1.MSU1_RESUME_TRACK = ~0;
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}
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else
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{
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MSU1.MSU1_AUDIO_POS = 8;
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}
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|
|
REVERT_STREAM(audioStream, MSU1.MSU1_AUDIO_POS, 0);
|
|
}
|
|
break;
|
|
case 6:
|
|
MSU1.MSU1_VOLUME = byte;
|
|
break;
|
|
case 7:
|
|
if (MSU1.MSU1_STATUS & (AudioBusy | AudioError))
|
|
break;
|
|
|
|
MSU1.MSU1_STATUS = (MSU1.MSU1_STATUS & ~0x30) | ((byte & 0x03) << 4);
|
|
|
|
if ((byte & (Play | Resume)) == Resume)
|
|
{
|
|
MSU1.MSU1_RESUME_TRACK = MSU1.MSU1_CURRENT_TRACK;
|
|
MSU1.MSU1_RESUME_POS = MSU1.MSU1_AUDIO_POS;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
size_t S9xMSU1Samples(void)
|
|
{
|
|
return bufPos - bufBegin;
|
|
}
|
|
|
|
void S9xMSU1SetOutput(int16 * out, size_t size)
|
|
{
|
|
bufPos = bufBegin = out;
|
|
bufEnd = out + size;
|
|
}
|
|
|
|
void S9xMSU1PostLoadState(void)
|
|
{
|
|
if (DataOpen())
|
|
{
|
|
REVERT_STREAM(dataStream, MSU1.MSU1_DATA_POS, 0);
|
|
}
|
|
|
|
if (MSU1.MSU1_STATUS & AudioPlaying)
|
|
{
|
|
if (AudioOpen())
|
|
{
|
|
REVERT_STREAM(audioStream, 4, 0);
|
|
READ_STREAM((char *)&audioLoopPos, 4, audioStream);
|
|
audioLoopPos = GET_LE32(&audioLoopPos);
|
|
audioLoopPos <<= 2;
|
|
audioLoopPos += 8;
|
|
|
|
REVERT_STREAM(audioStream, MSU1.MSU1_AUDIO_POS, 0);
|
|
}
|
|
else
|
|
{
|
|
MSU1.MSU1_STATUS &= ~(AudioPlaying | AudioRepeating);
|
|
MSU1.MSU1_STATUS |= AudioError;
|
|
}
|
|
}
|
|
|
|
bufPos = 0;
|
|
bufBegin = 0;
|
|
bufEnd = 0;
|
|
|
|
partial_frames = 0;
|
|
}
|