mirror of
https://github.com/dborth/snes9xgx.git
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2718 lines
81 KiB
C++
2718 lines
81 KiB
C++
/**********************************************************************************
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
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Jerremy Koot (jkoot@snes9x.com)
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(c) Copyright 2002 - 2004 Matthew Kendora
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(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
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(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
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(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
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(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
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Kris Bleakley (codeviolation@hotmail.com)
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(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
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Nach (n-a-c-h@users.sourceforge.net),
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zones (kasumitokoduck@yahoo.com)
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(c) Copyright 2006 - 2007 nitsuja
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BS-X C emulator code
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(c) Copyright 2005 - 2006 Dreamer Nom,
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zones
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C4 x86 assembler and some C emulation code
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(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
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Nach,
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zsKnight (zsknight@zsnes.com)
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C4 C++ code
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(c) Copyright 2003 - 2006 Brad Jorsch,
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Nach
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DSP-1 emulator code
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(c) Copyright 1998 - 2006 _Demo_,
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Andreas Naive (andreasnaive@gmail.com)
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Gary Henderson,
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Ivar (ivar@snes9x.com),
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John Weidman,
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Kris Bleakley,
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Matthew Kendora,
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Nach,
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neviksti (neviksti@hotmail.com)
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DSP-2 emulator code
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(c) Copyright 2003 John Weidman,
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Kris Bleakley,
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Lord Nightmare (lord_nightmare@users.sourceforge.net),
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Matthew Kendora,
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neviksti
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DSP-3 emulator code
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(c) Copyright 2003 - 2006 John Weidman,
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Kris Bleakley,
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Lancer,
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z80 gaiden
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DSP-4 emulator code
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(c) Copyright 2004 - 2006 Dreamer Nom,
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John Weidman,
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Kris Bleakley,
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Nach,
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z80 gaiden
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OBC1 emulator code
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(c) Copyright 2001 - 2004 zsKnight,
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pagefault (pagefault@zsnes.com),
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Kris Bleakley,
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Ported from x86 assembler to C by sanmaiwashi
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SPC7110 and RTC C++ emulator code
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(c) Copyright 2002 Matthew Kendora with research by
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zsKnight,
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John Weidman,
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Dark Force
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S-DD1 C emulator code
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(c) Copyright 2003 Brad Jorsch with research by
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Andreas Naive,
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John Weidman
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S-RTC C emulator code
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(c) Copyright 2001-2006 byuu,
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John Weidman
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ST010 C++ emulator code
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(c) Copyright 2003 Feather,
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John Weidman,
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Kris Bleakley,
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Matthew Kendora
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Super FX x86 assembler emulator code
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(c) Copyright 1998 - 2003 _Demo_,
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pagefault,
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zsKnight,
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Super FX C emulator code
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(c) Copyright 1997 - 1999 Ivar,
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Gary Henderson,
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John Weidman
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Sound DSP emulator code is derived from SNEeSe and OpenSPC:
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(c) Copyright 1998 - 2003 Brad Martin
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(c) Copyright 1998 - 2006 Charles Bilyue'
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SH assembler code partly based on x86 assembler code
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(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
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2xSaI filter
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(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
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HQ2x, HQ3x, HQ4x filters
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(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
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Win32 GUI code
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(c) Copyright 2003 - 2006 blip,
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funkyass,
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Matthew Kendora,
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Nach,
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nitsuja
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Mac OS GUI code
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(c) Copyright 1998 - 2001 John Stiles
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(c) Copyright 2001 - 2007 zones
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Specific ports contains the works of other authors. See headers in
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individual files.
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Snes9x homepage: http://www.snes9x.com
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Permission to use, copy, modify and/or distribute Snes9x in both binary
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and source form, for non-commercial purposes, is hereby granted without
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fee, providing that this license information and copyright notice appear
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with all copies and any derived work.
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This software is provided 'as-is', without any express or implied
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warranty. In no event shall the authors be held liable for any damages
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arising from the use of this software or it's derivatives.
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Snes9x is freeware for PERSONAL USE only. Commercial users should
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seek permission of the copyright holders first. Commercial use includes,
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but is not limited to, charging money for Snes9x or software derived from
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Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
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using Snes9x as a promotion for your commercial product.
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The copyright holders request that bug fixes and improvements to the code
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should be forwarded to them so everyone can benefit from the modifications
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in future versions.
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Super NES and Super Nintendo Entertainment System are trademarks of
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Nintendo Co., Limited and its subsidiary companies.
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**********************************************************************************/
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#include <string.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <ctype.h>
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#include <stdlib.h>
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#include <time.h>
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#include <assert.h>
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#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include "snapshot.h"
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#ifndef NGC
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#include "snaporig.h"
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#endif
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#include "memmap.h"
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#include "snes9x.h"
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#include "65c816.h"
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#include "ppu.h"
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#include "cpuexec.h"
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#include "display.h"
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#include "apu.h"
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#include "soundux.h"
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#include "sa1.h"
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#include "bsx.h"
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#include "srtc.h"
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#include "sdd1.h"
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#include "spc7110.h"
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//#include "movie.h"
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#include "controls.h"
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#include "dsp1.h"
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#include "c4.h"
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#ifndef ZSNES_FX
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#include "fxinst.h"
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#endif
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#include "language.h"
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#ifdef NGC
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#include "freeze.h"
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#include "gccore.h"
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#include "menudraw.h"
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#endif
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//you would think everyone would have these
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//since they're so useful.
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#ifndef max
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#define max(a,b) (((a) > (b)) ? (a) : (b))
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#endif
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#ifndef min
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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#endif
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extern uint8 *SRAM;
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#ifdef ZSNES_FX
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START_EXTERN_C
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void S9xSuperFXPreSaveState ();
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void S9xSuperFXPostSaveState ();
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void S9xSuperFXPostLoadState ();
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END_EXTERN_C
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#endif
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void S9xResetSaveTimer(bool8 dontsave){
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static time_t t=-1;
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if(!dontsave && t!=-1 && time(NULL)-t>300){{
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#ifndef NGC
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char def [PATH_MAX];
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char filename [PATH_MAX];
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char drive [_MAX_DRIVE];
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char dir [_MAX_DIR];
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char ext [_MAX_EXT];
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_splitpath(Memory.ROMFilename, drive, dir, def, ext);
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sprintf(filename, "%s%s%s.%.*s", S9xGetDirectory(SNAPSHOT_DIR),
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SLASH_STR, def, _MAX_EXT-1, "oops");
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S9xMessage(S9X_INFO, S9X_FREEZE_FILE_INFO, "Auto-saving 'oops' savestate");
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Snapshot(filename);
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#endif
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}}
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t=time(NULL);
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}
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bool8 S9xUnfreezeZSNES (const char *filename);
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typedef struct {
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int offset;
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int offset2;
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int size;
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int type;
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uint16 debuted_in, deleted_in;
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const char* name;
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} FreezeData;
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enum {
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INT_V, uint8_ARRAY_V, uint16_ARRAY_V, uint32_ARRAY_V, uint8_INDIR_ARRAY_V, uint16_INDIR_ARRAY_V, uint32_INDIR_ARRAY_V, POINTER_V
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};
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static struct Obsolete {
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uint8 SPPU_Joypad1ButtonReadPos;
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uint8 SPPU_Joypad2ButtonReadPos;
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uint8 SPPU_Joypad3ButtonReadPos;
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uint8 SPPU_MouseSpeed[2];
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uint8 SAPU_Flags;
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} Obsolete;
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#define COUNT(ARRAY) (sizeof (ARRAY) / sizeof (ARRAY[0]))
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#define SIZE_TO_ARRAY_TYPE(s) ((s)==1 ? uint8_ARRAY_V : ((s)==2 ? uint16_ARRAY_V : uint32_ARRAY_V))
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#define Offset(field,structure) \
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((int) (((char *) (&(((structure)NULL)->field))) - ((char *) NULL)))
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#define DUMMY(f) Offset(f,struct Obsolete *)
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#define DELETED(f) (-1)
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#define OFFSET(f) Offset(f, STRUCT *)
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//#define ARRAY_ENTRY(save_version_introduced, field) {OFFSET(field), COUNT(((STRUCT*)NULL)->field), SIZE_TO_ARRAY_TYPE(sizeof(((STRUCT*)NULL)->field)), save_version_introduced, 9999}
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#define INT_ENTRY(save_version_introduced, field) {OFFSET(field),0, sizeof(((STRUCT*)NULL)->field), INT_V, save_version_introduced, 9999, #field}
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#define ARRAY_ENTRY(save_version_introduced, field, count, elemType) {OFFSET(field),0, count, elemType, save_version_introduced, 9999, #field}
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#define POINTER_ENTRY(save_version_introduced, field, relativeToField) {OFFSET(field),OFFSET(relativeToField), 4, POINTER_V, save_version_introduced, 9999, #field} // size=4 -> (field - relativeToField) must fit in 4 bytes
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#define OBSOLETE_INT_ENTRY(save_version_introduced, save_version_removed, field) {DUMMY(field),0, sizeof(((struct Obsolete*)NULL)->field), INT_V, save_version_introduced, save_version_removed, #field}
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#define OBSOLETE_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) {DUMMY(field),0, count, elemType, save_version_introduced, save_version_removed, #field}
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#define OBSOLETE_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) {DUMMY(field),DUMMY(relativeToField), 4, POINTER_V, save_version_introduced, save_version_removed, #field} // size=4 -> (field - relativeToField) must fit in 4 bytes
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#define DELETED_INT_ENTRY(save_version_introduced, save_version_removed, field, size) {DELETED(field),0, size, INT_V, save_version_introduced, save_version_removed, #field}
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#define DELETED_ARRAY_ENTRY(save_version_introduced, save_version_removed, field, count, elemType) {DELETED(field),0, count, elemType, save_version_introduced, save_version_removed, #field}
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#define DELETED_POINTER_ENTRY(save_version_introduced, save_version_removed, field, relativeToField) {DELETED(field),DELETED(relativeToField), 4, POINTER_V, save_version_introduced, save_version_removed, #field} // size=4 -> (field - relativeToField) must fit in 4 bytes
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struct SnapshotMovieInfo
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{
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uint32 MovieInputDataSize;
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};
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#undef STRUCT
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#define STRUCT struct SnapshotMovieInfo
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#ifndef NGC
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static FreezeData SnapMovie [] = {
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INT_ENTRY(1, MovieInputDataSize),
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};
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#endif
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#undef STRUCT
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#define STRUCT struct SCPUState
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static FreezeData SnapCPU [] = {
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INT_ENTRY(1, Flags),
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INT_ENTRY(1, BranchSkip),
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DELETED_INT_ENTRY(1,4, NMIActive,1),
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INT_ENTRY(1, IRQActive),
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INT_ENTRY(1, WaitingForInterrupt),
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INT_ENTRY(1, WhichEvent),
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INT_ENTRY(1, Cycles),
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INT_ENTRY(1, NextEvent),
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INT_ENTRY(1, V_Counter),
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INT_ENTRY(1, MemSpeed),
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INT_ENTRY(1, MemSpeedx2),
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INT_ENTRY(1, FastROMSpeed),
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// not sure if the following are necessary
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INT_ENTRY(3, InDMAorHDMA),
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INT_ENTRY(3, InWRAMDMAorHDMA),
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INT_ENTRY(3, PBPCAtOpcodeStart),
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INT_ENTRY(3, WaitAddress),
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INT_ENTRY(3, WaitCounter),
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DELETED_INT_ENTRY(3,4, AutoSaveTimer,4),
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DELETED_INT_ENTRY(3,4, SRAMModified,1),
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DELETED_INT_ENTRY(3,4, BRKTriggered,1),
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INT_ENTRY(3, TriedInterleavedMode2), // deprecated
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INT_ENTRY(4, IRQPending), // essential
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INT_ENTRY(4, InDMA),
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INT_ENTRY(4, InHDMA),
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INT_ENTRY(4, HDMARanInDMA),
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INT_ENTRY(4, PrevCycles),
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};
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#undef STRUCT
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#define STRUCT struct SRegisters
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static FreezeData SnapRegisters [] = {
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INT_ENTRY(1, PB),
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INT_ENTRY(1, DB),
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INT_ENTRY(1, P.W),
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INT_ENTRY(1, A.W),
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INT_ENTRY(1, D.W),
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INT_ENTRY(1, S.W),
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INT_ENTRY(1, X.W),
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INT_ENTRY(1, Y.W),
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INT_ENTRY(1, PCw),
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};
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#undef STRUCT
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#define STRUCT struct SPPU
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static FreezeData SnapPPU [] = {
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INT_ENTRY(1, BGMode),
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INT_ENTRY(1, BG3Priority),
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INT_ENTRY(1, Brightness),
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INT_ENTRY(1, VMA.High),
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INT_ENTRY(1, VMA.Increment),
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INT_ENTRY(1, VMA.Address),
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INT_ENTRY(1, VMA.Mask1),
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INT_ENTRY(1, VMA.FullGraphicCount),
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INT_ENTRY(1, VMA.Shift),
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INT_ENTRY(1, BG[0].SCBase),
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INT_ENTRY(1, BG[0].VOffset),
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INT_ENTRY(1, BG[0].HOffset),
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INT_ENTRY(1, BG[0].BGSize),
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INT_ENTRY(1, BG[0].NameBase),
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INT_ENTRY(1, BG[0].SCSize),
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INT_ENTRY(1, BG[1].SCBase),
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INT_ENTRY(1, BG[1].VOffset),
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INT_ENTRY(1, BG[1].HOffset),
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INT_ENTRY(1, BG[1].BGSize),
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INT_ENTRY(1, BG[1].NameBase),
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INT_ENTRY(1, BG[1].SCSize),
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INT_ENTRY(1, BG[2].SCBase),
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INT_ENTRY(1, BG[2].VOffset),
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INT_ENTRY(1, BG[2].HOffset),
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INT_ENTRY(1, BG[2].BGSize),
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INT_ENTRY(1, BG[2].NameBase),
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INT_ENTRY(1, BG[2].SCSize),
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INT_ENTRY(1, BG[3].SCBase),
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INT_ENTRY(1, BG[3].VOffset),
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INT_ENTRY(1, BG[3].HOffset),
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INT_ENTRY(1, BG[3].BGSize),
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INT_ENTRY(1, BG[3].NameBase),
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INT_ENTRY(1, BG[3].SCSize),
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INT_ENTRY(1, CGFLIP),
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ARRAY_ENTRY(1, CGDATA, 256, uint16_ARRAY_V),
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INT_ENTRY(1, FirstSprite),
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INT_ENTRY(3, LastSprite),
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#define O(N) \
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INT_ENTRY(1, OBJ[N].HPos), \
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INT_ENTRY(1, OBJ[N].VPos), \
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INT_ENTRY(1, OBJ[N].Name), \
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INT_ENTRY(1, OBJ[N].VFlip), \
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INT_ENTRY(1, OBJ[N].HFlip), \
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INT_ENTRY(1, OBJ[N].Priority), \
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INT_ENTRY(1, OBJ[N].Palette), \
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INT_ENTRY(1, OBJ[N].Size)
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O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
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O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
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O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
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O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
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O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39),
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O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47),
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O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55),
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O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63),
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O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71),
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O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79),
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O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87),
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O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95),
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O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103),
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O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111),
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O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119),
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O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127),
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#undef O
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INT_ENTRY(1, OAMPriorityRotation),
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INT_ENTRY(1, OAMAddr),
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INT_ENTRY(1, OAMFlip),
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INT_ENTRY(1, OAMTileAddress),
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INT_ENTRY(1, IRQVBeamPos),
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INT_ENTRY(1, IRQHBeamPos),
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INT_ENTRY(1, VBeamPosLatched),
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INT_ENTRY(1, HBeamPosLatched),
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INT_ENTRY(1, HBeamFlip),
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INT_ENTRY(1, VBeamFlip),
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INT_ENTRY(1, HVBeamCounterLatched),
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INT_ENTRY(1, MatrixA),
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INT_ENTRY(1, MatrixB),
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INT_ENTRY(1, MatrixC),
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INT_ENTRY(1, MatrixD),
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INT_ENTRY(1, CentreX),
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INT_ENTRY(1, CentreY),
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INT_ENTRY(2, M7HOFS),
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INT_ENTRY(2, M7VOFS),
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OBSOLETE_INT_ENTRY(1,2, SPPU_Joypad1ButtonReadPos),
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OBSOLETE_INT_ENTRY(1,2, SPPU_Joypad2ButtonReadPos),
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OBSOLETE_INT_ENTRY(1,2, SPPU_Joypad3ButtonReadPos),
|
|
INT_ENTRY(1, CGADD),
|
|
INT_ENTRY(1, FixedColourRed),
|
|
INT_ENTRY(1, FixedColourGreen),
|
|
INT_ENTRY(1, FixedColourBlue),
|
|
INT_ENTRY(1, SavedOAMAddr),
|
|
INT_ENTRY(1, ScreenHeight),
|
|
INT_ENTRY(1, WRAM),
|
|
DELETED_INT_ENTRY(3,3, BG_Forced,1),
|
|
INT_ENTRY(1, ForcedBlanking),
|
|
INT_ENTRY(3, OBJThroughMain),
|
|
INT_ENTRY(3, OBJThroughSub),
|
|
INT_ENTRY(1, OBJNameSelect),
|
|
INT_ENTRY(1, OBJSizeSelect),
|
|
INT_ENTRY(1, OBJNameBase),
|
|
INT_ENTRY(3, OBJAddition),
|
|
INT_ENTRY(1, OAMReadFlip),
|
|
INT_ENTRY(1, VTimerEnabled),
|
|
INT_ENTRY(1, HTimerEnabled),
|
|
INT_ENTRY(1, HTimerPosition),
|
|
INT_ENTRY(1, Mosaic),
|
|
INT_ENTRY(3, MosaicStart),
|
|
INT_ENTRY(1, Mode7HFlip),
|
|
INT_ENTRY(1, Mode7VFlip),
|
|
INT_ENTRY(1, Mode7Repeat),
|
|
INT_ENTRY(1, Window1Left),
|
|
INT_ENTRY(1, Window1Right),
|
|
INT_ENTRY(1, Window2Left),
|
|
INT_ENTRY(1, Window2Right),
|
|
#define O(N) \
|
|
INT_ENTRY(3, ClipCounts[N]), \
|
|
INT_ENTRY(1, ClipWindowOverlapLogic[N]), \
|
|
INT_ENTRY(1, ClipWindow1Enable[N]), \
|
|
INT_ENTRY(1, ClipWindow2Enable[N]), \
|
|
INT_ENTRY(1, ClipWindow1Inside[N]), \
|
|
INT_ENTRY(1, ClipWindow2Inside[N])
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5),
|
|
#undef O
|
|
INT_ENTRY(3, RecomputeClipWindows),
|
|
INT_ENTRY(1, CGFLIPRead),
|
|
INT_ENTRY(1, Need16x8Mulitply),
|
|
ARRAY_ENTRY(1, BGMosaic, 4, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(1, OAMData, 512 + 32, uint8_ARRAY_V),
|
|
INT_ENTRY(1, Need16x8Mulitply),
|
|
OBSOLETE_ARRAY_ENTRY(1,2, SPPU_MouseSpeed, 2, uint8_ARRAY_V),
|
|
INT_ENTRY(2, OAMWriteRegister),
|
|
INT_ENTRY(2, BGnxOFSbyte),
|
|
INT_ENTRY(2, M7byte),
|
|
INT_ENTRY(2, OpenBus1),
|
|
INT_ENTRY(2, OpenBus2),
|
|
INT_ENTRY(3, GunVLatch),
|
|
INT_ENTRY(3, GunHLatch),
|
|
INT_ENTRY(2, VTimerPosition),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SDMA
|
|
|
|
static FreezeData SnapDMA [] = {
|
|
#define O(N) \
|
|
{OFFSET (ReverseTransfer) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "ReverseTransfer"}, \
|
|
{OFFSET (AAddressFixed) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "AAddressFixed"}, \
|
|
{OFFSET (AAddressDecrement) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "AAddressDecrement"}, \
|
|
{OFFSET (TransferMode) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "TransferMode"}, \
|
|
{OFFSET (ABank) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "ABank"}, \
|
|
{OFFSET (AAddress) + N * sizeof (struct SDMA),0, 2, INT_V, 1, 9999, "AAddress"}, \
|
|
{OFFSET (Address) + N * sizeof (struct SDMA),0, 2, INT_V, 1, 9999, "Address"}, \
|
|
{OFFSET (BAddress) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "BAddress"}, \
|
|
{DELETED (TransferBytes),0, 2, INT_V, 1, 2, "TransferBytes"}, \
|
|
{OFFSET (HDMAIndirectAddressing) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "HDMAIndirectAddressing"}, \
|
|
{OFFSET (DMACount_Or_HDMAIndirectAddress) + N * sizeof (struct SDMA),0, 2, INT_V, 1, 9999, "DMACount_Or_HDMAIndirectAddress"}, \
|
|
{OFFSET (IndirectBank) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "IndirectBank"}, \
|
|
{OFFSET (Repeat) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "Repeat"}, \
|
|
{OFFSET (LineCount) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "LineCount"}, \
|
|
{OFFSET (DoTransfer) + N * sizeof (struct SDMA),0, 1, INT_V, 1, 9999, "DoTransfer"}, \
|
|
{OFFSET (UnknownByte) + N * sizeof (struct SDMA),0, 1, INT_V, 2, 9999, "UnknownByte"}, \
|
|
{OFFSET (UnusedBit43x0) + N * sizeof (struct SDMA),0, 1, INT_V, 2, 9999, "UnusedBit43x0"}
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
|
|
#undef O
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SAPU
|
|
|
|
static FreezeData SnapAPU [] = {
|
|
INT_ENTRY(1, OldCycles),
|
|
INT_ENTRY(1, ShowROM),
|
|
OBSOLETE_INT_ENTRY(1,2, SAPU_Flags),
|
|
INT_ENTRY(2, Flags),
|
|
INT_ENTRY(1, KeyedChannels),
|
|
ARRAY_ENTRY(1, OutPorts, 4, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(1, DSP, 0x80, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(1, ExtraRAM, 64, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(1, Timer, 3, uint16_ARRAY_V),
|
|
ARRAY_ENTRY(1, TimerTarget, 3, uint16_ARRAY_V),
|
|
ARRAY_ENTRY(1, TimerEnabled, 3, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(1, TimerValueWritten, 3, uint8_ARRAY_V),
|
|
INT_ENTRY(4, Cycles),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SAPURegisters
|
|
|
|
static FreezeData SnapAPURegisters [] = {
|
|
INT_ENTRY(1, P),
|
|
INT_ENTRY(1, YA.W),
|
|
INT_ENTRY(1, X),
|
|
INT_ENTRY(1, S),
|
|
INT_ENTRY(1, PC),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT SSoundData
|
|
|
|
static FreezeData SnapSoundData [] = {
|
|
INT_ENTRY(1, master_volume_left),
|
|
INT_ENTRY(1, master_volume_right),
|
|
INT_ENTRY(1, echo_volume_left),
|
|
INT_ENTRY(1, echo_volume_right),
|
|
INT_ENTRY(1, echo_enable),
|
|
INT_ENTRY(1, echo_feedback),
|
|
INT_ENTRY(1, echo_ptr),
|
|
INT_ENTRY(1, echo_buffer_size),
|
|
INT_ENTRY(1, echo_write_enabled),
|
|
INT_ENTRY(1, echo_channel_enable),
|
|
INT_ENTRY(1, pitch_mod),
|
|
ARRAY_ENTRY(1, dummy, 3, uint32_ARRAY_V),
|
|
#define O(N) \
|
|
INT_ENTRY(1, channels [N].state), \
|
|
INT_ENTRY(1, channels [N].type), \
|
|
INT_ENTRY(1, channels [N].volume_left), \
|
|
INT_ENTRY(1, channels [N].volume_right), \
|
|
INT_ENTRY(1, channels [N].hertz), \
|
|
INT_ENTRY(1, channels [N].count), \
|
|
INT_ENTRY(1, channels [N].loop), \
|
|
INT_ENTRY(1, channels [N].envx), \
|
|
INT_ENTRY(1, channels [N].left_vol_level), \
|
|
INT_ENTRY(1, channels [N].right_vol_level), \
|
|
INT_ENTRY(1, channels [N].envx_target), \
|
|
INT_ENTRY(1, channels [N].env_error), \
|
|
INT_ENTRY(1, channels [N].erate), \
|
|
INT_ENTRY(1, channels [N].direction), \
|
|
INT_ENTRY(1, channels [N].attack_rate), \
|
|
INT_ENTRY(1, channels [N].decay_rate), \
|
|
INT_ENTRY(1, channels [N].sustain_rate), \
|
|
INT_ENTRY(1, channels [N].release_rate), \
|
|
INT_ENTRY(1, channels [N].sustain_level), \
|
|
INT_ENTRY(1, channels [N].sample), \
|
|
ARRAY_ENTRY(1, channels [N].decoded, 16, uint16_ARRAY_V), \
|
|
ARRAY_ENTRY(1, channels [N].previous16, 2, uint16_ARRAY_V), \
|
|
INT_ENTRY(1, channels [N].sample_number), \
|
|
INT_ENTRY(1, channels [N].last_block), \
|
|
INT_ENTRY(1, channels [N].needs_decode), \
|
|
INT_ENTRY(1, channels [N].block_pointer), \
|
|
INT_ENTRY(1, channels [N].sample_pointer), \
|
|
INT_ENTRY(1, channels [N].mode)
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7),
|
|
#undef O
|
|
INT_ENTRY(2, noise_rate),
|
|
#define O(N) \
|
|
INT_ENTRY(2, channels [N].out_sample), \
|
|
INT_ENTRY(2, channels [N].xenvx), \
|
|
INT_ENTRY(2, channels [N].xenvx_target), \
|
|
INT_ENTRY(2, channels [N].xenv_count), \
|
|
INT_ENTRY(2, channels [N].xenv_rate), \
|
|
INT_ENTRY(2, channels [N].xattack_rate), \
|
|
INT_ENTRY(2, channels [N].xdecay_rate), \
|
|
INT_ENTRY(2, channels [N].xsustain_rate), \
|
|
INT_ENTRY(2, channels [N].xsustain_level)
|
|
|
|
O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7),
|
|
#undef O
|
|
INT_ENTRY(4, noise_count),
|
|
INT_ENTRY(4, no_filter),
|
|
INT_ENTRY(4, echo_volume[0]),
|
|
INT_ENTRY(4, echo_volume[1]),
|
|
INT_ENTRY(4, master_volume[0]),
|
|
INT_ENTRY(4, master_volume[1]),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SSA1Registers
|
|
|
|
static FreezeData SnapSA1Registers [] = {
|
|
INT_ENTRY(1, PB),
|
|
INT_ENTRY(1, DB),
|
|
INT_ENTRY(1, P.W),
|
|
INT_ENTRY(1, A.W),
|
|
INT_ENTRY(1, D.W),
|
|
INT_ENTRY(1, S.W),
|
|
INT_ENTRY(1, X.W),
|
|
INT_ENTRY(1, Y.W),
|
|
INT_ENTRY(1, PCw),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SSA1
|
|
|
|
static FreezeData SnapSA1 [] = {
|
|
INT_ENTRY(1, Flags),
|
|
INT_ENTRY(1, NMIActive),
|
|
INT_ENTRY(1, IRQActive),
|
|
INT_ENTRY(1, WaitingForInterrupt),
|
|
INT_ENTRY(1, op1),
|
|
INT_ENTRY(1, op2),
|
|
INT_ENTRY(1, arithmetic_op),
|
|
INT_ENTRY(1, sum),
|
|
INT_ENTRY(1, overflow),
|
|
// not sure if the following are necessary, but better safe than sorry
|
|
INT_ENTRY(3, CPUExecuting),
|
|
INT_ENTRY(3, ShiftedPB),
|
|
INT_ENTRY(3, ShiftedDB),
|
|
INT_ENTRY(3, Executing),
|
|
INT_ENTRY(3, Waiting),
|
|
INT_ENTRY(3, PBPCAtOpcodeStart),
|
|
INT_ENTRY(3, WaitAddress),
|
|
INT_ENTRY(3, WaitCounter),
|
|
INT_ENTRY(3, VirtualBitmapFormat),
|
|
INT_ENTRY(3, in_char_dma),
|
|
INT_ENTRY(3, variable_bit_pos),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SDSP1
|
|
|
|
static FreezeData SnapDSP1 [] = {
|
|
INT_ENTRY(3, version),
|
|
INT_ENTRY(3, waiting4command),
|
|
INT_ENTRY(3, first_parameter),
|
|
INT_ENTRY(3, command),
|
|
INT_ENTRY(3, in_count),
|
|
INT_ENTRY(3, in_index),
|
|
INT_ENTRY(3, out_count),
|
|
INT_ENTRY(3, out_index),
|
|
ARRAY_ENTRY(3, parameters, 512, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(3, output, 512, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(4, temp_save_data, sizeof(DSP1.temp_save_data), uint8_ARRAY_V),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SPC7110EmuVars
|
|
|
|
static FreezeData SnapSPC7110 [] = {
|
|
INT_ENTRY(1, reg4800),
|
|
INT_ENTRY(1, reg4801),
|
|
INT_ENTRY(1, reg4802),
|
|
INT_ENTRY(1, reg4803),
|
|
INT_ENTRY(1, reg4804),
|
|
INT_ENTRY(1, reg4805),
|
|
INT_ENTRY(1, reg4806),
|
|
INT_ENTRY(1, reg4807),
|
|
INT_ENTRY(1, reg4808),
|
|
INT_ENTRY(1, reg4809),
|
|
INT_ENTRY(1, reg480A),
|
|
INT_ENTRY(1, reg480B),
|
|
INT_ENTRY(1, reg480C),
|
|
INT_ENTRY(1, reg4811),
|
|
INT_ENTRY(1, reg4812),
|
|
INT_ENTRY(1, reg4813),
|
|
INT_ENTRY(1, reg4814),
|
|
INT_ENTRY(1, reg4815),
|
|
INT_ENTRY(1, reg4816),
|
|
INT_ENTRY(1, reg4817),
|
|
INT_ENTRY(1, reg4818),
|
|
INT_ENTRY(1, reg4820),
|
|
INT_ENTRY(1, reg4821),
|
|
INT_ENTRY(1, reg4822),
|
|
INT_ENTRY(1, reg4823),
|
|
INT_ENTRY(1, reg4824),
|
|
INT_ENTRY(1, reg4825),
|
|
INT_ENTRY(1, reg4826),
|
|
INT_ENTRY(1, reg4827),
|
|
INT_ENTRY(1, reg4828),
|
|
INT_ENTRY(1, reg4829),
|
|
INT_ENTRY(1, reg482A),
|
|
INT_ENTRY(1, reg482B),
|
|
INT_ENTRY(1, reg482C),
|
|
INT_ENTRY(1, reg482D),
|
|
INT_ENTRY(1, reg482E),
|
|
INT_ENTRY(1, reg482F),
|
|
INT_ENTRY(1, reg4830),
|
|
INT_ENTRY(1, reg4831),
|
|
INT_ENTRY(1, reg4832),
|
|
INT_ENTRY(1, reg4833),
|
|
INT_ENTRY(1, reg4834),
|
|
INT_ENTRY(1, reg4840),
|
|
INT_ENTRY(1, reg4841),
|
|
INT_ENTRY(1, reg4842),
|
|
INT_ENTRY(1, AlignBy),
|
|
INT_ENTRY(1, written),
|
|
INT_ENTRY(1, offset_add),
|
|
INT_ENTRY(1, DataRomOffset),
|
|
INT_ENTRY(1, DataRomSize),
|
|
INT_ENTRY(1, bank50Internal),
|
|
ARRAY_ENTRY(1, bank50, 0x10000, uint8_ARRAY_V),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SPC7110RTC
|
|
|
|
static FreezeData SnapS7RTC [] = {
|
|
ARRAY_ENTRY(1, reg, 16, uint8_ARRAY_V),
|
|
INT_ENTRY(1, index),
|
|
INT_ENTRY(1, control),
|
|
INT_ENTRY(1, init),
|
|
INT_ENTRY(1, last_used),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SControlSnapshot
|
|
|
|
static FreezeData SnapControls [] = {
|
|
INT_ENTRY(2, ver),
|
|
ARRAY_ENTRY(2, port1_read_idx, 2, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, dummy1, 4, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, port2_read_idx, 2, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, dummy2, 4, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, mouse_speed, 2, uint8_ARRAY_V),
|
|
INT_ENTRY(2, justifier_select),
|
|
ARRAY_ENTRY(2, dummy3, 8, uint8_ARRAY_V),
|
|
INT_ENTRY(4, pad_read),
|
|
INT_ENTRY(4, pad_read_last),
|
|
ARRAY_ENTRY(3, internal, 60, uint8_ARRAY_V), // yes, we need to save this!
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct STimings
|
|
|
|
static FreezeData SnapTimings [] = {
|
|
INT_ENTRY(2, H_Max_Master),
|
|
INT_ENTRY(2, H_Max),
|
|
INT_ENTRY(2, V_Max_Master),
|
|
INT_ENTRY(2, V_Max),
|
|
INT_ENTRY(2, HBlankStart),
|
|
INT_ENTRY(2, HBlankEnd),
|
|
INT_ENTRY(2, HDMAInit),
|
|
INT_ENTRY(2, HDMAStart),
|
|
INT_ENTRY(2, NMITriggerPos),
|
|
INT_ENTRY(2, WRAMRefreshPos),
|
|
INT_ENTRY(2, RenderPos),
|
|
INT_ENTRY(2, InterlaceField),
|
|
INT_ENTRY(4, DMACPUSync),
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SBSX
|
|
|
|
static FreezeData SnapBSX [] = {
|
|
INT_ENTRY(2, dirty),
|
|
INT_ENTRY(2, dirty2),
|
|
INT_ENTRY(2, bootup),
|
|
INT_ENTRY(2, flash_enable),
|
|
INT_ENTRY(2, write_enable),
|
|
INT_ENTRY(2, read_enable),
|
|
INT_ENTRY(2, flash_command),
|
|
INT_ENTRY(2, old_write),
|
|
INT_ENTRY(2, new_write),
|
|
INT_ENTRY(2, out_index),
|
|
ARRAY_ENTRY(2, output, 32, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, PPU, 32, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, MMC, 16, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, prevMMC, 16, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(2, test2192, 32, uint8_ARRAY_V),
|
|
};
|
|
|
|
// deleted blocks
|
|
static FreezeData SnapIPPU [] = {
|
|
DELETED_ARRAY_ENTRY(3,4, Junk, 2, uint32_ARRAY_V),
|
|
};
|
|
static FreezeData SnapGFX [] = {
|
|
DELETED_ARRAY_ENTRY(3,4, Junk, 22+256+MAX_SNES_WIDTH*MAX_SNES_HEIGHT*2, uint8_ARRAY_V),
|
|
};
|
|
|
|
|
|
#ifndef NGC
|
|
struct SnapshotScreenshotInfo
|
|
{
|
|
uint16 Width;
|
|
uint16 Height;
|
|
uint8 Data [MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3];
|
|
uint8 Interlaced;
|
|
};
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct SnapshotScreenshotInfo
|
|
|
|
static FreezeData SnapScreenshot [] = {
|
|
INT_ENTRY(4, Width),
|
|
INT_ENTRY(4, Height),
|
|
ARRAY_ENTRY(4, Data, MAX_SNES_WIDTH * MAX_SNES_HEIGHT * 3, uint8_ARRAY_V),
|
|
INT_ENTRY(4, Interlaced), // needed in case interlacing was on before loading a state where it is off
|
|
};
|
|
#endif
|
|
|
|
#ifndef ZSNES_FX
|
|
extern struct FxRegs_s GSU;
|
|
|
|
#undef STRUCT
|
|
#define STRUCT struct FxRegs_s
|
|
|
|
// TODO: figure out which of these are completely unnecessary. Many of them are necessary.
|
|
static FreezeData SnapFX [] = {
|
|
INT_ENTRY(4, vColorReg),
|
|
INT_ENTRY(4, vPlotOptionReg),
|
|
INT_ENTRY(4, vStatusReg),
|
|
INT_ENTRY(4, vPrgBankReg),
|
|
INT_ENTRY(4, vRomBankReg),
|
|
INT_ENTRY(4, vRamBankReg),
|
|
INT_ENTRY(4, vCacheBaseReg),
|
|
INT_ENTRY(4, vCacheFlags),
|
|
INT_ENTRY(4, vLastRamAdr),
|
|
INT_ENTRY(4, vPipeAdr),
|
|
INT_ENTRY(4, vSign),
|
|
INT_ENTRY(4, vZero),
|
|
INT_ENTRY(4, vCarry),
|
|
INT_ENTRY(4, vOverflow),
|
|
INT_ENTRY(4, vErrorCode),
|
|
INT_ENTRY(4, vIllegalAddress),
|
|
INT_ENTRY(4, vBreakPoint),
|
|
INT_ENTRY(4, vStepPoint),
|
|
INT_ENTRY(4, nRamBanks),
|
|
INT_ENTRY(4, nRomBanks),
|
|
INT_ENTRY(4, vMode),
|
|
INT_ENTRY(4, vPrevMode),
|
|
INT_ENTRY(4, vScreenHeight),
|
|
INT_ENTRY(4, vScreenRealHeight),
|
|
INT_ENTRY(4, vPrevScreenHeight),
|
|
INT_ENTRY(4, vScreenSize),
|
|
INT_ENTRY(4, vCounter),
|
|
INT_ENTRY(4, vInstCount),
|
|
INT_ENTRY(4, vSCBRDirty),
|
|
INT_ENTRY(4, vRomBuffer),
|
|
INT_ENTRY(4, vPipe),
|
|
INT_ENTRY(4, bCacheActive),
|
|
INT_ENTRY(4, bBreakPoint),
|
|
ARRAY_ENTRY(4, avCacheBackup, 512, uint8_ARRAY_V),
|
|
ARRAY_ENTRY(4, avReg, 16, uint32_ARRAY_V),
|
|
ARRAY_ENTRY(4, x, 32, uint32_ARRAY_V),
|
|
POINTER_ENTRY(4, pvScreenBase, pvRam),
|
|
POINTER_ENTRY(4, pvPrgBank, apvRomBank),
|
|
POINTER_ENTRY(4, pvDreg, avReg),
|
|
POINTER_ENTRY(4, pvSreg, avReg),
|
|
#define O(N) POINTER_ENTRY(4, apvScreen[N], pvRam)
|
|
O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
|
|
O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
|
|
O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
|
|
O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
|
|
#undef O
|
|
POINTER_ENTRY(4, pvRamBank, apvRamBank),
|
|
POINTER_ENTRY(4, pvRomBank, apvRomBank),
|
|
POINTER_ENTRY(4, pvCache, pvRegisters),
|
|
POINTER_ENTRY(4, apvRamBank[0], pvRam),
|
|
POINTER_ENTRY(4, apvRamBank[1], pvRam),
|
|
POINTER_ENTRY(4, apvRamBank[2], pvRam),
|
|
POINTER_ENTRY(4, apvRamBank[3], pvRam),
|
|
// uint8 * apvRomBank[256]; // probably OK to not save it, because it only changes in FxReset
|
|
// uint8 * pvRegisters; // can't save, but no need
|
|
// uint8 * pvRam; // can't save, but no need
|
|
// uint8 * pvRom; // can't save, but no need
|
|
// void (*pfPlot)(); // can't save, so we set it after loading
|
|
// void (*pfRpix)(); // can't save, so we set it after loading
|
|
};
|
|
#endif
|
|
|
|
|
|
static char ROMFilename [_MAX_PATH];
|
|
//static char SnapshotFilename [_MAX_PATH];
|
|
|
|
void FreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields);
|
|
void FreezeBlock (STREAM stream, char *name, uint8 *block, int size);
|
|
|
|
#ifdef NGC
|
|
extern void NGCFreezeBlock (char *name, uint8 *block, int size);
|
|
extern int NGCUnFreezeBlock( char *name, uint8 *block, int size );
|
|
extern int GetMem( char *buffer, int len );
|
|
#endif
|
|
|
|
int UnfreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields, int version);
|
|
int UnfreezeBlock (STREAM stream, char *name, uint8 *block, int size);
|
|
|
|
int UnfreezeStructCopy (STREAM stream, char *name, uint8** block, FreezeData *fields, int num_fields, int version);
|
|
|
|
void UnfreezeStructFromCopy (void *base, FreezeData *fields, int num_fields, uint8* block, int version);
|
|
|
|
int UnfreezeBlockCopy (STREAM stream, char *name, uint8** block, int size);
|
|
|
|
void S9xCloseSnapshotFile (FILE *stream)
|
|
{
|
|
fclose(stream);
|
|
}
|
|
bool8 Snapshot (const char *filename)
|
|
{
|
|
return (S9xFreezeGame (filename));
|
|
}
|
|
|
|
bool8 S9xFreezeGame (const char *filename)
|
|
{
|
|
STREAM stream = NULL;
|
|
|
|
#ifndef NGC
|
|
if (S9xOpenSnapshotFile (filename, FALSE, &stream))
|
|
#endif
|
|
{
|
|
S9xPrepareSoundForSnapshotSave (FALSE);
|
|
|
|
S9xFreezeToStream (stream);
|
|
S9xCloseSnapshotFile (stream);
|
|
|
|
S9xPrepareSoundForSnapshotSave (TRUE);
|
|
|
|
S9xResetSaveTimer (TRUE);
|
|
|
|
#ifndef NGC
|
|
if(S9xMovieActive())
|
|
{
|
|
const char * name = S9xBasename (filename);
|
|
if(name && strlen(name) > 3)
|
|
name += strlen(name) - 3;
|
|
else
|
|
name = filename;
|
|
sprintf(String, MOVIE_INFO_SNAPSHOT " %s", name);
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
GFX.InfoStringTimeout /= 4;
|
|
}
|
|
else
|
|
{
|
|
sprintf(String, SAVE_INFO_SNAPSHOT " %s", S9xBasename (filename));
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
}
|
|
#endif
|
|
return (TRUE);
|
|
}
|
|
return (FALSE);
|
|
}
|
|
|
|
bool8 S9xLoadSnapshot (const char *filename)
|
|
{
|
|
return (S9xUnfreezeGame (filename));
|
|
}
|
|
|
|
bool8 S9xUnfreezeGame (const char *filename)
|
|
{
|
|
char def [PATH_MAX + 1 ];
|
|
char drive [_MAX_DRIVE + 1];
|
|
char dir [_MAX_DIR + 1 ];
|
|
char ext [_MAX_EXT + 1 ] ;
|
|
|
|
_splitpath (filename, drive, dir, def, ext);
|
|
S9xResetSaveTimer (!strcmp(ext, "oops") || !strcmp(ext, "oop"));
|
|
|
|
ZeroMemory (&Obsolete, sizeof(Obsolete));
|
|
|
|
#ifndef NGC
|
|
/*** As the GC never had snapshots - there won't be
|
|
any original ones -;) ***/
|
|
if (S9xLoadOrigSnapshot (filename))
|
|
return (TRUE);
|
|
|
|
if (S9xUnfreezeZSNES (filename))
|
|
return (TRUE);
|
|
#endif
|
|
|
|
STREAM snapshot = NULL;
|
|
#ifndef NGC
|
|
if (S9xOpenSnapshotFile (filename, TRUE, &snapshot))
|
|
#endif
|
|
{
|
|
int result;
|
|
if ((result = S9xUnfreezeFromStream (snapshot)) != SUCCESS)
|
|
{
|
|
switch (result)
|
|
{
|
|
case WRONG_FORMAT:
|
|
S9xMessage (S9X_ERROR, S9X_WRONG_FORMAT, SAVE_ERR_WRONG_FORMAT);
|
|
break;
|
|
case WRONG_VERSION:
|
|
S9xMessage (S9X_ERROR, S9X_WRONG_VERSION, SAVE_ERR_WRONG_VERSION);
|
|
break;
|
|
case WRONG_MOVIE_SNAPSHOT:
|
|
S9xMessage (S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE);
|
|
break;
|
|
case NOT_A_MOVIE_SNAPSHOT:
|
|
S9xMessage (S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE);
|
|
break;
|
|
case SNAPSHOT_INCONSISTENT:
|
|
S9xMessage (S9X_ERROR, S9X_SNAPSHOT_INCONSISTENT, MOVIE_ERR_SNAPSHOT_INCONSISTENT);
|
|
break;
|
|
default:
|
|
case FILE_NOT_FOUND:
|
|
sprintf (String, SAVE_ERR_ROM_NOT_FOUND, ROMFilename);
|
|
S9xMessage (S9X_ERROR, S9X_ROM_NOT_FOUND, String);
|
|
break;
|
|
}
|
|
S9xCloseSnapshotFile (snapshot);
|
|
return (FALSE);
|
|
}
|
|
|
|
#ifndef NGC
|
|
if(S9xMovieActive())
|
|
{
|
|
const char * name = S9xBasename (filename);
|
|
if(name && strlen(name) > 3)
|
|
name += strlen(name) - 3;
|
|
else
|
|
name = filename;
|
|
if(S9xMovieReadOnly())
|
|
sprintf(String, MOVIE_INFO_REWIND " %s", name);
|
|
else
|
|
sprintf(String, MOVIE_INFO_RERECORD " %s", name);
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
GFX.InfoStringTimeout /= 4;
|
|
}
|
|
else
|
|
{
|
|
sprintf(String, SAVE_INFO_LOAD " %s", S9xBasename (filename));
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
}
|
|
|
|
S9xCloseSnapshotFile (snapshot);
|
|
#endif
|
|
return (TRUE);
|
|
}
|
|
|
|
#ifndef NGC
|
|
// failed; error message:
|
|
{
|
|
char name [PATH_MAX];
|
|
strcpy(name, S9xBasename (filename));
|
|
int len = strlen(name);
|
|
if(len > 3 && name[len-3] == 'z' && name[len-2] == 's')
|
|
name[len-3] = name[len-2] = '0';
|
|
sprintf(String, SAVE_ERR_SAVE_NOT_FOUND, name);
|
|
S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
|
|
}
|
|
|
|
return (FALSE);
|
|
#endif
|
|
}
|
|
|
|
bool diagnostic_freezing = false;
|
|
//#define DIAGNOSTIC_FREEZING_SUPPORT
|
|
|
|
void S9xFreezeToStream (STREAM stream)
|
|
{
|
|
char buffer [1024];
|
|
int i;
|
|
|
|
S9xSetSoundMute (TRUE);
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPreSaveState ();
|
|
#endif
|
|
|
|
S9xUpdateRTC();
|
|
S9xSRTCPreSaveState ();
|
|
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
SoundData.channels [i].previous16 [0] = (int16) SoundData.channels [i].previous [0];
|
|
SoundData.channels [i].previous16 [1] = (int16) SoundData.channels [i].previous [1];
|
|
}
|
|
sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, diagnostic_freezing ? 9999 : SNAPSHOT_VERSION);
|
|
WRITE_STREAM (buffer, strlen (buffer), stream);
|
|
sprintf (buffer, "NAM:%06d:%s%c", (int)strlen (Memory.ROMFilename) + 1,
|
|
Memory.ROMFilename, 0);
|
|
WRITE_STREAM (buffer, strlen (buffer) + 1, stream);
|
|
FreezeStruct (stream, "CPU", &CPU, SnapCPU, COUNT (SnapCPU));
|
|
FreezeStruct (stream, "REG", &Registers, SnapRegisters, COUNT (SnapRegisters));
|
|
FreezeStruct (stream, "PPU", &PPU, SnapPPU, COUNT (SnapPPU));
|
|
FreezeStruct (stream, "DMA", DMA, SnapDMA, COUNT (SnapDMA));
|
|
|
|
// RAM and VRAM
|
|
FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000);
|
|
FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
|
|
FreezeBlock (stream, "SRA", Memory.SRAM, 0x20000);
|
|
FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
|
|
if (Settings.APUEnabled)
|
|
{
|
|
// APU
|
|
FreezeStruct (stream, "APU", &APU, SnapAPU, COUNT (SnapAPU));
|
|
FreezeStruct (stream, "ARE", &APURegisters, SnapAPURegisters,
|
|
COUNT (SnapAPURegisters));
|
|
FreezeBlock (stream, "ARA", IAPU.RAM, 0x10000);
|
|
FreezeStruct (stream, "SOU", &SoundData, SnapSoundData,
|
|
COUNT (SnapSoundData));
|
|
}
|
|
|
|
// Controls
|
|
struct SControlSnapshot ctl_snap;
|
|
S9xControlPreSave(&ctl_snap);
|
|
FreezeStruct (stream, "CTL", &ctl_snap, SnapControls, COUNT (SnapControls));
|
|
|
|
// Timings
|
|
FreezeStruct (stream, "TIM", &Timings, SnapTimings, COUNT (SnapTimings));
|
|
|
|
// Special chips
|
|
if (Settings.SA1)
|
|
{
|
|
S9xSA1PackStatus ();
|
|
FreezeStruct (stream, "SA1", &SA1, SnapSA1, COUNT (SnapSA1));
|
|
FreezeStruct (stream, "SAR", &SA1Registers, SnapSA1Registers,
|
|
COUNT (SnapSA1Registers));
|
|
}
|
|
|
|
if (Settings.SPC7110)
|
|
{
|
|
FreezeStruct (stream, "SP7", &s7r, SnapSPC7110, COUNT (SnapSPC7110));
|
|
}
|
|
|
|
if (Settings.SPC7110RTC)
|
|
{
|
|
FreezeStruct (stream, "RTC", &rtc_f9, SnapS7RTC, COUNT (SnapS7RTC));
|
|
}
|
|
|
|
// BS
|
|
if (Settings.BS)
|
|
{
|
|
FreezeStruct (stream, "BSX", &BSX, SnapBSX, COUNT (SnapBSX));
|
|
}
|
|
|
|
#ifndef NGC
|
|
if (S9xMovieActive ())
|
|
{
|
|
uint8* movie_freeze_buf;
|
|
uint32 movie_freeze_size;
|
|
|
|
S9xMovieFreeze(&movie_freeze_buf, &movie_freeze_size);
|
|
if(movie_freeze_buf)
|
|
{
|
|
struct SnapshotMovieInfo mi;
|
|
mi.MovieInputDataSize = movie_freeze_size;
|
|
FreezeStruct (stream, "MOV", &mi, SnapMovie, COUNT (SnapMovie));
|
|
FreezeBlock (stream, "MID", movie_freeze_buf, movie_freeze_size);
|
|
delete [] movie_freeze_buf;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// DSP1 chip
|
|
if(Settings.DSP1Master)
|
|
{
|
|
S9xPreSaveDSP1();
|
|
FreezeStruct (stream, "DSP", &DSP1, SnapDSP1, COUNT (SnapDSP1));
|
|
}
|
|
|
|
if (Settings.C4)
|
|
{
|
|
#ifdef ZSNES_C4
|
|
extern uint8 *C4Ram;
|
|
if (C4Ram)
|
|
FreezeBlock (stream, "CX4", C4Ram, 8192);
|
|
#else
|
|
FreezeBlock (stream, "CX4", Memory.C4RAM, 8192);
|
|
#endif
|
|
}
|
|
|
|
#ifndef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
FreezeStruct (stream, "SFX", &GSU, SnapFX, COUNT (SnapFX));
|
|
#endif
|
|
|
|
#ifndef NGC
|
|
if(Settings.SnapshotScreenshots)
|
|
{
|
|
SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo;
|
|
ssi->Width = min(IPPU.RenderedScreenWidth, MAX_SNES_WIDTH);
|
|
ssi->Height = min(IPPU.RenderedScreenHeight, MAX_SNES_HEIGHT);
|
|
ssi->Interlaced = GFX.DoInterlace;
|
|
|
|
uint8 *rowpix=ssi->Data;
|
|
uint16 *screen=GFX.Screen;
|
|
for(int y=0; y<ssi->Height; y++, screen+=GFX.RealPPL){
|
|
for(int x=0; x<ssi->Width; x++){
|
|
uint32 r, g, b;
|
|
DECOMPOSE_PIXEL(screen[x], r, g, b);
|
|
*(rowpix++) = r; // save pixel as 15-bits-in-3-bytes, for simplicity
|
|
*(rowpix++) = g;
|
|
*(rowpix++) = b;
|
|
}
|
|
}
|
|
memset(rowpix, 0, sizeof(ssi->Data) + ssi->Data - rowpix);
|
|
|
|
FreezeStruct (stream, "SHO", ssi, SnapScreenshot, COUNT (SnapScreenshot));
|
|
delete ssi;
|
|
}
|
|
#endif
|
|
|
|
S9xSetSoundMute (FALSE);
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostSaveState ();
|
|
#endif
|
|
}
|
|
|
|
bool unfreezing_from_stream = false;
|
|
|
|
int S9xUnfreezeFromStream (STREAM stream)
|
|
{
|
|
char buffer [_MAX_PATH + 1];
|
|
char rom_filename [_MAX_PATH + 1];
|
|
int result;
|
|
|
|
int version;
|
|
int len = strlen (SNAPSHOT_MAGIC) + 1 + 4 + 1;
|
|
#ifdef NGC
|
|
GetMem(buffer, len);
|
|
#else
|
|
if (READ_STREAM (buffer, len, stream) != len)
|
|
return (WRONG_FORMAT);
|
|
#endif
|
|
if (strncmp (buffer, SNAPSHOT_MAGIC, strlen (SNAPSHOT_MAGIC)) != 0)
|
|
return (WRONG_FORMAT);
|
|
if ((version = atoi (&buffer [strlen (SNAPSHOT_MAGIC) + 1])) > SNAPSHOT_VERSION)
|
|
return (WRONG_VERSION);
|
|
|
|
if ((result = UnfreezeBlock (stream, "NAM", (uint8 *) rom_filename, _MAX_PATH)) != SUCCESS)
|
|
return (result);
|
|
|
|
unfreezing_from_stream = true;
|
|
|
|
#ifndef NGC
|
|
if (strcasecmp (rom_filename, Memory.ROMFilename) != 0 &&
|
|
strcasecmp (S9xBasename (rom_filename), S9xBasename (Memory.ROMFilename)) != 0)
|
|
{
|
|
S9xMessage (S9X_WARNING, S9X_FREEZE_ROM_NAME,
|
|
"Current loaded ROM image doesn't match that required by freeze-game file.");
|
|
}
|
|
#endif
|
|
|
|
// ## begin load ##
|
|
uint8* local_cpu = NULL;
|
|
uint8* local_registers = NULL;
|
|
uint8* local_ppu = NULL;
|
|
uint8* local_dma = NULL;
|
|
uint8* local_vram = NULL;
|
|
uint8* local_ram = NULL;
|
|
uint8* local_sram = NULL;
|
|
uint8* local_fillram = NULL;
|
|
uint8* local_apu = NULL;
|
|
uint8* local_apu_registers = NULL;
|
|
uint8* local_apu_ram = NULL;
|
|
uint8* local_apu_sounddata = NULL;
|
|
uint8* local_sa1 = NULL;
|
|
uint8* local_sa1_registers = NULL;
|
|
uint8* local_spc = NULL;
|
|
uint8* local_spc_rtc = NULL;
|
|
uint8* local_movie_data = NULL;
|
|
uint8* local_control_data = NULL;
|
|
uint8* local_timing_data = NULL;
|
|
uint8* local_bsx_data = NULL;
|
|
uint8* local_dsp1 = NULL;
|
|
uint8* local_cx4_data = NULL;
|
|
uint8* local_superfx = NULL;
|
|
uint8* local_screenshot = NULL;
|
|
uint8* local_dummy[2] = {NULL,NULL};
|
|
|
|
do
|
|
{
|
|
if ((result = UnfreezeStructCopy (stream, "CPU", &local_cpu, SnapCPU, COUNT (SnapCPU), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "REG", &local_registers, SnapRegisters, COUNT (SnapRegisters), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "PPU", &local_ppu, SnapPPU, COUNT (SnapPPU), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "DMA", &local_dma, SnapDMA, COUNT (SnapDMA), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000)) != SUCCESS)
|
|
break;
|
|
if (UnfreezeStructCopy (stream, "APU", &local_apu, SnapAPU, COUNT (SnapAPU), version) == SUCCESS)
|
|
{
|
|
if ((result = UnfreezeStructCopy (stream, "ARE", &local_apu_registers, SnapAPURegisters, COUNT (SnapAPURegisters), version)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeBlockCopy (stream, "ARA", &local_apu_ram, 0x10000)) != SUCCESS)
|
|
break;
|
|
if ((result = UnfreezeStructCopy (stream, "SOU", &local_apu_sounddata, SnapSoundData, COUNT (SnapSoundData), version)) != SUCCESS)
|
|
break;
|
|
}
|
|
if ((result = UnfreezeStructCopy (stream, "CTL", &local_control_data, SnapControls, COUNT (SnapControls), version)) != SUCCESS && version>1)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "TIM", &local_timing_data, SnapTimings, COUNT (SnapTimings), version)) != SUCCESS && version>1)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1), version)) == SUCCESS)
|
|
{
|
|
if ((result = UnfreezeStructCopy (stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT (SnapSA1Registers), version)) != SUCCESS)
|
|
break;
|
|
}
|
|
else if (Settings.SA1)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "SP7", &local_spc, SnapSPC7110, COUNT(SnapSPC7110), version)) != SUCCESS)
|
|
if (Settings.SPC7110)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "RTC", &local_spc_rtc, SnapS7RTC, COUNT (SnapS7RTC), version)) != SUCCESS)
|
|
if (Settings.SPC7110RTC)
|
|
break;
|
|
|
|
if ((result = UnfreezeStructCopy (stream, "BSX", &local_bsx_data, SnapBSX, COUNT (SnapBSX), version)) != SUCCESS)
|
|
if (Settings.BS)
|
|
break;
|
|
|
|
#ifndef NGC
|
|
// movie
|
|
{
|
|
SnapshotMovieInfo mi;
|
|
if ((result = UnfreezeStruct (stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie), version)) != SUCCESS)
|
|
{
|
|
if (S9xMovieActive ())
|
|
{
|
|
result = NOT_A_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
} else {
|
|
|
|
if ((result = UnfreezeBlockCopy (stream, "MID", &local_movie_data, mi.MovieInputDataSize)) != SUCCESS)
|
|
{
|
|
if (S9xMovieActive ())
|
|
{
|
|
result = NOT_A_MOVIE_SNAPSHOT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (S9xMovieActive ())
|
|
{
|
|
result = S9xMovieUnfreeze(local_movie_data, mi.MovieInputDataSize);
|
|
if(result != SUCCESS)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
if ((result = UnfreezeStructCopy (stream, "DSP", &local_dsp1, SnapDSP1, COUNT(SnapDSP1), version)) != SUCCESS)
|
|
if(Settings.DSP1Master)
|
|
break;
|
|
|
|
if ((result = UnfreezeBlockCopy (stream, "CX4", &local_cx4_data, 8192)) != SUCCESS)
|
|
if(Settings.C4)
|
|
break;
|
|
|
|
#ifndef ZSNES_FX
|
|
if ((result = UnfreezeStructCopy (stream, "SFX", &local_superfx, SnapFX, COUNT(SnapFX), version)) != SUCCESS)
|
|
// if (Settings.SuperFX)
|
|
// break; // what if the savestate was made with ZSNES_FX on?
|
|
{}
|
|
#endif
|
|
|
|
UnfreezeStructCopy (stream, "IPU", &local_dummy[0], SnapIPPU, COUNT(SnapIPPU), version); // obsolete
|
|
UnfreezeStructCopy (stream, "GFX", &local_dummy[1], SnapGFX, COUNT(SnapGFX), version); // obsolete
|
|
|
|
#ifndef NGC
|
|
UnfreezeStructCopy (stream, "SHO", &local_screenshot, SnapScreenshot, COUNT(SnapScreenshot), version);
|
|
#endif
|
|
result=SUCCESS;
|
|
|
|
} while(false);
|
|
// ## end load ##
|
|
|
|
if (result == SUCCESS)
|
|
{
|
|
uint32 old_flags = CPU.Flags;
|
|
uint32 sa1_old_flags = SA1.Flags;
|
|
S9xReset ();
|
|
S9xSetSoundMute (TRUE);
|
|
|
|
UnfreezeStructFromCopy (&CPU, SnapCPU, COUNT (SnapCPU), local_cpu, version);
|
|
UnfreezeStructFromCopy (&Registers, SnapRegisters, COUNT (SnapRegisters), local_registers, version);
|
|
UnfreezeStructFromCopy (&PPU, SnapPPU, COUNT (SnapPPU), local_ppu, version);
|
|
UnfreezeStructFromCopy (DMA, SnapDMA, COUNT (SnapDMA), local_dma, version);
|
|
memcpy (Memory.VRAM, local_vram, 0x10000);
|
|
memcpy (Memory.RAM, local_ram, 0x20000);
|
|
memcpy (Memory.SRAM, local_sram, 0x20000);
|
|
memcpy (Memory.FillRAM, local_fillram, 0x8000);
|
|
if(local_apu)
|
|
{
|
|
UnfreezeStructFromCopy (&APU, SnapAPU, COUNT (SnapAPU), local_apu, version);
|
|
UnfreezeStructFromCopy (&APURegisters, SnapAPURegisters, COUNT (SnapAPURegisters), local_apu_registers, version);
|
|
memcpy (IAPU.RAM, local_apu_ram, 0x10000);
|
|
UnfreezeStructFromCopy (&SoundData, SnapSoundData, COUNT (SnapSoundData), local_apu_sounddata, version);
|
|
}
|
|
if(local_sa1)
|
|
{
|
|
UnfreezeStructFromCopy (&SA1, SnapSA1, COUNT (SnapSA1), local_sa1, version);
|
|
UnfreezeStructFromCopy (&SA1Registers, SnapSA1Registers, COUNT (SnapSA1Registers), local_sa1_registers, version);
|
|
}
|
|
if(local_spc)
|
|
{
|
|
UnfreezeStructFromCopy (&s7r, SnapSPC7110, COUNT (SnapSPC7110), local_spc, version);
|
|
}
|
|
if(local_spc_rtc)
|
|
{
|
|
UnfreezeStructFromCopy (&rtc_f9, SnapS7RTC, COUNT (SnapS7RTC), local_spc_rtc, version);
|
|
}
|
|
|
|
struct SControlSnapshot ctl_snap;
|
|
if(local_control_data) {
|
|
UnfreezeStructFromCopy (&ctl_snap, SnapControls, COUNT (SnapControls), local_control_data, version);
|
|
} else {
|
|
// Must be an old snes9x savestate
|
|
ZeroMemory(&ctl_snap, sizeof(ctl_snap));
|
|
ctl_snap.ver=0;
|
|
ctl_snap.port1_read_idx[0]=Obsolete.SPPU_Joypad1ButtonReadPos;
|
|
ctl_snap.port2_read_idx[0]=Obsolete.SPPU_Joypad2ButtonReadPos;
|
|
ctl_snap.port2_read_idx[1]=Obsolete.SPPU_Joypad3ButtonReadPos;
|
|
// Old snes9x used MouseSpeed[0] for both mice. Weird.
|
|
ctl_snap.mouse_speed[0]=ctl_snap.mouse_speed[1]=Obsolete.SPPU_MouseSpeed[0];
|
|
ctl_snap.justifier_select=0;
|
|
}
|
|
S9xControlPostLoad(&ctl_snap);
|
|
|
|
if(local_movie_data) // restore last displayed pad_read status
|
|
{
|
|
extern bool8 pad_read, pad_read_last;
|
|
bool8 pad_read_temp = pad_read;
|
|
pad_read = pad_read_last;
|
|
//S9xUpdateFrameCounter (-1);
|
|
pad_read = pad_read_temp;
|
|
}
|
|
|
|
if (local_timing_data)
|
|
UnfreezeStructFromCopy (&Timings, SnapTimings, COUNT (SnapTimings), local_timing_data, version);
|
|
else // Must be an old snes9x savestate
|
|
{
|
|
S9xUpdateHVTimerPosition();
|
|
}
|
|
|
|
if (local_bsx_data)
|
|
UnfreezeStructFromCopy (&BSX, SnapBSX, COUNT (SnapBSX), local_bsx_data, version);
|
|
|
|
if(local_dsp1)
|
|
{
|
|
UnfreezeStructFromCopy (&DSP1, SnapDSP1, COUNT (SnapDSP1), local_dsp1, version);
|
|
S9xPostLoadDSP1();
|
|
}
|
|
|
|
if (local_cx4_data)
|
|
{
|
|
#ifdef ZSNES_C4
|
|
extern uint8 *C4Ram;
|
|
if (C4Ram)
|
|
memcpy(C4Ram, local_cx4_data, 8192);
|
|
#else
|
|
memcpy(Memory.C4RAM, local_cx4_data, 8192);
|
|
#endif
|
|
}
|
|
|
|
#ifndef ZSNES_FX
|
|
if(local_superfx)
|
|
{
|
|
UnfreezeStructFromCopy (&GSU, SnapFX, COUNT (SnapFX), local_superfx, version);
|
|
GSU.pfPlot = fx_apfPlotTable[GSU.vMode];
|
|
GSU.pfRpix = fx_apfPlotTable[GSU.vMode + 5];
|
|
}
|
|
#endif
|
|
#ifndef NGC
|
|
if(GFX.Screen)
|
|
if(local_screenshot)
|
|
{
|
|
SnapshotScreenshotInfo *ssi = new SnapshotScreenshotInfo;
|
|
UnfreezeStructFromCopy (ssi, SnapScreenshot, COUNT (SnapScreenshot), local_screenshot, version);
|
|
IPPU.RenderedScreenWidth = min(ssi->Width, IMAGE_WIDTH);
|
|
IPPU.RenderedScreenHeight = min(ssi->Height, IMAGE_HEIGHT);
|
|
const bool scaleDownX = IPPU.RenderedScreenWidth < ssi->Width;
|
|
const bool scaleDownY = IPPU.RenderedScreenHeight < ssi->Height && ssi->Height > SNES_HEIGHT_EXTENDED;
|
|
GFX.DoInterlace = Settings.SupportHiRes ? ssi->Interlaced : 0;
|
|
|
|
uint8 *rowpix=ssi->Data;
|
|
uint16 *screen=GFX.Screen;
|
|
for(int y=0; y<IPPU.RenderedScreenHeight; y++, screen+=GFX.RealPPL){
|
|
for(int x=0; x<IPPU.RenderedScreenWidth; x++){
|
|
uint32 r, g, b;
|
|
r = *(rowpix++);
|
|
g = *(rowpix++);
|
|
b = *(rowpix++);
|
|
if(scaleDownX)
|
|
{
|
|
r = (r + *(rowpix++))>>1;
|
|
g = (g + *(rowpix++))>>1;
|
|
b = (b + *(rowpix++))>>1;
|
|
if(x+x+1 >= ssi->Width)
|
|
break;
|
|
}
|
|
screen[x] = BUILD_PIXEL(r, g, b);
|
|
}
|
|
if(scaleDownY)
|
|
{
|
|
rowpix += 3*ssi->Width;
|
|
if(y+y+1 >= ssi->Height)
|
|
break;
|
|
}
|
|
}
|
|
|
|
// black out what we might have missed
|
|
for (uint32 y = IPPU.RenderedScreenHeight; y < (uint32)(IMAGE_HEIGHT); y++)
|
|
memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL*2);
|
|
delete ssi;
|
|
}
|
|
else
|
|
{
|
|
// couldn't load graphics, so black out the screen instead
|
|
for (uint32 y = 0; y < (uint32)(IMAGE_HEIGHT); y++)
|
|
memset(GFX.Screen + y * GFX.RealPPL, 0, GFX.RealPPL*2);
|
|
}
|
|
#endif
|
|
Memory.FixROMSpeed ();
|
|
CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG |
|
|
SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG);
|
|
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
CPU.InDMA = CPU.InHDMA = FALSE;
|
|
CPU.InDMAorHDMA = CPU.InWRAMDMAorHDMA = FALSE;
|
|
CPU.HDMARanInDMA = 0;
|
|
S9xFixColourBrightness ();
|
|
IPPU.RenderThisFrame = TRUE; // was FALSE, but for most games it's more useful to see that frame
|
|
|
|
if (local_apu)
|
|
{
|
|
if (APU.OldCycles != -99999999)
|
|
{
|
|
// Must be <= v1.5 savestate
|
|
printf("Older APU Cycles found.\n");
|
|
APU.Cycles = (APU.OldCycles << SNES_APU_ACCURACY);
|
|
APU.OldCycles = -99999999;
|
|
}
|
|
|
|
S9xSetSoundMute (FALSE);
|
|
IAPU.PC = IAPU.RAM + APURegisters.PC;
|
|
S9xAPUUnpackStatus ();
|
|
IAPU.APUExecuting = TRUE;
|
|
if (APUCheckDirectPage ())
|
|
IAPU.DirectPage = IAPU.RAM + 0x100;
|
|
else
|
|
IAPU.DirectPage = IAPU.RAM;
|
|
Settings.APUEnabled = TRUE;
|
|
}
|
|
else
|
|
{
|
|
Settings.APUEnabled = FALSE;
|
|
IAPU.APUExecuting = FALSE;
|
|
S9xSetSoundMute (TRUE);
|
|
}
|
|
|
|
if (local_sa1)
|
|
{
|
|
S9xFixSA1AfterSnapshotLoad ();
|
|
SA1.Flags |= sa1_old_flags & (TRACE_FLAG);
|
|
}
|
|
|
|
if (local_spc_rtc)
|
|
{
|
|
S9xUpdateRTC();
|
|
}
|
|
|
|
if (local_bsx_data)
|
|
S9xFixBSXAfterSnapshotLoad();
|
|
|
|
S9xFixSoundAfterSnapshotLoad (version);
|
|
|
|
uint8 hdma_byte = Memory.FillRAM[0x420c];
|
|
S9xSetCPU(hdma_byte, 0x420c);
|
|
|
|
if(version<2){
|
|
for(int d=0; d<8; d++){
|
|
DMA[d].UnknownByte = Memory.FillRAM[0x430b+(d<<4)];
|
|
DMA[d].UnusedBit43x0 = (Memory.FillRAM[0x4300+(d<<4)]&0x20)?1:0;
|
|
}
|
|
PPU.M7HOFS = PPU.BG[0].HOffset;
|
|
PPU.M7VOFS = PPU.BG[0].VOffset;
|
|
if(!Memory.FillRAM[0x4213]){
|
|
// most likely an old savestate
|
|
Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201];
|
|
if(!Memory.FillRAM[0x4213])
|
|
Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201]=0xFF;
|
|
}
|
|
if(local_apu) APU.Flags = Obsolete.SAPU_Flags;
|
|
|
|
// FIXME: assuming the old savesate was made outside S9xMainLoop().
|
|
// In this case, V=0 and HDMA was already initialized.
|
|
CPU.WhichEvent = HC_HDMA_INIT_EVENT;
|
|
CPU.NextEvent = Timings.HDMAInit;
|
|
S9xReschedule();
|
|
}
|
|
|
|
ICPU.ShiftedPB = Registers.PB << 16;
|
|
ICPU.ShiftedDB = Registers.DB << 16;
|
|
S9xSetPCBase (Registers.PBPC);
|
|
S9xUnpackStatus ();
|
|
S9xFixCycles ();
|
|
// S9xReschedule (); // <-- this causes desync when recording or playing movies
|
|
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostLoadState ();
|
|
#endif
|
|
|
|
S9xSRTCPostLoadState ();
|
|
if (Settings.SDD1)
|
|
S9xSDD1PostLoadState ();
|
|
|
|
IAPU.NextAPUTimerPos = (CPU.Cycles << SNES_APU_ACCURACY);
|
|
IAPU.APUTimerCounter = 0;
|
|
}
|
|
|
|
if (local_cpu) delete [] local_cpu;
|
|
if (local_registers) delete [] local_registers;
|
|
if (local_ppu) delete [] local_ppu;
|
|
if (local_dma) delete [] local_dma;
|
|
if (local_vram) delete [] local_vram;
|
|
if (local_ram) delete [] local_ram;
|
|
if (local_sram) delete [] local_sram;
|
|
if (local_fillram) delete [] local_fillram;
|
|
if (local_apu) delete [] local_apu;
|
|
if (local_apu_registers) delete [] local_apu_registers;
|
|
if (local_apu_ram) delete [] local_apu_ram;
|
|
if (local_apu_sounddata) delete [] local_apu_sounddata;
|
|
if (local_sa1) delete [] local_sa1;
|
|
if (local_sa1_registers) delete [] local_sa1_registers;
|
|
if (local_spc) delete [] local_spc;
|
|
if (local_spc_rtc) delete [] local_spc_rtc;
|
|
if (local_movie_data) delete [] local_movie_data;
|
|
if (local_control_data) delete [] local_control_data;
|
|
if (local_timing_data) delete [] local_timing_data;
|
|
if (local_bsx_data) delete [] local_bsx_data;
|
|
if (local_dsp1) delete [] local_dsp1;
|
|
if (local_cx4_data) delete [] local_cx4_data;
|
|
if (local_superfx) delete [] local_superfx;
|
|
if (local_screenshot) delete [] local_screenshot;
|
|
for(int i=0; i<2; i++)
|
|
if (local_dummy[i]) delete [] local_dummy[i];
|
|
|
|
unfreezing_from_stream = false;
|
|
|
|
return (result);
|
|
}
|
|
|
|
|
|
/*****************************************************************/
|
|
|
|
int FreezeSize (int size, int type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case uint16_ARRAY_V:
|
|
case uint16_INDIR_ARRAY_V:
|
|
return (size * 2);
|
|
case uint32_ARRAY_V:
|
|
case uint32_INDIR_ARRAY_V:
|
|
return (size * 4);
|
|
default:
|
|
return (size);
|
|
}
|
|
}
|
|
|
|
void FreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields)
|
|
{
|
|
// Work out the size of the required block
|
|
int len = 0;
|
|
int i;
|
|
int j;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if(fields[i].debuted_in > SNAPSHOT_VERSION)
|
|
{
|
|
fprintf(stderr, "%s[%p]: field has bad debuted_in value %d, > %d.", name, (void *)fields, fields[i].debuted_in, SNAPSHOT_VERSION);
|
|
continue;
|
|
}
|
|
|
|
if (SNAPSHOT_VERSION<fields[i].deleted_in)
|
|
{
|
|
len += FreezeSize (fields[i].size, fields[i].type);
|
|
|
|
#ifdef DIAGNOSTIC_FREEZING_SUPPORT
|
|
if(diagnostic_freezing)
|
|
{
|
|
if(fields[i].name && *fields[i].name)
|
|
len += 1+strlen(fields[i].name)+2;
|
|
else
|
|
len += 10/*strlen("\nUNKNOWN: ")*/;
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
//fprintf(stderr, "%s: freeze size is %d\n", name, len);
|
|
|
|
uint8 *block = new uint8 [len];
|
|
uint8 *ptr = block;
|
|
uint16 word;
|
|
uint32 dword;
|
|
int64 qword;
|
|
|
|
// Build the block ready to be streamed out
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (SNAPSHOT_VERSION>=fields[i].deleted_in) continue;
|
|
if (SNAPSHOT_VERSION<fields[i].debuted_in) continue;
|
|
|
|
#ifdef DIAGNOSTIC_FREEZING_SUPPORT
|
|
// if diagnostic_freezing is set, output full field name information too.
|
|
// it's already proved useful in tracking down savestate problems, although it renders the state unloadable
|
|
if(diagnostic_freezing)
|
|
{
|
|
if(fields[i].name && *fields[i].name)
|
|
{
|
|
*ptr++ = '\n';
|
|
memcpy(ptr, fields[i].name, strlen(fields[i].name));
|
|
ptr += strlen(fields[i].name);
|
|
*ptr++ = ':';
|
|
*ptr++ = ' ';
|
|
}
|
|
else
|
|
{
|
|
memcpy(ptr, "\nUNKNOWN: ", 10);
|
|
ptr += 10;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
uint8 *addr = (uint8 *) base + fields[i].offset;
|
|
|
|
// determine real address of indirect-type fields
|
|
// (where the structure contains a pointer to an array rather than the array itself)
|
|
if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V)
|
|
addr = (uint8 *)(*((pint*)addr));
|
|
|
|
// convert pointer-type saves from absolute to relative pointers
|
|
int relativeAddr;
|
|
if(fields[i].type == POINTER_V)
|
|
{
|
|
uint8* pointer = (uint8*)*((pint*)((uint8 *) base + fields[i].offset));
|
|
uint8* relativeTo = (uint8*)*((pint*)((uint8 *) base + fields[i].offset2));
|
|
relativeAddr = pointer - relativeTo;
|
|
addr = (uint8*)&relativeAddr;
|
|
}
|
|
|
|
switch (fields[i].type)
|
|
{
|
|
case INT_V:
|
|
case POINTER_V:
|
|
switch (fields[i].size)
|
|
{
|
|
case 1:
|
|
*ptr++ = *(addr);
|
|
break;
|
|
case 2:
|
|
word = *((uint16 *) (addr));
|
|
*ptr++ = (uint8) (word >> 8);
|
|
*ptr++ = (uint8) word;
|
|
break;
|
|
case 4:
|
|
dword = *((uint32 *) (addr));
|
|
*ptr++ = (uint8) (dword >> 24);
|
|
*ptr++ = (uint8) (dword >> 16);
|
|
*ptr++ = (uint8) (dword >> 8);
|
|
*ptr++ = (uint8) dword;
|
|
break;
|
|
case 8:
|
|
qword = *((int64 *) (addr));
|
|
*ptr++ = (uint8) (qword >> 56);
|
|
*ptr++ = (uint8) (qword >> 48);
|
|
*ptr++ = (uint8) (qword >> 40);
|
|
*ptr++ = (uint8) (qword >> 32);
|
|
*ptr++ = (uint8) (qword >> 24);
|
|
*ptr++ = (uint8) (qword >> 16);
|
|
*ptr++ = (uint8) (qword >> 8);
|
|
*ptr++ = (uint8) qword;
|
|
break;
|
|
}
|
|
break;
|
|
case uint8_ARRAY_V:
|
|
case uint8_INDIR_ARRAY_V:
|
|
memmove (ptr, addr, fields[i].size);
|
|
ptr += fields[i].size;
|
|
break;
|
|
case uint16_ARRAY_V:
|
|
case uint16_INDIR_ARRAY_V:
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
word = *((uint16 *) (addr + j * 2));
|
|
*ptr++ = (uint8) (word >> 8);
|
|
*ptr++ = (uint8) word;
|
|
}
|
|
break;
|
|
case uint32_ARRAY_V:
|
|
case uint32_INDIR_ARRAY_V:
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
dword = *((uint32 *) (addr + j * 4));
|
|
*ptr++ = (uint8) (dword >> 24);
|
|
*ptr++ = (uint8) (dword >> 16);
|
|
*ptr++ = (uint8) (dword >> 8);
|
|
*ptr++ = (uint8) dword;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
//fprintf(stderr, "%s: Wrote %d bytes\n", name, ptr-block);
|
|
#ifndef NGC
|
|
FreezeBlock (stream, name, block, len);
|
|
#else
|
|
NGCFreezeBlock(name, block, len);
|
|
#endif
|
|
delete[] block;
|
|
}
|
|
|
|
void FreezeBlock (STREAM stream, char *name, uint8 *block, int size)
|
|
{
|
|
char buffer [512];
|
|
|
|
if(size <= 999999) // check if it fits in 6 digits. (letting it go over and using strlen isn't safe)
|
|
sprintf (buffer, "%s:%06d:", name, size);
|
|
else
|
|
{
|
|
// to make it fit, pack it in the bytes instead of as digits
|
|
sprintf (buffer, "%s:------:", name);
|
|
buffer[6] = (unsigned char)((unsigned)size >> 24);
|
|
buffer[7] = (unsigned char)((unsigned)size >> 16);
|
|
buffer[8] = (unsigned char)((unsigned)size >> 8);
|
|
buffer[9] = (unsigned char)((unsigned)size >> 0);
|
|
}
|
|
buffer[11] = 0;
|
|
|
|
WRITE_STREAM (buffer, 11, stream);
|
|
WRITE_STREAM (block, size, stream);
|
|
|
|
}
|
|
|
|
#ifdef NGC
|
|
void NGCFreezeStruct()
|
|
{
|
|
STREAM s = NULL;
|
|
|
|
FreezeStruct (s,"CPU", &CPU, SnapCPU, COUNT (SnapCPU));
|
|
FreezeStruct (s,"REG", &Registers, SnapRegisters, COUNT (SnapRegisters));
|
|
FreezeStruct (s,"PPU", &PPU, SnapPPU, COUNT (SnapPPU));
|
|
FreezeStruct (s,"DMA", DMA, SnapDMA, COUNT (SnapDMA));
|
|
|
|
// RAM and VRAM
|
|
NGCFreezeBlock ("VRA", Memory.VRAM, 0x10000);
|
|
NGCFreezeBlock ("RAM", Memory.RAM, 0x20000);
|
|
NGCFreezeBlock ("SRA", Memory.SRAM, 0x20000);
|
|
NGCFreezeBlock ("FIL", Memory.FillRAM, 0x8000);
|
|
|
|
if (Settings.APUEnabled)
|
|
{
|
|
// APU
|
|
FreezeStruct (s,"APU", &APU, SnapAPU, COUNT (SnapAPU));
|
|
FreezeStruct (s,"ARE", &APURegisters, SnapAPURegisters,
|
|
COUNT (SnapAPURegisters));
|
|
NGCFreezeBlock ("ARA", IAPU.RAM, 0x10000);
|
|
FreezeStruct (s,"SOU", &SoundData, SnapSoundData,
|
|
COUNT (SnapSoundData));
|
|
}
|
|
|
|
// Controls
|
|
struct SControlSnapshot ctl_snap;
|
|
S9xControlPreSave(&ctl_snap);
|
|
FreezeStruct (s,"CTL", &ctl_snap, SnapControls, COUNT (SnapControls));
|
|
|
|
// Timings
|
|
FreezeStruct (s,"TIM", &Timings, SnapTimings, COUNT (SnapTimings));
|
|
|
|
// Special chips
|
|
if (Settings.SA1)
|
|
{
|
|
S9xSA1PackStatus ();
|
|
FreezeStruct (s,"SA1", &SA1, SnapSA1, COUNT (SnapSA1));
|
|
FreezeStruct (s,"SAR", &SA1Registers, SnapSA1Registers,
|
|
COUNT (SnapSA1Registers));
|
|
}
|
|
|
|
if (Settings.SPC7110)
|
|
{
|
|
FreezeStruct (s,"SP7", &s7r, SnapSPC7110, COUNT (SnapSPC7110));
|
|
}
|
|
|
|
if (Settings.SPC7110RTC)
|
|
{
|
|
FreezeStruct (s,"RTC", &rtc_f9, SnapS7RTC, COUNT (SnapS7RTC));
|
|
}
|
|
|
|
// BS
|
|
if (Settings.BS)
|
|
{
|
|
FreezeStruct (s,"BSX", &BSX, SnapBSX, COUNT (SnapBSX));
|
|
}
|
|
|
|
// DSP1 chip
|
|
if(Settings.DSP1Master)
|
|
{
|
|
S9xPreSaveDSP1();
|
|
FreezeStruct (s, "DSP", &DSP1, SnapDSP1, COUNT (SnapDSP1));
|
|
}
|
|
|
|
if (Settings.C4)
|
|
{
|
|
#ifdef ZSNES_C4
|
|
extern uint8 *C4Ram;
|
|
if (C4Ram)
|
|
NGCFreezeBlock ("CX4", C4Ram, 8192);
|
|
#else
|
|
NGCFreezeBlock ("CX4", Memory.C4RAM, 8192);
|
|
#endif
|
|
}
|
|
|
|
#ifndef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
FreezeStruct (s, "SFX", &GSU, SnapFX, COUNT (SnapFX));
|
|
#endif
|
|
}
|
|
|
|
#endif
|
|
|
|
/*****************************************************************/
|
|
|
|
int UnfreezeBlock (STREAM stream, char *name, uint8 *block, int size)
|
|
{
|
|
#ifndef NGC
|
|
char buffer [20];
|
|
int len = 0;
|
|
int rem = 0;
|
|
long rewind = FIND_STREAM(stream);
|
|
|
|
size_t l = READ_STREAM (buffer, 11, stream);
|
|
buffer[l] = 0;
|
|
if (l != 11
|
|
|| strncmp (buffer, name, 3) != 0
|
|
|| buffer[3] != ':')
|
|
{
|
|
err:
|
|
fprintf(stdout, "absent: %s(%d); next: '%.11s'\n", name, size, buffer);
|
|
REVERT_STREAM(stream, FIND_STREAM(stream)-l, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
|
|
if(buffer[4] == '-')
|
|
{
|
|
len = (((unsigned char)buffer[6]) << 24)
|
|
| (((unsigned char)buffer[7]) << 16)
|
|
| (((unsigned char)buffer[8]) << 8)
|
|
| (((unsigned char)buffer[9]) << 0);
|
|
}
|
|
else
|
|
{
|
|
len = atoi(buffer+4);
|
|
}
|
|
if(len <= 0) goto err;
|
|
|
|
if (len > size)
|
|
{
|
|
rem = len - size;
|
|
len = size;
|
|
}
|
|
ZeroMemory (block, size);
|
|
if (READ_STREAM (block, len, stream) != len)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
if (rem)
|
|
{
|
|
char *junk = new char [rem];
|
|
len = READ_STREAM (junk, rem, stream);
|
|
delete [] junk;
|
|
if (len != rem)
|
|
{
|
|
REVERT_STREAM(stream, rewind, 0);
|
|
return (WRONG_FORMAT);
|
|
}
|
|
}
|
|
|
|
return (SUCCESS);
|
|
#else
|
|
return NGCUnFreezeBlock(name, block, size);
|
|
#endif
|
|
}
|
|
|
|
int UnfreezeBlockCopy (STREAM stream, char *name, uint8** block, int size)
|
|
{
|
|
*block = new uint8 [size];
|
|
int result;
|
|
|
|
if ((result = UnfreezeBlock (stream, name, *block, size)) != SUCCESS)
|
|
{
|
|
delete [] (*block);
|
|
*block = NULL;
|
|
return (result);
|
|
}
|
|
|
|
return (result);
|
|
}
|
|
|
|
int UnfreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
|
|
int num_fields, int version)
|
|
{
|
|
uint8 *block = NULL;
|
|
int result;
|
|
|
|
result = UnfreezeStructCopy (stream, name, &block, fields, num_fields, version);
|
|
if (result != SUCCESS)
|
|
{
|
|
if (block!=NULL) delete [] block;
|
|
return result;
|
|
}
|
|
UnfreezeStructFromCopy (base, fields, num_fields, block, version);
|
|
delete [] block;
|
|
return SUCCESS;
|
|
}
|
|
|
|
int UnfreezeStructCopy (STREAM stream, char *name, uint8** block, FreezeData *fields, int num_fields, int version)
|
|
{
|
|
// Work out the size of the required block
|
|
int len = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (version>=fields[i].debuted_in && version<fields[i].deleted_in)
|
|
len += FreezeSize (fields[i].size, fields[i].type);
|
|
}
|
|
//fprintf(stderr, "%s[%p]: unfreeze size is %d\n", name, fields, len);
|
|
|
|
return (UnfreezeBlockCopy (stream, name, block, len));
|
|
}
|
|
|
|
void UnfreezeStructFromCopy (void *sbase, FreezeData *fields, int num_fields, uint8* block, int version)
|
|
{
|
|
int i;
|
|
int j;
|
|
uint8 *ptr = block;
|
|
uint16 word;
|
|
uint32 dword;
|
|
int64 qword;
|
|
void *base;
|
|
|
|
// Unpack the block of data into a C structure
|
|
for (i = 0; i < num_fields; i++)
|
|
{
|
|
if (version<fields[i].debuted_in || version>=fields[i].deleted_in) continue;
|
|
base = (SNAPSHOT_VERSION>=fields[i].deleted_in)?((void *)&Obsolete):sbase;
|
|
|
|
uint8 *addr = (uint8 *) base + fields[i].offset;
|
|
|
|
// determine real address of indirect-type fields
|
|
// (where the structure contains a pointer to an array rather than the array itself)
|
|
if (fields[i].type == uint8_INDIR_ARRAY_V || fields[i].type == uint16_INDIR_ARRAY_V || fields[i].type == uint32_INDIR_ARRAY_V)
|
|
addr = (uint8 *)(*((pint*)addr));
|
|
|
|
switch (fields[i].type)
|
|
{
|
|
case INT_V:
|
|
case POINTER_V:
|
|
switch (fields[i].size)
|
|
{
|
|
case 1:
|
|
if(fields[i].offset<0){ ptr++; break; }
|
|
*(addr) = *ptr++;
|
|
break;
|
|
case 2:
|
|
if(fields[i].offset<0){ ptr+=2; break; }
|
|
word = *ptr++ << 8;
|
|
word |= *ptr++;
|
|
*((uint16 *) (addr)) = word;
|
|
break;
|
|
case 4:
|
|
if(fields[i].offset<0){ ptr+=4; break; }
|
|
dword = *ptr++ << 24;
|
|
dword |= *ptr++ << 16;
|
|
dword |= *ptr++ << 8;
|
|
dword |= *ptr++;
|
|
*((uint32 *) (addr)) = dword;
|
|
break;
|
|
case 8:
|
|
if(fields[i].offset<0){ ptr+=8; break; }
|
|
qword = (int64) *ptr++ << 56;
|
|
qword |= (int64) *ptr++ << 48;
|
|
qword |= (int64) *ptr++ << 40;
|
|
qword |= (int64) *ptr++ << 32;
|
|
qword |= (int64) *ptr++ << 24;
|
|
qword |= (int64) *ptr++ << 16;
|
|
qword |= (int64) *ptr++ << 8;
|
|
qword |= (int64) *ptr++;
|
|
*((int64 *) (addr)) = qword;
|
|
break;
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
break;
|
|
case uint8_ARRAY_V:
|
|
case uint8_INDIR_ARRAY_V:
|
|
if(fields[i].offset>=0)
|
|
memmove (addr, ptr, fields[i].size);
|
|
ptr += fields[i].size;
|
|
break;
|
|
case uint16_ARRAY_V:
|
|
case uint16_INDIR_ARRAY_V:
|
|
if(fields[i].offset<0){ ptr+=fields[i].size*2; break; }
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
word = *ptr++ << 8;
|
|
word |= *ptr++;
|
|
*((uint16 *) (addr + j * 2)) = word;
|
|
}
|
|
break;
|
|
case uint32_ARRAY_V:
|
|
case uint32_INDIR_ARRAY_V:
|
|
if(fields[i].offset<0){ ptr+=fields[i].size*4; break; }
|
|
for (j = 0; j < fields[i].size; j++)
|
|
{
|
|
dword = *ptr++ << 24;
|
|
dword |= *ptr++ << 16;
|
|
dword |= *ptr++ << 8;
|
|
dword |= *ptr++;
|
|
*((uint32 *) (addr + j * 4)) = dword;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// convert pointer-type saves from relative to absolute pointers
|
|
if(fields[i].type == POINTER_V)
|
|
{
|
|
int relativeAddr = (int)*((pint*)((uint8 *) base + fields[i].offset));
|
|
uint8* relativeTo = (uint8*)*((pint*)((uint8 *) base + fields[i].offset2));
|
|
*((pint *) (addr)) = (pint)(relativeTo + relativeAddr);
|
|
}
|
|
}
|
|
//fprintf(stderr, "%p: Unfroze %d bytes\n", fields, ptr-block);
|
|
}
|
|
|
|
|
|
/*****************************************************************/
|
|
|
|
extern uint8 spc_dump_dsp[0x100];
|
|
|
|
bool8 S9xSPCDump (const char *filename)
|
|
{
|
|
static uint8 header [] = {
|
|
'S', 'N', 'E', 'S', '-', 'S', 'P', 'C', '7', '0', '0', ' ',
|
|
'S', 'o', 'u', 'n', 'd', ' ', 'F', 'i', 'l', 'e', ' ',
|
|
'D', 'a', 't', 'a', ' ', 'v', '0', '.', '3', '0', 26, 26, 26
|
|
};
|
|
static uint8 version = {
|
|
0x1e
|
|
};
|
|
|
|
FILE *fs;
|
|
|
|
if (!(fs = fopen (filename, "wb")))
|
|
return (FALSE);
|
|
|
|
S9xSetSoundMute (TRUE);
|
|
|
|
// The SPC file format:
|
|
// 0000: header: 'SNES-SPC700 Sound File Data v0.30',26,26,26
|
|
// 0036: version: $1e
|
|
// 0037: SPC700 PC:
|
|
// 0039: SPC700 A:
|
|
// 0040: SPC700 X:
|
|
// 0041: SPC700 Y:
|
|
// 0042: SPC700 P:
|
|
// 0043: SPC700 S:
|
|
// 0044: Reserved: 0, 0, 0, 0
|
|
// 0048: Title of game: 32 bytes
|
|
// 0000: Song name: 32 bytes
|
|
// 0000: Name of dumper: 32 bytes
|
|
// 0000: Comments: 32 bytes
|
|
// 0000: Date of SPC dump: 4 bytes
|
|
// 0000: Fade out time in milliseconds: 4 bytes
|
|
// 0000: Fade out length in milliseconds: 2 bytes
|
|
// 0000: Default channel enables: 1 bytes
|
|
// 0000: Emulator used to dump .SPC files: 1 byte, 1 == ZSNES
|
|
// 0000: Reserved: 36 bytes
|
|
// 0256: SPC700 RAM: 64K
|
|
// ----: DSP Registers: 256 bytes
|
|
|
|
if (fwrite (header, sizeof (header), 1, fs) != 1 ||
|
|
fputc (version, fs) == EOF ||
|
|
fseek (fs, 37, SEEK_SET) == EOF ||
|
|
fputc (APURegisters.PC & 0xff, fs) == EOF ||
|
|
fputc (APURegisters.PC >> 8, fs) == EOF ||
|
|
fputc (APURegisters.YA.B.A, fs) == EOF ||
|
|
fputc (APURegisters.X, fs) == EOF ||
|
|
fputc (APURegisters.YA.B.Y, fs) == EOF ||
|
|
fputc (APURegisters.P, fs) == EOF ||
|
|
fputc (APURegisters.S, fs) == EOF ||
|
|
fseek (fs, 256, SEEK_SET) == EOF ||
|
|
fwrite (IAPU.RAM, 0x10000, 1, fs) != 1 ||
|
|
fwrite (spc_dump_dsp, 1, 256, fs) != 256 ||
|
|
fwrite (APU.ExtraRAM, 64, 1, fs) != 1 ||
|
|
fclose (fs) < 0)
|
|
{
|
|
S9xSetSoundMute (FALSE);
|
|
return (FALSE);
|
|
}
|
|
S9xSetSoundMute (FALSE);
|
|
return (TRUE);
|
|
}
|
|
|
|
bool8 S9xUnfreezeZSNES (const char *filename)
|
|
{
|
|
FILE *fs;
|
|
uint8 t [4000];
|
|
|
|
if (!(fs = fopen (filename, "rb")))
|
|
return (FALSE);
|
|
|
|
if (fread (t, 64, 1, fs) == 1 &&
|
|
strncmp ((char *) t, "ZSNES Save State File V0.6", 26) == 0)
|
|
{
|
|
S9xReset ();
|
|
S9xSetSoundMute (TRUE);
|
|
|
|
// 28 Curr cycle
|
|
CPU.V_Counter = READ_WORD (&t[29]);
|
|
// 33 instrset
|
|
Settings.APUEnabled = t[36];
|
|
|
|
// 34 bcycpl cycles per scanline
|
|
// 35 cycphb cyclers per hblank
|
|
|
|
Registers.A.W = READ_WORD (&t[41]);
|
|
Registers.DB = t[43];
|
|
Registers.PB = t[44];
|
|
Registers.S.W = READ_WORD (&t[45]);
|
|
Registers.D.W = READ_WORD (&t[47]);
|
|
Registers.X.W = READ_WORD (&t[49]);
|
|
Registers.Y.W = READ_WORD (&t[51]);
|
|
Registers.P.W = READ_WORD (&t[53]);
|
|
Registers.PCw = READ_WORD (&t[55]);
|
|
|
|
fread (t, 1, 8, fs);
|
|
fread (t, 1, 3019, fs);
|
|
S9xSetCPU (t[2], 0x4200);
|
|
Memory.FillRAM [0x4210] = t[3];
|
|
PPU.IRQVBeamPos = READ_WORD (&t[4]);
|
|
PPU.IRQHBeamPos = READ_WORD (&t[2527]);
|
|
PPU.Brightness = t[6];
|
|
PPU.ForcedBlanking = t[8] >> 7;
|
|
|
|
int i;
|
|
for (i = 0; i < 544; i++)
|
|
S9xSetPPU (t[0464 + i], 0x2104);
|
|
|
|
PPU.OBJNameBase = READ_WORD (&t[9]);
|
|
PPU.OBJNameSelect = READ_WORD (&t[13]) - PPU.OBJNameBase;
|
|
switch (t[18])
|
|
{
|
|
case 4:
|
|
if (t[17] == 1)
|
|
PPU.OBJSizeSelect = 0;
|
|
else
|
|
PPU.OBJSizeSelect = 6;
|
|
break;
|
|
case 16:
|
|
if (t[17] == 1)
|
|
PPU.OBJSizeSelect = 1;
|
|
else
|
|
PPU.OBJSizeSelect = 3;
|
|
break;
|
|
default:
|
|
case 64:
|
|
if (t[17] == 1)
|
|
PPU.OBJSizeSelect = 2;
|
|
else
|
|
if (t[17] == 4)
|
|
PPU.OBJSizeSelect = 4;
|
|
else
|
|
PPU.OBJSizeSelect = 5;
|
|
break;
|
|
}
|
|
PPU.OAMAddr = READ_WORD (&t[25]);
|
|
PPU.SavedOAMAddr = READ_WORD (&t[27]);
|
|
PPU.FirstSprite = t[29];
|
|
PPU.BGMode = t[30];
|
|
PPU.BG3Priority = t[31];
|
|
PPU.BG[0].BGSize = (t[32] >> 0) & 1;
|
|
PPU.BG[1].BGSize = (t[32] >> 1) & 1;
|
|
PPU.BG[2].BGSize = (t[32] >> 2) & 1;
|
|
PPU.BG[3].BGSize = (t[32] >> 3) & 1;
|
|
PPU.Mosaic = t[33] + 1;
|
|
PPU.BGMosaic [0] = (t[34] & 1) != 0;
|
|
PPU.BGMosaic [1] = (t[34] & 2) != 0;
|
|
PPU.BGMosaic [2] = (t[34] & 4) != 0;
|
|
PPU.BGMosaic [3] = (t[34] & 8) != 0;
|
|
PPU.BG [0].SCBase = READ_WORD (&t[35]) >> 1;
|
|
PPU.BG [1].SCBase = READ_WORD (&t[37]) >> 1;
|
|
PPU.BG [2].SCBase = READ_WORD (&t[39]) >> 1;
|
|
PPU.BG [3].SCBase = READ_WORD (&t[41]) >> 1;
|
|
PPU.BG [0].SCSize = t[67];
|
|
PPU.BG [1].SCSize = t[68];
|
|
PPU.BG [2].SCSize = t[69];
|
|
PPU.BG [3].SCSize = t[70];
|
|
PPU.BG[0].NameBase = READ_WORD (&t[71]) >> 1;
|
|
PPU.BG[1].NameBase = READ_WORD (&t[73]) >> 1;
|
|
PPU.BG[2].NameBase = READ_WORD (&t[75]) >> 1;
|
|
PPU.BG[3].NameBase = READ_WORD (&t[77]) >> 1;
|
|
PPU.BG[0].HOffset = READ_WORD (&t[79]);
|
|
PPU.BG[1].HOffset = READ_WORD (&t[81]);
|
|
PPU.BG[2].HOffset = READ_WORD (&t[83]);
|
|
PPU.BG[3].HOffset = READ_WORD (&t[85]);
|
|
PPU.BG[0].VOffset = READ_WORD (&t[89]);
|
|
PPU.BG[1].VOffset = READ_WORD (&t[91]);
|
|
PPU.BG[2].VOffset = READ_WORD (&t[93]);
|
|
PPU.BG[3].VOffset = READ_WORD (&t[95]);
|
|
PPU.VMA.Increment = READ_WORD (&t[97]) >> 1;
|
|
PPU.VMA.High = t[99];
|
|
#ifndef CORRECT_VRAM_READS
|
|
IPPU.FirstVRAMRead = t[100];
|
|
#endif
|
|
S9xSetPPU (t[2512], 0x2115);
|
|
PPU.VMA.Address = READ_DWORD (&t[101]);
|
|
for (i = 0; i < 512; i++)
|
|
S9xSetPPU (t[1488 + i], 0x2122);
|
|
|
|
PPU.CGADD = (uint8) READ_WORD (&t[105]);
|
|
Memory.FillRAM [0x212c] = t[108];
|
|
Memory.FillRAM [0x212d] = t[109];
|
|
PPU.ScreenHeight = READ_WORD (&t[111]);
|
|
Memory.FillRAM [0x2133] = t[2526];
|
|
Memory.FillRAM [0x4202] = t[113];
|
|
Memory.FillRAM [0x4204] = t[114];
|
|
Memory.FillRAM [0x4205] = t[115];
|
|
Memory.FillRAM [0x4214] = t[116];
|
|
Memory.FillRAM [0x4215] = t[117];
|
|
Memory.FillRAM [0x4216] = t[118];
|
|
Memory.FillRAM [0x4217] = t[119];
|
|
PPU.VBeamPosLatched = READ_WORD (&t[122]);
|
|
PPU.HBeamPosLatched = READ_WORD (&t[120]);
|
|
PPU.Window1Left = t[127];
|
|
PPU.Window1Right = t[128];
|
|
PPU.Window2Left = t[129];
|
|
PPU.Window2Right = t[130];
|
|
S9xSetPPU (t[131] | (t[132] << 4), 0x2123);
|
|
S9xSetPPU (t[133] | (t[134] << 4), 0x2124);
|
|
S9xSetPPU (t[135] | (t[136] << 4), 0x2125);
|
|
S9xSetPPU (t[137], 0x212a);
|
|
S9xSetPPU (t[138], 0x212b);
|
|
S9xSetPPU (t[139], 0x212e);
|
|
S9xSetPPU (t[140], 0x212f);
|
|
S9xSetPPU (t[141], 0x211a);
|
|
PPU.MatrixA = READ_WORD (&t[142]);
|
|
PPU.MatrixB = READ_WORD (&t[144]);
|
|
PPU.MatrixC = READ_WORD (&t[146]);
|
|
PPU.MatrixD = READ_WORD (&t[148]);
|
|
PPU.CentreX = READ_WORD (&t[150]);
|
|
PPU.CentreY = READ_WORD (&t[152]);
|
|
PPU.M7HOFS = PPU.BG[0].HOffset;
|
|
PPU.M7VOFS = PPU.BG[0].VOffset;
|
|
// JoyAPos t[154]
|
|
// JoyBPos t[155]
|
|
Memory.FillRAM [0x2134] = t[156]; // Matrix mult
|
|
Memory.FillRAM [0x2135] = t[157]; // Matrix mult
|
|
Memory.FillRAM [0x2136] = t[158]; // Matrix mult
|
|
PPU.WRAM = READ_DWORD (&t[161]);
|
|
|
|
for (i = 0; i < 128; i++)
|
|
S9xSetCPU (t[165 + i], 0x4300 + i);
|
|
|
|
if (t[294])
|
|
CPU.IRQActive |= PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE;
|
|
|
|
S9xSetCPU (t[296], 0x420c);
|
|
// hdmadata t[297] + 8 * 19
|
|
PPU.FixedColourRed = t[450];
|
|
PPU.FixedColourGreen = t[451];
|
|
PPU.FixedColourBlue = t[452];
|
|
S9xSetPPU (t[454], 0x2130);
|
|
S9xSetPPU (t[455], 0x2131);
|
|
// vraminctype ...
|
|
|
|
fread (Memory.RAM, 1, 128 * 1024, fs);
|
|
fread (Memory.VRAM, 1, 64 * 1024, fs);
|
|
|
|
if (Settings.APUEnabled)
|
|
{
|
|
// SNES SPC700 RAM (64K)
|
|
fread (IAPU.RAM, 1, 64 * 1024, fs);
|
|
|
|
// Junk 16 bytes
|
|
fread (t, 1, 16, fs);
|
|
|
|
// SNES SPC700 state and internal ZSNES SPC700 emulation state
|
|
fread (t, 1, 304, fs);
|
|
|
|
APURegisters.PC = READ_DWORD (&t[0]);
|
|
APURegisters.YA.B.A = t[4];
|
|
APURegisters.X = t[8];
|
|
APURegisters.YA.B.Y = t[12];
|
|
APURegisters.P = t[16];
|
|
APURegisters.S = t[24];
|
|
|
|
APU.Cycles = READ_DWORD (&t[32]) << SNES_APU_ACCURACY;
|
|
APU.ShowROM = (IAPU.RAM [0xf1] & 0x80) != 0;
|
|
APU.OutPorts [0] = t[36];
|
|
APU.OutPorts [1] = t[37];
|
|
APU.OutPorts [2] = t[38];
|
|
APU.OutPorts [3] = t[39];
|
|
|
|
APU.TimerEnabled [0] = (t[40] & 1) != 0;
|
|
APU.TimerEnabled [1] = (t[40] & 2) != 0;
|
|
APU.TimerEnabled [2] = (t[40] & 4) != 0;
|
|
S9xSetAPUTimer (0xfa, t[41]);
|
|
S9xSetAPUTimer (0xfb, t[42]);
|
|
S9xSetAPUTimer (0xfc, t[43]);
|
|
APU.Timer [0] = t[44];
|
|
APU.Timer [1] = t[45];
|
|
APU.Timer [2] = t[46];
|
|
|
|
memmove (APU.ExtraRAM, &t[48], 64);
|
|
|
|
// Internal ZSNES sound DSP state
|
|
fread (t, 1, 1068, fs);
|
|
|
|
// SNES sound DSP register values
|
|
fread (t, 1, 256, fs);
|
|
|
|
uint8 saved = IAPU.RAM [0xf2];
|
|
|
|
for (i = 0; i < 128; i++)
|
|
{
|
|
switch (i)
|
|
{
|
|
case APU_KON:
|
|
case APU_KOFF:
|
|
break;
|
|
case APU_FLG:
|
|
t[i] &= ~APU_SOFT_RESET;
|
|
default:
|
|
IAPU.RAM [0xf2] = i;
|
|
S9xSetAPUDSP (t[i]);
|
|
break;
|
|
}
|
|
}
|
|
IAPU.RAM [0xf2] = APU_KON;
|
|
S9xSetAPUDSP (t[APU_KON]);
|
|
IAPU.RAM [0xf2] = saved;
|
|
|
|
S9xSetSoundMute (FALSE);
|
|
IAPU.PC = IAPU.RAM + APURegisters.PC;
|
|
S9xAPUUnpackStatus ();
|
|
if (APUCheckDirectPage ())
|
|
IAPU.DirectPage = IAPU.RAM + 0x100;
|
|
else
|
|
IAPU.DirectPage = IAPU.RAM;
|
|
Settings.APUEnabled = TRUE;
|
|
IAPU.APUExecuting = TRUE;
|
|
}
|
|
else
|
|
{
|
|
Settings.APUEnabled = FALSE;
|
|
IAPU.APUExecuting = FALSE;
|
|
S9xSetSoundMute (TRUE);
|
|
}
|
|
|
|
if (Settings.SuperFX)
|
|
{
|
|
fread (Memory.SRAM, 1, 64 * 1024, fs);
|
|
fseek (fs, 64 * 1024, SEEK_CUR);
|
|
fread (Memory.FillRAM + 0x7000, 1, 692, fs);
|
|
}
|
|
if (Settings.SA1)
|
|
{
|
|
fread (t, 1, 2741, fs);
|
|
S9xSetSA1 (t[4], 0x2200); // Control
|
|
S9xSetSA1 (t[12], 0x2203); // ResetV low
|
|
S9xSetSA1 (t[13], 0x2204); // ResetV hi
|
|
S9xSetSA1 (t[14], 0x2205); // NMI low
|
|
S9xSetSA1 (t[15], 0x2206); // NMI hi
|
|
S9xSetSA1 (t[16], 0x2207); // IRQ low
|
|
S9xSetSA1 (t[17], 0x2208); // IRQ hi
|
|
S9xSetSA1 (((READ_DWORD (&t[28]) - (4096*1024-0x6000))) >> 13, 0x2224);
|
|
S9xSetSA1 (t[36], 0x2201);
|
|
S9xSetSA1 (t[41], 0x2209);
|
|
|
|
SA1Registers.A.W = READ_DWORD (&t[592]);
|
|
SA1Registers.X.W = READ_DWORD (&t[596]);
|
|
SA1Registers.Y.W = READ_DWORD (&t[600]);
|
|
SA1Registers.D.W = READ_DWORD (&t[604]);
|
|
SA1Registers.DB = t[608];
|
|
SA1Registers.PB = t[612];
|
|
SA1Registers.S.W = READ_DWORD (&t[616]);
|
|
SA1Registers.PCw = READ_DWORD (&t[636]);
|
|
SA1Registers.P.W = t[620] | (t[624] << 8);
|
|
|
|
memmove (&Memory.FillRAM [0x3000], t + 692, 2 * 1024);
|
|
|
|
fread (Memory.SRAM, 1, 64 * 1024, fs);
|
|
fseek (fs, 64 * 1024, SEEK_CUR);
|
|
S9xFixSA1AfterSnapshotLoad ();
|
|
}
|
|
if(Settings.SPC7110)
|
|
{
|
|
uint32 temp;
|
|
fread(&s7r.bank50, 1,0x10000, fs);
|
|
|
|
//NEWSYM SPCMultA, dd 0 4820-23
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4820=temp&(0x0FF);
|
|
s7r.reg4821=(temp>>8)&(0x0FF);
|
|
s7r.reg4822=(temp>>16)&(0x0FF);
|
|
s7r.reg4823=(temp>>24)&(0x0FF);
|
|
|
|
//NEWSYM SPCMultB, dd 0 4824-5
|
|
fread(&temp, 1,4,fs);
|
|
s7r.reg4824=temp&(0x0FF);
|
|
s7r.reg4825=(temp>>8)&(0x0FF);
|
|
|
|
|
|
//NEWSYM SPCDivEnd, dd 0 4826-7
|
|
fread(&temp, 1,4,fs);
|
|
s7r.reg4826=temp&(0x0FF);
|
|
s7r.reg4827=(temp>>8)&(0x0FF);
|
|
|
|
//NEWSYM SPCMulRes, dd 0 4828-B
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4828=temp&(0x0FF);
|
|
s7r.reg4829=(temp>>8)&(0x0FF);
|
|
s7r.reg482A=(temp>>16)&(0x0FF);
|
|
s7r.reg482B=(temp>>24)&(0x0FF);
|
|
|
|
//NEWSYM SPCDivRes, dd 0 482C-D
|
|
fread(&temp, 1,4,fs);
|
|
s7r.reg482C=temp&(0x0FF);
|
|
s7r.reg482D=(temp>>8)&(0x0FF);
|
|
|
|
//NEWSYM SPC7110BankA, dd 020100h 4831-3
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4831=temp&(0x0FF);
|
|
s7r.reg4832=(temp>>8)&(0x0FF);
|
|
s7r.reg4833=(temp>>16)&(0x0FF);
|
|
|
|
//NEWSYM SPC7110RTCStat, dd 0 4840,init,command, index
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4840=temp&(0x0FF);
|
|
|
|
//NEWSYM SPC7110RTC, db 00,00,00,00,00,00,01,00,01,00,00,00,00,00,0Fh,00
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[0]=temp&(0x0FF);
|
|
rtc_f9.reg[1]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[2]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[3]=(temp>>24)&(0x0FF);
|
|
}
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[4]=temp&(0x0FF);
|
|
rtc_f9.reg[5]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[6]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[7]=(temp>>24)&(0x0FF);
|
|
}
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[8]=temp&(0x0FF);
|
|
rtc_f9.reg[9]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[10]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[11]=(temp>>24)&(0x0FF);
|
|
}
|
|
fread(&temp, 1, 4, fs);
|
|
if(Settings.SPC7110RTC)
|
|
{
|
|
rtc_f9.reg[12]=temp&(0x0FF);
|
|
rtc_f9.reg[13]=(temp>>8)&(0x0FF);
|
|
rtc_f9.reg[14]=(temp>>16)&(0x0FF);
|
|
rtc_f9.reg[15]=(temp>>24)&(0x0FF);
|
|
}
|
|
//NEWSYM SPC7110RTCB, db 00,00,00,00,00,00,01,00,01,00,00,00,00,01,0Fh,06
|
|
fread(&temp, 1, 4, fs);
|
|
fread(&temp, 1, 4, fs);
|
|
fread(&temp, 1, 4, fs);
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
//NEWSYM SPCROMPtr, dd 0 4811-4813
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4811=temp&(0x0FF);
|
|
s7r.reg4812=(temp>>8)&(0x0FF);
|
|
s7r.reg4813=(temp>>16)&(0x0FF);
|
|
//NEWSYM SPCROMtoI, dd SPCROMPtr
|
|
fread(&temp, 1, 4, fs);
|
|
//NEWSYM SPCROMAdj, dd 0 4814-5
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4814=temp&(0x0FF);
|
|
s7r.reg4815=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCROMInc, dd 0 4816-7
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4816=temp&(0x0FF);
|
|
s7r.reg4817=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCROMCom, dd 0 4818
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg4818=temp&(0x0FF);
|
|
//NEWSYM SPCCompPtr, dd 0 4801-4804 (+b50i) if"manual"
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
//do table check
|
|
|
|
s7r.reg4801=temp&(0x0FF);
|
|
s7r.reg4802=(temp>>8)&(0x0FF);
|
|
s7r.reg4803=(temp>>16)&(0x0FF);
|
|
s7r.reg4804=(temp>>24)&(0x0FF);
|
|
///NEWSYM SPCDecmPtr, dd 0 4805-6 +b50i
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4805=temp&(0x0FF);
|
|
s7r.reg4806=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCCompCounter, dd 0 4809-A
|
|
fread(&temp, 1, 4, fs);
|
|
s7r.reg4809=temp&(0x0FF);
|
|
s7r.reg480A=(temp>>8)&(0x0FF);
|
|
//NEWSYM SPCCompCommand, dd 0 480B
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg480B=temp&(0x0FF);
|
|
//NEWSYM SPCCheckFix, dd 0 written(if 1, then set writtne to max value!)
|
|
fread(&temp, 1, 4, fs);
|
|
(temp&(0x0FF))?s7r.written=0x1F:s7r.written=0x00;
|
|
//NEWSYM SPCSignedVal, dd 0 482E
|
|
fread(&temp, 1, 4, fs);
|
|
|
|
s7r.reg482E=temp&(0x0FF);
|
|
|
|
}
|
|
fclose (fs);
|
|
|
|
Memory.FixROMSpeed ();
|
|
IPPU.ColorsChanged = TRUE;
|
|
IPPU.OBJChanged = TRUE;
|
|
CPU.InDMAorHDMA = CPU.InWRAMDMAorHDMA = FALSE;
|
|
S9xFixColourBrightness ();
|
|
IPPU.RenderThisFrame = FALSE;
|
|
|
|
S9xFixSoundAfterSnapshotLoad (1);
|
|
ICPU.ShiftedPB = Registers.PB << 16;
|
|
ICPU.ShiftedDB = Registers.DB << 16;
|
|
S9xSetPCBase (Registers.PBPC);
|
|
S9xUnpackStatus ();
|
|
S9xFixCycles ();
|
|
S9xReschedule ();
|
|
#ifdef ZSNES_FX
|
|
if (Settings.SuperFX)
|
|
S9xSuperFXPostLoadState ();
|
|
#endif
|
|
return (TRUE);
|
|
}
|
|
fclose (fs);
|
|
return (FALSE);
|
|
}
|
|
|