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44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
/****************************************************************************
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* Snes9x Nintendo Wii/Gamecube Port
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*
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* softdev July 2006
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* Michniewski 2008
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* Tantric 2008-2010
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*
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* video.h
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*
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* Video routines
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***************************************************************************/
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#ifndef _GCVIDEOH_
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#define _GCVIDEOH_
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#include <ogcsys.h>
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#include "snes9x/snes9x.h"
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void AllocGfxMem();
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void FreeGfxMem();
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void InitGCVideo ();
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void StopGX();
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void ResetVideo_Emu();
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void setGFX();
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void update_video (int width, int height);
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void ResetVideo_Menu();
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void TakeScreenshot();
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void Menu_Render();
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void Menu_DrawImg(f32 xpos, f32 ypos, u16 width, u16 height, u8 data[], f32 degrees, f32 scaleX, f32 scaleY, u8 alphaF );
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void Menu_DrawRectangle(f32 x, f32 y, f32 width, f32 height, GXColor color, u8 filled);
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extern int screenheight;
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extern int screenwidth;
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extern bool progressive;
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extern u8 * gameScreenTex;
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extern u8 * gameScreenTex2;
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extern u32 FrameTimer;
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extern u8 vmode_60hz;
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extern int timerstyle;
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extern int CheckVideo;
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#endif
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