snes9xgx/source/ngc/mcsave.cpp
dborth 17d6488545 -Save/Load preferences are now on Preferences menu
-Save/Load Method set to Auto - will automatically determine method (NOT YET IMPLEMENTED - defaults to SD for the moment)
-All ROM, SRAM, Freeze, and preferences are saved/loaded according to these preferences
-new cheats menu! Loads .CHT file from /cheats folder, must match file name of ROM
-combined SRAM / Freeze Managers into new "Game Option" menu
-SRAM / Freeze - game (re)loaded automatically after loading a SRAM or Freeze from Game Options
-SRAM load/save defaults to ON
-Game Options, Return to Game, Reload Game do not show up until a game has been loaded
-added ROM Information page to Game Option menu
-licence/credits moved to Credits page
-menu code tweaks
-USB support
-added future support for Wii DVD / Network loading
-MultiTap & SuperScope moved to controller configuration
-combined/rewrote SRAM/preferences/freeze code - this is now much cleaner and less repetitve - a few steps closer to being workable
-a lot of function parameters have been changed and standardized
-if preferences can't be loaded at the start and/or are reset, preferences menu pops up
-if Home button is pressed when a game is running, Game Menu pops up
-a bunch of misc. bug fixes
-probably some more things
2008-08-07 03:25:02 +00:00

476 lines
13 KiB
C++

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Port
* softdev July 2006
* crunchy2 May-June 2007
*
* mcsave.cpp
*
* Memory Card Save Routines.
****************************************************************************/
#include <gccore.h>
#include <ogcsys.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "snes9x.h"
#include "memmap.h"
#include "debug.h"
#include "cpuexec.h"
#include "ppu.h"
#include "apu.h"
#include "display.h"
#include "gfx.h"
#include "soundux.h"
#include "spc700.h"
#include "spc7110.h"
#include "snes9xGX.h"
#include "video.h"
#include "ftfont.h"
#include "s9xconfig.h"
#include "audio.h"
#include "menu.h"
#include "sram.h"
#include "preferences.h"
#include "mcsave.h"
#define VERIFBUFFERSIZE 65536
static u8 SysArea[CARD_WORKAREA] ATTRIBUTE_ALIGN (32);
unsigned char savebuffer[SAVEBUFFERSIZE] ATTRIBUTE_ALIGN (32);
unsigned char verifbuffer[VERIFBUFFERSIZE] ATTRIBUTE_ALIGN (32);
card_dir CardDir;
card_file CardFile;
card_stat CardStatus;
/****************************************************************************
* Clear the savebuffer
****************************************************************************/
void
ClearSaveBuffer ()
{
memset (savebuffer, 0, SAVEBUFFERSIZE);
}
/****************************************************************************
* CardFileExists
*
* Wrapper to search through the files on the card.
* Returns TRUE if found.
****************************************************************************/
int
CardFileExists (char *filename, int slot)
{
int CardError;
CardError = CARD_FindFirst (slot, &CardDir, TRUE);
while (CardError != CARD_ERROR_NOFILE)
{
CardError = CARD_FindNext (&CardDir);
if (strcmp ((char *) CardDir.filename, filename) == 0)
return 1;
}
return 0;
}
/****************************************************************************
* MountCard
*
* Mounts the memory card in the given slot. Error checking is done and
* workarounds implemented for when the mount fails.
* Returns the result of the last attempted CARD_Mount command.
****************************************************************************/
int MountCard(int cslot, bool8 silent)
{
int ret;
int tries;
EXI_ProbeReset();
// Mount the card
ret = CARD_Mount (cslot, SysArea, NULL);
tries = 0;
while ( tries < 3 && ret == CARD_ERROR_IOERROR )
{
EXI_ProbeReset ();
if (cslot == CARD_SLOTA)
WaitPrompt((char*) "Replug card in slot A!");
else
WaitPrompt((char*) "Replug card in slot B!");
ShowAction ((char*) "");
ret = CARD_Mount (cslot, SysArea, NULL);
tries++;
}
tries = 0;
while ( tries < 5 && ret == CARD_ERROR_NOCARD )
{
EXI_ProbeReset ();
if(!silent)
ShowAction ((char*) "Mounting card...");
CARD_Unmount (cslot);
usleep(500000); // wait half second
ShowAction ((char*) "");
usleep(500000); // wait half second
ret = CARD_Mount (cslot, SysArea, NULL);
tries++;
}
tries = 0;
while ( tries < 5 && ret == CARD_ERROR_UNLOCKED )
{
EXI_ProbeReset ();
if(!silent)
ShowAction ((char*) "Waiting for unlock...");
usleep(500000); // wait half second
if(!silent)
ShowAction ((char*) "");
usleep(500000); // wait half second
ret = CARD_Probe(cslot);
tries++;
}
return ret;
}
/****************************************************************************
* Verify Memory Card file against buffer
****************************************************************************/
int
VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize)
{
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int bytesleft = 0;
int bytesread = 0;
/*** Initialize Card System ***/
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("SNES", "00");
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
CARD_GetSectorSize (slot, &SectorSize);
if (!CardFileExists (filename, slot))
{
CARD_Unmount (slot);
WaitPrompt((char*) "Unable to open file for verify!");
return 0;
}
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
blocks = CardFile.len;
if (blocks < SectorSize)
blocks = SectorSize;
if (blocks % SectorSize)
blocks += SectorSize;
if (blocks > (unsigned int)datasize)
blocks = datasize;
memset (verifbuffer, 0, VERIFBUFFERSIZE);
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
{
CARD_Read (&CardFile, verifbuffer, SectorSize, bytesread);
if ( memcmp (buf + bytesread, verifbuffer, (unsigned int)bytesleft < SectorSize ? bytesleft : SectorSize) )
{
CARD_Close (&CardFile);
CARD_Unmount (slot);
WaitPrompt((char*) "File did not verify!");
return 0;
}
bytesleft -= SectorSize;
bytesread += SectorSize;
sprintf (msg, "Verified %d of %d bytes", bytesread, blocks);
ShowProgress (msg, bytesread, blocks);
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
return 1;
}
else
if (slot == CARD_SLOTA)
WaitPrompt((char*) "Unable to Mount Slot A Memory Card!");
else
WaitPrompt((char*) "Unable to Mount Slot B Memory Card!");
return 0;
}
/****************************************************************************
* Load savebuffer from Memory Card file
****************************************************************************/
int
LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent)
{
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
int bytesleft = 0;
int bytesread = 0;
/*** Initialize Card System ***/
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("SNES", "00");
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
CARD_GetSectorSize (slot, &SectorSize);
if (!CardFileExists (filename, slot))
{
WaitPrompt((char*) "Unable to open file");
return 0;
}
memset (&CardFile, 0, sizeof (CardFile));
CardError = CARD_Open (slot, filename, &CardFile);
blocks = CardFile.len;
if (blocks < SectorSize)
blocks = SectorSize;
if (blocks % SectorSize)
blocks += SectorSize;
memset (buf, 0, 0x22000);
bytesleft = blocks;
bytesread = 0;
while (bytesleft > 0)
{
CARD_Read (&CardFile, buf + bytesread, SectorSize, bytesread);
bytesleft -= SectorSize;
bytesread += SectorSize;
if ( !silent )
{
sprintf (msg, "Read %d of %d bytes", bytesread, blocks);
ShowProgress (msg, bytesread, blocks);
}
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
}
else
if (slot == CARD_SLOTA)
WaitPrompt((char*) "Unable to Mount Slot A Memory Card!");
else
WaitPrompt((char*) "Unable to Mount Slot B Memory Card!");
return bytesread;
}
/****************************************************************************
* Write savebuffer to Memory Card file
****************************************************************************/
int
SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool8 silent)
{
int CardError;
unsigned int blocks;
unsigned int SectorSize;
char msg[80];
/*** Initialize Card System ***/
memset (SysArea, 0, CARD_WORKAREA);
CARD_Init ("SNES", "00");
/*** Try to mount the card ***/
CardError = MountCard(slot, NOTSILENT);
if (CardError == 0)
{
/*** Get Sector Size ***/
CARD_GetSectorSize (slot, &SectorSize);
if (datasize)
{
/*** Calculate number of blocks required ***/
blocks = (datasize / SectorSize) * SectorSize;
if (datasize % SectorSize)
blocks += SectorSize;
/*** Does this file exist ? ***/
if (CardFileExists (filename, slot))
{
/*** Try to open the file ***/
CardError = CARD_Open (slot, filename, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt((char*) "Unable to open card file!");
return 0;
}
// if ( (s32)blocks < CardFile.len ) /*** new data is shorter ***/
// {
// CARD_Close (&CardFile);
//
// /*** Delete the existing longer file ***/
// CardError = CARD_Delete(slot, filename);
// if (CardError)
// {
// CARD_Unmount (slot);
// WaitPrompt((char*) "Unable to delete existing file!");
// return 0;
// }
//
// /*** Create new, shorter file ***/
// CardError = CARD_Create (slot, filename, blocks, &CardFile);
// if (CardError)
// {
// CARD_Unmount (slot);
// WaitPrompt((char*) "Unable to create updated card file!");
// return 0;
// }
//
// }
// else
if ( (s32)blocks > CardFile.len ) /*** new data is longer ***/
{
CARD_Close (&CardFile);
/*** Try to create temp file to check available space ***/
CardError = CARD_Create (slot, "TEMPFILESNES9XGX201", blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt((char*) "Not enough space to update file!");
return 0;
}
/*** Delete the temporary file ***/
CARD_Close (&CardFile);
CardError = CARD_Delete(slot, "TEMPFILESNES9XGX201");
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt((char*) "Unable to delete temporary file!");
return 0;
}
/*** Delete the existing shorter file ***/
CardError = CARD_Delete(slot, filename);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt((char*) "Unable to delete existing file!");
return 0;
}
/*** Create new, longer file ***/
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
WaitPrompt((char*) "Unable to create updated card file!");
return 0;
}
}
}
else /*** no file existed, create new one ***/
{
/*** Create new file ***/
CardError = CARD_Create (slot, filename, blocks, &CardFile);
if (CardError)
{
CARD_Unmount (slot);
if ( CardError == CARD_ERROR_INSSPACE )
WaitPrompt((char*) "Not enough space to create file!");
else
WaitPrompt((char*) "Unable to create card file!");
return 0;
}
}
/*** Now, have an open file handle, ready to send out the data ***/
CARD_GetStatus (slot, CardFile.filenum, &CardStatus);
CardStatus.icon_addr = 0x0;
CardStatus.icon_fmt = 2;
CardStatus.icon_speed = 1;
CardStatus.comment_addr = 2048;
CARD_SetStatus (slot, CardFile.filenum, &CardStatus);
int byteswritten = 0;
int bytesleft = blocks;
while (bytesleft > 0)
{
CardError =
CARD_Write (&CardFile, buf + byteswritten,
SectorSize, byteswritten);
bytesleft -= SectorSize;
byteswritten += SectorSize;
sprintf (msg, "Wrote %d of %d bytes", byteswritten, blocks);
ShowProgress (msg, byteswritten, blocks);
}
CARD_Close (&CardFile);
CARD_Unmount (slot);
if ( GCSettings.VerifySaves )
{
/*** Verify the written file, but only up to the length we wrote
because the file could be longer due to past writes ***/
if ( VerifyMCFile (buf, slot, filename, byteswritten) )
return byteswritten;
else
return 0;
}
else
return byteswritten;
}
else
if ( !silent )
WaitPrompt((char*) "This game does not appear to use SRAM");
}
else
if (slot == CARD_SLOTA)
WaitPrompt((char*) "Unable to Mount Slot A Memory Card!");
else
WaitPrompt((char*) "Unable to Mount Slot B Memory Card!");
return 0;
}