snes9xgx/source/ngc/video.h
michniewski edf269f97d - added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-08-06 02:31:44 +00:00

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C

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Video
*
* This is a modified renderer from the Genesis Plus Project.
* Well - you didn't expect me to write another one did ya ? -;)
*
* softdev July 2006
****************************************************************************/
#ifndef _GCVIDEOH_
#define _GCVIDEOH_
//#include <gccore.h>
#include <ogcsys.h>
#include "snes9x.h"
void InitGCVideo ();
void ReInitGCVideo();
void clearscreen (int colour = COLOR_WHITE);
void showscreen ();
void setGFX ();
void update_video (int width, int height);
void zoom (float speed);
void UpdatePadsCB();
#endif