snes9xgx/source/ngc/ftfont.h
dborth fb27030208 [Whats Was New 002 - July 21, 2008]
- added: classic and nunchuk support
- added: all controllers can now be configured
- added: GC version (untested)
- changed: mappings are no longer stored in SRAM, but in config file. 
           This means no per-game configurations, but one global 
           config per controller.
- one makefile to make all versions. (thanks to snes9x143 SVN)
2008-10-16 01:49:58 +00:00

39 lines
1.1 KiB
C

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Screen Font Driver
*
* Uses libfreetype 2.2.1 compiled for GC with TTF support only.
* TTF only reduces the library by some 900kbytes!
*
* Visit - http://www.freetype.org !
*
* **WARNING***
*
* ONLY USE GUARANTEED PATENT FREE FONTS.
* THOSE IN YOUR WINDOWS\FONTS DIRECTORY ARE COPYRIGHT
* AND MAY NOT BE DISTRIBUTED!
*
* softdev July 2006
* crunchy2 June 2007
****************************************************************************/
#ifndef _TTFFONTS_
#define _TTFFONTS_
int FT_Init ();
void setfontsize (int pixelsize);
void DrawText (int x, int y, char *text);
void legal ();
void highlight (int on);
void WaitButtonA ();
void setfontcolour (u8 r, u8 g, u8 b);
int RunMenu (char items[][20], int maxitems, char *title);
void WaitPrompt (char *msg);
int WaitPromptChoice (char *msg, char* bmsg, char* amsg);
void ShowAction (char *msg);
void ShowProgress (char *msg, int done, int total);
void DrawPolygon (int vertices, int *varray, u8 r, u8 g, u8 b);
void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b );
#endif