snes9xgx/source/ngc/preferences.cpp
dborth fb27030208 [Whats Was New 002 - July 21, 2008]
- added: classic and nunchuk support
- added: all controllers can now be configured
- added: GC version (untested)
- changed: mappings are no longer stored in SRAM, but in config file. 
           This means no per-game configurations, but one global 
           config per controller.
- one makefile to make all versions. (thanks to snes9x143 SVN)
2008-10-16 01:49:58 +00:00

154 lines
3.7 KiB
C++

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Port
* crunchy2 April 2007-July 2007
*
* preferences.cpp
*
* Preferences save/load preferences utilities
****************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <string.h>
#include <ogcsys.h>
#include "snes9x.h"
#include "snes9xGx.h"
#include "memmap.h"
#include "srtc.h"
#include "ftfont.h"
#include "mcsave.h"
#include "sdload.h"
#include "smbload.h"
extern unsigned char savebuffer[];
extern int currconfig[4];
// button map configurations
extern unsigned int gcpadmap[];
extern unsigned int wmpadmap[];
extern unsigned int ccpadmap[];
extern unsigned int ncpadmap[];
#define PREFSVERSTRING "Snes9x GX 002 Prefs"
char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} };
/****************************************************************************
* Prepare Preferences Data
*
* This sets up the save buffer for saving to a memory card.
****************************************************************************/
int
preparePrefsData ()
{
int offset = sizeof (saveicon);
int size;
memset (savebuffer, 0, SAVEBUFFERSIZE);
/*** Copy in save icon ***/
memcpy (savebuffer, saveicon, offset);
/*** And the prefscomments ***/
memcpy (savebuffer + offset, prefscomment, 64);
offset += 64;
/*** Save all settings ***/
size = sizeof (Settings);
memcpy (savebuffer + offset, &Settings, size);
offset += size;
/*** Save GC specific settings ***/
size = sizeof (GCSettings);
memcpy (savebuffer + offset, &GCSettings, size);
offset += size;
/*** Save buttonmaps ***/
size = sizeof (unsigned int) *12; // this size applies to all padmaps
memcpy (savebuffer + offset, &gcpadmap, size);
offset += size;
memcpy (savebuffer + offset, &wmpadmap, size);
offset += size;
memcpy (savebuffer + offset, &ccpadmap, size);
offset += size;
memcpy (savebuffer + offset, &ncpadmap, size);
offset += size;
return offset;
}
/****************************************************************************
* Decode Preferences Data
****************************************************************************/
void
decodePrefsData ()
{
int offset;
char prefscomment[32];
int size;
offset = sizeof (saveicon);
memcpy (prefscomment, savebuffer + offset, 32);
if ( strcmp (prefscomment, PREFSVERSTRING) == 0 )
{
offset += 64;
memcpy (&Settings, savebuffer + offset, sizeof (Settings));
offset += sizeof (Settings);
memcpy (&GCSettings, savebuffer + offset, sizeof (GCSettings));
offset += sizeof (GCSettings);
// load padmaps (order important)
size = sizeof (unsigned int) *12;
memcpy (&gcpadmap, savebuffer + offset, size);
offset += size;
memcpy (&wmpadmap, savebuffer + offset, size);
offset += size;
memcpy (&ccpadmap, savebuffer + offset, size);
offset += size;
memcpy (&ncpadmap, savebuffer + offset, size);
}
else
WaitPrompt((char*) "Preferences reset - check settings!");
}
void quickLoadPrefs (bool8 silent)
{
switch ( QUICK_SAVE_SLOT )
{
case CARD_SLOTA:
case CARD_SLOTB:
LoadPrefsFromMC(QUICK_SAVE_SLOT, silent);
break;
case CARD_SLOTA+2:
case CARD_SLOTB+2:
LoadPrefsFromSD(QUICK_SAVE_SLOT-2, silent);
break;
case CARD_SLOTA+4:
LoadPrefsFromSMB(silent);
break;
}
}
void quickSavePrefs (bool8 silent)
{
switch ( QUICK_SAVE_SLOT )
{
case CARD_SLOTA:
case CARD_SLOTB:
SavePrefsToMC(QUICK_SAVE_SLOT, silent);
break;
case CARD_SLOTA+2:
case CARD_SLOTB+2:
SavePrefsToSD(QUICK_SAVE_SLOT-2, silent);
break;
case CARD_SLOTA+4:
SavePrefsToSMB(silent);
break;
}
}