snes9xgx/source/ngc/aram.h
dborth 65984b9102 [What Was New 004 - August 5, 2008]
- added: option to disable AA filtering 
         (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. 
           If you have multiple versions of the same game, you can now have 
           srams and freezes for each version. A prompt to convert to the 
           new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-10-16 01:52:18 +00:00

20 lines
479 B
C

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Audio RAM
*
* softdev July 2006
****************************************************************************/
#ifndef _GCARAMI_
#define _GCARAMI_
#define AR_BACKDROP 0x8000
#define AR_SNESROM 0x200000
void ARAMPut (char *src, char *dst, int len);
void ARAMFetch (char *dst, char *src, int len);
void ARAMFetchSlow (char *dst, char *src, int len);
#endif