mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-04 16:34:21 +01:00
65984b9102
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
38 lines
802 B
C
38 lines
802 B
C
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube DVD
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*
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* softdev July 2006
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* svpe & crunchy2 June 2007
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****************************************************************************/
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#ifndef _NGCDVD_
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#define _NGCDVD_
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#define MAXJOLIET 255
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#define MAXDISPLAY 54
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typedef struct
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{
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u64 offset;
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unsigned int length;
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char flags;
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char filename[MAXJOLIET + 1];
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char displayname[MAXDISPLAY + 1];
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} FILEENTRIES;
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extern u64 rootdir;
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extern int rootdirlength;
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#define MAXFILES 2000 /** Restrict to 2000 files per dir **/
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extern int getpvd ();
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extern int parsedirectory ();
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extern FILEENTRIES filelist[MAXFILES];
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int dvd_driveid();
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int dvd_read (void *dst, unsigned int len, u64 offset);
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extern void dvd_motor_off ();
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#endif
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