snes9xgx/source/ngc/ftfont.h
dborth 65984b9102 [What Was New 004 - August 5, 2008]
- added: option to disable AA filtering 
         (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. 
           If you have multiple versions of the same game, you can now have 
           srams and freezes for each version. A prompt to convert to the 
           new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-10-16 01:52:18 +00:00

40 lines
1.3 KiB
C

/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Screen Font Driver
*
* Uses libfreetype 2.2.1 compiled for GC with TTF support only.
* TTF only reduces the library by some 900kbytes!
*
* Visit - http://www.freetype.org !
*
* **WARNING***
*
* ONLY USE GUARANTEED PATENT FREE FONTS.
* THOSE IN YOUR WINDOWS\FONTS DIRECTORY ARE COPYRIGHT
* AND MAY NOT BE DISTRIBUTED!
*
* softdev July 2006
* crunchy2 June 2007
****************************************************************************/
#ifndef _TTFFONTS_
#define _TTFFONTS_
int FT_Init ();
void setfontsize (int pixelsize);
void DrawText (int x, int y, char *text);
void legal ();
void highlight (int on);
void WaitButtonA ();
void setfontcolour (u8 r, u8 g, u8 b);
int RunMenu (char items[][20], int maxitems, char *title, int fontsize = 24);
void DrawMenu (char items[][20], char *title, int maxitems, int selected, int fontsize = 24);
void WaitPrompt (char *msg);
int WaitPromptChoice (char *msg, char* bmsg, char* amsg);
void ShowAction (char *msg);
void ShowProgress (char *msg, int done, int total);
void DrawPolygon (int vertices, int *varray, u8 r, u8 g, u8 b);
void DrawLineFast( int startx, int endx, int y, u8 r, u8 g, u8 b );
#endif