snes9xgx/source/ngc/mcsave.h
dborth 65984b9102 [What Was New 004 - August 5, 2008]
- added: option to disable AA filtering 
         (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. 
           If you have multiple versions of the same game, you can now have 
           srams and freezes for each version. A prompt to convert to the 
           new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-10-16 01:52:18 +00:00

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/****************************************************************************
* Snes9x 1.50
*
* Nintendo Gamecube Port
* softdev July 2006
* crunchy2 May 2007
*
* mcsave.cpp
*
* Memory Card Save Routines.
****************************************************************************/
#ifndef _NGCMCSAVE_
#define _NGCMCSAVE_
#define SAVEBUFFERSIZE ((512 * 1024) + 2048 + 64 + 4 + 4)
void ClearSaveBuffer ();
int VerifyMCFile (unsigned char *buf, int slot, char *filename, int datasize);
int LoadBufferFromMC (unsigned char *buf, int slot, char *filename, bool8 silent);
int SaveBufferToMC (unsigned char *buf, int slot, char *filename, int datasize, bool8 silent);
void LoadSRAMFromMC (int slot, int silent);
void SaveSRAMToMC (int slot, int silent);
void LoadPrefsFromMC (int slot, int silent);
void SavePrefsToMC (int slot, int silent);
#endif