mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-04 16:34:21 +01:00
65984b9102
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
154 lines
3.6 KiB
C++
154 lines
3.6 KiB
C++
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube Port
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* crunchy2 April 2007-July 2007
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*
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* preferences.cpp
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*
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* Preferences save/load preferences utilities
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****************************************************************************/
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#include <gccore.h>
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include "snes9x.h"
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#include "snes9xGx.h"
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#include "memmap.h"
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#include "srtc.h"
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#include "ftfont.h"
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#include "mcsave.h"
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#include "sdload.h"
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#include "smbload.h"
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extern unsigned char savebuffer[];
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extern int currconfig[4];
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// button map configurations
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extern unsigned int gcpadmap[];
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extern unsigned int wmpadmap[];
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extern unsigned int ccpadmap[];
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extern unsigned int ncpadmap[];
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#define PREFSVERSTRING "Snes9x GX 004 Prefs"
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char prefscomment[2][32] = { {PREFSVERSTRING}, {"Preferences"} };
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/****************************************************************************
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* Prepare Preferences Data
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*
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* This sets up the save buffer for saving to a memory card.
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****************************************************************************/
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int
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preparePrefsData ()
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{
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int offset = sizeof (saveicon);
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int size;
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memset (savebuffer, 0, SAVEBUFFERSIZE);
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/*** Copy in save icon ***/
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memcpy (savebuffer, saveicon, offset);
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/*** And the prefscomments ***/
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memcpy (savebuffer + offset, prefscomment, 64);
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offset += 64;
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/*** Save all settings ***/
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size = sizeof (Settings);
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memcpy (savebuffer + offset, &Settings, size);
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offset += size;
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/*** Save GC specific settings ***/
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size = sizeof (GCSettings);
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memcpy (savebuffer + offset, &GCSettings, size);
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offset += size;
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/*** Save buttonmaps ***/
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size = sizeof (unsigned int) *12; // this size applies to all padmaps
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memcpy (savebuffer + offset, &gcpadmap, size);
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offset += size;
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memcpy (savebuffer + offset, &wmpadmap, size);
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offset += size;
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memcpy (savebuffer + offset, &ccpadmap, size);
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offset += size;
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memcpy (savebuffer + offset, &ncpadmap, size);
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offset += size;
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return offset;
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}
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/****************************************************************************
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* Decode Preferences Data
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****************************************************************************/
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void
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decodePrefsData ()
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{
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int offset;
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char prefscomment[32];
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int size;
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offset = sizeof (saveicon);
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memcpy (prefscomment, savebuffer + offset, 32);
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if ( strcmp (prefscomment, PREFSVERSTRING) == 0 )
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{
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offset += 64;
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memcpy (&Settings, savebuffer + offset, sizeof (Settings));
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offset += sizeof (Settings);
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memcpy (&GCSettings, savebuffer + offset, sizeof (GCSettings));
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offset += sizeof (GCSettings);
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// load padmaps (order important)
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size = sizeof (unsigned int) *12;
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memcpy (&gcpadmap, savebuffer + offset, size);
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offset += size;
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memcpy (&wmpadmap, savebuffer + offset, size);
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offset += size;
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memcpy (&ccpadmap, savebuffer + offset, size);
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offset += size;
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memcpy (&ncpadmap, savebuffer + offset, size);
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}
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else
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WaitPrompt((char*) "Preferences reset - check settings!");
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}
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void quickLoadPrefs (bool8 silent)
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{
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switch ( QUICK_SAVE_SLOT )
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{
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case CARD_SLOTA:
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case CARD_SLOTB:
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LoadPrefsFromMC(QUICK_SAVE_SLOT, silent);
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break;
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case CARD_SLOTA+2:
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case CARD_SLOTB+2:
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LoadPrefsFromSD(silent);
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break;
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case CARD_SLOTA+4:
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LoadPrefsFromSMB(silent);
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break;
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}
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}
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void quickSavePrefs (bool8 silent)
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{
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switch ( QUICK_SAVE_SLOT )
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{
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case CARD_SLOTA:
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case CARD_SLOTB:
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SavePrefsToMC(QUICK_SAVE_SLOT, silent);
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break;
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case CARD_SLOTA+2:
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case CARD_SLOTB+2:
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SavePrefsToSD(silent);
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break;
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case CARD_SLOTA+4:
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SavePrefsToSMB(silent);
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break;
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}
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}
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