mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-04 16:34:21 +01:00
65984b9102
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
36 lines
831 B
C
36 lines
831 B
C
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube Port
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* softdev July 2006
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* crunchy2 May 2007
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*
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* sdload.cpp
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*
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* Load ROMS from SD Card
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****************************************************************************/
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#ifndef _LOADFROMSDC_
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#define _LOADFROMSDC_
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#include <gccore.h>
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#include <stdio.h>
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#include <string.h>
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#include <ogcsys.h>
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#include <fat.h>
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#include <sys/dir.h>
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#include <sys/stat.h>
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#include <unistd.h>
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static int FileSortCallback(const void *f1, const void *f2);
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int updateFATdirname();
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int parseFATdirectory();
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int LoadSDFile (char *filename, int length);
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void SaveSRAMToSD (bool silent);
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void LoadSRAMFromSD (bool silent);
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void SavePrefsToSD (bool silent);
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void LoadPrefsFromSD (bool silent);
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extern char currSDdir[MAXPATHLEN];
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#endif
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