mirror of
https://github.com/dborth/snes9xgx.git
synced 2025-11-16 18:01:55 +01:00
- added: option to disable AA filtering
(snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname.
If you have multiple versions of the same game, you can now have
srams and freezes for each version. A prompt to convert to the
new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
36 lines
1.2 KiB
C
36 lines
1.2 KiB
C
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube Unzip - borrowed from the GPP
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*
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* softdev July 2006
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****************************************************************************/
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#ifndef _UNZIP_
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#define _UNZIP_
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extern int IsZipFile (char *buffer);
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int UnZipBuffer (unsigned char *outbuffer, u64 discoffset, short where, FILE* filehandle);
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/*
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* Zip file header definition
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*/
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typedef struct
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{
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unsigned int zipid __attribute__ ((__packed__)); // 0x04034b50
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unsigned short zipversion __attribute__ ((__packed__));
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unsigned short zipflags __attribute__ ((__packed__));
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unsigned short compressionMethod __attribute__ ((__packed__));
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unsigned short lastmodtime __attribute__ ((__packed__));
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unsigned short lastmoddate __attribute__ ((__packed__));
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unsigned int crc32 __attribute__ ((__packed__));
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unsigned int compressedSize __attribute__ ((__packed__));
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unsigned int uncompressedSize __attribute__ ((__packed__));
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unsigned short filenameLength __attribute__ ((__packed__));
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unsigned short extraDataLength __attribute__ ((__packed__));
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}
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PKZIPHEADER;
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u32 FLIP32 (u32 b);
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u16 FLIP16 (u16 b);
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#endif
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