mirror of
https://github.com/dborth/snes9xgx.git
synced 2024-12-04 16:34:21 +01:00
65984b9102
- added: option to disable AA filtering (snes graphics 'crisper', AA now default OFF) - added: mapped zooming and turbo mode to classic controller - added: preliminary usb support (loading) - changed: sram and freezes now saved by filename, not internal romname. If you have multiple versions of the same game, you can now have srams and freezes for each version. A prompt to convert to the new naming is provided for sram only. - changed: by default, autoload/save sram and freeze enabled
29 lines
681 B
C
29 lines
681 B
C
/****************************************************************************
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* Snes9x 1.50
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*
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* Nintendo Gamecube Video
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*
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* This is a modified renderer from the Genesis Plus Project.
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* Well - you didn't expect me to write another one did ya ? -;)
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*
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* softdev July 2006
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****************************************************************************/
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#ifndef _GCVIDEOH_
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#define _GCVIDEOH_
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//#include <gccore.h>
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#include <ogcsys.h>
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#include "snes9x.h"
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void InitGCVideo ();
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void ReInitGCVideo();
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void clearscreen (int colour = COLOR_WHITE);
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void showscreen ();
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void setGFX ();
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void update_video (int width, int height);
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void zoom (float speed);
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void UpdatePadsCB();
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#endif
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