snes9xgx/source/snes9x/memmap.h
dborth 65984b9102 [What Was New 004 - August 5, 2008]
- added: option to disable AA filtering 
         (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. 
           If you have multiple versions of the same game, you can now have 
           srams and freezes for each version. A prompt to convert to the 
           new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-10-16 01:52:18 +00:00

333 lines
9.9 KiB
C++

/**********************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
(c) Copyright 2002 - 2004 Matthew Kendora
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
funkyass (funkyass@spam.shaw.ca),
Kris Bleakley (codeviolation@hotmail.com),
Nach (n-a-c-h@users.sourceforge.net), and
zones (kasumitokoduck@yahoo.com)
BS-X C emulator code
(c) Copyright 2005 - 2006 Dreamer Nom,
zones
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
Nach,
zsKnight (zsknight@zsnes.com)
C4 C++ code
(c) Copyright 2003 - 2006 Brad Jorsch,
Nach
DSP-1 emulator code
(c) Copyright 1998 - 2006 _Demo_,
Andreas Naive (andreasnaive@gmail.com)
Gary Henderson,
Ivar (ivar@snes9x.com),
John Weidman,
Kris Bleakley,
Matthew Kendora,
Nach,
neviksti (neviksti@hotmail.com)
DSP-2 emulator code
(c) Copyright 2003 John Weidman,
Kris Bleakley,
Lord Nightmare (lord_nightmare@users.sourceforge.net),
Matthew Kendora,
neviksti
DSP-3 emulator code
(c) Copyright 2003 - 2006 John Weidman,
Kris Bleakley,
Lancer,
z80 gaiden
DSP-4 emulator code
(c) Copyright 2004 - 2006 Dreamer Nom,
John Weidman,
Kris Bleakley,
Nach,
z80 gaiden
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight,
pagefault (pagefault@zsnes.com),
Kris Bleakley,
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code
(c) Copyright 2002 Matthew Kendora with research by
zsKnight,
John Weidman,
Dark Force
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive,
John Weidman
S-RTC C emulator code
(c) Copyright 2001-2006 byuu,
John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather,
John Weidman,
Kris Bleakley,
Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 _Demo_,
pagefault,
zsKnight,
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar,
Gary Henderson,
John Weidman
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
(c) Copyright 1998 - 2003 Brad Martin
(c) Copyright 1998 - 2006 Charles Bilyue'
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
2xSaI filter
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
HQ2x filter
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com
Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
**********************************************************************************/
#ifndef _memmap_h_
#define _memmap_h_
#include "snes9x.h"
#define MEMMAP_BLOCK_SIZE (0x1000)
#define MEMMAP_NUM_BLOCKS (0x1000000 / MEMMAP_BLOCK_SIZE)
#define MEMMAP_BLOCKS_PER_BANK (0x10000 / MEMMAP_BLOCK_SIZE)
#define MEMMAP_SHIFT 12
#define MEMMAP_MASK (MEMMAP_BLOCK_SIZE - 1)
#define MEMMAP_MAX_SDD1_LOGGED_ENTRIES (0x10000 / 8)
//Extended ROM Formats
#define NOPE 0
#define YEAH 1
#define BIGFIRST 2
#define SMALLFIRST 3
//File Formats go here
enum file_formats { FILE_ZIP, FILE_RAR, FILE_JMA, FILE_DEFAULT };
class CMemory {
public:
bool8 LoadROM (const char *);
uint32 FileLoader (uint8* buffer, const char* filename, int32 maxsize);
void InitROM (bool8);
bool8 LoadSRAM (const char *);
bool8 SaveSRAM (const char *);
bool8 Init ();
void Deinit ();
void FreeSDD1Data ();
void WriteProtectROM ();
void FixROMSpeed ();
void MapRAM ();
void MapExtraRAM ();
char *Safe (const char *);
char *SafeANK (const char *);
void JumboLoROMMap (bool8);
void LoROMMap ();
void LoROM24MBSMap ();
void SRAM512KLoROMMap ();
// void SRAM1024KLoROMMap ();
void SufamiTurboLoROMMap ();
void HiROMMap ();
void SuperFXROMMap ();
void TalesROMMap (bool8);
void AlphaROMMap ();
void SA1ROMMap ();
void SPC7110HiROMMap();
void SPC7110Sram(uint8);
void SetaDSPMap();
bool8 AllASCII (uint8 *b, int size);
int ScoreHiROM (bool8 skip_header, int32 offset=0);
int ScoreLoROM (bool8 skip_header, int32 offset=0);
#if 0
void SufamiTurboAltROMMap();
#endif
void ApplyROMFixes ();
void CheckForIPSPatch (const char *rom_filename, bool8 header,
int32 &rom_size);
const char *TVStandard ();
const char *Speed ();
const char *StaticRAMSize ();
const char *MapType ();
const char *MapMode ();
const char *KartContents ();
const char *Size ();
const char *Headers ();
const char *ROMID ();
const char *CompanyID ();
void ParseSNESHeader(uint8*);
enum {
MAP_PPU, MAP_CPU, MAP_DSP, MAP_LOROM_SRAM, MAP_HIROM_SRAM,
MAP_NONE, MAP_DEBUG, MAP_C4, MAP_BWRAM, MAP_BWRAM_BITMAP,
MAP_BWRAM_BITMAP2, MAP_SA1RAM, MAP_SPC7110_ROM, MAP_SPC7110_DRAM,
MAP_RONLY_SRAM, MAP_OBC_RAM, MAP_SETA_DSP, MAP_SETA_RISC, MAP_BSX, MAP_LAST
};
enum { MAX_ROM_SIZE = 0x800000 };
uint8 *RAM;
uint8 *ROM;
uint8 *VRAM;
uint8 *SRAM;
uint8 *BWRAM;
uint8 *FillRAM;
uint8 *C4RAM;
bool8 HiROM;
bool8 LoROM;
uint32 SRAMMask;
uint8 SRAMSize;
uint8 *Map [MEMMAP_NUM_BLOCKS];
uint8 *WriteMap [MEMMAP_NUM_BLOCKS];
uint8 MemorySpeed [MEMMAP_NUM_BLOCKS];
uint8 BlockIsRAM [MEMMAP_NUM_BLOCKS];
uint8 BlockIsROM [MEMMAP_NUM_BLOCKS];
char ROMName [ROM_NAME_LEN];
char RawROMName [ROM_NAME_LEN];
char ROMId [5];
char CompanyId [3];
uint8 ROMSpeed;
uint8 ROMType;
uint8 ROMSize;
int32 ROMFramesPerSecond;
int32 HeaderCount;
uint32 CalculatedSize;
uint32 CalculatedChecksum;
uint32 ROMChecksum;
uint32 ROMComplementChecksum;
uint8 *SDD1Index;
uint8 *SDD1Data;
uint32 SDD1Entries;
uint32 SDD1LoggedDataCountPrev;
uint32 SDD1LoggedDataCount;
uint8 SDD1LoggedData [MEMMAP_MAX_SDD1_LOGGED_ENTRIES];
char ROMFilename [_MAX_PATH];
uint8 ROMRegion;
uint32 ROMCRC32;
uint8 ExtendedFormat;
#if 0
bool8 SufamiTurbo;
char Slot1Filename [_MAX_PATH];
char Slot2Filename [_MAX_PATH];
uint8* ROMOffset1;
uint8* ROMOffset2;
uint8* SRAMOffset1;
uint8* SRAMOffset2;
uint32 Slot1Size;
uint32 Slot2Size;
uint32 Slot1SRAMSize;
uint32 Slot2SRAMSize;
uint8 SlotContents;
#endif
uint8 *BSRAM;
uint8 *BIOSROM;
void ResetSpeedMap();
#if 0
bool8 LoadMulti (const char *,const char *,const char *);
#endif
};
START_EXTERN_C
extern CMemory Memory;
extern uint8 *SRAM;
extern uint8 *ROM;
extern uint8 *RegRAM;
void S9xDeinterleaveMode2 ();
bool8 LoadZip(const char* zipname,
int32 *TotalFileSize,
int32 *headers,
uint8 *buffer);
END_EXTERN_C
void S9xAutoSaveSRAM ();
enum s9xwrap_t {
WRAP_NONE,
WRAP_BANK,
WRAP_PAGE
};
enum s9xwriteorder_t {
WRITE_01,
WRITE_10
};
#ifdef NO_INLINE_SET_GET
uint8 S9xGetByte (uint32 Address);
uint16 S9xGetWord (uint32 Address, enum s9xwrap_t w=WRAP_NONE);
void S9xSetByte (uint8 Byte, uint32 Address);
void S9xSetWord (uint16 Word, uint32 Address, enum s9xwrap_t w=WRAP_NONE, enum s9xwriteorder_t o=WRITE_01);
void S9xSetPCBase (uint32 Address);
uint8 *S9xGetMemPointer (uint32 Address);
uint8 *GetBasePointer (uint32 Address);
START_EXTERN_C
extern uint8 OpenBus;
END_EXTERN_C
#else
#define INLINE inline
#include "getset.h"
#endif // NO_INLINE_SET_GET
#endif // _memmap_h_