snes9xgx/source/snes9x/snes9x.cpp
dborth 65984b9102 [What Was New 004 - August 5, 2008]
- added: option to disable AA filtering 
         (snes graphics 'crisper', AA now default OFF)
- added: mapped zooming and turbo mode to classic controller
- added: preliminary usb support (loading)
- changed: sram and freezes now saved by filename, not internal romname. 
           If you have multiple versions of the same game, you can now have 
           srams and freezes for each version. A prompt to convert to the 
           new naming is provided for sram only.
- changed: by default, autoload/save sram and freeze enabled
2008-10-16 01:52:18 +00:00

1179 lines
43 KiB
C++

/**********************************************************************************
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
Jerremy Koot (jkoot@snes9x.com)
(c) Copyright 2002 - 2004 Matthew Kendora
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
(c) Copyright 2002 - 2006 Brad Jorsch (anomie@users.sourceforge.net),
funkyass (funkyass@spam.shaw.ca),
Kris Bleakley (codeviolation@hotmail.com),
Nach (n-a-c-h@users.sourceforge.net), and
zones (kasumitokoduck@yahoo.com)
BS-X C emulator code
(c) Copyright 2005 - 2006 Dreamer Nom,
zones
C4 x86 assembler and some C emulation code
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
Nach,
zsKnight (zsknight@zsnes.com)
C4 C++ code
(c) Copyright 2003 - 2006 Brad Jorsch,
Nach
DSP-1 emulator code
(c) Copyright 1998 - 2006 _Demo_,
Andreas Naive (andreasnaive@gmail.com)
Gary Henderson,
Ivar (ivar@snes9x.com),
John Weidman,
Kris Bleakley,
Matthew Kendora,
Nach,
neviksti (neviksti@hotmail.com)
DSP-2 emulator code
(c) Copyright 2003 John Weidman,
Kris Bleakley,
Lord Nightmare (lord_nightmare@users.sourceforge.net),
Matthew Kendora,
neviksti
DSP-3 emulator code
(c) Copyright 2003 - 2006 John Weidman,
Kris Bleakley,
Lancer,
z80 gaiden
DSP-4 emulator code
(c) Copyright 2004 - 2006 Dreamer Nom,
John Weidman,
Kris Bleakley,
Nach,
z80 gaiden
OBC1 emulator code
(c) Copyright 2001 - 2004 zsKnight,
pagefault (pagefault@zsnes.com),
Kris Bleakley,
Ported from x86 assembler to C by sanmaiwashi
SPC7110 and RTC C++ emulator code
(c) Copyright 2002 Matthew Kendora with research by
zsKnight,
John Weidman,
Dark Force
S-DD1 C emulator code
(c) Copyright 2003 Brad Jorsch with research by
Andreas Naive,
John Weidman
S-RTC C emulator code
(c) Copyright 2001-2006 byuu,
John Weidman
ST010 C++ emulator code
(c) Copyright 2003 Feather,
John Weidman,
Kris Bleakley,
Matthew Kendora
Super FX x86 assembler emulator code
(c) Copyright 1998 - 2003 _Demo_,
pagefault,
zsKnight,
Super FX C emulator code
(c) Copyright 1997 - 1999 Ivar,
Gary Henderson,
John Weidman
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
(c) Copyright 1998 - 2003 Brad Martin
(c) Copyright 1998 - 2006 Charles Bilyue'
SH assembler code partly based on x86 assembler code
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
2xSaI filter
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
HQ2x filter
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
Specific ports contains the works of other authors. See headers in
individual files.
Snes9x homepage: http://www.snes9x.com
Permission to use, copy, modify and/or distribute Snes9x in both binary
and source form, for non-commercial purposes, is hereby granted without
fee, providing that this license information and copyright notice appear
with all copies and any derived work.
This software is provided 'as-is', without any express or implied
warranty. In no event shall the authors be held liable for any damages
arising from the use of this software or it's derivatives.
Snes9x is freeware for PERSONAL USE only. Commercial users should
seek permission of the copyright holders first. Commercial use includes,
but is not limited to, charging money for Snes9x or software derived from
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
using Snes9x as a promotion for your commercial product.
The copyright holders request that bug fixes and improvements to the code
should be forwarded to them so everyone can benefit from the modifications
in future versions.
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
**********************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <ctype.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include "snes9x.h"
#include "memmap.h"
#include "display.h"
#ifndef NGC
#include "cheats.h"
#endif
#include "controls.h"
#ifndef NGC
#include "netplay.h"
#endif
#ifdef DEBUGGER
extern FILE *trace;
#endif
static char *rom_filename=NULL;
void S9xUsage ()
{
S9xMessage (S9X_INFO, S9X_USAGE, "snes9x: S9xUsage: snes9x <options> <rom image filename>\n");
S9xMessage (S9X_INFO, S9X_USAGE, "Where <options> can be:");
S9xMessage(S9X_INFO, S9X_USAGE, "");
/* SOUND OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-sound or -so Enable digital sound output");
S9xMessage(S9X_INFO, S9X_USAGE, "-nosound or -ns Disable digital sound output");
S9xMessage(S9X_INFO, S9X_USAGE, "-soundskip or -sk <0-3> Sound CPU skip-waiting method");
#ifdef SHOW_OBSOLETE_OPTIONS
S9xMessage(S9X_INFO, S9X_USAGE, "-ratio or -ra <num> Ratio of 65c816 to SPC700 instructions (ignored)");
#endif
S9xMessage(S9X_INFO, S9X_USAGE, "-soundquality, -sq, or -r <num> Set sound playback quality");
#ifdef __sgi
/* BS: changed the sample rate values to match the IRIX options */
S9xMessage (S9X_INFO, S9X_USAGE, "\
0 - off, 1 - 8192, 2 - 11025, 3 - 16000,\n\
4 - 22050 (default), 5 - 32000, 6 - 44100,\n\
7 - 48000");
#else
S9xMessage (S9X_INFO, S9X_USAGE, "\
0 - off, 1 - 8192, 2 - 11025, 3 - 16500,\n\
4 - 22050 (default), 5 - 29300, 6 - 36600,\n\
7 - 44000");
#endif
S9xMessage(S9X_INFO, S9X_USAGE, "-altsampledecode or -alt Use alternate sample decoder");
S9xMessage(S9X_INFO, S9X_USAGE, "-stereo or -st Enable stereo sound output (implies -sound)");
S9xMessage(S9X_INFO, S9X_USAGE, "-mono Enable monaural sound output (implies -sound)");
S9xMessage(S9X_INFO, S9X_USAGE, "-soundsync or -sy Enable sound sync to CPU at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-soundsync2 or -sy2 Alternate method to sync sound");
#ifdef USE_THREADS
S9xMessage(S9X_INFO, S9X_USAGE, "-threadsound or -ts Use a separate thread to output sound");
#endif
S9xMessage(S9X_INFO, S9X_USAGE, "-interpolatedsound or -is <0-3> Select sound interpolation method\n\
0=none, 1=linear, 2=cubic, 3=gaussian");
S9xMessage(S9X_INFO, S9X_USAGE, "-echo or -e Enable DSP echo effects at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-noecho or -ne Disable DSP echo effects at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-envx or -ex Enable volume envelope height reading");
S9xMessage(S9X_INFO, S9X_USAGE, "-nosamplecaching, -nsc, or -nc Disable sample caching");
S9xMessage(S9X_INFO, S9X_USAGE, "-nomastervolume or -nmv Disable master volume setting");
S9xMessage(S9X_INFO, S9X_USAGE, "-fix 'Fix' sound frequencies");
S9xMessage(S9X_INFO, S9X_USAGE, "");
/* FEATURE OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-conf <filename> Use specified conf file (after standard files)");
S9xMessage(S9X_INFO, S9X_USAGE, "-nostdconf Do not load the standard config files");
S9xMessage(S9X_INFO, S9X_USAGE, "-hdma or -ha Enable HDMA emulation at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-nohdma or -nh Disable HDMA emulation at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-transparency or -tr Enable transparency effects");
S9xMessage(S9X_INFO, S9X_USAGE, "-notransparency or -nt Disable transparency effects at start");
S9xMessage(S9X_INFO, S9X_USAGE, "-windows Enable graphic window effects");
S9xMessage(S9X_INFO, S9X_USAGE, "-nowindows or -nw Disable graphic window effects");
#ifdef SHOW_OBSOLETE_OPTIONS
S9xMessage(S9X_INFO, S9X_USAGE, "-layering or -L Enable BG Layering Hack at startup (ignored)");
S9xMessage(S9X_INFO, S9X_USAGE, "-nolayering or -nl Disable BG Layering Hack at startup (ignored)");
#endif
S9xMessage(S9X_INFO, S9X_USAGE, "-im7 Enable Mode 7 interpolation effects");
S9xMessage(S9X_INFO, S9X_USAGE, "-displayframerate or -dfr Display the frame rate counter");
S9xMessage(S9X_INFO, S9X_USAGE, "-aidoshm <shmid> Run in AIDO mode, with specified SHM ID");
S9xMessage(S9X_INFO, S9X_USAGE, "");
/* DISPLAY OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-hires or -hi Enable support for hi-res and interlace modes");
#ifdef SHOW_OBSOLETE_OPTIONS
S9xMessage(S9X_INFO, S9X_USAGE, "-16 or -sixteen Enable 16-bit rendering");
#endif
S9xMessage(S9X_INFO, S9X_USAGE, "-frameskip or -f <num> Screen update frame skip rate");
S9xMessage(S9X_INFO, S9X_USAGE, "-frametime or -ft <float> Milliseconds per frame for frameskip auto-adjust");
S9xMessage(S9X_INFO, S9X_USAGE, "");
/* ROM OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-hirom, -hr, or -fh Force Hi-ROM memory map");
S9xMessage(S9X_INFO, S9X_USAGE, "-lorom, -lr, or -fl Force Lo-ROM memory map");
S9xMessage(S9X_INFO, S9X_USAGE, "-bs Use BS Satellite System ROM mapping");
S9xMessage(S9X_INFO, S9X_USAGE, "-bsxbootup Boot up BS games from BS-X");
S9xMessage(S9X_INFO, S9X_USAGE, "-nointerleave or -ni ROM image is not in interleaved format");
S9xMessage(S9X_INFO, S9X_USAGE, "-interleaved or -i ROM image is in interleaved format");
S9xMessage(S9X_INFO, S9X_USAGE, "-interleaved2 or -i2 ROM image is in interleaved 2 format");
S9xMessage(S9X_INFO, S9X_USAGE, "-interleavedgd24 or -gd24 ROM image is in interleaved gd24 format");
S9xMessage(S9X_INFO, S9X_USAGE, "-header, -he, or -hd Force the detection of a ROM image header");
S9xMessage(S9X_INFO, S9X_USAGE, "-noheader or -nhd Force the detection of no ROM image header");
S9xMessage(S9X_INFO, S9X_USAGE, "-ntsc or -n Force NTSC timing (60 frames/sec)");
S9xMessage(S9X_INFO, S9X_USAGE, "-pal or -p Force PAL timing (50 frames/sec)");
S9xMessage(S9X_INFO, S9X_USAGE, "-superfx or -sfx Force detection of the SuperFX chip");
S9xMessage(S9X_INFO, S9X_USAGE, "-nosuperfx or -nosfx Force detection of no SuperFX chip");
S9xMessage(S9X_INFO, S9X_USAGE, "-dsp1 Force detection of the DSP-1 chip");
S9xMessage(S9X_INFO, S9X_USAGE, "-nodsp1 Force detection of no DSP-1 chip");
S9xMessage(S9X_INFO, S9X_USAGE, "");
#ifdef DEBUGGER
/* OPTIONS FOR DEBUGGING USE */
S9xMessage(S9X_INFO, S9X_USAGE, "-cycles or -h <1-199> Percentage of CPU cycles to execute per scanline");
S9xMessage(S9X_INFO, S9X_USAGE, "-speedhacks or -sh Enable speed hacks");
S9xMessage(S9X_INFO, S9X_USAGE, "-nospeedhacks or -nsh Disable speed hacks");
S9xMessage(S9X_INFO, S9X_USAGE, "-debug or -d Set the Debugger flag at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-trace or -t Begin CPU instruction tracing at startup");
S9xMessage(S9X_INFO, S9X_USAGE, "-noirq Disable processor IRQ (for debugging)");
S9xMessage(S9X_INFO, S9X_USAGE, "--selftest Run self tests and exit");
#ifdef DEBUG_MAXCOUNT
S9xMessage(S9X_INFO, S9X_USAGE, "-maxcount <N> Only run through N cycles of the main loop");
#endif
S9xMessage(S9X_INFO, S9X_USAGE, "");
#endif
/* PATCH/CHEAT OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-nopatch Do not apply any available IPS patches");
S9xMessage(S9X_INFO, S9X_USAGE, "-cheat Apply saved cheats");
S9xMessage(S9X_INFO, S9X_USAGE, "-nocheat Do not apply saved cheats");
S9xMessage(S9X_INFO, S9X_USAGE, "-gamegenie or -gg <code> Supply a Game Genie code");
S9xMessage(S9X_INFO, S9X_USAGE, "-actionreplay or -ar <code> Supply a Pro-Action Reply code");
S9xMessage(S9X_INFO, S9X_USAGE, "-goldfinger or -gf <code> Supply a Gold Finger code");
S9xMessage(S9X_INFO, S9X_USAGE, "");
/* CONTROLLER OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-nomp5 Disable emulation of the Multiplayer 5 adapter");
S9xMessage(S9X_INFO, S9X_USAGE, "-nomouse Disable emulation of the SNES mouse");
S9xMessage(S9X_INFO, S9X_USAGE, "-nosuperscope Disable emulation of the Superscope");
S9xMessage(S9X_INFO, S9X_USAGE, "-nojustifier Disable emulation of the Konami Justifier");
S9xMessage(S9X_INFO, S9X_USAGE, "-port# <control> Specify which controller to emulate in port 1/2");
S9xMessage(S9X_INFO, S9X_USAGE, " Controllers: none No controller");
S9xMessage(S9X_INFO, S9X_USAGE, " pad# Joypad number 1-8");
S9xMessage(S9X_INFO, S9X_USAGE, " mouse# Mouse number 1-2");
S9xMessage(S9X_INFO, S9X_USAGE, " superscope Superscope (not useful with -port1)");
S9xMessage(S9X_INFO, S9X_USAGE, " justifier Blue Justifier (not useful with -port1)");
S9xMessage(S9X_INFO, S9X_USAGE, " one-justifier ditto");
S9xMessage(S9X_INFO, S9X_USAGE, " two-justifiers Blue & Pink Justifiers");
S9xMessage(S9X_INFO, S9X_USAGE, " mp5:#### MP5 with the 4 named pads (1-8 or n)");
S9xMessage(S9X_INFO, S9X_USAGE, "");
#ifdef NETPLAY_SUPPORT
/* NETPLAY OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-net Enable netplay");
S9xMessage(S9X_INFO, S9X_USAGE, "-port or -po <num> Use port <num> for netplay");
S9xMessage(S9X_INFO, S9X_USAGE, "-server or -srv <string> Use the specified server for netplay");
S9xMessage(S9X_INFO, S9X_USAGE, "");
#endif
#ifdef STORM
/* "STORM" OPTIONS */
S9xMessage(S9X_INFO, S9X_USAGE, "-nosecondjoy Set secondjoy=0");
S9xMessage(S9X_INFO, S9X_USAGE, "-showfps Set dofps=1");
S9xMessage(S9X_INFO, S9X_USAGE, "-hicolor Set hicolor=1");
S9xMessage(S9X_INFO, S9X_USAGE, "-minimal Turn off "Keyboard with exception of ESC"");
S9xMessage(S9X_INFO, S9X_USAGE, "-ahiunit <num> Set AHI Unit to <num>");
S9xMessage(S9X_INFO, S9X_USAGE, "");
#endif
#ifndef NGC
S9xExtraUsage();
#endif
S9xMessage (S9X_INFO, S9X_USAGE, "\
\nROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),\n\
*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be\n\
compressed with zip, gzip, or compress.\n");
exit (1);
}
#ifdef STORM
extern int dofps;
extern int hicolor;
extern int secondjoy;
extern int minimal;
int prelude=0;
extern int unit;
#endif
#ifndef NGC
static bool parse_controller_spec(int port, const char *arg){
if(!strcasecmp(arg, "none")) {
S9xSetController(port, CTL_NONE, 0, 0, 0, 0);
} else if(!strncasecmp(arg, "pad", 3) &&
arg[3]>='1' && arg[3]<='8' &&
arg[4]=='\0'){
S9xSetController(port, CTL_JOYPAD, arg[3]-'1', 0, 0, 0);
} else if(!strncasecmp(arg, "mouse", 5) &&
arg[5]>='1' && arg[5]<='2' &&
arg[6]=='\0'){
S9xSetController(port, CTL_MOUSE, arg[5]-'1', 0, 0, 0);
} else if(!strcasecmp(arg, "superscope")) {
S9xSetController(port, CTL_SUPERSCOPE, 0, 0, 0, 0);
} else if(!strcasecmp(arg, "justifier") ||
!strcasecmp(arg, "one-justifier")) {
S9xSetController(port, CTL_JUSTIFIER, 0, 0, 0, 0);
} else if(!strcasecmp(arg, "two-justifiers")) {
S9xSetController(port, CTL_JUSTIFIER, 1, 0, 0, 0);
} else if(!strncasecmp(arg, "mp5:", 4) &&
((arg[4]>='1' && arg[4]<='8') || arg[4]=='n') &&
((arg[5]>='1' && arg[5]<='8') || arg[5]=='n') &&
((arg[6]>='1' && arg[6]<='8') || arg[6]=='n') &&
((arg[7]>='1' && arg[7]<='8') || arg[7]=='n') &&
arg[8]=='\0'){
S9xSetController(port, CTL_MP5,
(arg[4]=='n')?-1:arg[4]-'1',
(arg[5]=='n')?-1:arg[5]-'1',
(arg[6]=='n')?-1:arg[6]-'1',
(arg[7]=='n')?-1:arg[7]-'1');
} else {
return false;
}
return true;
}
#endif
char *S9xParseArgs (char **argv, int argc)
{
#ifndef NGC
// Nintendo Gamecube has NO COMMAND LINE ARGUMENTS -;) ***/
for (int i = 1; i < argc; i++)
{
if (*argv[i] == '-')
{
if (strcasecmp (argv [i], "--selftest") == 0)
{
// FIXME: Probable missuse of S9X_USAGE
// FIXME: Actual tests. But at least this checks for coredumps.
S9xMessage (S9X_INFO, S9X_USAGE, "Running selftest ...");
S9xMessage (S9X_INFO, S9X_USAGE, "snes9x started:\t[OK]");
S9xMessage (S9X_INFO, S9X_USAGE, "All tests ok.");
exit(0);
}
if (strcasecmp (argv [i], "-so") == 0 ||
strcasecmp (argv [i], "-sound") == 0)
{
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-ns") == 0 ||
strcasecmp (argv [i], "-nosound") == 0)
{
Settings.NextAPUEnabled = FALSE;
}
else if (strcasecmp (argv [i], "-soundskip") == 0 ||
strcasecmp (argv [i], "-sk") == 0)
{
if (i + 1 < argc)
Settings.SoundSkipMethod = atoi (argv [++i]);
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-ra") == 0 ||
strcasecmp (argv [i], "-ratio") == 0)
{
if ((i + 1) < argc)
{
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-h") == 0 ||
strcasecmp (argv [i], "-cycles") == 0)
{
if (i + 1 < argc)
{
int p = atoi (argv [++i]);
if (p > 0 && p < 200)
Settings.CyclesPercentage = p;
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-nh") == 0 ||
strcasecmp (argv [i], "-nohdma") == 0)
{
Settings.DisableHDMA = TRUE;
}
else if (strcasecmp (argv [i], "-ha") == 0 ||
strcasecmp (argv [i], "-hdma") == 0)
{
Settings.DisableHDMA = FALSE;
}
else if (strcasecmp (argv [i], "-nsh") == 0 ||
strcasecmp (argv [i], "-nospeedhacks") == 0)
{
Settings.ShutdownMaster = FALSE;
}
else if (strcasecmp (argv [i], "-sh") == 0 ||
strcasecmp (argv [i], "-speedhacks") == 0)
{
Settings.ShutdownMaster = TRUE;
}
else if (strcasecmp (argv [i], "-p") == 0 ||
strcasecmp (argv [i], "-pal") == 0)
{
Settings.ForcePAL = TRUE;
}
else if (strcasecmp (argv [i], "-n") == 0 ||
strcasecmp (argv [i], "-ntsc") == 0)
{
Settings.ForceNTSC = TRUE;
}
else if (strcasecmp (argv [i], "-f") == 0 ||
strcasecmp (argv [i], "-frameskip") == 0)
{
if (i + 1 < argc)
Settings.SkipFrames = atoi (argv [++i]) + 1;
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-fh") == 0 ||
strcasecmp (argv [i], "-hr") == 0 ||
strcasecmp (argv [i], "-hirom") == 0)
Settings.ForceHiROM = TRUE;
else if (strcasecmp (argv [i], "-fl") == 0 ||
strcasecmp (argv [i], "-lr") == 0 ||
strcasecmp (argv [i], "-lorom") == 0)
Settings.ForceLoROM = TRUE;
else if (strcasecmp (argv [i], "-hd") == 0 ||
strcasecmp (argv [i], "-header") == 0 ||
strcasecmp (argv [i], "-he") == 0)
{
Settings.ForceHeader = TRUE;
}
else if (strcasecmp (argv [i], "-nhd") == 0 ||
strcasecmp (argv [i], "-noheader") == 0)
{
Settings.ForceNoHeader = TRUE;
}
else if (strcasecmp (argv [i], "-bs") == 0)
{
Settings.BS = TRUE;
}
else if (strcasecmp (argv [i], "-bsxbootup") == 0)
{
Settings.BSXBootup = TRUE;
}
#ifdef DEBUGGER
else if (strcasecmp (argv [i], "-d") == 0 ||
strcasecmp (argv [i], "-debug") == 0)
{
CPU.Flags |= DEBUG_MODE_FLAG;
}
else if (strcasecmp (argv [i], "-t") == 0 ||
strcasecmp (argv [i], "-trace") == 0)
{
if(!trace) trace = fopen ("trace.log", "wb");
CPU.Flags |= TRACE_FLAG;
}
#endif
else if (strcasecmp (argv [i], "-L") == 0 ||
strcasecmp (argv [i], "-layering") == 0)
Settings.BGLayering = TRUE;
else if (strcasecmp (argv [i], "-nl") == 0 ||
strcasecmp (argv [i], "-nolayering") == 0)
Settings.BGLayering = FALSE;
else if (strcasecmp (argv [i], "-tr") == 0 ||
strcasecmp (argv [i], "-transparency") == 0)
{
Settings.ForceTransparency = TRUE;
Settings.ForceNoTransparency = FALSE;
}
else if (strcasecmp (argv [i], "-nt") == 0 ||
strcasecmp (argv [i], "-notransparency") == 0)
{
Settings.ForceNoTransparency = TRUE;
Settings.ForceTransparency = FALSE;
}
else if (strcasecmp (argv [i], "-hi") == 0 ||
strcasecmp (argv [i], "-hires") == 0)
{
Settings.SupportHiRes = TRUE;
}
else if (strcasecmp (argv [i], "-16") == 0 ||
strcasecmp (argv [i], "-sixteen") == 0)
{
}
else if (strcasecmp (argv [i], "-displayframerate") == 0 ||
strcasecmp (argv [i], "-dfr") == 0)
{
Settings.DisplayFrameRate = TRUE;
}
else if (strcasecmp (argv [i], "-i") == 0 ||
strcasecmp (argv [i], "-interleaved") == 0)
Settings.ForceInterleaved = TRUE;
else if (strcasecmp (argv [i], "-i2") == 0 ||
strcasecmp (argv [i], "-interleaved2") == 0)
Settings.ForceInterleaved2=TRUE;
else if (strcasecmp (argv [i], "-gd24") == 0 ||
strcasecmp (argv [i], "-interleavedgd24") == 0)
Settings.ForceInterleaveGD24 = TRUE;
else if (strcasecmp (argv [i], "-ni") == 0 ||
strcasecmp (argv [i], "-nointerleave") == 0)
Settings.ForceNotInterleaved = TRUE;
else if (strcasecmp (argv [i], "-noirq") == 0)
Settings.DisableIRQ = TRUE;
else if (strcasecmp (argv [i], "-nw") == 0 ||
strcasecmp (argv [i], "-nowindows") == 0)
{
Settings.DisableGraphicWindows = TRUE;
}
else if (strcasecmp (argv [i], "-nopatch") == 0)
{
Settings.NoPatch=TRUE;
}
else if (strcasecmp (argv [i], "-nocheat") == 0)
{
Settings.ApplyCheats=FALSE;
}
else if (strcasecmp (argv [i], "-cheat") == 0)
{
Settings.ApplyCheats=TRUE;
}
else if (strcasecmp (argv [i], "-windows") == 0)
{
Settings.DisableGraphicWindows = FALSE;
}
else if (strcasecmp (argv [i], "-aidoshm") == 0)
{
if (i + 1 < argc)
{
Settings.AIDOShmId = atoi (argv [++i]);
fprintf(stderr, "Snes9X running in AIDO mode. shmid: %d\n",
Settings.AIDOShmId);
} else
S9xUsage ();
}
#ifdef DEBUG_MAXCOUNT
else if (strcasecmp (argv [i], "-maxcount") == 0)
{
if (i + 1 < argc)
{
Settings.MaxCount = atol (argv [++i]);
fprintf(stderr, "Running for a maximum of %d loops.\n",
Settings.MaxCount);
} else
S9xUsage ();
}
#endif
else if (strcasecmp (argv [i], "-im7") == 0)
{
Settings.Mode7Interpolate = TRUE;
}
else if (strcasecmp (argv [i], "-gg") == 0 ||
strcasecmp (argv [i], "-gamegenie") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 byte;
const char *error;
if ((error = S9xGameGenieToRaw (argv [++i], address, byte)) == NULL)
S9xAddCheat (TRUE, FALSE, address, byte);
else
S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-ar") == 0 ||
strcasecmp (argv [i], "-actionreplay") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 byte;
const char *error;
if ((error = S9xProActionReplayToRaw (argv [++i], address, byte)) == NULL)
S9xAddCheat (TRUE, FALSE, address, byte);
else
S9xMessage (S9X_ERROR, S9X_ACTION_REPLY_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-gf") == 0 ||
strcasecmp (argv [i], "-goldfinger") == 0)
{
if (i + 1 < argc)
{
uint32 address;
uint8 bytes [3];
bool8 sram;
uint8 num_bytes;
const char *error;
if ((error = S9xGoldFingerToRaw (argv [++i], address, sram,
num_bytes, bytes)) == NULL)
{
for (int c = 0; c < num_bytes; c++)
S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
}
else
S9xMessage (S9X_ERROR, S9X_GOLD_FINGER_CODE_ERROR,
error);
}
else
S9xUsage ();
}
else if (strcasecmp (argv[i], "-ft") == 0 ||
strcasecmp (argv [i], "-frametime") == 0)
{
if (i + 1 < argc)
{
double ft;
if (sscanf (argv [++i], "%lf", &ft) == 1)
{
#ifdef __WIN32__
Settings.FrameTimePAL = (int32) (ft * 1000);
Settings.FrameTimeNTSC = (int32) (ft * 1000);
#else
Settings.FrameTimePAL = (int32) ft;
Settings.FrameTimeNTSC = (int32) ft;
#endif
}
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-e") == 0 ||
strcasecmp (argv [i], "-echo") == 0)
Settings.DisableSoundEcho = FALSE;
else if (strcasecmp (argv [i], "-ne") == 0 ||
strcasecmp (argv [i], "-noecho") == 0)
Settings.DisableSoundEcho = TRUE;
else if (strcasecmp (argv [i], "-r") == 0 ||
strcasecmp (argv [i], "-soundquality") == 0 ||
strcasecmp (argv [i], "-sq") == 0)
{
if (i + 1 < argc)
Settings.SoundPlaybackRate = atoi (argv [++i]) & 7;
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-stereo") == 0 ||
strcasecmp (argv [i], "-st") == 0)
{
Settings.Stereo = TRUE;
Settings.APUEnabled = TRUE;
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-mono") == 0)
{
Settings.Stereo = FALSE;
Settings.NextAPUEnabled = TRUE;
}
else if (strcasecmp (argv [i], "-envx") == 0 ||
strcasecmp (argv [i], "-ex") == 0)
{
Settings.SoundEnvelopeHeightReading = TRUE;
}
else if (strcasecmp (argv [i], "-nosamplecaching") == 0 ||
strcasecmp (argv [i], "-nsc") == 0 ||
strcasecmp (argv [i], "-nc") == 0)
{
Settings.DisableSampleCaching = TRUE;
}
else if (strcasecmp (argv [i], "-nomastervolume") == 0 ||
strcasecmp (argv [i], "-nmv") == 0)
{
Settings.DisableMasterVolume = TRUE;
}
else if (strcasecmp (argv [i], "-soundsync") == 0 ||
strcasecmp (argv [i], "-sy") == 0)
{
Settings.SoundSync = TRUE;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
else if (strcasecmp (argv [i], "-soundsync2") == 0 ||
strcasecmp (argv [i], "-sy2") == 0)
{
Settings.SoundSync = 2;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
else if (strcasecmp (argv [i], "-interpolatedsound") == 0 ||
strcasecmp (argv [i], "-is") == 0)
{
Settings.InterpolatedSound = TRUE;
}
#ifdef USE_THREADS
else if (strcasecmp (argv [i], "-threadsound") == 0 ||
strcasecmp (argv [i], "-ts") == 0)
{
Settings.ThreadSound = TRUE;
}
#endif
else if (strcasecmp (argv [i], "-alt") == 0 ||
strcasecmp (argv [i], "-altsampledecode") == 0)
{
Settings.AltSampleDecode = 1;
}
else if (strcasecmp (argv [i], "-fix") == 0)
{
Settings.FixFrequency = 1;
}
else if (strcasecmp (argv [i], "-nosuperfx") == 0 ||
strcasecmp (argv [i], "-nosfx") == 0)
Settings.ForceNoSuperFX = TRUE;
else if (strcasecmp (argv [i], "-superfx") == 0 ||
strcasecmp (argv [i], "-sfx") == 0)
Settings.ForceSuperFX = TRUE;
else if (strcasecmp (argv [i], "-dsp1") == 0)
Settings.ForceDSP1 = TRUE;
else if (strcasecmp (argv [i], "-nodsp1") == 0)
Settings.ForceNoDSP1 = TRUE;
else if (strcasecmp (argv [i], "-nomp5") == 0)
Settings.MultiPlayer5Master = FALSE;
else if (strcasecmp (argv [i], "-nomouse") == 0)
Settings.MouseMaster = FALSE;
else if (strcasecmp (argv [i], "-nosuperscope") == 0)
Settings.SuperScopeMaster = FALSE;
else if (strcasecmp (argv [i], "-nojustifier") == 0)
Settings.JustifierMaster = FALSE;
else if (strcasecmp (argv[i], "-port1") == 0 ||
strcasecmp (argv[i], "-port2") == 0)
{
if (i + 1 < argc)
{
i++;
if(!parse_controller_spec(argv[i-1][5]-'1', argv[i]))
S9xUsage ();
}
else
S9xUsage ();
}
#ifdef NETPLAY_SUPPORT
else if (strcasecmp (argv [i], "-port") == 0 ||
strcasecmp (argv [i], "-po") == 0)
{
if (i + 1 < argc)
{
Settings.NetPlay = TRUE;
Settings.Port = -atoi (argv [++i]);
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-server") == 0 ||
strcasecmp (argv [i], "-srv") == 0)
{
if (i + 1 < argc)
{
Settings.NetPlay = TRUE;
strncpy (Settings.ServerName, argv [++i], 127);
Settings.ServerName [127] = 0;
}
else
S9xUsage ();
}
else if (strcasecmp (argv [i], "-net") == 0)
{
Settings.NetPlay = TRUE;
}
#endif
#ifdef STORM
else if (strcasecmp(argv[i],"-nosecondjoy")==0){secondjoy=0;}
else if (strcasecmp(argv[i],"-showfps")==0){dofps=1;}
else if (strcasecmp(argv[i],"-hicolor")==0){hicolor=1;}
else if (strcasecmp(argv[i],"-minimal")==0){minimal=1;printf("Keyboard with exception of ESC switched off!\n");}
else if (strcasecmp(argv[i],"-ahiunit")==0)
{
if (i+1<argc)
{
fprintf(stderr,"AHI Unit set to: Unit %i\n",atoi(argv[++i]));
unit=atoi(argv[++i]);
}
}
#endif
else if (strcasecmp (argv [i], "-conf") == 0)
{
if (++i>=argc) S9xUsage();
// Else do nothing, S9xLoadConfigFiles() handled it
}
else if (strcasecmp (argv [i], "-nostdconf") == 0)
{
// Do nothing, S9xLoadConfigFiles() handled it
}
else
S9xParseArg (argv, i, argc);
}
else
rom_filename = argv [i];
}
S9xVerifyControllers();
#endif
return (rom_filename);
}
#ifndef NGC
void S9xParseCheatsFile (const char *rom_filename)
{
FILE *f;
char dir [_MAX_DIR];
char drive [_MAX_DRIVE];
char name [_MAX_FNAME];
char ext [_MAX_EXT];
char fname [_MAX_PATH];
char buf [80];
uint32 address;
uint8 byte;
uint8 bytes [3];
bool8 sram;
uint8 num_bytes;
const char *error;
char *p;
_splitpath (rom_filename, drive, dir, name, ext);
_makepath (fname, drive, dir, name, "pat");
if ((f = fopen(fname, "r")) != NULL)
{
while(fgets(buf, 80, f) != NULL)
{
if ((p = strrchr (buf, '\n')) != NULL)
*p = '\0';
if (((error = S9xGameGenieToRaw (buf, address, byte)) == NULL) ||
((error = S9xProActionReplayToRaw (buf, address, byte)) == NULL))
{
S9xAddCheat (TRUE, FALSE, address, byte);
}
else
if ((error = S9xGoldFingerToRaw (buf, address, sram,
num_bytes, bytes)) == NULL)
{
for (int c = 0; c < num_bytes; c++)
S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
}
else
S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR, error);
}
fclose(f);
}
}
#endif
#ifndef NGC
#include "conffile.h"
#include "crosshairs.h"
static void parse_crosshair_spec(enum crosscontrols ctl, const char *spec){
int idx=-1, i;
const char *fg=NULL, *bg=NULL, *s=spec;
if(s[0]=='"'){
s++;
for(i=0; s[i]!='\0'; i++){
if(s[i]=='"' && s[i-1]!='\\') break;
}
idx=31-ctl;
std::string fname(s, i);
if(!S9xLoadCrosshairFile(idx, fname.c_str())) return;
s+=i+1;
} else {
if(isdigit(*s)){ idx=*s-'0'; s++; }
if(isdigit(*s)){ idx=idx*10+*s-'0'; s++; }
if(idx>31){
fprintf(stderr, "Invalid crosshair spec '%s'\n", spec);
return;
}
}
while(*s!='\0' && isspace(*s)){ s++; }
if(*s!='\0'){
fg=s;
while(isalnum(*s)){ s++; }
if(*s!='/' || !isalnum(s[1])){
fprintf(stderr, "Invalid crosshair spec '%s'\n", spec);
return;
}
bg=++s;
while(isalnum(*s)){ s++; }
if(*s!='\0'){
fprintf(stderr, "Invalid crosshair spec '%s'\n", spec);
return;
}
}
S9xSetControllerCrosshair(ctl, idx, fg, bg);
}
static bool try_load(const char *fname, ConfigFile &conf){
STREAM fp;
if((fp=OPEN_STREAM(fname, "r"))!=NULL){
fprintf(stderr, "Reading config file %s\n", fname);
conf.LoadFile(new fReader(fp));
CLOSE_STREAM(fp);
return true;
}
return false;
}
void S9xLoadConfigFiles(char **argv, int argc){
int i;
bool skip=false;
for(i=0; i<argc; i++){
if(!strcasecmp(argv[i], "-nostdconf")){
skip=true;
break;
}
}
ConfigFile conf;
conf.Clear();
if(!skip){
#ifdef SYS_CONFIG_FILE
try_load(SYS_CONFIG_FILE, conf);
S9xParsePortConfig(conf, 0);
#endif
std::string fname;
fname=S9xGetDirectory(DEFAULT_DIR);
fname+=SLASH_STR "snes9x.conf";
if(!try_load(fname.c_str(), conf)){
fname=S9xGetDirectory(DEFAULT_DIR);
fname+=SLASH_STR "snes9x.cfg";
try_load(fname.c_str(), conf);
}
fname=S9xGetDirectory(ROM_DIR);
fname+=SLASH_STR "snes9x.conf";
if(!try_load(fname.c_str(), conf)){
fname=S9xGetDirectory(ROM_DIR);
fname+=SLASH_STR "snes9x.cfg";
try_load(fname.c_str(), conf);
}
} else {
fprintf(stderr, "Skipping standard config files\n");
}
for(i=0; i<argc-1; i++){
if(!strcasecmp(argv[i], "-conf")) try_load(argv[++i], conf);
}
/* Parse config file here */
Settings.NextAPUEnabled=conf.GetBool("Sound::APUEnabled", Settings.APUEnabled);
Settings.SoundSkipMethod=conf.GetInt("Sound::SoundSkip", 0);
i=conf.GetInt("CPU::Cycles", 100);
if(i>0 && i<200) Settings.CyclesPercentage = i;
Settings.DisableHDMA=conf.GetBool("Settings::DisableHDMA", false);
Settings.ShutdownMaster=conf.GetBool("Settings::SpeedHacks", true);
Settings.ForcePAL=conf.GetBool("ROM::PAL", false);
Settings.ForceNTSC=conf.GetBool("ROM::NTSC", false);
if(!strcasecmp(conf.GetString("Settings::FrameSkip", "Auto"),"Auto")){
Settings.SkipFrames=AUTO_FRAMERATE;
} else {
Settings.SkipFrames=conf.GetUInt("Settings::FrameSkip", 0)+1;
}
Settings.TurboSkipFrames=conf.GetUInt("Settings::TurboFrameSkip", 15);
Settings.TurboMode=conf.GetBool("Settings::TurboMode",false);
Settings.StretchScreenshots=conf.GetInt("Settings::StretchScreenshots",1);
Settings.AutoSaveDelay=conf.GetUInt("Settings::AutoSaveDelay", 30);
Settings.ForceHiROM=conf.GetBool("ROM::HiROM", false);
Settings.ForceLoROM=conf.GetBool("ROM::LoROM", false);
if(conf.Exists("ROM::Header")){
Settings.ForceHeader=conf.GetBool("ROM::Header");
Settings.ForceNoHeader=!Settings.ForceHeader;
}
Settings.BS=conf.GetBool("ROM::BS", false);
#ifdef DEBUGGER
if(conf.GetBool("DEBUG::Debugger", false)) CPU.Flags |= DEBUG_MODE_FLAG;
if(conf.GetBool("DEBUG::Trace", false)){
if(!trace) trace = fopen ("trace.log", "wb");
CPU.Flags |= TRACE_FLAG;
}
#endif
Settings.BGLayering=conf.GetBool("Settings::BGLayeringHack", false);
if(conf.Exists("Display::Transparency")){
Settings.ForceTransparency=conf.GetBool("Display::Transparency", true);
Settings.ForceNoTransparency=!Settings.ForceTransparency;
}
Settings.SupportHiRes=conf.GetBool("Display::HiRes", true);
Settings.DisplayFrameRate=conf.GetBool("Display::FrameRate", false);
if(conf.Exists("ROM::Interleaved")){
Settings.ForceInterleaved=conf.GetBool("ROM::Interleaved", false);
Settings.ForceNotInterleaved=!Settings.ForceInterleaved;
}
Settings.ForceInterleaved2=conf.GetBool("ROM::Interleaved2", false);
Settings.ForceInterleaveGD24=conf.GetBool("ROM::InterleaveGD24", false);
Settings.DisableIRQ=conf.GetBool("CPU::DisableIRQ", false);
Settings.DisableGraphicWindows=!conf.GetBool("Display::GraphicWindows", true);
Settings.NoPatch=!conf.GetBool("ROM::Patch", true);
Settings.ApplyCheats=conf.GetBool("ROM::Cheat", true);
#ifdef DEBUG_MAXCOUNT
if(conf.Exists("DEBUG::MaxCount")){
Settings.MaxCount = conf.GetUInt("DEBUG::MaxCount", 1);
fprintf(stderr, "Running for a maximum of %d loops.\n", Settings.MaxCount);
}
#endif
Settings.Mode7Interpolate=conf.GetBool("Display::Mode7Interpolate", false);
Settings.FrameTimePAL=conf.GetUInt("Settings::PALFrameTime", 20000);
Settings.FrameTimeNTSC=conf.GetUInt("Settings::NTSCFrameTime", 16667);
if(conf.Exists("Settings::FrameTime")){
double ft;
if (sscanf(conf.GetString("Settings::FrameTime"), "%lf", &ft) == 1)
{
#ifdef __WIN32__
Settings.FrameTimePAL = (int32) (ft * 1000);
Settings.FrameTimeNTSC = (int32) (ft * 1000);
#else
Settings.FrameTimePAL = (int32) ft;
Settings.FrameTimeNTSC = (int32) ft;
#endif
}
}
Settings.FrameTime = Settings.FrameTimeNTSC;
Settings.DisableSoundEcho=!conf.GetBool("Sound::Echo", true);
Settings.SoundPlaybackRate=conf.GetUInt("Sound::Rate", Settings.SoundPlaybackRate) & 7;
Settings.SoundBufferSize=conf.GetUInt("Sound::BufferSize", Settings.SoundBufferSize);
if(conf.Exists("Sound::Stereo")){
Settings.Stereo = conf.GetBool("Sound::Stereo");
Settings.APUEnabled = TRUE;
Settings.NextAPUEnabled = TRUE;
}
if(conf.Exists("Sound::Mono")){
Settings.Stereo = !conf.GetBool("Sound::Mono");
Settings.NextAPUEnabled = TRUE;
}
Settings.SoundEnvelopeHeightReading=conf.GetBool("Sound::EnvelopeHeightReading");
Settings.DisableSampleCaching=!conf.GetBool("Sound::SampleCaching");
Settings.DisableMasterVolume=!conf.GetBool("Sound::MasterVolume");
Settings.InterpolatedSound=conf.GetBool("Sound::Interpolate", false);
if(conf.Exists("Sound::Sync")){
Settings.SoundSync=conf.GetInt("Sound::Sync", 1);
if(Settings.SoundSync>2) Settings.SoundSync=1;
Settings.SoundEnvelopeHeightReading = TRUE;
Settings.InterpolatedSound = TRUE;
}
#ifdef USE_THREADS
Settings.ThreadSound=conf.GetBool("Sound::ThreadSound", false);
#endif
if(conf.Exists("Sound::AltDecode")){
Settings.AltSampleDecode=conf.GetInt("Sound::AltDecode", 1);
}
if(conf.Exists("Sound::FixFrequency")){
Settings.FixFrequency=conf.GetInt("Sound::FixFrequency", 1);
}
if(conf.Exists("ROM::SuperFX")){
Settings.ForceSuperFX=conf.GetBool("ROM::SuperFX");
Settings.ForceNoSuperFX=!Settings.ForceSuperFX;
}
if(conf.Exists("ROM::DSP1")){
Settings.ForceDSP1=conf.GetBool("ROM::DSP1");
Settings.ForceNoDSP1=!Settings.ForceDSP1;
}
Settings.MultiPlayer5Master=conf.GetBool("Controls::MP5Master", true);
Settings.MouseMaster=conf.GetBool("Controls::MouseMaster", true);
Settings.SuperScopeMaster=conf.GetBool("Controls::SuperscopeMaster", true);
Settings.JustifierMaster=conf.GetBool("Controls::JustifierMaster", true);
if(conf.Exists("Controls::Port1")){
parse_controller_spec(0, conf.GetString("Controls::Port1"));
}
if(conf.Exists("Controls::Port2")){
parse_controller_spec(1, conf.GetString("Controls::Port2"));
}
if(conf.Exists("Controls::Mouse1Crosshair")){
parse_crosshair_spec(X_MOUSE1, conf.GetString("Controls::Mouse1Crosshair"));
}
if(conf.Exists("Controls::Mouse2Crosshair")){
parse_crosshair_spec(X_MOUSE2, conf.GetString("Controls::Mouse2Crosshair"));
}
if(conf.Exists("Controls::SuperscopeCrosshair")){
parse_crosshair_spec(X_SUPERSCOPE, conf.GetString("Controls::SuperscopeCrosshair"));
}
if(conf.Exists("Controls::Justifier1Crosshair")){
parse_crosshair_spec(X_JUSTIFIER1, conf.GetString("Controls::Justifier1Crosshair"));
}
if(conf.Exists("Controls::Justifier2Crosshair")){
parse_crosshair_spec(X_JUSTIFIER2, conf.GetString("Controls::Justifier2Crosshair"));
}
#ifdef NETPLAY_SUPPORT
Settings.Port = NP_DEFAULT_PORT;
if(conf.Exists("Netplay::Port")){
Settings.NetPlay = TRUE;
Settings.Port = -conf.GetUInt("Netplay::Port");
}
Settings.ServerName[0]='\0';
if(conf.Exists("Netplay::Server")){
Settings.NetPlay = TRUE;
conf.GetString("Netplay::Server", Settings.ServerName, 128);
}
Settings.NetPlay=conf.GetBool("Netplay::Enable");
#endif
#ifdef STORM
secondjoy=conf.GetBool("STORM::EnableSecondJoy",true)?1:0;
dofps=conf.GetBool("STORM::ShowFPS",false)?1:0;
hicolor=conf.GetBool("STORM::HiColor",false)?1:0;
if((minimal=conf.GetBool("STORM::Minimal")?1:0)){
printf("Keyboard with exception of ESC switched off!\n");
}
if(conf.Exists("STORM::AHIunit")){
unit=conf.GetInt("STORM::AHIunit",0);
fprintf(stderr,"AHI Unit set to: Unit %i\n",unit);
}
#endif
Settings.JoystickEnabled=conf.GetBool("Controls::Joystick", Settings.JoystickEnabled);
rom_filename=conf.GetStringDup("ROM::Filename", NULL);
S9xParsePortConfig(conf, 1);
S9xVerifyControllers();
}
#endif /*** Nintendo Gamecube Exclusion ***/