diff --git a/Compiling.md b/Compiling.md index 51bb79e..974e410 100644 --- a/Compiling.md +++ b/Compiling.md @@ -3,14 +3,14 @@ Here's some basic instructions on compiling SNES9x GX. You don't need to be a de # Instructions # 1. Use the devkitPro installer to get started. Install devkitPPC (Wii/GameCube) - 1. Update using Pacman + 1. Update using Pacman `pacman -Syu` - 1. Install portlibs (dependencies) using devkitPro Pacman + 1. Install portlibs (dependencies) using devkitPro Pacman `pacman -S ppc-bzip2 ppc-freetype ppc-libjpeg-turbo ppc-libogg ppc-libpng ppc-libvorbisidec ppc-mpg123 ppc-mxml ppc-pkg-config ppc-zlib` 1. Setup libogc2 with the instructions here: https://github.com/extremscorner/libogc2 - 1. Replace libfreetype with an older version. The most current version isn't stable. - Files: https://github.com/dborth/snes9xgx/tree/master/buildtools - Copy to (example): C:\devkitPro\portlibs\ppc\lib + 1. Replace libfreetype with an older version. The most current version isn't stable. + * Files: https://github.com/dborth/snes9xgx/tree/master/buildtools + * Copy to (example): C:\devkitPro\portlibs\ppc\lib 1. Use the git command line or your favorite IDE to checkout the code. Eclipse is a good free option - https://eclipseide.org/ 1. Run 'make' from the command line from within the project directory to build 1. A dol will be written to the executables directory