Changelog:
- re-enable use in release build.
- remove ftpsrv and untitled from builtin ghdl options, as both packages are available in the appstore.
- add image viewer (png, jpg, bmp)
- add music player (bfstm, bfwav, mp3, wav, ogg)
- add idv3 tag parsing support for mp3.
- add "decyption" of GTA Vice City mp3.
- add usbdvd support for music playback and file browsing.
- add nsz export support (solid, block, ldm).
- add xcz export support (same as above).
- add nro fs proper mount support (romfs, nacp, icon).
- add program nca fs support.
- add bfsar fs support.
- re-write the usb protocol, still wip. replaces tinfoil protocol.
- all threads are now create with pre-emptive support with the proper affinity mask set.
- fix oob crash in libpulsar when a bfwav was opened that had more than 2 channels.
- bump yyjson version.
- bump usbhsfs version.
- disable nvjpg.
- add support for theme music of any supported playback type (bfstm, bfwav, mp3, wav, ogg).
- add support for setting background music.
- add async exit to blocking threads (download, nxlink, ftpsrv) to reduce exit time.
- add support for dumping to pc via usb.
- add null, deflate, zstd hash options, mainly used for benchmarking.
- add sidebar slider (currently unused).
- file_viwer can now be used with any filesystem.
- filebrowser will only ever stat file once. previously it would keep stat'ing until it succeeded.
- disabled themezer due to the api breaking and i am not willing to keep maintaining it.
- disable zlt handling in usbds as it's not needed for my api's because the size is always known.
- remove usbds enums and GetSpeed() as i pr'd it to libnx.
- added support for mounting nca's from any source, including files, memory, nsps, xcis etc.
- split the lru cache into it's own header as it's now used in multiple places (nsz, all mounted options).
- add support for fetching and decrypting es personalised tickets.
- fix es common ticket converting where i forgot to also convert the cert chain as well.
- remove the download default music option.
- improve performance of libpulsar when opening a bfsar by remove the large setvbuf option. instead, use the default 1k buffer and handle large buffers manually in sphaira by using a lru cache (todo: just write my own bfsar parser).
- during app init and exit, load times have been halved as i now load/exit async. timestamps have also been added to measure how long everything takes.
- download now async loads / exits the etag json file to improve init times.
- add custom zip io to dumper to support writing a zip to any dest (such as usb).
- dumper now returns a proper error if the transfer was cancelled by the user.
- fatfs mount now sets the timestamp for files.
- fatfs mount handles folders with the archive bit by reporting them as a file.
- ftpsrv config is async loaded to speed up load times.
- nxlink now tries attempt to connect/accept by handling blocking rather than just bailing out.
- added support for minini floats.
- thread_file_transfer now spawns 3 threads rather than 2, to have the middle thread be a optional processor (mainly used for compressing/decompressing).
- added spinner to progress box, taken from nvg demo.
- progress box disables sleep mode on init.
- add gamecard detection to game menu to detect a refresh.
- handle xci that have the key area prepended.
- change gamecard mount fs to use the xci mount code instead of native fs, that way we can see all the partitions rather than just secure.
- reformat the ghdl entries to show the timestamp first.
- support for exporting saves to pc via usb.
- zip fs now uses lru cache.
- i was passing the wrong size for icon, so it always failed to load.
- i didnt realise zips can have many content types, so now i search for the name "zip" which works well.
- extracting a zip will fail if the files are all in the root, ie, no folder, and the subfolders do
not already exist.
- fix misspelling of download.
- add etag support
- add last-modified support
with the above 2 changes, this means that all downloads can be cached. when attempting to download a file,
if the file is an image, load from cache. after, the download is processed with the above tags sent. if a 304 code
is received, then the file hasn't changed. otherwise, the new tags are saved and the downloaded file is now used (in the
case of an image, the new image is now loaded over the cached one).
this results in a *huge* speed improvement and overall a huge amount of bandwidth is saved for both the client and server.
- themezer requests now only request the data needed.
this results in a json file that is 4-5x smaller, meaning a much faster download and parsing time.
- loading images is capped to 2 images a frame. this was done to avoid fs being the bottle neck.
a 9 page listing will take 5 frames. scrolling through lists is more responsive.
- downloads are pushed to the front of the queue as they're added. the point of this is to prioritise
data that we need now.
- fix potential crash when sorting files based on names as its possible for a file to have the same name
in the metadata. this fallsback to sorting by path, which is unique.
- add timeout for processing events. this was done in order to not block the main thread for too long.
- github json files have changed from a name + url to a repo + author pair.
- drawing widgets now starts from the last file in the array. as a menu takes up the whole screen, it
is pointless drawing menu's underneath. this halves gpu usage.
- download url caching has been removed. this was added to fix a race condition when opening /
closing a widget which starts a download when created. this would result in 2 same files being
downloaded at the same time. this is no longer an issue and was overhead per download request.