- fix usb using the wrong year when polling the timestamp.
- fs file/dir has been re-written to allow for simplified calling and remove the need of manually closing.
- add SetSize for stdio by using ftruncate.
- don't truncate the file when opened in stdio.
- add getcount api for stdio.
- display file/dir count in filebrowser for non-native fs.
- allow hash to be used on non-native fs.
- slightly optimise nro parsing by manually calculating nro size rather than doing an os call.
- slightly optimise nro parsing by keeping the fs struct alive between calls, rather than creating a new one on the stack.
- fix filebrowser peeking into zip files that are stored on non-sd fs.
- set the timestamp of a file moved to a stdio location (cut/paste).
- slightly optimise daybreak update folder detection by skipping opening/polling the dir size.
- set the fullpath of the file thats being hashed in progress box.
- build with c++26 and c23, fixes warnings due to this change.
- use #embed over romfs where applicable.
- load all configs upfront in the app menu, massively improves boot time
- enable boost mode during load/scan time in all (slow loading) menus, huge load time improvement.
- enable boost mode when exiting the app, to speed up closing all the menus and saving the config.
- reduce the size of the nro nacp when loading to just the title + author + display version.
- add option to enable boost mode for all progress bar menus, huge perf improvement again.
- remove unused launch_count var from the playlog file.
- display full path when dumping.
- optimise appstore unzip code by iterating through the zip rather than finding a specific file, reduces retroarch extract time from 52s to 26s.
overall, this commit has reduced boot time from 0.4s to 0.3s and massively increased load times of other menus.
(it also reduced the binary size by 4kb, so yay)
due to the previous commit, i broke dumping multiple games via usb as the stream offset wasn't reset.
because of this, the first transfer would complete, but the 2nd one would fail.
Some notes i made when adding stream support:
The tinfoil API makes it hard / impossible to multi thread the file upload because each data transfer passes the the file name and offset, meaning that it can and will change files and offset in the middle of a transfer
So that prevents the read thread from running freely in the background and the pull thread pulling data when requested.
The extension adds a flag to the usb header which if set, enables stream mode (same as ftp installs). This removes random access, but allows for multi threading as the data will be requested in order.
previous uploads were all single threaded, which meant that it only uploaded as fast as the slowest source.
usb transfer is still single threaded due it being random access for both files and data, making it
hard for the read thread to run freely.